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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter V » V-Rally 3 - Strategy Guide (Page 04)

V-Rally 3 - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for V-Rally 3 - Strategy Guide (Page 04).

France
   Stage 1 (Forward and Reverse Configurations)
      Tires
         Selection       Type N (Dry Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2 front, +2 rear
         Ride Height     -1 front, -1 rear
         Stabilizers     +1 front, +1 rear
      Mechanics
         Gearbox Ratio   -1
         Differentials   +1 front, +1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 2 (Forward and Reverse Configurations)
      Tires
         Selection       Type N (Dry Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2 front, +2 rear
         Ride Height     -1 front, -1 rear
         Stabilizers     +1 front, +1 rear
      Mechanics
         Gearbox Ratio   -1
         Differentials   +1 front, +1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 3 (Forward and Reverse Configurations)
      Tires
         Selection       Type N (Dry Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2 front, +2 rear
         Ride Height     -1 front, -1 rear
         Stabilizers     +1 front, +1 rear
      Mechanics
         Gearbox Ratio   -1
         Differentials   +1 front, +1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 4 (Forward and Reverse Configurations)
      Tires
         Selection       Type N (Dry Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2 front, +2 rear
         Ride Height     -1 front, -1 rear
         Stabilizers     +1 front, +1 rear
      Mechanics
         Gearbox Ratio   -1
         Differentials   +1 front, +1 rear, 0 central
         Brakes          -2 balance, +2 strength

England
   Stage 1 (Forward and Reverse Configurations)
      Tires
         Selection       Type M (Muddy Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   0
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 2 (Forward and Reverse Configurations)
      Tires
         Selection       Type M (Muddy Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   0
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 3 (Forward and Reverse Configurations)
      Tires
         Selection       Type M (Muddy Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   0
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 4 (Forward and Reverse Configurations)
      Tires
         Selection       Type M (Muddy Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +1
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength

Sweden
   Stage 1 (Forward and Reverse Configurations)
      Tires
         Selection       Type GA (Deep Snow)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +2
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 2 (Forward and Reverse Configurations)
      Tires
         Selection       Type GA (Deep Snow)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +1
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 3 (Forward and Reverse Configurations)
      Tires
         Selection       Type GA (Deep Snow)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +1
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 4 (Forward and Reverse Configurations)
      Tires
         Selection       Type GA (Deep Snow)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      -1
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   0
         Differentials   -1 front, -1 rear, 0 central
         Brakes          -2 balance, +2 strength

Germany
   Stage 1 (Forward and Reverse Configurations)
      Tires
         Selection       Type GS1 (Snowy Icy Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2
         Ride Height     -1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   -1
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 2 (Forward and Reverse Configurations)
      Tires
         Selection       Type N (Dry Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2
         Ride Height     -1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   -1
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 3 (Forward and Reverse Configurations)
      Tires
         Selection       Type GS1 (Snowy Icy Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2
         Ride Height     -1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   -1
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 4 (Forward and Reverse Configurations)
      Tires
         Selection       Type N (Dry Asphalt)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      +2
         Ride Height     -1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   -1
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength

Africa
   Stage 1 (Forward and Reverse Configurations)
      Tires
         Selection       Type ZB (Hard Rough Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      0
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +2
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 2 (Forward and Reverse Configurations)
      Tires
         Selection       Type ZB (Hard Rough Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      0
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +2
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 3 (Forward and Reverse Configurations)
      Tires
         Selection       Type ZB (Hard Rough Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      0
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +3
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength
   Stage 4 (Forward and Reverse Configurations)
      Tires
         Selection       Type ZE (Loose Wet Gravel)
         Pressure        -1 front, -1 rear
      Chassis
         Suspension      0
         Ride Height     +1
         Stabilizers     -1
      Mechanics
         Gearbox Ratio   +3
         Differentials   0 front, 0 rear, 0 central
         Brakes          -2 balance, +2 strength

==============================================
==============================================
==============================================

REGULAR CARS
Here are the regular (non-bonus) cars in V-Rally 3:

Class      Car
--------   --------------------------------
1.6L FWD   Citroen Sport Saxo
1.6L FWD   Punto
1.6L FWD   Ford Puma
1.6L FWD   Peugeot 206 1.6L
1.6L FWD   Renault Sport Clio
1.6L FWD   Opel Motorsport Corsa
1.6L FWD   Volkswagon Racing Polo
1.6L FWD   MG ZR EX258
2.0L 4WD   Peugeot 206 2.0L
2.0L 4WD   Subaru Imprezza
2.0L 4WD   Ford Focus RS
2.0L 4WD   Mitsubishi Lancer Evolution VII
2.0L 4WD   Citroen Sport Xsara
2.0L 4WD   Hyundai Motorsport Accent
2.0L 4WD   Toyota Corolla
2.0L 4WD   SEAT Sport Cordoba Telefonica

==============================================

UNLOCKABLE ITEMS AND FEATURES
Here are the unlockable items and features in V-Rally 3 and
how they are acquired.  This section is bounded by a wide
expanse of blank lines so that those who do not wish to view
this information can easily skip over this section.






































































































Car*/**                Acquisition
--------------------   -------------------------------------
SEAT Cordoba Repsol    Win Pirelli Challenge in Challenge
                          Mode
Subaru Imprezza        Win 2.0L 4WD Category in V-Rally Mode
Mitsubishi Lancer      Win 1.6L FWD Category in V-Rally Mode
Toyota Corolla         Beat the default target time in ALL
   V-Rally                stages in Time Attack Mode (this
                          includes all the reverse stages
                          as well)



Unlockable Feature*    Acquisition
--------------------   -------------------------------------
Extra Challenges       Win Michelin Challenge (the final
   (See the Extra         default challenge) in Challenge
   Challenges             Mode
   section for
   details)



*  Once ANY driver has unlocked any of these features or
   items in V-Rally 3, they can be accessed by ALL drivers.
** All bonus vehicles are 4WD vehicles.
































































































==============================================

EXTRA CHALLENGES
This section covers the Extra Challenges, an unlockable
features within Challenge Mode.  This section is bounded by a
wide expanse of blank lines so that those who do not wish to
view this information can easily skip over this section.
































































































Challenge Mode comprises several vehicle-specific challenges,
then a pair of tire-manufacturer challenges (in which the
player can choose from a selection of permitted vehicles).
Once these five default challenges have all been successfully
passed, the player will unlock Extra Challenges, which allows
for the creation of unique challenges using one or more
vehicles selected by the player.

Creating unique challenges is somewhat straightforward.
First, a name can be selected on the Name screen.  Permitted
vehicles are then selected on the Cars screen.  Damage can be
toggled between Off and On.  When ready, the player can
select OK to move ahead.

A few notes are warranted here on the selection of permitted
vehicles from the Cars screen.
   1.) There are four categories: All, 2.0L 4WD, 1.6L FWD,
       and Bonus Cars.  Selecting any of these categories
       means that the player will only be permitted to use
       the vehicles in that category.  This also means that
       if a player has not yet unlocked all the bonus cars,
       then she or he will be limited to those bonus cars
       already acquired in the game should Bonus Cars be
       selected.
   2.) Selecting any specific vehicle means that the player
       will be limited to using that vehicle for the created
       challenge.  Only those bonus cars which have already
       been unlocked will be available for individual
       selection in this manner.

In the next step, the player can add stages to the created
challenge.  A stage in Finland is available by default, with
its default time to beat listed on the far-right of the
initial line; selecting this line (the first line) allows for
that initial stage to be modified on a pop-up sub-screen.
Here, the player can change the country (remember that the
entire continent of Africa is treated as a single country in
V-Rally 3), track (all forward-direction tracks for each
country are listed before that country's reverse-direction
tracks), and the time to beat (adjusted in 5% intervals up to
a 15% differential).

Adding new stages is done by selecting Add, and a new
Finland-default line appears.  Selecting this line allows for
the player to make changes.

Unfortunately, each stage has its own specified
weather/lighting conditions, which cannot be changed in Extra
Challenges :-(   It would be quite interesting, for example,
to create a challenge where ALL stages are run through Africa
at nighttime, or ALL stages run in France in severe foggy
conditions.

Should a player later wish to edit or delete/erase a created
challenge, this can be done from the Extra Challenges sub-
menu.  Any attempt to delete/erase a created challenge will
be 'cautioned' with a verification screen.

Once the player has created a challenge, it is then
selectable from the Challenges: Select sub-menu.  All player-
created challenges will appear after the five default
challenges (i.e., after the Michelin Challenge).

Unfortunately, the record times for any created challenges
are not shown on the Records screen, nor do they appear in a
driver's Pressbook :-(










































































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