Sega GT 2002 - Strategy Guide (Page 04)
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----- DOHMU ----- 78' Zero Prize Car ($60,000) HP - 318 Torque - 333.3 lb-ft Weight - 657 KG Drive train - MR Useable in - Battle of 70's, Super Car --------------------------------------------- Price of Upgrades --------------------------------------------- This section includes the total price of upgrading a stock car to it's full potential. As there are a couple of variations, ie, some cars will use a Stage 3 Turbo, and others will only allow a bolt-on turbo upgraded to a Stage 2, I'll list each full price with the different combinations. Oh, and prices will also include the High Gear ratio transmission, and only the High Gear one. $130,000 with a Stage 3 Turbo Upgrade $103,000 with a Stage 3 NA Upgrade $123,000 with the bolt-on turbo upgraded to a Stage 2 Turbo --------------------------------------------- PARTS PERFORMANCE LIFE --------------------------------------------- This section is dedicated to showing the player how long a part will last before it is necessary to do a tune up or purchase a replacement. There are two settings that will be used to demonstrate this. One will be the default settings the car is originally with at purchase. The other will be with them set at the maximum, meaning boost pressure will be maxed, the suspension will have the front springs at max softness while the rear ones will be set at max hardness, and the camber for both front and back will be maxed. One thing that is interesting to note is that the settings are the only factor that consider into how quickly or slowly a part will wear out. It does not matter how you drive on the course. It doesn't matter how long the course is. If you exit out of the race as soon as soon as it starts, the parts will still recieve a set amount of "wear." You have no idea how long it took to get these numbers and to test them. I hope they prove useful. CAR AT DEFAULT SETTINGS TIRES 8 races to GREEN 11 races to YELLOW 15 races to ORANGE 18 races to RED ENGINE (NA and Turbo) 12 races to GREEN 13 races to YELLOW 14 races to ORANGE 15 races to RED BRAKES 8 races to GREEN 10 races to YELLOW 13 races to ORANGE 15 races to RED SUSPENSION 12 races to GREEN 13 races to YELLOW 15 races to ORANGE 16 races to RED CAR AT MAX SETTINGS TIRES 5 races to GREEN 8 races to YELLOW 11 races to ORANGE 14 races to RED ENGINE (Turbo only) 6 races to YELLOW 7 races to RED *at full boost, the engine never showed green or orange, it skipped right past them and went on to yellow and red* BRAKES 8 races to GREEN 10 races to YELLOW 13 races to ORANGE 15 races to RED SUSPENSION 12 races to GREEN 13 races to YELLOW 15 races to ORANGE 16 races to RED As you can see, the results are a little surprising. Boosting the turbo reduces your engine life by half, for a performance gain that quite frankly, I've never been able to really notice. And as it's usually the most expensive fix, my advice is to leave the boost pressure alone. As for the suspension, regardless of how you adjust it, the performance life remains the same. Brake wear also does not change. That leaves the tires. In my opinion, the handling boost far out weighs the slight loss of performance life. But ultimately that's for you to decide. A word on retrys. It seems that retrys do not effect the part's life. You can restart a race as many times as you want and as far as the parts are concerned, you've only raced once. One last thing on this. The part's life is unaffected by upgrades. What I mean is, that regardless of wether your car has just the bolt on turbo, or has the Stage 3 Turbo, engine life remains the same. If the tires are normal or super racing, they will wear at the same rate. An NA engine's life is the same as the Turbo's (that is, the same as the turbo at it's default boost pressure). --------------------------------------------- Thanks go to Sega, for making a great game. Also to people at the GameFAQs Boards, THE place to go to for gaming help. I'd give more specific info on what tips came from who but that's virtually impossible as everthing I learned was learned when the game first came out. If you have a contribution, email me at winchester20@hotmail.com. PLEASE make sure it's a REAL contribution. Don't email me saying you think the *blank* is better then the Elise or you don't like the order I put the races in. Any ideas or contributions that I incorporate into future versions will be credited to the originator. Copyright 2003 Jason "Winchester20" McKinley
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