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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter T » Tenchu: Return From Darkness - Strategy Guide (Page 02)

Tenchu: Return From Darkness - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Tenchu: Return From Darkness - Strategy Guide (Page 02).

   *Rikimaru grabs the Shichishito Sword off of Onikage's body. Before
    he can leave, suddenly, two ninjas ambush you from behind. During the
    distraction, Onikage rises yet again, and slashes you in your already
    scarred eye. That son of a bitch! Onikage is surprised that you hid in the
    portal without dying, since only Lord Mei-Oh could do that. He says he'll
    kill you another day, and runs off.*
    
 ___________________________________
/Mission 4: Kill all who Follow You/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: *
   OBJECTIVES: + Eliminate all enemies on the map 
   
   *The first two missions were partially a decoy. When Azuma ninjas die, they
    have a shadow replace them. Rikimaru's shadow was who you were playing as
    in the first two missions. Onikage killed the shadow, and the true Rikimaru
    appeared from the portal. The true Rikimaru wants to head back to Lord
    Gohda for more orders, but notices some of Onikage's men following him. He
    leads them into a deserted temple, and plans on killing them for dinner.
    Haha.*
    
   RECOMMENDED ITEMS: + Healing Potion (x2)
                      + Smoke Bomb     (x2)
                      + Caltrops       (x3)
   
- You'll start off near the deserted area, where you can see a pagoda in the
distance. Run up towards this pagoda, and head right walking along the inlaying
ledge that leads to the door. Around the right corner is a guard on patrol. Hit
him from behind, then double jump slice the guard who's on the normal ground
patrolling the perimeter. There should be one more guard on the opposite side
of the pagoda, around the perimeter. Simply run stealth kill him from behind as
he walks away. Use your grappling hook to get to the second floor of the
pagoda. Head inside, and you'll find a gift on one of the small ledges. Exit
the area, drop to ground level, and walk on the wooden tracks that lead up to
the next area. Enter the small cave, and drop down far below. Once at the
bottom, walk along the walls till you get fairly close to a green zombie. Wait
for him to pass, then decapitate him from behind. Again, there will be one more
patrolling zombie near the bottom of the stairs. Exit the caves.

- You'll now be in the main courtyard of the deserted temple. Walk down this
walkway, and jump slice the guard as he walks away from your direction near the
bottom. There will be a woman guard to your left. DO NOT confuse her for a
civilian. She's just as deadly as Ayame. Finish her with overwhelming strength.
Move in this general direction till you're near the front entrance of a small
village. It should be bordered by sharp metal spikes. There will be two guards
inside, both zombies, and one being a Zombie Captain. Be careful, as the Zombie
Captain tends to creep out of distance, and has grenades as ranged weaponry.
Try to stealth kill one of them, and use basic fighting techniques to kill the
remaining ones. There's also a woman guard on the inlaying walkway around the
backside of this large building. Again, there will be 2-3 more guards, varying
from Zombie Captains to woman ninjas along the exterior areas of the small
village. They can be killed quite easily by using a height advantage of
crouching behind small obstructions.

- Head around the backside of this second pagoda, and grapple hook over the
double door wooden barrier. Grab atop of it, jump over, and kill the ninja that
appears to be yellow (due to the light). You'll find one last guard on the
cliff walkway past the previous ninja. You can sometimes knock this guard off
the ledge to give a hilarious end to your mission.

 ___________________________________
/Mission 5: Cross the Ronin Village/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: *
   OBJECTIVES: + Make your way to the gate entrance of the castle
   
   *Lord Gohda's daughter has been kidnapped. A ransom letter was left claiming
    she would be taken to a neighboring castle. Gohda wants you to retrieve his
    daughter. Before you can reach this castle, you must first pass through a
    Ronin Village.*
    
   RECOMMENDED ITEMS: + Healing Potion (x2)
                      + Blow Gun       (x3)
                      + Shuriken       (x5)
   
- This mission can be be done quickly or in an extensive matter. If you're
going for points, try to get as many stealth kills as possible, but ONLY on
armed men. There are innocent civilians throughout. Many of the villager guards
are weak, have very little defense, and can easily be beaten in one-on-one
duels. Avoid getting into clustered areas where you're being attacked from all
sides. Proceed by avoiding the intial guard in front of you, and hopping across
via the roofs. If you're spotted, head for the highest building, wait for the
coast to clear, then proceed up. Your goal is the upper left area where
there's a crawlspace you can navigate through. You will have to kill an Archer
guard here via stealth or head-on. Watch out for attack dogs, and use any items
you when you feel necessary. The Blow Gun is useful, especially for taking down
stationary threats. Crawl through the small space once you're there.

- The second area is a tad tougher. You'll have a main marketplace area near
the center, along with a lone building on the left, some trenches, and about
6-7 guards total. The toughest part is right after you exit the crawlspace.
There is a stationary guard directly straight ahead, two to your right, and the
rest spread throughout. Blowdart the stationary guard out, then head along the
roof ledge to the right, and take it to the upper left area. Once there,
grapple hook to the roof of this building, then jump onto the barrel stacks,
and drop down to the main gate. You should be able to pass through even though
it looks locked. It will load the third area.

- This part is real simple. All you have to do is avoid the guard patterns by
weaving in & out on the barrels. The best path is directly along the right
through the first barrel, along the right wall, and to the gate. You'll hit the
final area. Navigate along the right side, by hopping onto a building, then
dropping to the sewer water along the right. Crawl along the right side, and
run past the guard when he turns his back. Jump up onto the wall ledge. Wait
for the pike guard to turn around. Decapitate him, and head inside.

 _________________________________________
/Mission 6: Rescue the Kidnapped Princess/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: ****
   OBJECTIVES: + Navigate through the castle avoiding traps
               + Finish off Kimaira
   
   *Apparently, the Amagai Castle is occupied by lots of wooden robots. What
    the heck is this, Star Wars? Anyhow, you're told to be careful, and to not
    forget that this mission is all about Kiku.*
    
   RECOMMENDED ITEMS: + Healing Potion (x3)
                      + Grenade        (x2)
                      + Mine           (x3)
   
- Right off the bat, you'll be in an area that reminds you of a Dwarven home.
There's plenty of lava, a wooden robot in the distance resembling a skeleton,
and apparently tons of traps to be aware about. For starts, lean against the
wall, and wait for the robot to turn away. Engage it. Then, look to your upper
right. There should be a small ledge. Grapple up to it. Now, jump across to the
other side, and then once there, look to your right again. Grapple up there.
Hop across the two belts, drop down, and stealth kill this mesh of wire/wood.
You'll find a new area up ahead, with a well-lit window & some wooden stables.
Jump near the stables, hang on the ledge, and take out the wooden guard as he
walks away. Drop back down, and proceed ahead. There are pitfalls in the center
of the walkways, so avoid walking there. Otherwise, you'll plummet to your
death. For safe measures, crawl along walls where vent shafts are on the floor.

- You'll find a very weird midget robot up ahead. This guy is a pain in the
arse. For starters, he'll probably spot you. When he does, watch for his
helicopter blade attack. It hits about 25 times, then he'll be stunned
temporarily. Counter with a well-lit combo. He may toss several grenades out as
well. Quickstep out of the way. Crawl slowly towards the entrance, and wait for
the trap spears to drop. When they do, roll under them, and finish off the
midget guard. Now, look into the next lava area. There will be a bow-n-arrow
skeleton guard around the corner. Jump slice at him, and take his ammo for
future use. You'll find a small pit in the next room. Drop down to it, but
don't drop in the deeper pits which light up with fire. Use your hook to get
back up on the other side. There's a midget guard on top of the stairs which
can be stealth killed by jumping over the railing. Do so. Use your hook to zoom
to the area above the dead guard. This next area will appear to be a dead end;
it is not. Lean against the wall right here:
  ________
 |        |       You'll flip slide the trap door to the other side. Once here,
 |        |____   there will be a lone guard in a small trap room along the
 |         ^^  |  right. Avoid him by grappling up above in the minor attic,
 |             |  and dropping down past the opening on the right. Head through
 |        _____|  the second doorway, and take out the archer guard around the
 |       |        corner.
 |       |
   LEDGE
   
- Once this is done, grab the gift item in the corner, drop down below, and
lean against the straight ahead wall to pass through. It's clearly marked. This
next area can be tricky unless you think smartly. Look directly above you, and
there's two openings. Grapple to the one on the right, then head into the trap
room where the gift is. You'll be locked in from behind. Quickly grab the gift
(don't stay in the center, you'll get smoked/grenaded). Look above you, and
grapple hook to the ledge. Now, run straight ahead, cut a right, and take out
the archer guard. Run up the ledges. Up top, you'll find a lone pike guard
which can be dispatched of quite easily. Turn around, there should be another
blue-lit area with ledges that can be reached via your hook. You're near the
very top now. If you round the corner, you'll notice a midget guard get blown
back by one of the grenade traps in the floor. Stealth kill him as he gets up,
then proceed right, and double hop up both ledges to avoid the trap.

- DO NOT grab the red item on the ground you see in this upper area. There are
collapsable floor panels that will drop you back to the same grenade trap, and
you'll most likely be killed. Instead, cut a left, and take out the midget
guard right before the outside balcony of the castle. Head this way. Run
through the red walkway, jump over the ledge, and take out the guard at the far
end. Grapple hook over the meat grinder above, and continue ahead. Another meat
grinder is below, but a well-placed hook shot to the upper right should place
you in safe keeping. This next part is tricky, as long as you don't waste any
time. You'll see two sharp blades continually drop in timed patterns, along
with an archer guard directly across. Grapple hook to the wooden beam above the
archer guard as both blades are retreating above. Drop down for the stealth
kill. Proceed up the long series of stairs until you enter a main temple room.

   *Rikimaru will notice Kiku being raisen on a platform high above. This
    cannot be good. Suddenly, we see a large freakish robot come out from a
    wooden doorway. The man operating the wooden machine calls himself Kimaira,
    and says he is an inventor/scientist. Rikimaru wonders why he kidnapped the
    princess, and he simply reasons about why not to.*
    
  *******************************************************************
  * Kimaira                                                         *
  *******************************************************************
  * This boss battle is not particularly difficult, as long as you  *
  * keep your wits aware of the situation. You should have some     *
  * grenades saved up, both from combat and from picking them at the*
  * beginning of the mission. This robot seems to have three various*
  * attacks. One is rapid ranged machine gun fire. The second       *
  * involves a whirlwind spin that is twice as damaging as the      *
  * midget robots you faced before. Finally, he has some grenade    *
  * tosses to watch out for. I found it best to grenade spam the    *
  * robot each time it got up. This should knock off 3/4 of his life*
  * bar. Block the whirlwind attack, and he'll be temporarily       *
  * stunned. Counter-attack with a combo to finish him off.         *
  *******************************************************************
  
 _________________________________________
/Mission 7: Retrieve the Steel for Ressai/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: **
   OBJECTIVES: + Make it to the end of the graveyard area
   
   *The last battle with Kimaira managed to damage your legendary blade. You
    have been given a choice by the legendary Swordsmith - You can either
    replace the traditional sword with normal steel, risking the same legendary
    status, or attempt to mold it with some steel from the Shichishito Sword,
    at the risk of causing an unknown effect to overcome the legendary blade.
    The choice is yours!*
    
   RECOMMENDED ITEMS: + Healing Potion (x3)
                      + Shuriken       (x6)
                      + Poison Rice    (x3)
   
- You will now be given a choice, to either use steel from the Shichishito
Sword, or to use no new steel. This walkthrough will cover both results:

SHICHISHITO SWORD STEEL:

   *Rikimaru hands Ressai the legendary Shichishito Sword, and explains to him
    that it possesses the power of Lord Mei-Oh himself. Suddenly, we hear
    several Undead rising from their graves. This cannot be a good sign. Ressai
    hands you his legendary Muramasa sword, explaining that it is the only
    weapon capable of slaying those in the graveyard. You will slowly be
    drained of life, except each hit on an opponent will repair your own life
    bar. It's sort of like the Kitetsu from Ninja Gaiden. Ressai asks that you
    retrieve some metal from the House of the Cemetery, in exchange for
    repairing your sword.*
    
- Immediately, charge at the Undead in front of you, and stealth kill him. Now,
turn around, and run out back behind the house. Assault the Undead Archer up
top, and head through the back pathway. Proceed through, jump slicing each
Undead who attempts to spot you. It should act sort of like a continuous amount
of regeneration on your part. When you reach the end, you'll end up walking
into an ambush. 4-5 Creatures will pop out of the ground. This mini-boss battle
will consist of about 12 total enemies ranging from goblin spitters, to Undead
Samurais, and finally Undead ranged attackers. Concentrate on the fire spitters
as they have weak defense, but a nasty close-range fire breath that stuns you
while eating damage. You'll also be exposed to Undead Samurais. Once they're
down, fend off the attacks of the Samurais, and quickly slash them to regain
some life. Use health potions when your life runs down to about 25 points or
less. Finish off the remaining enemies, then run to the upper left corner, and
jump down the mine shaft. Leap across the shaft, engaging the ranged archer,
then fending off the Samurai who charges at you. Be quick as you do not want to
waste your potions when they're most needed. Jump down, and look along the
right side for a ledge. Leap up it.

- Run down this small path to the opening in the graveyard. Try to stealth kill
2 of the 3 zombies for much-needed health, and fend off the remaining spirits.
Undead are very unaware, making it easy to sneak up on them. You'll eventually
reach a small graveyard after a series of small jumps/easy stealth kills.
Inside the graveyard, dispatch of the two sentries, then head up the ledges
where the spikes fence is. Grapple hook on the peak of the fence, climb over,
and continue through the purple walkway. You'll have a lone guard directly
ahead which can be taken, along with an Undead Archer to your right. Watch for
the patrolling Ghoul Head. These guys are a pain to actually hit, but have
horrible defense assuming you hit them. Continue flushing through. Go right
when the pathway splits. Drop down into the blood-filled trench. Around the
corner, you'll find a ledge you can hook up to. Do so, and proceed through. If
you get lost, you can always try to re-find the white mouse as it will lead you
in the correct direction.

- You'll eventually see a lone head around the corner, along with a cat. Try to
combat the head, blocking its leeching attacks. Go to the right, and take out
the Undead Samurai. Continue down this cave route. It will eventually exit this
cave system to another graveyard. Out here, you'll have two Undead defaults to
kill, a Ghoul head near the left up top, and one of those fiery goblins. Take
your time, ensuring your health level does NOT get too low. Continue through
the upper left, and ensure to take out the last guard. Enter the marked doorway
to end the mission.

   *A mysterious spirit called Tenrai appears, asking Rikimaru to join his
    forces. Rikimaru refuses. Suddenly, one of his well-known friends is
    revived. Strange...*
    
DEFAULT STEEL:

   *Ressai doubts your choice to repair the sword with default steel, but at
    least you will not be corrupted with Mei-Oh's spirit inside your repaired
    sword. The rest of the cutscene is a default.*
    
- The rest of the walkthrough is the same.

 _____________________________________
/Mission 8: Stop Tadokoro's Rebellion/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: **
   OBJECTIVES: + Make your way to the informant's area
               + Make your way to Tadokoro's area
               + Kill Mifuyu
   
   *Ever since the mysterious attack on Gohda's mansion, Lord Gohda has
    been nervously watching his back for threats. An informant has said that
    Samurai Tadokoro was planning a rebellion, and Gohda wants the rebellion
    stopped. He wants you to kill Tadokoro, but first, meet with the
    informant.*
    
   RECOMMENDED ITEMS: + Strength Potion (x1)
                      + Healing Potion  (x4)
                      + Caltrops        (x3)
                      
- Right off the bat, you'll start off near the perimeter of Tadokoro's
headquarters. There should be about 4 guards near the front entrance. Make your
way to the entry roof, and disable the first guard that approaches the street
by himself. Drag his body close to the stream. Kill any remaining exterior
patrolling guards, then work your way in. Drop down for easy stealth kills, and
clean up in head-on combat with anyone who dares. These samurais are albeit
stronger, but not anymore skilled than before. Anyway, finish off the remaining
guards using basic dropdown techniques. It works best to start from the upper
left, and clear south. Then, head back to the narrow tunnel that proceeds to
the next area. Wait for both guards to look in your direction and turn. Make
your move, slicing the guard closest in proximity. Then, rush up the stairs and
jump slice the guard as he walks away. The alternate path is a small windowsill
which can be climbed, but this route is just as decent.

- Turn a right at the top of the stairs, and drop down through the main double
doors. There's a lone guard in this hall, which then opens up to the second
area. Once in the second area, make your way to the small water trench, and
roll down into it. The guard should not spot you. Slowly crawl to the right,
jump up, and crawl throughout this small area. Your map should have a shuriken
marked on it showing exactly where to go. Move ahead, then cut a left into the
room.

   *The source reveals herself to be a woman. She says that she has unlocked
    passage to Tadokoro himself, which should make it easier to kill him.
    She'll meet you there in a bit. You never get to see her face though.*
    
- Turn around, and head towards the marked shuriken on your map. A small door
will reveal entry to a larger temple room where Tadokoro resides.

   *Once inside, you realize that Tadokoro is already dead. Someone
    assassinated him! A woman appears with two blades. She reveals that she is
    Mifuyu, daughter of Tadokoro. She had to kill him to preserve the family
    name, since she found out that her father was planning a rebellion. She
    knew that Lord Gohda was a rightful master, and Tadokoro could not exist
    without the throne of power. She also plans to kill you, since you're the
    last thread who knows about her father's betrayal. She wants to keep it a
    secret.*
   
  *******************************************************************
  * Mifuyu                                                          *
  *******************************************************************
  * This girl is a much tougher adversary, even better than Ayame in*
  * my opinion. She's basically armed with two Samurai swords. Her  *
  * perks include rapid attacks with decent power, a few counters of*
  * her own, and an intermediate interrupt attack (similar to       *
  * Rikimaru's interrupt ability). Your best bet is to stick with   *
  * traditional quick steps. She has great footwork, and often      *
  * strikes when you're within range. Focus on sidestepping but     *
  * keeping out of her range. Now is the ideal time to use the      *
  * strength potion you brought along. If you need to restore your  *
  * health, take shelter around a corner of the house, and I highly *
  * recommend fighting in the pit outside of the urban area.        *
  *******************************************************************
  
 _________________________________
/Mission 9: Find Ayame's Imposter/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: ***
   OBJECTIVES: + Reach the end of the level
               + Kill Ayame's Imposter
   
   *Ayame has been accused of attacking Lord Gohda. Ayame tries to explain
    that she is being framed, and that he accuser fled to the forest. You have
    been assigned to track down this suspicious assassin in the forest, but
    must be weary as various spirits roam throughout the forest.*
    
   RECOMMENDED ITEMS: + Strength Potion (x1)
                      + Healing Potion  (x4)
                      + Smoke Bomb      (x3)
                      
- Right off the bat, you'll have two zombie guards directly ahead of you. Flank
along the right behind the wall of wooden spikes, then charge slice the lone
zombie. Jump stealth kill the one on the ledge when he flips his head. Up ahead
will be (2) Shikigami Spirits, and two zombie guards. Work on the zombies
first, as the spirits are hard to stealth kill. Watch out for the spirit bombs,
as they'll stun you mentally. Once this area is clear, head into the thick
bamboo area. Enter the narrow shaft. This shaft will exit out to a nearby water
spring. Snatch the health potion, and crawl through the small shaft along the
left. It will exit out underneath a walkway. Kill the nearby wolf & spirit,
then continue down the cave. It will eventually lead up to a new cave entrance
with two zombie guards. Stealth kill the one, but the other one will almost
always see you. Make use of a smoke bomb to distract him and finish him off for
the kill. Watch for his quick execution melee attack.

- At the end of the cave, climb the stairs, and jump out of the manhole. You'll
have to grab the gift after jump slicing the lone spirit in the corner of this
area. You can do so by boosting on a wooden peg fence. There's also a wolf on a
nearby path with long vision that must be killed ASAP. Grab the gift, and head
up the path. You'll find another lone spirit around the corner, which can be
killed with decent ease. Up ahead will be a small basecamp. You'll see a target
practice snowman, along with another patrolling spirit. Ambush it from behind
as it goes up the stairs. In this next stairs area will be several wooden
walls, each complete with pairs of zombie guards. I found it best to stealth
kill one zombie guard, then focus the rest of your fighting energy on the
other. Taking on two at the same time is risky, since one has a suicide grenade
attack, and the other has the instant kill execution attack. Take out both
pairs, and go down the stairs. Round the corner, and finish off the remaining
zombies/spirits patrolling the area. Head towards the closed wooden doors along
the left side.

   *Suddenly, Ayame appears. She gloriously welcomes you as a friend. Rikimaru
    laughs at the disguise, and says an Azuma would never say such a thing.
    It's nukem time!*
    
  *******************************************************************
  * Ayame's Imposter                                                *
  *******************************************************************
  * This battle isn't THAT tough, as long as you look at the bright *
  * side of things. Many of the imposter's attacks consist of short *
  * quick combos. The most deadly attack by far is the spread toss  *
  * as it launches five spread out shurikens which do a minimum of  *
  * 20 damage per hit. Stay within close range of her, and wait for *
  * her to swoop BOTH blades down as if she was doing an uppercut.  *
  * Sidestep to the left or right, then unload a quadruple combo on *
  * her. Use any grenades you picked up along the way. She will     *
  * not fall into traps such as mines or smoke bombs. Sidestepping  *
  * is your friend, and quickstepping towards her to stay in range. *
  *******************************************************************
  
   *The imposter's disguise fizzles away to reveal a cunning man with some sort
    of cloaking device. He doesn't say much, and bites off his own tongue to
    prevent Rikimaru from gutting the truth out of him. We then see Tenrai
    summon his last candle spirit to use against Rikimaru.*
    
 _________________________________________
/Mission 10: Infiltrate the Buddha Temple/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: ****
   OBJECTIVES: + Make it to the inner temple room
               + Fight Ganda & Kagura
               + Fight Tatsumaru
   
   *This entire operation was a distraction. Gohda's sacred Buddha temple has
    been invaded by Tenrai's forces. Gohda cannot resend his own army to retake
    the temple, as it is Holy Ground, and would appear to be a sign of weakness
    to neighboring states. Because of Ayame being imprisoned, and yourself
    occupied in the bamboo forest, there was no true "defense" for Lord Gohda.
    He now wants you to assassinate the leaders of the enemy's forces inside
    the Buddha Temple.*
    
   RECOMMENDED ITEMS: + Strength Potion (x2)
                      + Healing Potion  (x4)
                      + Shuriken        (x6)
                      
- Start off by taking shelter behind the pillar, the engaging the baskethead
guard when he walks away from your position. Look near the deep pit ledge, and
you should see two docking platforms below. Drop to either one, sneak up on the
monk guard, and then stealth kill him from behind. If you do get into a battle,
make use of blocking techniques as he has powerful combos and a whirlwind kick.
Hook back up top. Now, hook to one of the three horizontal beams above you, and
climb through the small center ventilation shaft. On the other side, hop
across, and engage the basket guard as he walks away. These guys tend to not be
as fluent though, so don't expect many stealth kills. Run up top, and engage
the Buddha guard as he proceeds to turn around. Move to the next room. There
should be two guards in the halls. You'll then find a small dropoff point
below, along with 2-3 guards in this area. Stealth kill the Buddha monk first,
although you'll probably be spotted by one of the backup basket guards. Fend
them both off, and make use of the stab move for quick/easy kills.

- Now, look above you, and you should see some fertile areas. Hook up to one of
the beams, then double jump to solid ground, and stealth kill the basket guard.
Go to the right where the dead end stone wall is. Look up and grapple hook
there. Move ahead until you reach the room with a large pit in the center. Look
above you for a small bridge walkway. Grapple to it, climb up, then go left. In
this next area, you'll find a lone guard which must be dispatched of (to your
right). You should also see a large wooden door opened near his body. Proceed
inside. Head around the corner until you reach a dead end with a wooden
barrier, and a large pit overlooking it. Jump on top of the barrier and drop
straight down to the small wooden dock below. Go back through this entryway and
you'll find a small hole in the stone wall. Climb through it, and you'll be
inside a storage room. Boost up using your grappling hook to the very top,
going from beam-to-beam. Do this until you reach the very top of the temple, on
the outside.

- You'll have an immediate threat to deal with, a Buddha Guard, plus a tiger in
the distance. Avoid letting the tiger see you as it is a ferocious opponent.
Instead, turn around, and look above the hole. Boost up to the nearby roof
platforms. Then, look at the temple, and boost to the wooden ledge. Walk up to
the door to load to a new point. You'll now be inside the main temple room.
Simply use the small catwalks to drop down from point-to-point (without
plummeting too far). Once you reach the ground level, a movie sequence will
play.

   *We're soon greeted by two monstrous minions of Tenrai, Kagura & Ganda.
    Kagura was the summoner in the forest who infiltrated to attack Lord Gohda.
    She's also responsible for tossing the cards which summoned spirits. She
    enrages Ganda, a gigantic Undead beast via a card, and it's boss time!*
   
  *******************************************************************
  * Kagura & Ganda                                                  *
  *******************************************************************
  * This battle is such an easy task, that it almost seems obvious  *
  * at the start. Both Kagura and Ganda can be struck in this battle*
  * quite precisely. Your goal will be to attack Kagura, as she only*
  * has about 25 health, and basic ranged attacks. She's also the   *
  * headmaster to Ganda, which is a much more powerful creature that*
  * would be an impossible task to fight head-on. Keep jumping      *
  * around, from the base of the status to the platform so you can  *
  * flank Kagura by herself. When she's exposed, attack her with a  *
  * combo, or toss a grenade to knock her health down. Using a      *
  * strength potion helps. Avoid her swirling ranged attack, and    *
  * jump over the split three deck attack. Whenever she laughs or   *
  * taunts you, run in quickly and strike as she will not block. If *
  * Ganda gets close, simply run away, lure him to a corner, then   *
  * jump over towards Kagura.                                       *
  *******************************************************************
  
   *After defeating Kagura, Ganda becomes greatly weakened, almost paralyzed
    in a sense. Tatsumaru drops down from above, one of your former friends,
    and finishes off Ganda with a fatal blow. Rikimaru realizes that Tatsumaru
    was also resurrected by Tenrai, and prepares to duel his former ninja
    friend.*
    
  *******************************************************************
  * Tatsumaru                                                       *
  *******************************************************************
  * The toughest part about this battle is that he has some of the  *
  * longest combos in the game, and most varied melee grapples there*
  * are. The best strategy is to stay within medium range, and wait *
  * for him to start melee attacking, or swoop quickly with his     *
  * knife. If he swoops with his weapon, tap B to do a ninjitsu     *
  * block, which will temporarily stun him. Counter-attack with a   *
  * combo of your own. If he doesn't do that, block off his melee   *
  * attacks, and counter-attack yourself. If he runs straight at    *
  * you, quickly throw some of your spare shurikens by tapping Y.   *
  * This will lower his life bar quicker without worrying about the *
  * tougher abilities at hand. DO NOT get too aggressive and attempt*
  * to rush attack. If he blocks all of your hits, he will counter  *
  * grapple, usually dealing about 30 damage per grapple technique. *
  *******************************************************************

   *Tatsumaru is fatally wounded, and Rikimaru is fatigued from both courageous
    battles. Suddenly, Tenrai prepares to blow out Tatsumaru's spirit candle.
    Before he can, Tatsumaru reveals to Rikimaru that his scarred right eye
    contains the Ninja Eye, a great power that only he can behold. While
    Rikimaru is not "awakened" yet, Tatsumaru tells Rikimaru to focus all of
    his energy and use the eye to conquer all those who oppose him. Tatsumaru
    dies, and Rikimaru prepares to avenge him. Tenrai tells him to come to his
    island fortress in two days to duke it out.*
   
 ________________________________________
/Mission 11: Assassinate the Evil Tenrai/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: ***
   OBJECTIVES: + Earn 9 stealth kills to earn the Wrath of Heaven ability
               + Fight Onikage again
   
   *Two days have passed, and the anger inside Rikimaru has mounted. You must
    proceed to Tenrai's Fortress and defeat the evil Tenrai before his powers
    grow out of hand.*
    
   RECOMMENDED ITEMS: + Strength Potion (x2)
                      + Healing Potion  (x4)
                      + Sticky Bomb     (x3)
                      
- Immediately crouch, and stealth kill the zombie guard to your left. Run
ahead, and attempt to stealth kill the other zombie guard overlooking the cliff
ledge. Once this is done, wait for the woman guard below to turn around, then
drop down, and proceed to engage her. You'll find a potion around the backside
of the house. Proceed near the front entrance to the cabin, and take out the
lone zombie guard. Proceed through the canyon entrance, weaving in and out
between lanes. Make sure to use the height advantage to take out the patrolling
guard. After exiting the canyon, you'll now be in a main courtyard with
walkways, and about 8 total patrolling guards. Work your way on the main guard
in front of you, then proceed right, occasionally stealth killing a guard,
crouching, seeking cover, and repeating. Be careful for the woman guard on the
stone platform to your right. I found it best to use the wall for cover, get
around her, jump up, then slice her from behind. Double jump to the wooden
walkway and proceed across the chasym. Look to your right, and hookshot up to
the canyon. Crawl towards the martial arts expert in the upper right and jump
across. I fought him head-on since I did not have any special items to distract
him with. They're almost identical to the monk guards from the previous level.
Go right up the canyon stairs.

- The next part will be tricky. Two Martial Arts experts will circle around a
pillar in this area. Lean against the wall and wait for one of them to
backtrack while the other turns. Stealth kill one, then engage the other (if he
sees you). Go past the cannons on the right, and grab the smoke bomb to your
left. There's a zombie guard on the other side of the wall which can be stealth
killed. This should give you enough for the Wrath of Heaven ability, assuming
you did everything to perfection so far. Don't worry, you've got plenty of more
enemies to go anyway. Head up the stairs, and take out this last martial arts
guard from behind. Now, hookshot to the area above. You should see a lone guard
look back and forth in three directions. When he looks right, rush up the left
side and stealth kill him from behind. Enter the doorway, and cut a left. Go
across the wooden bridge, and engage the martial arts expert around the corner.
Move ahead.

- Again, you'll have two zombie guards near the next cannon room. A jump slice
charge, and then a hookshot drop stealth kill ought to do the job. You'll be
able to drop down to the next area where the woman/zombie guard combo are. Try
to stealth kill one, and head-on with the remaining opponents. Hobble jump up
the series of stone hedges. You should see a woman guard trying to hop onto a
guard tower. Drop down for the easy stealth kill, and head left. Hook up to the
next platform, and then continue up through the next area. Use your basic
techniques to execute the martial arts experts. Walk up to the wooden gate.

   *We reach Tenrai's lair, only to reveal that Onikage is one of the last
    guardians before it. This should be a blaze. Rikimaru vows to end Onikage's
    life once and for all.*
    
  *******************************************************************
  * Onikage                                                         *
  *******************************************************************
  * Believe it or not, this battle is made so much easier for the   *
  * fact that we have uneven terrain on the battlefield! Start off  *
  * by immediately retreating diagonally backwards to your right.   *
  * You should slant down a small scale of stairs. Lure Onikage     *
  * there until he starts to perform one of his kick kick kick      *
  * combos. When he does, retal on the third kick, and his kicks    *
  * will go over your head, and not have to be forced to block      *
  * against. His strategies are the same from the third mission,    *
  * and as usual, he will gulp down one potion (on top of his 200   *
  * life points). Keep abusing the stairs, and don't chase after    *
  * him.                                                            *
  *******************************************************************
  
   *Onikage will forgive Mei-Oh for failing, and then will throw himself off
    the canyon ledge to his death. Ah, what a shame.*

 __________________________________________________
/Mission 12: Assassinate the Evil Tenrai - Part II/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: ***
   OBJECTIVES: + Make it to the end of the level
               + Fight Tenrai's two forms
    
   RECOMMENDED ITEMS: + Strength Potion (x3)
                      + Healing Potion  (x5)
                      + Ninja Rebirth   (x1)
                      + Grenade         (x1)
                      
- Onikage was really just a "checkpoint", in a sense. You've still got a long
way to go. Head around the next two corners, working on each of the martial
arts experts. Jump up to the next ledge, and then double jump over the pit.
Take out the martial arts expert to the right, and go up the path. You'll find
a health potion at one of the dead ends. Now, go down the left pathway, and
eliminate the zombie/martial artist. Both of them are on their individual
paths. Look to your right for a ledge to leap up to. Do so, and proceed
forward. There's a woman guard down this hall, along wiht a martial artist for
support. Eliminate them both, run ahead, and you'll see a bunch of tall pillars
in the room. Hookshot to one, then the tallest pillar, and charge the karate
guard once his head turns right. Now, move through the right path. Hobble
across the pillars, and hug the left wall. Engage the green zombie guard, and
try to block-hit him down the pit.

- Head through the large left opening. Hop up each of the walls, and then hang
on one waiting for both guards to pass. Engage the one on the right from
behind, then wait for the one on the left to turn that way. Hit him from behind
as well, and take the left path. You should use your mini-map to head towards
where you're suppose to go. Hookshot to the opening in the upper right that
appears to have red-lava walls. Grapple hook onto the ledge near the top, head
through this doorway, and climb the stairs. Wait for the zombie guard to turn,
then double jump and front-slash him when he turns around. Jump across to the
lateral walkway. Now, a zombie guard will be to your left. Wait for him to walk
out of view, then jump on the ledge, climb up, and slash him. Look to your
lower left, and jump down for the present. Hook up to the wooden ledge. Now,
look to your upper left (left of the metal fence, and hook to this ledge).
Continue through here. Up ahead will be a skull-filled room with a martial
artist. Finish him off as usual. Walk up to the giant door.

   *Suddenly, we're greeted by the evil emperor himself - Tenrai. This man
    curses you, claiming you're nothing but pure evil. Suddenly, Rikimaru
    prepares to silence him.*
   
  *******************************************************************
  * Tenrai - Form I                                                 *
  *******************************************************************
  * Tenrai's initial form is fairly easy to beat, as he only has 3  *
  * varying magic attacks. They range from a ground spike that goes *
  * straight up, a circular swirl of electricity, and a split       *
  * projectile. Use basic evasion techniques on your own part to    *
  * evade them. He will be temporarily stunned after casting each   *
  * spell, so a quick jump-slash will do the job quite well. Keep   *
  * focusing on getting close to him, as he'll occasionally retreat *
  * away with teleports. Keep slicing and dicing for the final      *
  * blows.                                                          *
  *******************************************************************
   
   *Just when you think you've killed Tenrai, he calls upon the power of Lord
    Mei-Oh himself. The evil master grants him an overwhelming sensation of
    power. His eyes turn into solid gold.*
   
  *******************************************************************
  * Tenrai - Form II                                                *
  *******************************************************************
  * No matter what you do for the first couple of minutes, no damage*
  * will be placed on him. You will eventually collapse, but call   *
  * upon the power of the ninja eye. After this happens, you can    *
  * fight him fair and square. Quickstepping will be your best      *
  * friend, for both attacks and defense. He will have a diamond    *
  * earthquake attack, a ranged projectile, and then close combos   *
  * including a dive swoop. Sidestep out of the way before attacking*
  * as it throws Tenrai's balance off-track. Strength potions should*
  * only be drinken when you have the space. Avoid blocking as his  *
  * attacks will overpower you. Try to get in close when he casts,  *
  * and back out when he attacks. The swoop attack leaves him widely*
  * exposed, ideal for a sidestep and counter-combo. The Wrath of   *
  * Heaven should only be used in extreme circumstances.            *
  *******************************************************************
   
   *Rikimaru is fatigued heavily, from both relying on the Ninja Eye, and
    having to fight an overpowering beast for several minutes. Tenrai makes one
    last dive-jump on top of you, but lands on your sword. The blow is fatal,
    killing him. Rikimaru suffers a deep wound, but doesn't seem too harmed.
    Lord Gohda and his assistant arrive at the fortress thinking you're harmed.
    However, you show to them that Tenrai is dead, and they approve of your
    actions. Ayame assists you out of the area.*
    
- The game's credits roll.
   
   *Suddenly, a dark crow flies by all of the blue spirit candles and relights
    them. Onikage says that it is time for his dark master to awake, Lord
    Mei-Oh. Damn that crow.*
    
   __________________|_,,,.___
   __________________))_/__))_) THE
               __    | \ \)         END
       ,  /|.'    '.|\ .\.-.
       \\_\ \______/ /_//\.-'-.
        '._____\/_____.'  )__.'        Rikimaru's Campaign
         /__| >  < |__\  /    \
        /___\  __  /___\/     |
    mrf/____\\'__'//____\   __|

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 5) Ayame Walkthrough     -
============================
Ayame is the second ninja in the Azuma clan, sort of like a subordinate under
Rikimaru (although she tends to act tougher at certain times). This section
will discuss Ayame's walkthrough, on the EASY difficulty. LAYOUT 1 was picked
by default. I originally planned to play the entire game on Normal, but with
the ability to not continue within a level, and since I had to conserve my
playing time, I decided to go with easy.

 ____________________________________
/Mission 1: Rescue the Village Girls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   DIFFICULTY: **
   OBJECTIVES: + Make it to the end of the level
               + Fight the gun mercenary
   
   *Several village girls have been reported missing, and were seen being
    kidnapped off into the Bamboo forest. The government & police can take no
    action near the holy ground in the Bamboo Forest, and Lord Gohda doesn't
    have much of a choice. He's sending you in to rescue the girls from this
    evildoer.*
    
   RECOMMENDED ITEMS: + Healing Potion (x2)
                      + Shuriken       (x5)
      
- You'll notice a lone samurai near a campfire to your lower right. Sneak up
behind him by crawling slowly (he'll hear you exit the water), and go for the
stealth kill. Grab the present on the rock at the end of the stream, then hook
shot back up, and go left. Two guards will be in the snowy trenches up ahead.
Both can be eliminated one-by-one using new stealth moves (thanks to Ayame's
flexible frame). Get back up on the ridge and continue up the left path. You'll
find two more samurai guards up ahead, one being a ranged opponent, and the
other a close-range threat. Remember that Ayame is exposed to melee grapples,
so try to get your kills/attacks done quickly. Proceed up the slanted route.
Grapple hook over the small stone blocking your path. You'll find a lone guard
near the ground level which can be jump killed, and a health potion at the
right dead end. Go left. Two more guards will be down this pathway, at various
points. Stealth kill them both.

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