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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter T » Thief: Deadly Shadows - Strategy Guide (Page 10)

Thief: Deadly Shadows - Strategy Guide (Page 10)

Below are the cheat codes, hints and help for Thief: Deadly Shadows - Strategy Guide (Page 10).

Right, now you're on the run from Gamall and her Statue cronies.  There's 
also everyone else out on the street, tonight, and they'll tango with the 
Statues, as well, but won't do very well.  When you ran from Gamall, you hid 
in a high ledge above the north side, so hop down from there.

You don't have to place all the Artifacts in the order that the game tells 
you to (except for the Eye, which will chat with you constantly while you 
run around the City), but the order they give you is as good as any.  There's 
no order that won't require you to backtrack at least a bit, so head south 
to the Auldale Plaza.  Yes, Gamall is there, so either distract her or 
sneak by her and climb up on the eastern stairs (where Jimmy the Knife was, 
remember?) and hit the Use key to place the Heart on the circular indentation 
on the wall.

OBJECTIVE COMPLETE: Place the Heart on the Bradshaw Monument in the Auldale 
 Plaza.

Now, make your way however you want to the western exit to Old Quarter.  I'd 
like to remind you that every shop and fence is still in operation through 
the crisis, so go right ahead and buy up all you think you may need.  Now, 
go to Fort Ironwood, then to the graveyard.  The memorial is in the center 
of it, where Gamall is (as a rule, if you ever can't find where you need to 
go, just look for her, because she's always patrolling the place).  Sneak 
yourself over to the memorial and Use it.

OBJECTIVE COMPLETE: Place the Chalice on the Cataclysm Memorial in Fort 
 Ironwood.

Okay, leave Fort Ironwood and take the southern exit to the Docks.  The 
First Landing Marker is (naturally) in the far southwest corner.  It's at the 
pier, but the southeast one, so the best way to get there is to go to the 
main cargo area, where the sapling was, and take the passage that's more 
southern.  You'll pop out right next to the marker, and, if you're lucky, 
Gamall will be busy with other people.

OBJECTIVE COMPLETE: Place the Paw on the First Landing Marker in the Docks.

Head north back to Old Quarter, and then north some more to Stonemarket 
Proper (not Plaza, Proper).  Once there, head to the northwest corner.  Yes, 
she's there, and you can sneak around the back of the shops on the north side 
of the street to get by her and place the Crown near the door.

OBJECTIVE COMPLETE: Place the Crown in the storage area at the base of the 
 Clocktower in Stonemarket Proper.

Finally, head west to the Plaza, and then south to good old South Quarter, to 
that fountain that you've passed so many times before.  Wait until Gamall is 
walking away from you, then rush up and slam the Eye into place, then just 
wait for the fade-out.

OBJECTIVE COMPLETE: Lastly, place the Eye on the Fountain in South Quarter.

End Walkthrough
***************

Final Cutscene -

(As the Statues close in, Garrett slams the Eye into place, grunting as his 
 hand is stuck clutching the Eye, and the back of his hand glows red.  
 Suddenly, a bright blue light shoots up from the fountain.  Pan back to 
 encompass the whole City as blue light fills the streets, forming the shape 
 of the Final Glyph.  A burst of power issues from the fountain, and we go 
 back to Garrett.  The red glow fades, revealing the mark of a key on the 
 back of his hand.  The Statues stop moving.)

Garrett - If I never see another glyph again, it'll be too soon.

(Garrett stands and walks off, snapping the finger off a frozen statue as 
 he does.  The glyph on the forehead of the statue fades away.  The camera 
 now focuses on a hunched figure in the background.  The figure begins to 
 trace a glyph in the air and sobs.)

Gamall - *sob* Back!  Back with you!

(Dark, cloaked, whispering figures advance on Gamall, completely reverted to 
 her human form.)

Gamall - Old... so old... all ruined...

(The glyph Gamall is tracing dissipates uselessly.  A closeup of her face as 
 she continues to sob.)

(Cut to a group of people standing outside the Keeper Compound.  Their voices 
 overlap.)

Man: Hey!  Did you see that?  Never noticed that before.  How could a 
 building just...

Old Woman: ...built by goblins at the stroke of midnight...

Man: ...does that look like gold to you, there?  Hurry, before someone else...

Woman: ...someone at the window!

(Cut to inside a darkened Keeper Library.  A lone figure sits on the floor in 
 front of a book, lazily turning pages.)

Keeper: They're all gone...  What will we do?  What will become of the City 
 without us?

(Cut to Garrett standing on a rooftop, looking over the City.  He grimaces as 
 the first rays of dawn creep over the horizon and departs.)

(Cut to a shot of a stained glass window bearing the Hammer.  A pan down 
 reveals the Chalice.)

Hammer (from off-screen): The Builder has returned his Chalice to us!

(Cut to a shot of a gnarled tree with a Wisp floating around it.)

Pagan (from off-screen): Them Jacknall's Paw!  It be comesy back to us!

(Cut to the street at night-time.  Garrett walks along the street in 
 silhouette.  He stops and casts his eyes behind him as a shadowy figure 
 appears behind him.  A whoosh and a blur show fast movement.)

Girl: Let go of me!

(Garrett holds his purse in one hand and has the girl held above the ground 
 in his other.)

Garrett: That's not for you.

(Closeup of the girl's face, eyes filled with misery.)

Girl: Please, sir.  I'm hungry.

(Shot of the girl's held hand, panning down to Garrett's hand, tattooed with 
 the key.)

Garrett: You have talent.  It's no easy thing to... see a Keeper.

(Shot of Garrett's face.)

Garrett: Especially one who does not wish to be seen...

(Garrett smirks.)

---

Congratulations!  You beat Thief: Deadly Shadows!  Now, go back and beat the 
game on a harder difficulty!  Beat it on Expert?  Well, then, try doing it 
without knocking out or killing anyone!  Can you become the ultimate ghost 
Thief?

******************************************************************************
7. STANDARD GUIDE STUFF
******************************************************************************
===========
7A. Legal =
===========

This FAQ was made 100% by me, and is Copyright © 2004 Scott "CyricZ" 
Zdankiewicz.  You may not take it in whole or in part and claim it as your 
own.  You may not alter it in any way, even if you ask me first, and that 
includes putting it in HTML format.  Please don’t post this on your site 
unless you have express consent by me.  I’ve put a lot of time into this.  
Give me some credit...

Currently, the following sites have permission to post my FAQ:

www.gamefaqs.com
www.gamewinners.com
www.ign.com
www.cheatcc.com

I'm not going to allow people with small personal sites to post this FAQ.  
They may post the link on GameFAQs with all the Thief guides, but, trying to 
keep updates, well, updated, I'll only allow large committed sites that I 
trust.

=======================
7B. E-mail Guidelines =
=======================

If you wish to e-mail me, you may do so at cyricz42 at yahoo.com, but be sure 
to follow these guidelines...

- Make ABSOLUTELY sure I haven't already answered your question in the guide.
To help make sure, use your browser's Find function to quickly search the 
guide for keywords.
- Make sure it has something to do with Deadly Shadows.  I don't want spam, 
chain letters, offers for friendship.  Compliment me on the FAQ all you want, 
though...
- Make sure you say "Thief: Deadly Shadows" at one point in your e-mail.  I 
have more than one FAQ, and I can't always figure the question out without 
specifying what game you're asking about.
- Spell correctly and use proper grammar, please.  If I can't understand 
your e-mail, it'll go to the junk pile...

=============
7C. Credits =
=============

CJayC and Al Amaloo for having this on their sites.

Eidos, Ion Storm, and what remains of Looking Glass Studios, for their 
unceasing efforts to bring us this game.

Kildread2 for being my super loot finder and scraping those last few items.

=====================
7D. Version Updates =
=====================

Version 0.5 - 06/02/04 - First two missions and Day One in the City complete.

Version 0.6 - 06/04/04 - Two more missions, plus Pavelock Prison.  The next 
 update will be in a few more days (leaving town for the weekend).

Version 0.7 - 06/09/04 - Four more sections, including two missions.

Version 0.8 - 06/11/04 - Four more sections, including two missions.

Version 1.0 - 06/13/04 - All right, walkthrough's complete.  I'll be making 
 more updates for harder difficulties later on.

Version 1.1 - 06/25/04 - Changes based on the "Hard" difficulty are up.  If 
 I'm understanding correctly, this should also cover "Expert", as the number 
 of opponents according to difficulty is "High" for both Hard and Expert.

====================
7E. The Final Word =
====================

If nothing else, this game has made me nostalgic.  I so missed the days when 
I was called a "taffer" by the local law enforcement.

Oh, and for those of you "huh?"-ing at the last lines, these were the very 
lines that were spoken by the Keeper that denied a young Garrett his prize 
before he was taken in by them.  Just a little bit of service for the long-
time fans.

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