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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter U » Unreal Championship 2: The Liandri Conflict - Strategy Guide (Page 01)

Unreal Championship 2: The Liandri Conflict - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Unreal Championship 2: The Liandri Conflict - Strategy Guide (Page 01).

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UNREAL CHAMPIONSHIP:
THE LIANDRI CONFLICT:
FAQ / Walkthrough / Tips
Created: 5/13/2005
Last Update: 5/28/2005
By: Jolly Roger.
Email: raggysk8ter@hotmail.com
==========================================
Version 2.4
==========================================
Navigating the guide:
There are two easy ways to navigate this guide.  The
first is looking at the table of contents, or hold ctrl+f and
type in the # for what you want.
(ie 5.3. = Energy Weapons)
==========================================
Table of Contents:
==========================================
* = In Your Booklet
^ = In Progress 
----------------------------------------------------------------------------
1. Copyright Information
2. Version History
3. Introduction
	3.1. My Review
4. Single Player
	4.1. Ascension Rites (Campaign)
	4.2. Challenges ^
5. Weapons Section
	5.1. Melee Weapons *
	5.2. Race Weapons *
	5.3. Energy Weapons *
	5.4. Explosive Weapons *
	5.5. Weapon Functions
		5.5.1. Explosive
		5.5.2. Energy
		5.5.3. Pistols
6. Arena Section
	6.1. Modifiers *
		6.1.1. Pickups *
		6.1.2. Powerups *
	6.2. Adrenaline *
	6.3. Arena Features *
7. Characters
	7.1. Unreal Competitors *
	7.2. Unreal Bots *
	7.3. New Characters
8. Extras
	8.1. Secret Coup-de-gras
	8.2. Awards
		8.2.1. Timed Kill Awards
		8.2.2. Survival Awards
		8.2.3. Weapon Awards
		8.2.4. Miscellaneous Awards
	8.3. Glitches
	8.4. Cheat Menu
	8.5. Unlockables
		8.5.1. Unlockable Characters
		8.5.2. Unlockable Bots
		8.5.3. Unlockable Mutators
	8.6. Theories
9. Tips ^
10. Frequently Asked Questions
11. Credits
12. The End
==========================================
1. Copyright Information
==========================================
----------------------------------------------------------------------------
This Unreal Championship 2: The Liandri Conflict FAQ/Walkthrough
is copyright (C) 2005 Jolly Roger. No website 
may host this FAQ without my permission. This FAQ can not be 
altered in any way. It may not be copied, and it can not be sold or 
purchased for any reason. This guide is the result of my free
time. Breaking the copyright may result in serious legal action. Thank you.
----------------------------------------------------------------------------
Only the following sites may use this FAQ/Walkthrough:
----------------------------------------------------------------------------
Cheat Code Central
Game
Super
----------------------------------------------------------------------------
==========================================
2. Version History
==========================================
----------------------------------------------------------------------------
Version 0.6 - 5/13/2005
Created
----------------------------------------------------------------------------
Version 0.8 - 5/21/2005
Updated guide: Added to the faq
----------------------------------------------------------------------------
Version 0.8 - 5/22/2005
Fixed guide: Made each line 79 characters long
----------------------------------------------------------------------------
Version 0.8 - 5/23/2005
Submited guide: Got rejected because of word processor
----------------------------------------------------------------------------
Version 0.8 - 5/23/2005
Submitted guide: Got rejected because of all the cursing it contained
----------------------------------------------------------------------------
Version 0.8 - 5/23/2005
Submitted guide: Accepted
----------------------------------------------------------------------------
Version 1.8 - 5/26/2005
Massive Changes: Added tons of info / Re-styled guide
----------------------------------------------------------------------------
Version 2.1 - 5/28/2005
Added Info: Added several rungs of info
----------------------------------------------------------------------------
Version 2.2 - 5/30/2005
Added Info: Tr4n515t0r typed up character bios
----------------------------------------------------------------------------
Version 2.3 - 6/01/2005
Added Info: Added alot of info
----------------------------------------------------------------------------
Version 2.4 - 6/02/2005
Added ascii art: Fixed numerous spelling mistakes
----------------------------------------------------------------------------
==========================================
3. Intro
==========================================
Hi and welcome to Jolly Roger's big guide to Unreal 
Championship: The Liandri Conflict, I will be going 
over everything that will help you be the best Unreal 
Championship game player you can be. In this faq 
there is probably over 100's of mistakes so if you see 
one please e-mail me about it and i will fix it, also if you
have anything that you would like me to add then id 
love to hear it. This is my first faq and try to understand 
this faq is not even close to done so try to keep patient. 
Sincerely: Jolly Roger
==========================================
3.1. My Review
==========================================
Yay Unreal Championship 2: The Liandri Conflict is finally out,
the main plot to this game is the emperor is getting old and
has decided to retire, so how do they find a new one? A
brutal tournament to prove who is the best to become the
emperor of who knows where (Nahkti?). With 6 different
types of gameplay, 8 awesome weapons, 14 different
characters this game proves to impress even the finest
gameplayers. 

Graphics 8/10
The graphics are quite impressive with virtually no lag in single
player or online. The only reason this game didn’t score higher
was because of the really crappy death animations where players
just burst into 3 big chunks of meat, but other than that it’s very good.

Sound: 9/10
There is music in the background it but tends to get drowned out
by the screams of pain and rude comments from the AI, and the 
sounds of explosions and gunfire.

Gameplay: 10/10
This is a amazing addictive game and even playing against the
ai is fun for countless hours, but playing on x-box live is where
this game really shines.

Unlockables: 9/10
You can unlock many characters, mutators, and bots while playing
normal campaign, characters tournaments, or single player challenges.

Maps: 9/10
This game has over 40 different maps that are very fun and challenging,
at first you may even get lost in a few of them but once you get the hang
of them they are easy and very fun.

Replay Value: 10/10
This game has a very high replay value because of the difficulty settings, 
the online capabilities, the amazingly intelligent AI, and the single player
challenges.

Overall: 10/10
Buy or rent? A definite buy.
==========================================
4. Single Player
==========================================
==========================================
4.1. Ascension Rites (Campaign)
==========================================
----------------------------------------------------------------------------
Level 1: Basic Training
Training
Mutators: None
Your good friend sobek refreshes you on the basics of 
tactical movement and combat.

Run forward jumping over each little raised piece of ground, 
until you come to a huge piece of ground that you can’t jump 
over with sobek ontop of it, now double jump into the wall 
near sobek then move your analog stick in the opposite 
direction and jump off the wall onto the land. Next follow 
sobek till you come to a broken bridge, jump and hold the 
right trigger to zoom across it. next follow sobek into the 
castle by wall dodging up the chimney. attack the first dummy 
using normal attack. now lock onto the middle dummy and 
use your heavy attack. Now sobek will start shooting at you, 
hold the left and right trigger together to block 3 shots. Next 
sobek will start shooting at you and you must deflect 3 shots 
by pressing the left trigger when the bullet is about to hit you.
next start shooting the dummy and then freeze it, then perform 
the coup de grace by following the buttons when you lock on. 
Now sobek will run around and you have to attack him for a 
short period of time.
----------------------------------------------------------------------------
Level 2: Road To The Capitol
Training
Mutators: None
Sobek joins you for the trip to the nahkti capitol, where 
you will register for the ascension rites. It’s a long ride from 
the imperial legion base in the nakhti barrens, and its good 
to have company.

When you start you will have to kill a robot. Then a cut scene 
of sobek on the ground will start. Then a door will open and 
two robots will come out. Then three more will come out. 
Then two more will come out. Then a door will open and 
you beat the level.
----------------------------------------------------------------------------
Level 3: Tournament Training
Training
Mutators: None
You may be an expert when it comes to military combat, 
but the liandri tournament is a entirely different experience. 
This is your last chance to get up to speed.

Start the level and get some ammo, then kill the robots. 
Then when your done get the explosive ammo. Then kill 
more robots. Now try the rocket combo by holding left trigger 
until all three rockets are loaded then hitting the right trigger. 
Then get the super adrenaline, and execute speed. Then
execute nimble and meet sobek on top of the pyramid.
----------------------------------------------------------------------------
Level 4: Combat Training
Deathmatch: Sobek - Score Limit: 5 
Mutators: None
Your training is complete, but sobek has one last test for you. 
Match your strength and stamina against his experience. 
If you win, he'll join your team for the tournament.

Start the level and look for some ammo, then just blast 
the hell out of him from a distance. Also look for the udamage 
and the super health. this is a pretty easy level so it won’t be hard.
----------------------------------------------------------------------------
Level 5: Eternal Vigilance
Deathmatch: Darius - Score Limit: 7
Mutators: None
This is the first match of the tournament, held in the tomb 
of your forefathers. Defend their resting place against this 
desecration, as you would defend your home world against 
liandri imperialism.

Start the level, look for ammo, and try to use the sniper on darius 
to avoid his flak cannon and stinger. The adrenaline ability 
energy burst helps alot here. 
----------------------------------------------------------------------------
Level 6: Remnants Of The Past
Deathmatch: Raptor - Score Limit: 7
Mutators: None
Build upon the momentum from your first victory. you've been 
given the opportunity to take out your frustration on a v2 
liandri mining bot.

Start the level, look for ammo, try to either rocket or flack him up,
always look for newly spawned pickups, the super health is 
down in the river on a rock, don’t worry this level is pretty easy.
----------------------------------------------------------------------------
Level 7: Three Way
Deathmatch: Hyena, Sapphire - Score Limit: 15
Mutators: Insta-gib

This is your basic game of one-shot-one-kill, to win this 
match your going to need good aim, but hey if all else fails, 
turn it to novice. =D
----------------------------------------------------------------------------
Level 8: Team Deathmatch
Team Deathmatch: Judas, Arclite - Score Limit: 20
Mutators: Quad Jump

This match shouldn’t be too hard if you stick together with 
your teamate and always heal yourself and constantly look 
for ammo, sobek normally will kill almost as much as you 
kill so don’t worry.
----------------------------------------------------------------------------
Level 9: Lambs To The Slaughter
Nali-Slaughter: Szalor - Score Limit: 50
Mutators: None

This level tends to be very difficult, try to avoid confrontations 
with szalor because you most often loose. Although if you 
are very good you can lure him to chase you so he forgets 
about killing the poor nalis and just run by the nalis giving them 
a good whack upside the head, then making a u-turn
and hitting them again to kill them. or if you arnt very good at 
running away from szalor, just look for the udamage and go nuts.
----------------------------------------------------------------------------
Level 10: Capture The Flag
Capture The Flag: Corrosion, Mirage, Nepthys - Score Limit: 3
Mutators: None

Well this is your first game of capture the flag in ascension rites, 
if you have the difficulty level on novice then just run into their 
base and take their flag and run back, simple. However if its 
on a harder difficulty, try giving your team mates orders to guard 
your flag, personally I can win flawlessly on godlike capture the 
flag every time, just ignore the enemies guarding the
flag; make a mad dash in, and a mad dash out.
----------------------------------------------------------------------------
Level 11: Overdose
Overdose: Lauren, Ra, Syzygy - Score Limit: 30
Mutators: None

This game might seem hard at first because Lauren usually 
schools all the other bots and you’re left battling it out with 
her. the best advice is to go to the center of the map and wait 
until the ball spawns then run and take it to the goal.
----------------------------------------------------------------------------
Level 12: Test Of Stamina
Deathmatch: Torgr - Score Limit 5
Mutators: Rounds [Best Of 3]

Ahh Torgr, well he tends to use melee alot so my advice 
is just get the udamage as often as you can and shoot the 
living crap outa him.
----------------------------------------------------------------------------
Level 13: A Moments Reprieve
Training
Mutators: None
----------------------------------------------------------------------------
Level 14: Upgrade
Capture The Flag: Devastation, Jackhammer - Score Limit: 5
Mutators: none
----------------------------------------------------------------------------
Level 15: Quarter-Final
Deathmatch: Memphis, Apophis, Mirage, Ra, Nepthys - Score Limit: 20
Mutators: None

Don’t worry in this Deathmatch you only have to get into the 
top three, so just get all the pickups you can and murder everyone, 
chances are Apophis will probably win so don’t get mad if he does.
----------------------------------------------------------------------------
Level 16: Semi-Final
Deathmatch: Apophis - Score Limit: 10
Mutators: None

In this match Apophis seems pretty pissed because he will 
utter things like "SHE LOVES ME!", and some random curses, 
but this bot isn’t too hard to destroy, just stay in the main room (where 
the super health is), and use all the explosive ammo at the back 
of the room, you only need 10 kills so it isn’t that hard, just
try to stay a fair distance from him and his melee.
----------------------------------------------------------------------------
Level 17: Finals
Deathmatch: Selket - Score Limit: 13
Mutators: None
----------------------------------------------------------------------------
==========================================
4.2. Challenges
==========================================
[In Progress]
==========================================
5. Weapons Section
==========================================
==========================================
5.1 Melee Weapons
==========================================
----------------------------------------------------------------------------
Nakhti Staff
Classification: Energy Blade
Double-bladed staff used by Nakhti warriors for centuries,
now updated with micro pulse generators which keep its
nano-regenerated alloy edge as sharp as the limits of
quantum physics allow!
[Anubis]
----------------------------------------------------------------------------
Legion Sword
Classification: Energy Blade
This massive sword is proudly carried by members of
the Imperial Legion. Its handle hides vibroshock motors
which can incapacitate an opponent?
[Sobek]
----------------------------------------------------------------------------
Nakhti Swords
Classification: Energy Blade
The favored weapon Nakhti aristocracy, used exclusively
in double-sword style. Forged with nano-regenerative edge
that is rapidly becoming the standard among tournament
contestants.
[Selket]
----------------------------------------------------------------------------
Thunder Staff
[Raiden]
----------------------------------------------------------------------------
Nakhti Axe
[Apophis]
----------------------------------------------------------------------------
Liandri Hammers
Classification: Bludgeon
The hand attachments on heavy mining robots are made
for crushing rocks. Skulls do not represent a problem.
[Raptor, Syzygy]
----------------------------------------------------------------------------
Necris Swords
[Calypso, Lauren, Lilith]
----------------------------------------------------------------------------
Molten Kama
Classification: Focused Plasma Blade
Focused plasma energy has been use by the Liandri corporation
in cutting high-tensile poly-armor sheets for decades, but only
recently have Liandri engineers to reduce the harmonic 
focusing fields to a small size enough to allow this white hot
"blade" of searing energy to be used as a weapon.
[Devastation]
----------------------------------------------------------------------------
Dark Staff
Classification: Nanoblack Staff
This staff is coated with necris nanoblack. Being beaten
with it is not good for your health.
[Brock, Judas]
----------------------------------------------------------------------------
Juggernaught Fists
Classification: Bludgeon
No fancy technology involved here. Juggernaughts use their
gene-boosted strength and horrifying rage to attack with 
armored fists. Don’t laugh; you'll just make them mad.
[Arclite, Gorge, Jackhammer]
----------------------------------------------------------------------------
Cryo Swords
[Sapphire]
----------------------------------------------------------------------------
Skaarj Blades
Classification: Poison \ Energy Blade
This traditional skaarj weapon consists of a forked blade
worn on the wrists. It incorporates a poison projectile
that drips with an unmistakeable green energy.
[Szalor, Garek, Kraag, Torgr]
----------------------------------------------------------------------------
Cryo Staff
Classification: Cryonic
This staff causes its target to drop in temperature with each
hit, and can eventually freeze an opponent solid.
[Malcolm]
----------------------------------------------------------------------------
==========================================
5.2. Race Weapons
==========================================
----------------------------------------------------------------------------
Nakhti Scorpions
Rapid fire energy pistols loosely based on TCA dispersion 
pistol design. alternate fire is an energy charge that shocks 
and immobilizes opponents.
----------------------------------------------------------------------------
Skaarj Razik
The dreaded skaarj blades are just as dangerous at a distance. 
firing a pair of deadly laser-charged poison projectiles. alternate 
fire is a debilitating poison that slows opponents.
----------------------------------------------------------------------------
Liandri Rivet Guns
Modified construction tool that rapid fires red-hot rivets with 
quick reloads. Alternate fire is a spike that stakes opponents 
to arena walls. 
----------------------------------------------------------------------------
Dual Enforcers
These semi-automatic pistols have been the tournament 
standard for decades. bullets impact instantly, but reload 
can be time-consuming. Force a combat reload by pulling the 
[L] trigger while firing

HUMAN VERSION: Alternate fire for humans is an icy blast 
that freezes enemies solid.

JUGGERNAUGHT VERSION: Alternate fire shoots an 
uncontrollable fully-automatic spray of bullets. definite crowd pleaser!

NECRIS VERSION: Alternate fire releases a bolt that stuns enemies 
while their immune system fights the nanoblack infection. Remember, 
nanoblack will recharge and heal necris opponents, not hurt them.
----------------------------------------------------------------------------
Lightning Bolts
The tournament rules require combatants to use pistols, so 
raiden makes his own from pure energy. Each shot fires a 
small lightening bolt, and the alternate fire is a charge that
shocks and immobilizes opponents.
----------------------------------------------------------------------------
==========================================
5.3. Energy Weapons
==========================================
All energy weapons require tarydium crystal energy ammunition, 
which must be found in the arena during combat
----------------------------------------------------------------------------
Sniper Rifle
An Old Axon Research Long-Range Target Interdiction rifle 
is the weapon of choice for the discerning sniper. Primary fire 
is a burst of three deadly shots. Alternate fire enables the sniper 
scope. When zoomed, the rifle fires a more powerful round which 
is an instant kill with a head shot.
----------------------------------------------------------------------------
Shock Rifle
The natural evolution of the ASMD shock rifle adds new 
damage-causing potential to an aging favorite.
----------------------------------------------------------------------------
Bio Rifle
The bio rifle is the standard canister gun loaded with tarydium 
ammunition, processed from its stable crystalline form into 
reactive biotoxic sludge. These semi-sapient blobs of green
goo will pursue enemies at a limited distance. Alternate fire 
combines multiple canisters for a more deadly blob or an 
air-detonated poisonous mist.
----------------------------------------------------------------------------
Stinger
The stinger is a Liandri mining tool that fires shards of 
tarydium crystal at an alarming rate. Continuous fire causes 
overheating, leading to a catalytic process that makes the shards
even more deadly. The alternate fire shoots larger, semi-sapient 
shards that will veer towards a locked-on opponent.
----------------------------------------------------------------------------
==========================================
5.4. Explosive Weapons
==========================================
Explosive-based weapons pack a massive bang for the 
buck. Their powerful blasts require explosive ammunition, 
which is so heavy and unstable that only a small amount 
can be carried. Explosive ammunition must be found in the 
arena during combat. 
----------------------------------------------------------------------------
Rocket Launcher
The tri-barrel rocket launcher is a tournament favorite. New 
for this year, each rocket consists of two missiles locked 
together, which can be split for a drunken fire mode. 
----------------------------------------------------------------------------
Flak Cannon
The flak cannon is the weapon of choice in tight corridors, 
alternate fire lobs an explosive shell while primary fire 
detonates the shell in the barrel to shoot shotgun-like fragments.
----------------------------------------------------------------------------
Grenade Launcher
The grenade launcher is the standard canister gun loaded 
with explosive grenades. Alternate fire shoots a mine that 
can be detonated on command by holding alternate fire 
then pressing primary fire. Mines can be detonated in midair, 
though this does less damage because they are not yet fully armed.
----------------------------------------------------------------------------
Ripjack
The Ripjack is the descendant of the ripper and the razorjack 
weapons from previous tournaments. The primary fire is a 
ricocheting saw blade that can remove an opponents
head on a direct hit to the neck. The alternate fire spins the 
blade to increase its kinetic energy so that it will explode on 
contact. While spinning, the blade can also be fire as a
proximity mine by pressing fire.
----------------------------------------------------------------------------
==========================================
5.5 Weapon Functions
==========================================
Credit: Xbox.com forums
----------------------------------------------------------------------------
5.5.1. Explosive
----------------------------------------------------------------------------
Rocket Launcher: 
1st Function: Right Trigger, single shot rockets.
2nd Function: Left trigger, hold down to charge up to 3 rockets.
3rd Function: Hold left trigger until fully loaded, release, 
then press right trigger to split into six drunken rockets.
----------------------------------------------------------------------------
Flak cannon:
1st function: Right trigger, press to release flak chunks 
similar to a shotgun in the fact that it spreads over distance.
2nd function: Left trigger, press to lob a grenade that explodes 
on impact.
----------------------------------------------------------------------------
Grenade launcher: 
1st function: Right trigger lobs a grenade that bounces 
off hard surfaces and explodes within a few seconds. 
explodes on impact with an enemy.
2nd function: left trigger lobs a mine that sticks on impact 
with a surface and explodes after timer runs out or within 
proximity of another explosion. Capable of launching multiple mines.
3rd function: Left trigger hold to launch a mine then press 
right trigger to detonate. Also detonates other mines laid previously
----------------------------------------------------------------------------
Ripjack: 
1st function: Right trigger press to release a disk that 
ricochets off walls. If aimed at the neck is an instant kill 
for a decapitation.
2nd function: left trigger charges up a disk using kinetic energy 
and heat. Moves slower the longer you hold it but increases 
in power.
3rd function: Left trigger hold until fully charged then press 
right trigger to launch a mine. Detonates by proximity or after 
the 10 sec. timer runs out.
----------------------------------------------------------------------------
5.5.2. Energy
----------------------------------------------------------------------------
Sniper rifle: 
1st function: Right trigger unscoped shoots a burst of three 
bullets which deals great damage if all of them connect 
with the target.
2nd function: Left trigger enables scope where the longer 
you hold it, the further you zoom. Press again to unscope.
3rd function: while in scoped mode(read 2nd function) press 
the right trigger to shoot a more powerful bullet capable of an 
instant kill if aimed at the head. Shoots at a much lower Rate 
of fire than the three burst but is much stronger and consistent.
----------------------------------------------------------------------------
Shock Rifle: 
1st function: Right trigger shoots a rapid fire beam of lightning 
however not as powerful as the sniper
2nd function: left trigger shoots a slow moving blue shock ball.
3rd function: after using the second function, shoot the shock 
ball with the primary fire of the 1st function. Creates an 
explosion known as the shock combo.
4th function: Hold left trigger to release a shock ball. then press 
right trigger to freeze it in mid-air. Capable of setting multiple 
balls in mid air and using the shock combo function to create a 
chain-reaction of shock combos
5th function: Freeze shock ball in mid air. then continue shooting 
shock balls into it with your left trigger. When it has built up, 
press right trigger to create a much more massive and deadly shock
explosion. can build up from 3-11 shock balls.
----------------------------------------------------------------------------
Bio Rifle: 
1st function: right trigger shoots a slow moving blob that can 
lunge a few inches towards the enemy.
2nd function: left trigger charges up a bigger bio-blob that, 
when fully charged, kills in a direct hit to any normal character.
3rd function: after fully charging the blob, press the right trigger 
to release it and while the blob is in mid air, press the left 
trigger to explode it into a gas cloud.
----------------------------------------------------------------------------
Stinger: 
1st function: Right trigger shoots shards at an alarming rate. 
After continuous shooting for a few seconds, gun overheats 
causing it to use more ammo and shoot much more powerful shards.
2nd function: left trigger shoots slower moving projectiles that 
when locked-on to an enemy will slightly home-in on the enemy. 
Rule still applies when shooting for an extended amount of time 
the shards become more dangerous.
----------------------------------------------------------------------------
5.5.3. Pistols
----------------------------------------------------------------------------
Enforcers: Primary fire shoots instant impact bullets that do low 
damage at a steady rate. 
Reloads after thirty bullets have been dispensed.
secondary fire:
Juggernauts: Hold left trigger to charge up the pistols. When 
charged, release the trigger to unleash a huge dispersion 
of enforcer bullets. Shoots like an automatic enforcer.
Humans: Hold left trigger to charge up a homing ice burst. 
Moves slow and easy to dodge but if impact with an opponent 
is made, the opponent is rendered incapacitated.
Necris: Hold left trigger to release a nanoblack stunning projectile 
that affects only other species and not necris. Stuns opponent 
and takes health at an extremely slow rate.
----------------------------------------------------------------------------
Nakhti Scorpions and lightning bolts: Primary fire shoots 
slow moving projectiles which do moderate damage if contact 
is made. Overheats quickly after about 28 are shot. Recharges 
in seconds.
Secondary fire: Hold left trigger to charge a stunning projectile
that homes-in on an opponent. When contact is made with the 
opponent, the opponent is rendered incapacitated.
----------------------------------------------------------------------------
Skaarj razik: right trigger primary fire shoots slow moving but 
somewhat powerful green bolts.
Secondary fire: Hold left trigger to charge up a poison blob. 
If contact is made with a non-skaarj species, the opponent is 
poisoned and loses health at an increasing rate. Also slows 
opponent down.
----------------------------------------------------------------------------
Liandri Rivet Guns: Primary fire shoots small rivets that do little 
damage. Has a short reload however cannot reload until all 
ammo is dispensed.
Secondary fire: left trigger charges up a spike that can pin 
an opponent to a wall if close enough. Renders enemy incapacitated 
if enemy is pinned to the wall.
----------------------------------------------------------------------------
==========================================
6. Arena Section
==========================================
==========================================
6.1. Modifiers
==========================================
----------------------------------------------------------------------------
6.1.1. Pickups:
----------------------------------------------------------------------------
Pickups replace those things normally expended during 
the course of play - Ammunition, Adrenaline, and Health! 
To take a pickup, just walk into it. Some pickups will be 
ignored if they arnt needed, after a pickup has been taken, 
it will be replaced by game officials via teleporter.
----------------------------------------------------------------------------
Health
Nanosurgeon packs that work for biological, mechanical, 
and nanoblack competitors. These appear in small and 
medium variety’s.
----------------------------------------------------------------------------
Adrenaline
Tasty polysaccharide adenosine triphosphate provides 
all the extra energy combatants need for their special abilities.
----------------------------------------------------------------------------
Energy Ammo
Tarydium energy crystals used in sniper rifles, shock rifles, 
bio rifles, and stingers.
----------------------------------------------------------------------------
Explosive Ammo
Semi-stable percussex explosive used in rocket launchers, 
flak cannons, grenade launchers, and ripjacks.
----------------------------------------------------------------------------
6.1.2. Powerups
----------------------------------------------------------------------------
Powerups provide special powers for a limited time, 
similar to an adrenaline ability. To take a powerup, just walk 
into it. An icon appears in the upper left corner of the heads-up 
display with a meter that slowly drains, indicating remaining duration.
----------------------------------------------------------------------------
Super Health
Boosts the combatants health to the maximum.
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Super Adrenaline
Gives the combatant a full recharge of adrenaline.
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Damage Amplifier
It wouldn’t be a Liandri tournament without the damage amplifier, 
also know as udamage by the spectators. The udamage 
changes the color of weapons and projectiles to purple,
and makes a loud noise with each shot. When you notice these, run.
----------------------------------------------------------------------------
Invisibility
Makes a combatant nearly invisible, a favorite of sneaky 
assassins and snipers everywhere. Note, some adrenaline 
abilities will counter this effect.
----------------------------------------------------------------------------
==========================================
6.2. Adrenaline
==========================================
----------------------------------------------------------------------------
Berserk
Rage makes you tougher, fire faster, do more damage, 
and helps you see enemies.
[Arclite, Gorge]
----------------------------------------------------------------------------
Blade Burst
Deadly orbiting blades injure nearby opponents.
[Szalor]
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Blade Shield
A shield of blades reduces explosive damage.
[Szalor, Torgr]
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Cannibalize
Construct ammunition from your robot body.
[Raptor, Devastation]
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Concussion
dazes and disorients your enemies.
[Arclite]
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Discharge
Creates a charge which arcs to a nearby foe.
[Bots?]
----------------------------------------------------------------------------
Earth Quake
Mangles your enemies with every step.
[Bots?]
----------------------------------------------------------------------------
EMP
Electromagnetic pulse that detonates most projectiles.
[Sobek]
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Energy Burst
Deadly eruption of energy injures nearby opponents.
[Anubis]
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Energy Shield
A shield that reduces energy damage.
[Bots?]
----------------------------------------------------------------------------
Etheral
Enemies see you slightly out of position
[Brock, Lauren]
----------------------------------------------------------------------------
Fear
Stop an enemy from using adrenaline.
[Brock]
----------------------------------------------------------------------------
Flash
Blinds nearby enemies for a few precious moments.
[Selket]
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Head Turret
Activates visor-mounted automated defences.
[Devastation]
----------------------------------------------------------------------------
Heal
Partially recover from your injuries.
[Arclite, Malcolm, Gorge, Anubis, Sobek, Selket, 
Sapphire, Raiden]
----------------------------------------------------------------------------
Homing
Makes your projectiles home on your target.
[Malcolm, Sapphire]
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Ice Burst
Nearby enemies are frozen solid.
[Sapphire]
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Iron Spirit
Encases your body in solid armor.
[Malcolm, Sapphire]
----------------------------------------------------------------------------
Nimble
Increases agility and reduces the effects of gravity. Available
to all competitors.
[Everyone]
----------------------------------------------------------------------------
Poison Cloud
Blights enemies with a debilitating toxin.
[Bots?]
----------------------------------------------------------------------------
Predator
Boosts speed and damage for your blades and helps you spot
enemies.
[Torgr, Szalor]
----------------------------------------------------------------------------
Primal Scream
Stop nearby enemies from using adrenaline.
[Torgr]
----------------------------------------------------------------------------
Radar
Activates threat detection software.
[Raptor. Devastation]
----------------------------------------------------------------------------
Regenerate
Slowly increases your health.
[Torgr, Szalor]
----------------------------------------------------------------------------
Repulse
Magnetic field pushes away projectiles.
[Anubis, Sobek, Selket]
----------------------------------------------------------------------------
Self-Destruct
Overheat your core, causing massive meltdown.
[Raptor]
----------------------------------------------------------------------------
Sentinel
Launches allies that fire upon nearby enemies.
[Malcolm]
----------------------------------------------------------------------------
Siphon
Nanoblack cloud that drains enemies health.
[Lauren]
----------------------------------------------------------------------------
Smash
Pound the ground and people get hurt.
[Gorge]
----------------------------------------------------------------------------
Speed
Additional burst of speed. Available to all competitors.
[Everyone]
----------------------------------------------------------------------------
Stun Trap
Creates an electrical trap to stun an enemy.
[Raiden]
----------------------------------------------------------------------------
Teleport
Instantly transports you across the arena.
[Raiden]
----------------------------------------------------------------------------
Unstoppable
Makes you invulnerable, but you slowly lose health.
[Gorge, Arclite]
----------------------------------------------------------------------------
Upgrade
Summons robots to repair your chassis.
[Raptor, Devastation]
----------------------------------------------------------------------------
Vampire
Heal yourself by damaging your enemies.
[Brock, Lauren]
----------------------------------------------------------------------------
Vampire Cloud
Nanoblack cloud that drains enemies health.
[Bots?]
----------------------------------------------------------------------------
Warrior Spirit
Increases firing rate and speed and helps you find your enemies.
[Anubis, Sobek, Selket, Raiden]
----------------------------------------------------------------------------
Wraith
Become a ghost, barely affected by enemies, that detects 
enemies life force.
[Brock, Lauren]
----------------------------------------------------------------------------
==========================================
6.3. Arena Features
==========================================
----------------------------------------------------------------------------
Teleporters
Teleporters provide instant one-way transportation to a 
different part of the arena. 
----------------------------------------------------------------------------
Overdose Ball & Spawn Point
After an overdose ball is delivered, or the ball carrier is 
killed, the ball will be put out of play for a short time. The 
ball will be put back into play at one of the spawn points,
chosen randomly.
----------------------------------------------------------------------------
Overdose Delivery Point
Each overdose arena has a gold and a white delivery point. 
Maximum points are gained by delivering a ball to the goal 
with the same color.
----------------------------------------------------------------------------
Flag & Base
In capture the flag, competitors must steal the enemies flag 
and return it to their own base.
----------------------------------------------------------------------------
Chimneys
Many levels have areas which are custom-made for climbing 
by rapid wall dodging. Look for these chimneys, which arnt 
always obvious, but will often give a tactical advantage or
a quick path to a powerup.
----------------------------------------------------------------------------
Manual Jump Pads
Manual jump pads launch a competitor upwards, but only 
if they jump while standing on it.
----------------------------------------------------------------------------
Jump Pad
Jump pads launch combatants upwards to another level 
or area of the arena.
----------------------------------------------------------------------------
==========================================
7. Characters
==========================================
==========================================
7.1. Unreal Competitors
==========================================
----------------------------------------------------------------------------
Anubis 
Race: Nakhti 
Age:29 
Birthplace:Nakhti Imperial City 
Starting Weapons: Nakhti Scorpions, Energy Staff 
Adrenaline: Energy Burst, Repulse, Heal, Warrior Spirit. 
Anubis is a prince of the illustrios Reydi family, whose ancestors 
include fourteen former Nakhti Emperors.  Favored to win the 
tournament ten years ago, Anubis left on the eve of the competition. 
Some say he was a coward; others speculate that political 
scheming forced him from the tournament. For the past decade 
he has served in the Desert Legion, honing his combat skills 
and revealing none of his secrets. 
----------------------------------------------------------------------------
Selket 
Race: Nakhti 
Age 26 
Birthplace: Nakhti Imperial City 
Starting Weapons: Nakhti Scorpions, Nakhti Swords 
Adrenaline: Flash, Repulse, Heal, Warrior Spirit. 
Selket is a princess of the Jehfar family, and a distant cousin 
to Anubis. Hey desire to be Empress has eclipsed all other 
minor concerns like ethics and morality. Selket holds little 
respect for the animal-totem religion of the Nakhti people. 
She prefers instead the lucrative opportunities that the Liandri 
Mining Corporation can provide her and her future empire. 
----------------------------------------------------------------------------
Sobek 
Race: Nakhti 
Age: 54 (WOW he IS old!) 
Birthplace: Na’pt Bon 
Starting Weapons: Nakhti Scorpions, Legion Sword. 
Adrenaline: EMP, Repulse, Heal, Warrior Spirit. 
Sobek is a grizzled veteran of both the Liandri Unreal 
Tournament and the Imperial Legion. He has befriended 
Anubis , and taught him everything he needs to know about 
the Tournament fighting. He's not as fast as he used to be, 
but he's twice as cunning. 
----------------------------------------------------------------------------
Malcolm 
Race: Human 
Age: 54 (he's old too) 
Birthplace: Earth 
Starting Weapons: Enforcers, Cryo Staff 
Adrenaline: Sentinel, Iron Spirit, Heal, Homing. 
The most famous Tournament player. Malcolm is a nine time 
Champion whose face is recognized on every planet in the 
galaxy. His winning streak and his spine were snapped a few 
years ago by a crushing blow delivered by Gorge in the 
tournament finals. Malcolm never regained his former agility, 
but makes up for it with decades of experience. The Liandri 
use him extensively as a color commentator in their pre-game 
shows. 
----------------------------------------------------------------------------
Lauren 
Race: Necris 
Age: Undead 
Deathplace: Asteroid 35332-XA (where?) 
Starting weapons: Enforcers, Necris Swords 
Adrenaline: Siphon, Ethereal, Vampire, Wraith. 
A former grand tournament champion, Lauren took her 
life after her boyfriend and team-mate Brock died. The 
Liandri could not afford to lose two popular competitors 
at once, so they resurrected her with the horrific - and 
horrifically expensive - Necris process. One side effect: 
Lauren is only marginally sane. She does her best to 
share he demented grief with others. 
----------------------------------------------------------------------------
Szalor (sally?) 
Race: Skaarj 
Age: Unknown 
Starting Weapons: Skaarj Razik, Skaarj Blades 
Adrenaline: Blade Burst, Blade Shield, Regenerate, Predator. 
Szalor is a proud Skaarj warrior, who suffered the ultimate 
humiliation: he was captured and enslaved by his mortal 
enemies, the Torgr tribe. He tried to die fighting his captors 
and thus regain a small measure of honor. Instead he only 
impressed the Torgr with his ferocity. They entered Szalor 
into the tournament, hoping to watch an entertaining death. 
If he manages to win however, he will be set free. 
----------------------------------------------------------------------------
Arclite 
Race: Juggernaut 
Age: 39 
Starting Weapons: Enforcers, Fists 
Adrenaline: Concussion, Unstoppable, Heal, Berserk. 
Unlike most Juggernauts in the tournament, Arclite is 
neither a criminal nor a killer by nature. His presence 
in the tournaments in simple a by-product of his genetic 
makeup. Watch your step around him- he's not happy to 
be here. 
----------------------------------------------------------------------------
Brock 
Race: Necris 
Age: Undead 
Deathplace: Deneb IV 
Starting Weapons: Enforcers, Necris Staff 
Adrenaline: Fear, Ethereal, Vampire, Wraith. 
Malcolm’s loyal teammate, Brock attempted to avenge 
his defeat and kill Gorge. His death was predictable. 
He was resurrected via the patented Necris process. 
Unlike his former girlfriend. Lauren, Brock has no memories 
of his previous life. Unburdened by remorse, he's free to kill 
in the tournament again. 
----------------------------------------------------------------------------
Devastation 
Race: Liandri 
Age: 0.5 
Construction Place: Liandri Home Services Facility 
Starting Weapons: Rivet Guns, Molten Kama 
Adrenaline: Head Turret, Cannibalize, Upgrade, Radar. 
Inspired by the ratings success of earlier robotic competitors, 
the Liandri converted their brilliant new home service robot 
into a deadly killing machine. The Prototype is constructed 
with nanochamber alloy and possesses a giga-array 
processing unit. to further increase audience attraction, 
and home purchase, Liandri selected a sleek female 
body type modeled after a popular adult holo actress. 
----------------------------------------------------------------------------
Gorge 
Race: Juggernaut 
Age: 41 
Birthplace: Neochiba Research Creche 9 
Starting Weapons: Enforcers, Fists 
Adrenaline: Smash, Unstoppable, Heal, Berserk. 
Gorge, a former inmate of the Allerian Penal Colony, 
savagely clawed his way through the tournament to the 
leader boards. Snapping Malcolm's winning streak, and 
his spine, in the tournament finals should have earned 
Gorge instant stardom and respect. However, his rough 
treatment of his fan base negatively affected his ratings, 
and  "Gorge mania" never quite caught on. Gorge is 
extremely irritated that Malcolm's fans still outnumber his, 
and that "Malcolm Will Be Back" t-shirts are still everywhere 
at tournament competitions. 
----------------------------------------------------------------------------
Raiden 
Race: Elder God 
Age: Ancient 
Starting Weapons: Lightning Bolts, Thunder Staff 
Adrenaline: Teleport, Stun Trap, Heal, Warrior Spirit. 
As an Elder God, Raiden has been cursed with seeing 
the devastation to come. When the Gods stood firm on 
their decision not to interfere in the ways of mortals. 
Raiden pleaded with them to take action, but they refused. 
Disgusted, he relinquished his immortal status to travel 
amongst the realms, gathering the support of the greatest 
of warriors against the coming storm. And there is no better 
place to recruit the champions of the galaxy than the Liandri 
tournament. 
----------------------------------------------------------------------------
Raptor 
Race: Liandri 
Age: 7 
Construction Place: Merkady Production Facility 11 
Starting Weapons: Rivet Guns, Pneumatic Fists 
Adrenaline: Self Destruct, Cannibalize, Upgrade, Radar. 
Raptor was originally designed for heavy mining and factory 
work. In response to audiences' ever-increasing hunger for 
bloodshed, these robots were refitted with combat equipment 
and put into the arenas. While they're programmed to win. 
Raptor's primary task is to eliminate opponents in the most 
spectacularly bloody manner possible.
----------------------------------------------------------------------------
Sapphire 
Race: Human 
Age:39 
Birthplace: Paso Robles 
Starting Weapons: Enforcers, Cyro Swords 
Adrenaline: Ice Burst, Iron Spirit, Heal, Homing. 
Sapphire is soft-spoken, intelligent and attractive, and 
on first glance you'd never guess that she's an experienced 
tournament combatant. Her gentle mannerisms hide a vicious 
streak that comes to the fore every time she walks into an arena. 
Sapphire is known for setting the hearts of her man combatants 
racing - but often for two different reasons. 
----------------------------------------------------------------------------
Torgr 
Race: Skaarj 
Age: Unknown 
Birthplace: Unknown
Starting Weapons: Skaarj Razik, Skaarj Blades. 
Adrenaline: Primal Scream, Blade Shield, Regenerate, Predator. 
Torgr is the prototypical Skaarj: cunning, brutal, deadly. 
Leader of the Torgr tribe, he's hoping for a grand tournament 
victory which will prove him worthy of being Consort to the 
Queen. Then he can unify the Skaarj and their slave races 
in his bid for intergalactic conquest! Go Torgr! 
----------------------------------------------------------------------------
Apophis
Race: Nahkti
Age: 22
Birthplace: Khesafi
Starting Weapons: Nahkti Scorpions, Nahkti Axe.
Adrenaline: Repulse, Heal, Warrior Spirit, Emp.
As usual, Selket has chosen her man carefully. Her
latest boyfriend, Apophis, is the scion of a powerful
royal family. He's idolized throughout the land for his
sports talents, not to mention his jaw dropping beauty.
His good looks are so heavily insured that the underwriting
company requires him to wear a full-face helmet in the
tournament.
----------------------------------------------------------------------------
==========================================
7.2. Unreal Bots
==========================================
----------------------------------------------------------------------------
Apophis
[Nakhti Male]
----------------------------------------------------------------------------
Calypso
[Necris Female]
----------------------------------------------------------------------------
Corrosion
[Liandri Bot]
----------------------------------------------------------------------------
Darius
[Nakhti Male]
----------------------------------------------------------------------------
Garek
[Skaarj Warrior]
----------------------------------------------------------------------------
Hyena
[Nakhti Male]
----------------------------------------------------------------------------
Jackhammer
[Juggernaught Male]
----------------------------------------------------------------------------
Judas
[Necris Male]
----------------------------------------------------------------------------
Korig
[Skaarj Warrior]
----------------------------------------------------------------------------
Kraag
[Skaarj Warrior]
----------------------------------------------------------------------------
Lilith
[Necris Female]
----------------------------------------------------------------------------
Memphis
[Nakhti Female]
----------------------------------------------------------------------------
Mirage
[Nakhti Male]
----------------------------------------------------------------------------
Nepthys
[Nakhti Female]
----------------------------------------------------------------------------
Ra
[Nakhti Male]
----------------------------------------------------------------------------
Syzygy
[Liandri Bot]
----------------------------------------------------------------------------
==========================================
7.3. New Characters
==========================================
We are supposedly getting 10 new characters via content
download. here they are:

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