Tao Feng: Fist Of The Lotus - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Tao Feng: Fist Of The Lotus - Strategy Guide (Page 06).
Jump Punch 01 04 040
UP+Y
Forward Jump Punch 01 04 080
UP/RIGHT+B
Running Attack Combo 06 12 240
RIGHT+B, RIGHT+B
Chi Healing (Heal Limb Damage) -- -- ---
LEFT TRIGGER (when Chi Gage is full)
***DEFENSIVE TECHNIQUES***
MOVE NAME/COMMAND # OF HITS % OF DAMAGE # OF PTS.
Block High -- -- ---
LEFT
Block Low -- -- ---
DOWN, DOWN/LEFT
Block Jump Attack -- -- ---
LEFT
Sidestep jump Attack -- -- ---
UP, UP
Duck Under Attack -- -- ---
HOLD DOWN
Jump To Avoid Attack -- -- ---
UP/RIGHT
***COUNTER ATTACKS***
MOVE NAME/COMMAND # OF HITS % OF DAMAGE # OF PTS.
Deflect Throw (Circles Around) 00 00 000
LEFT TRIGGER
Sidestep Attack and Punch 02 12 110
UP, UP+B
Duck High Attack, Crouching Punch 02 11 200
DOWN+B
Jump Kick over Low Attack 01 12 120
UP+A
Counter Opponent w/Faster Attack 02 08 070
Y
===========================================================
SECTION 8: UNLOCKABLE STAGE (ETHEREAL PLANE OF IMMORTALITY)
===========================================================
To unlock the Ethereal Plane of Immortality Stage, you must beat
the Advanced Training Mode with any character of your choice. All the
tasks must be completed by at least one character. Only then will this
stage be selectable, so get to it!
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SECTION 9: ACKNOWLEDGEMENTS
===========================
I would to thank a couple of people for making this guide possible.
First, I would like to thank the team at Studio Gigante and Microsoft
for a fighting game well done and for writing compelling biographical
stories to accompany their characters within the game. Without this
game, there would be no guide. Second, I would like to also
acknowledge that a good friend of mine named Mark Talon also helped out
with the move testing parts of this guide. Thanks for making my job a
little easier. Third, I would also like to thank my girlfriend,
Angela, for continuing to support me with whatever endeavors I decide
to go after. Finally, as always, I would like to thank Gamefaqs.com
for continuing to support my work. See ya next guide...
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