Shin Sangoku Musou 3 - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Shin Sangoku Musou 3 - Strategy Guide (Page 01).
__________
| \ __ __ _ _ _______ _______ _______ __ __
| ___ \ \ \ / / | \ | | | ___ | | ___ | |__ __| \ \ / /
| | \ | \ \_/ / | \ | | | | | | \ \ |_| | | \ \_/ /
| | | | \ / | \ | | | |___| | \ \ | | \ /
| | | | | | | |\ \| | |_____ | \ \ | | | |
| | | | | | | | \ | / | | _ \ \ | | | |
| |___/ | | | | | \ |/ | | | |__\ \ | | | |
| / |_| |_| \_/ |_| |_______| |_| |_|
|__________/ / /| |
/ / | |
/ / | |_
__ __ / /___| |
| | | | _______ ____| | _ _______ _______ _____
| | | | | ___ | | __|________ _|| | | ___ | | ___ | | _ |
| | __ | | | | | | | | | | | | | | | | | | | | | | | | | | |_|
| | / \ | | | |___| | | |___| | | |_| | | | | | | | | |___| | \ \
| |/ \| | | ___ | | _ __| | _|___| | | | | | | | ___| \ \
| /\ | | | | | | | \ \ | | \ \ | | | | | | | |\ \ _ \ \
| / \ | | | | | | | \ \ | | \ \ | | | |___| | | | \ \ | |_\ |
| / \ | |_| |_| |_| \_\ |_| \_\ |_| |_______| |_| \_\ |_____|
|__/ \__|
ASCII art by Sam Dornan
O-----------------------------------O
|Dynasty Warriors 4 FAQ/Walkthrough |
|Version 2.01 |
|June 12th, 2003 |
|By Brian Nii (bnii@hawaii.edu) |
O-----------------------------------O
Table of Contents
1. INTRODUCTION
2. VERSION HISTORY
3. CHANGES IN DYNASTY WARRIORS
4. FREQUENTLY ASKED QUESTIONS
5. CHARACTERS
6. 10TH WEAPONS
7. ITEMS
8. BODYGUARDS
9. STRATEGY
10. WALKTHROUGHS
11. MISCELLANEOUS
12. ACKNOWLEDGEMENTS
O----------------O
|1. INTRODUCTION |
O----------------O
It's said that heroes appear in times of crisis.
The time: end of the 2nd century; the place: China.
To answer the call of the times, they have come.
Its cries rendering the skies, the Phoenix soars.
Shaking the ground beneath its feet, the Tiger roars.
Piercing the clouds' veil, the Dragon rises to the heavens.
Wherever they go, there rains fire and destruction.
And so the age rages on:
There is none who can stop it.
- From the Dynasty Warriors 4 Instruction Manual
The fourth installment of Koei's and Omega Force's widely popular Dynasty
Warriors series, Dynasty Warrior 4 features the greatest heroes from the
Romance of the Three Kingdoms saga raging across the land for control over
China. Featuring enhanced graphics, a new soundtrack, a branching story
system, and bigger and harder battles, Dynasty Warriors 4 is sure to please
fans of the series.
O-------------------O
|2. VERSION HISTORY |
O-------------------O
Version 2.01 (6/12/03) - Added minor updates and reader submitted
information.
Version 2.0 (5/16/03) - Major update to the FAQ. The exact requirements for
the 10th weapons and rare items have been released by KOEI in an article
featured in the May 2003 issue of Tips & Tricks magazine. I've updated the
10th weapon and item sections with the requirements.
Version 1.23 (5/12/03) - I knew it would eventually happen sooner or later,
but someone has finally plagiarized one of my FAQs. This very one in fact.
Not only did this individual plagiarize this FAQ, but he blatantly
plagairized it by simplying removing my name and replacing it with his. Talk
about pathetic. You can find out about this loser in the acknowledgement
section. Sorry about ranting, but I just had to get this off my chest.
Anyway, added a few more reader-submitted information and a section on
character bodyguards in the bodyguard section.
Version 1.22 (5/05/03) - Added a few more corrections for the 10th weapon
requirements.
Version 1.21 (5/01/03) - Updated more of the 10th weapon requirements and
walkthroughs.
Version 1.2 (4/28/03) - Updated the FAQ and walkthrough sections. Added a new
section on bodyguards. Added a few strategy tips to the strategy section.
Version 1.1 (4/24/03) - Updated the 10th weapon section and clarified some of
the requirements with reader submissions. Updated more of the stage
walkthroughs with reader submissions.
Version 1.0 (4/20/03) - First completed version of this FAQ. All I need to do
is to add some minor details for a few sections, but other than that the FAQ
is pretty much complete. Future updates will be a bit spotty, as I have work
deadlines coming up. Added corrections for various stages in the
walkthroughs.
Version 0.7 (4/18/03) - Added listings of bonuses you receive when completing
certain Shu stages during an act before the final one. I'll probably add more
later as I finish up the rest of the walkthroughs. Finished the Wu Musou Mode
walkthrough. Just a few more stages to go. Updated the Shu walkthroughs with
some additional information. Corrected the requirement for getting the Return
of the Yellow Turbans stage in the Shu Musou Mode. It seems a lot of people
had problems with unlocking that one. My apologies for the confusion.
Version 0.6 (4/17/03) - Added in depth strategy for the Imperial Seal stage,
since that seems to be a favorite for a lot of people. =) Updated the FAQ
section. Finished Wei's Musou Mode walkthrough. Began Wu Musou Mode
walkthrough. Added more events to the character event section.
Version 0.5 (4/15/03) - I've finally figured out a fail-safe method for
getting Liu Zhang to surrender in the Campaign for Cheng Du. Check out the
Shu walkthrough on how to do it. Updated the FAQ section. Updated the
character section with more fifth and sixth charge attacks. Updated the 10th
weapon section with the weapon names. Finished the Shu Musou Mode
walkthroughs. Started on Wei Musou Mode walkthrough. Updated the other Musou
Mode walkthroughs with stages that are related to the Shu Musou Mode. Added a
section on unique character events in the miscellaneous section.
Version 0.4 (4/11/03) - Updated the FAQ section. Finished up the character
section for the most part and added more comments for each character. All I
need to add are the remaining fifth and sixth charge moves and duel quotes.
Began the detailed version of the walkthroughs, starting with Acts I and II
of the Shu, Wei, and Wu Musou Modes. Corrected requirements on how to unlock
the Battle of Tian Shui.
Version 0.3 (4/9/03) - Finally played through all the stages of the game. Now
that I have all the English stage names I can, as Zhang Liao put it in DW3,
"move on to the planning." Added a section on obtaining the various endings
in the miscellaneous section. Updated character and walkthrough sections.
Version 0.2 (4/6/03) - Updated just about every section of the FAQ. Updated
the FAQ and character sections. Added comments and information to the item
section, as well as the locations for all of the items. 10th Weapon section
complete, but requirements for each weapon are still being finalized. Added
more stages and corrections to the walkthrough section. The stage paths and
secret stage requirements are finished for the Shu, Wei, Wu, Lu Bu, and
Nanman Musou Modes. Added a correction to the Shu "Eliminate Zhang Jiao"
stage.
Version 0.1 (4/3/03): First version of this FAQ. Since I'm playing this game
just like everyone else, it's going to take some time to get all the English
names of each of the stages in the game. For the walkthroughs I'll briefly
touch on some of the main highlights, then get into details in later
versions. Please do not send me e-mails telling me I'm missing a lot of
stuff, since I _am_ missing a lot of stuff. And do not send me any e-mails
asking me how to get any of the 10th weapons as I have not gotten any of them
as of yet.
O---------------------------------O
|3. CHANGES IN DYNASTY WARRIORS 4 |
O---------------------------------O
[CHARACTERS]
- There are three new characters: Yue Ying (Shu), Cao Ren (Wei), and Zhou Tai
(Wu).
- Fu Xi and Nu Wa are not available in the game.
- Up to six alternate colors can be unlocked for each character as they gain
ranks. The last two are alternate costumes from Dynasty Warriors 4.
- Increasing a character's Life, Musou, Attack, and Defense abilities are a
bit easier.
[OFFICER EDIT]
- You can create up to four officers to use in the game.
[BODYGUARD EDIT]
- You can edit a group of bodyguards as in Dynasty Warriors 3 Xtreme Legends.
[CONTROLS]
- Characters can execute a Charge Attack in mid air. This attack will cause
the character to crash into the ground causing an explosion, knocking down
all enemies within range.
- Characters can announce themselves by pressing the R3 (Right Analog Stick)
down. This causes an aura to appear around the character. Any enemies within
range will be stunned temporarily.
- Characters can perform a counter move by pressing the Triangle button while
blocking (L1 button). During the counter animation if an enemy attacks you
will dodge the move and hit them with a counter attack, knocking them back.
- The Charge Attack (Triangle button) is now a special attack unique to each
character.
- The third Charge Attack (Square button x2, Triangle button) is now a multi
hit charge attack.
- The push back move (Square while guarding) is no longer available.
[MOUNTS]
- Horses are much faster. Having a Harness Item will allow you to track your
horse on the map.
- You can ride any mount regardless of rank.
- You can pick up items while mounted on a horse.
- You can dismount off a horse while it is running.
- Mounts no longer trample allies.
- Elephants are available on any stage with the special Elephant Harness
item.
[WEAPONS]
- Weapons are no longer found in battle. Instead weapons gain experience when
you defeat generals or perform combos on them. When a weapon gains a certain
level of experience it gains a level and increases in power. Every three
levels the weapon changes appearance and adds one to your maximum combos.
Level 1: Initial Weapon
Level 2: 1000 Exp
Level 3: 3000 Exp
Level 4: 6000 Exp +1 Combo
Level 5: 10000 Exp
Level 6: 15000 Exp
Level 7: 21000 Exp +1 Combo
Level 8: 28000 Exp
Level 9: 36000 Exp
Level 10: Special
[ITEMS]
- Characters now have a separate slot for a Harness item.
- A new Orb item allows Charge Attacks to have an elemental effect when the
Musou gauge is at max.
- The number of Item slots available to a character depends on their rank.
This is usually four at MAX rank, but some characters have five, and a few
even have six.
- There is a new temporary power up (Speed Boots) that maximizes your
movement speed for 30 seconds.
- Arrows now only come in increments of 10.
- The 200 and full life items are now a meat and chicken respectively.
[BODYGUARDS]
- Bodyguards can become much stronger than in previous games. You can control
the growth of bodyguards by equipping different weapons as they gain levels.
Sword: Concentrate on Life growth.
Spear: Concentrate on Musou growth.
Pike: Concentrate on Attack growth.
Bow: Concentrate on Defense growth.
Crossbow: Concentrate on Defense growth.
- Bodyguards can be given commands by pressing the Select button to change
the icon near your character's portrait.
Shield Icon: Defend your character.
Sword Icon: Aggressively attack nearby enemies.
Hand Icon: Wait at their current position for further orders.
[DUELS]
- When you encounter an enemy general, they may challenge you to a duel.
Accepting a duel will transport you from battle to an arena where you will
fight the general one on one. Losing the duel will result in a game over,
while winning a duel will instantly defeat that general in battle (as well as
give you their Item). If neither officer is defeated, the duel is a draw and
battle continues as normal. Refusing a duel will lower the morale of your
army, as will fighting to a draw during the duel. Before a duel both
officer's Life gauges are refilled to maximum. After the duel their Life
returns to the pre duel totals.
[RELATIONSHIPS]
- During the game you can develop relationships between characters depending
on your actions. If you assist officers that are struggling in battle, their
affection towards your character will increase. If you defeat an officer
frequently in battle, their affection towards your character will decrease.
Their affection will also drop if you defeat officers that are close or
related to them. For example, Liu Bei will usually help Guan Yu if he is in
trouble due to them being oath brothers. However, Guan Yu will most likely
challenge an officer that has defeated Zhang Fei to a duel since he is also
his oath brother. Characters that have high affection towards your character
will help you against enemies if you are nearby. Characters with low
affection are more likely to challenge you to a duel if they encounter you.
[STRATEGY]
- Officer units have a strategy plan they follow during the battle. You can
view the strategy of a unit using the Unit Info option in the menu. Some
strategies are more effective against others. With morale being even, a unit
that has a more effective strategy will have an edge in battle.
Balanced: Strong against all strategies.
Tactical: Strong against Offensive. Weak against Defensive.
Offensive: Strong against Defensive. Weak against Tactical.
Defensive: Strong against Tactical. Weak against Offensive.
Normal: Weak against all strategies.
- You can view the locations of sub generals under an officer in the Unit
Info option.
- Before a battle begins you can switch characters in the pre battle menu.
You can only change your character, and that character must be from your
kingdom.
[STAGES]
- Instead of having a Musou Mode for each character, there is a general Musou
Mode for each kingdom (Shu, Wei, and Wu). Each Musou Mode consists of six
acts with three stages each and one final battle. You only need to clear the
final battle of each act to move to the next, but clearing all the stages
before the final act often gives you advantages in the last stage for that
act.
- There are Musou Modes for all of the Free Mode characters as in Dynasty
Warriors 3 Xtreme Legends.
[ARCHERS]
- Archers fire much more slowly than before. The speed of their arrows has
also been decreased, allowing you to dodge them more easily.
- There is a new "archer" enemy, Bombardiers. These enemies throw bombs that
explode, damaging everyone within radius and knocking them into the air.
These bombs are dangerous to friends and foes alike.
[ENEMIES]
- Gate Captains no longer drop Defense shields. They drop Meat Buns instead.
- Enemy A.I. is more aggressive. Enemies around you will aggressively attack
you (even privates) if they see an opening, especially if your back is turned
to them. They will also chase you much further than before.
- Enemy bodyguards are much weaker than before defensively, but they are much
more aggressive. Primary enemy generals may have as many as 30 guards near
them.
- Morale plays a much bigger factor in determining how aggressive your
allies/enemies are. High morale will encourage your allies to attack/advance
more frequently, while low morale will encourage your enemies to
attack/advance more frequently.
O------------------------------O
|4. FREQUENTLY ASKED QUESTIONS |
O------------------------------O
+===========+
|CHARACTERS |
+===========+
Q: How many characters are in the game?
A: 42.
Q: Are Fu Xi and Nu Wa in the game?
A: No, but you can recreate officers with their weapons and moves them in the
Officer Edit mode.
Q: How do I unlock characters?
A: Most of the characters in the game are unlocked by playing through Musou
Mode. A few are unlocked by fulfilling certain requirements in the game.
[SHU CHARACTERS]
Liu Bei, Guan Yu, Zhang Fei: Initially available.
Zhao Yun, Zhuge Liang, Pang Tong: Clear Shu - Act II.
Huang Zhong, Wei Yan, Yue Ying: Clear Shu - Act IV.
Ma Chao: In the Battle of Cheng Du defeat Ma Chao when he arrives as
reinforcements. Ma Chao will surrender in a cut scene. Finish the battle and
Ma Chao will be unlocked.
Jiang Wei: In the Battle of Tian Shui defeat all the generals outside of the
fortresses. When Jiang Wei comes out of his fortress defeat both of his sub
generals. When Zhuge Liang reaches Jiang Wei move near them. Jiang Wei will
surrender in a cut scene. After the battle Jiang Wei will be unlocked.
[WEI CHARACTERS]
Cao Cao, Xiahou Dun, Xiahou Yuan: Initially available.
Xu Huang, Dian Wei: Clear Wei - Act I.
Xu Zhu: Clear Wei - Act II.
Cao Ren, Zhen Ji: Clear Wei - Act III.
Zhang Liao: Either defeat him at the Battle of Si Shui Gate (Shu - Act II) or
clear the Battle of Xia Pi (Wei - Act III).
Sima Yi: Clear Wei - Act IV.
Zhang He: Clear 11 Wei stages in Musou Mode.
[WU CHARACTERS]
Sun Jian, Huang Gai, Sun Shang Xiang: Initially available.
Lu Meng: Clear Wu - Act I.
Sun Ce, Zhou Yu: Clear Wu - Act II.
Sun Quan, Zhou Tai: Clear Wu - Act III.
Lu Xun: Clear Wu - Act IV.
Da Qiao, Xiao Qiao: Clear Wu - Tales: The Two Qiaos.
Taishi Ci: In the Campaign for the Wu Territory, defeat Taishi Ci. Taishi Ci
will withdraw after a cut scene. A few minutes later another cut scene will
play showing Taishi Ci rejoining the battle.
Gan Ning: In the Battle of Xia Kou, defeat Gan Ning. He will be unlocked when
you clear Act IV.
[OTHER CHARACTERS]
Lu Bu: Clear any Musou Mode once.
Diao Chan: Clear Act I in Lu Bu's Musou Mode.
Dong Zhuo: Clear Lu Bu's Musou Mode.
Yuan Shao: Clear Wei's Musou Mode.
Zhang Jiao: Clear the Musou Modes for Shu, Wei, Wu, Lu Bu, Yuan Shao, and
Nanman. Kyp Durron writes in to mention that he never cleared Wu's Musou mode
and still unlocked Zhang Jiao. It may be that you have to clear a certain
number of Musou Modes before he becomes unlocked.
Meng Huo: In Musou Mode during The Nanman Campaign defeat Meng Huo in a duel.
You may need to defeat him all seven times as well. Kyp Durron also mentions
that he fought Meng Huo to a draw and still managed to unlock him.
Zhu Rong: In Musou Mode during The Nanman Campaign defeat Zhu Rong in a duel.
Note that this must happen after defeating Meng Huo in a duel and Zhu Rong
announces her attack.
+========+
|WEAPONS |
+========+
Q: What is the maximum level of weapons?
A: Normally the maximum level of weapons is 9. A weapon can gain an
additional level under certain circumstances in Hard Difficulty (see 10TH
WEAPONS sections for details).
Q: Do 10th level weapons look different?
A: Yes.
Q: Do 10th level weapons have any special abilities?
A: They allow you to use Orb elemental Charge attacks without having a full
Musou gauge.
Q: I tried doing the requirements for (name)'s level 10th weapon but it
didn't work!
A: The exact requirements for the 10th weapons are still unknown. Take them
with a grain of salt.
+======+
|ITEMS |
+======+
Q: What is the maximum level of Items?
A: Special Items have a maximum level of 20. Orbs have a maximum level of 4.
Q: How can I increase the amount of Items I can equip?
A: Increasing a character's rank increases the number of Special Items they
can equip (with the exception of Harnesses and Orbs). Most characters gain
the maximum number of Item slots at Max rank, which is usually four. Some
characters can have five, and a few even have six. Refer to the Items section
for more details.
Q: Where can I find (Item) level (number)?
A: The Items you obtain in each stage are completely random, as are the
levels. In general you can obtain higher level Items by playing the more
difficult stages at higher difficulty levels, but this isn't always the case.
Increasing your Luck also seems to help. For the locations of Special Items
refer to the ITEMS section. From my personal experience I've gotten level 15
Items and level 3 Orbs just by playing easy difficulty. Josh Lesmeister
writes in to mention that he received a level 4 Vorpal Orb on easy
difficulty, but he also had a level 12 Seven Star Sash equipped at the time
so that might have had something to do with it.
Q: What is the best place for Items/Orbs?
A: There is no one best place for Item/Orbs because they all appear randomly.
Q: How do I get the Red Hare Harness?
A: This seems to be the most popularly requested item, so I'll go into a bit
more detail here. You will need to play the BATTLE OF XIA PI using LU BU'S
FORCES. Difficulty doesn't matter, but it's obviously easier to get with the
difficulty set to easy. DO NOT KILL ANY ENEMY GENERALS OR SUB GENERALS UNITL
GUAN YU MEETS UP WITH RED HARE. Killing normal enemies is okay and is
encouraged, as this will improve morale and make it easier for Lu Bu to
survive. Once Guan Yu meets up with Red Hare it would be a good idea to save
your game. Defeat Guan Yu (who will be powered up) and the Harness should
appear on the little island to the southeast of the map. Several people have
written to me saying that the item won't appear if you defeat any generals
after the Guan Yu event. While I haven't confirmed this, just to be safe you
should avoid defeating any generals until you defeat Guan Yu.
+===========+
|BODYGUARDS |
+===========+
Due to popular demand I've created a new bodyguard section in the FAQ. Please
refer to that section if you have any questions.
+==============+
|MISCELLANEOUS |
+==============+
Q: Does this game use any save data from Dynasty Warriors 3/Xtreme Legends?
A: No.
Q: How do I unlock the opening edit?
A: Unlock all 42 characters.
Q: How do I unlock the Nanman Musou Mode?
A: Unlock either Meng Huo or Zhu Rong.
Q: How to I unlock the Yellow Turban Musou Mode?
A: Unlock Zhang Jiao.
Q: How do I make the fire attack succeed at the Battle of Chi Bi?
A: The success (or failure) of the fire attack at the Battle of Chi Bi
determines which stages you will receive during Act V and the Final Act for
the Shu, Wei, and Wu Musou Modes.
For the fire attack at the Battle of Chi Bi to be successful:
1. You must ensure that Zhuge Liang survives long enough to make the wind
blow. He is located at the altar area on the west side of the map. Clear out
any enemies that are attacking him directly, then defeat all nearby enemy
generals. This should ensure that he survives long enough to make the wind
blow.
2. You must ensure that Huang Gai survives long enough to launch the fire
attack. He will appear near the east side of the central bridge a short
period of time after the wind blows. Clear the bridge area around him of
enemies, and defeat any nearby generals. This should ensure that he survives
long enough to launch the fire attack.
Note that the success of Pang Tong's plot is not necessary for the fire
attack to succeed, but it will significantly reduce the number of enemies on
the stage when the fire attack occurs. For Pang Tong's plot to succeed you
must meet with him in the northwest corner of the map and defeat Xu Shu (not
Xu Zhu!) before he encounters Pang Tong. Xu Shu should be somewhere northeast
of Pang Tong's position (he's a sub general under Cao Pi).
For the fire attack at the Battle of Chi Bi to be unsuccessful:
1. Defeat Zhuge Liang.
2. If Zhuge Liang is successful in making the wind blow, you can still
prevent the fire attack by waiting for the arrival of Huang Gai near the east
of the central bridge. Defeat Huang Gai when he arrives and the fire attack
will be prevented.
While stopping Pang Tong's plot is not necessary to stop the fire attack you
can still discover and foil his plot simply by meeting him in the northwest
corner of the map.
Note that if you are playing as Shu or Wu forces, you can clear the stage
before the fire attack occurs and it will count as if the fire attack had
failed for game purposes.
Q: How do I get Liu Zhang to surrender?
A: It's rather complicated. See the walkthrough for the Campaign for Cheng
Du.
Q: Where is the Imperial Seal?
A: See the walkthrough for the Imperial Seal.
Q: How do I unlock the Nanman Musou Mode?
A: You will need to unlock either Meng Huo or Zhu Rong.
Q: How do I unlock the Yellow Turban Musou Mode?
A: You will need to clear all other Musou Modes (Shu, Wei, Wu, Lu Bu, Dong
Zhuo, Yuan Shao, and Nanman).
Q: My controller keeps vibrating continuously! How do I stop this?
A: Many people have complained about this bug in the game. I myself have
never had this happen to me during play. If this happens to you the simplest
solution is to unplug your controller and plug it back in. If this doesn't
solve the problem you may have to turn the vibration off in the game's option
menu.
O--------------O
|5. CHARACTERS |
O--------------O
* - Poor
** - Fair
*** - Average
**** - Good
***** - Excellent
****** - Outstanding
+===============+
|SHU CHARACTERS |
+===============+
[LIU BEI]
"Know that I wield the blade of valor!"
Attack: ****
Defense: *****
Speed: ****
Recommended Items: Tiger Amulet, Tortoise Amulet
Jump Attack: A downward slash.
Dash Attack: A wide range slash
Charge 1: A dash forward followed by a dash slash.
Charge 2: An upwards slash.
Charge 3: A series of slashes.
Charge 4: A powerful slash attack.
Charge 5: An upward slash followed by a downward slash.
Charge 6: A shockwave attack.
Musou Attack: A series of slashes.
Comments: Well balanced in attack and defense. A good character for
beginners.
[GUAN YU]
"I shall smite you with my blade of honor!"
Attack: ****
Defense: ****
Speed: ***
Recommended Items: Red Hare Harness, Tiger Amulet, Tortoise Amulet
Jump Attack: A downward slash.
Dash Attack: A wide range slash.
Charge 1: A short hop forward while spinning his halberd in front of him.
Charge 2: An upward sweep with his halberd.
Charge 3: A series of halberd swipes.
Charge 4: A powerful spinning slash.
Charge 5: A powerful slash upwards, followed by a downward slash.
Charge 6: A powerful radius attack.
Musou Attack: A series of spinning slashes.
Comments: A well-balanced character. Another good choice for beginning
players.
[ZHANG FEI]
"Talk is cheap! Just bring it!"
Attack: *****
Defense: ***
Speed: **
Recommended Items: Tiger Amulet, Tortoise Amulet, Speed Scroll
Jump Attack: A downward slash.
Dash Attack: A shoulder thrust.
Charge 1: Grabs forward. If this connects with an enemy they will be flung
with a powerful throw.
Charge 2: An upward bash with the haft of his spear.
Charge 3: A series of spear swings followed by a ground stomp.
Charge 4: A spear jab. If it connects with an enemy they will be hit with a
series of spear swings then knocked away.
Charge 5: An upward swing followed by a downward swing.
Charge 6: Stomps the ground causing a shockwave.
Musou Attack: A series of spear swings.
Comments: Slow but powerful. His fourth Charge attack is particularly well
suited for generals that love to block.
[ZHAO YUN]
"I accept your challenge!"
Attack: ****
Defense: *****
Speed: ****
Recommended Items: Tiger Amulet, Tortoise Amulet
Jump Attack: A downward slash.
Dash Attack: A wide range slash.
Charge 1: A quick forward dash with his spear.
Charge 2: An upward bash with the haft of his spear.
Charge 3: A series of spear swipes.
Charge 4: A powerful spear swipe.
Charge 5: An upward swipe with his spear haft followed by a downward swing.
Charge 6: Rapidly thrusts his spear (press Triangle repeatedly), then follows
through with a spear swing.
Musou Attack: A series of upward spinning spear swings.
Comments: Another well-balanced character. I sense a theme here.
[ZHUGE LIANG]
""
Attack: ***
Defense: ******
Speed: *****
Recommended Items: Tiger Amulet, Tortoise Amulet, Wind Scroll
Jump Attack: A downward swipe.
Dash Attack: Linear fan throw in front.
Charge 1: Shoots five fireballs.
Charge 2: An upward fan toss.
Charge 3: Creates an energy shield in front.
Charge 4: A powerful whirlwind attack.
Charge 5: An upward fan swing followed by a downward swing.
Charge 6: Fire a series of three energy beams.
Musou Attack: A series of energy beams.
Comments: As you might expect his fan has very little range and the damage is
downright minimal. Expect to use his fourth Charge attack as his primary
arsenal. His Musou attack has been greatly improved from DW3. The energy
beams are much larger and longer and have a semi tracking ability.
[PANG TONG]
""
Attack: *
Defense: ******
Speed: ****
Recommended Items: Tiger Amulet, Tortoise Amulet, Wind Scroll
Jump Attack: A downward swing.
Dash Attack: A dashing staff push.
Charge 1: Shoots three fireballs.
Charge 2: An upward staff throw.
Charge 3: A flip attack followed by a staff swing.
Charge 4: A jump in the air with his staff rotating around him.
Charge 5:
Charge 6:
Musou Attack: A tornado attack.
Comments: His normal attacks are very weak, but his Musou is quite powerful.
A challenging character to use.
[HUANG ZHONG]
""
Attack: *****
Defense: ***
Speed: ***
Recommended Items: Tiger Amulet, Tortoise Amulet, Huang's Bow, Fire Arrows
Jump Attack: A downward slash.
Dash Attack: A quick sword dash.
Charge 1: Fires a volley of five arrows. These arrows will automatically
track any target in range.
Charge 2: An upwards slash.
Charge 3: Fires a few arrows.
Charge 4: A powerful overhead slash.
Charge 5: An upward slash followed by a downward slash.
Charge 6: Fires two energy waves.
Musou Attack: A series of jumping slashes. Huang Zhong pauses a bit at the
end.
Comments: His first Charge Attack is quite useful and accurate. Use it
frequently against distant enemies. He's no slouch in close range combat
either.
[WEI YAN]
""
Attack: *****
Defense: ****
Speed: ****
Recommended Items: Tiger Amulet, Tortoise Amulet
Jump Attack: A downward slash.
Dash Attack: A series of spin slashes.
Charge 1: A series of rolling slashes.
Charge 2: An upward slash.
Charge 3: A series of spin slashes while break dancing on the ground. =)
Charge 4: A powerful slash.
Charge 5: An upward slash follwed by a downward slash.
Charge 6: Spins his halberd around (press Triangle rapidly) then does a wide
slash.
Musou Attack: A series of sliding slashes.
Comments: His attacks are great for close range fighting, as they tend to hit
enemies all around him.
| Next Page » |
