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Secret Weapons Over Normandy - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Secret Weapons Over Normandy - Strategy Guide (Page 01).

Secret Weapons Over Normandy FAQ\Walkthrough
Written by: Matt Ekinci, aka Bebop268170
Email: slash6924@msn.com
Created: 12/15/03
Version 0.6
--------------------------------------------------------

VERSION HISTORY
---------------
v0.25 - 12/15/03 - FAQ created.  Introduction, Controls, and Basics section
                 created, as well as walkthroughs for the first several
                 missions and challenges.
v0.45 - 12/16/03 - All missions and challenges up to Battle of Midway added.
v0.46 - 12/16/03 - Previously unlisted Bonus Objectives added, typos corrected
v0.5  - 12/17/03 - Walk through for Mission 8: Denmark added.
v0.6 - 12/18/03 - Guides for Missions 9 and the challenges up to that point
                  added, typos corrected.


TABLE OF CONTENTS
-----------------------------------
     I.     Introduction
     II.    Controls
     III.   Basics
     IV.    Mission Walkthrough
     V.     Challenge Walkthrough
     VI.    Credits, etc.

-------------------------------------------------------
*******************I. Introduction*********************
-------------------------------------------------------

Secret Weapons over Normandy is a World War II flying game from Lucas Arts
in which you take the roll of James Chase, American pilot flying for the Royal
Air Foce.  As Chase, you, along with the other members of your Top Secret
Squadron, the Battlehawks, will aid the allies in many operations against the
German war machine, ranging from the sinking of U-boats to the protection of
US carriers at the Battle of Midway.

This guide is based on the North American release version.

-------------------------------------------------------
**********************II. Controls*********************
-------------------------------------------------------

Default controls
----------------
   D-Pad Up: Wingman Order "Target At Will"
   D-Pad Down: Lowers Landing Gear
   D-Pad Left: Wingman order "Attack My Target"
   D-Pad Right:  Wingman order "Defend Me"
   L1: Zoom Camera
   L2: Target Lock View
   R1: Fire Primary Weapon
   R2: Fire Secondary Weapon
   Triangle: Toggle Between Bombing Camera and Standard View
   Circle: Adjust Reflex Time
   Square: Target Ground Target
   X: Target Air Target
   Left Analog Stick: Pitch and Roll
   Right Analog Stick: Throttle
   L3: None
   R3: View Behind
   Select: Insant Replay
   Start: Pause Game

-------------------------------------------------------
********************III. Basics************************
-------------------------------------------------------

*** Rearming ***
 When you are severely damaged or low on ammunition, you need to land and rearm.
 To do this, locate the black circle with a white arrow shape inside of it on
 radar.  If you are facing it on screen, it will have a label saying "Partisan
 Airfield," usually. Fly toward it.  Once you are close, lower your landing
 gear by pressing down on the D-Pad.  Once your landing gear is completely
 lowered, you can land in two ways: 1) Fly into the marker above the airfield.
 2) Manually land on the runway near the airfield marker.  Once you have landed
 you must choose what secondary weapon you wish to carry, and you will
 automatically take off.

*** Using Reflex Time ***
 The Circle button permits you to use a feature called "Reflex Time."  By
 pressing this button once, you may slow down time in order to better react
 to the pace of the battle. Pressing this button again will restore normal
 time.  Holding down circle will cause time to speed up, useful for when you
 must cross large distances.  Releasing circle will restore normal time.

*** Bombing ***
 When bombing, it is best to switch to the Bombing Camera.  Do this by pressing
 Triangle once.  This view, while limiting your ability to tell which way your
 aircraft is pitched, gives you a better view of ground targets.  You will
 notice that there is a large yellow circle below you that grows larger and
 smaller as you move.  This is your bomb sight.  Any bomb you drop will fall
 somewhere within this yellow circle.  By diving and pointing your aircraft's
 nose at the target, you can cause the circle to shrink, thus increase the
 accuracy of your bombs.

*** Dogfighting ***
 When dog fighting, it is important to keep track of all enemy planes around
 you.  If you're not paying attention, while you're attempting to down one
 plane, one of his wingmen will sneak in behind you and begin to shred you
 with his machine guns.  If this happens, immediately break off from your
 target and attempt to down your attacker.  You can also use the wingmen
 command "Defend Me!" to have an ally near you begin attacking your attacker.
 If you are finding that you cannot get a target into your sites, decelerate
 and attempt to out turn him.  Do not attempt this when climbing, though, as
 it will cause you to stall and begin a nose dive.  Finally, remember to use
 the Slow Down feature of Reflex Time to lessen the crazy speed of the fight
 and make your shots more accurate.

*** Armored Targets ***
 If you are attacking something, and notice that it's health gauge is not
 dropping, then the weapon you are currently using is not powerful enough.
 Return to base, and rearm with a larger cannon, more powerful bomb, or more
 powerful rocket.


--------------------------------------------------------
****************IV. Mission Walkthrough*****************
--------------------------------------------------------

Mission 1: Dunkirk
------------------
Date: May 26, 1940
Suggested Plane:  Must use Hurricane
Suggested Secondary  Armament: Only primary weapon allowed
Primary Objectives:  1) Stop the Ju-87 Stukas from destroying the transports.
                     2) Destroy all BF-109s
                     3) Protect the Defensive Lines
                     4) Shoot Down Krieger
Secondary Objectives:  1) Destroy All German AA Guns
                       2) Destroy All Nemesis BF-109s
Bonus Objectives:  1) Destroy Recon Group 1.
                   2) Destroy Recon Group 2.
Walkthrough:
     Once the mission begins, immediately break left and shoot down the Stukas.
     As you shoot the first group down, more will appear.  Take them out
     quickly, as it only takes a few hits for each ship to be destroyed.
     After a bit, BF-109 fighters will appear to support the Stukas.  If you
     have not destroyed all the Stukas by now, ignore the fighters and
     concentrate on them.  Once all Stukas have been destroyed, begin engaging
     the fighters.  Once they are all destroyed, you will be taken to a cut
     scene.  After the cutscene,  immediately head to the East Bridge.  One or
     two well placed bombs near the red target label representing the bridge
     will bring it down, and destroy any forces on it.  Dispatch of the two AA
     guns at the end of the bridge, and circle around.  There will be a small
     convoy of German recon cars on the opposite side of the river.  Destroy
     them all to complete a bonus objective.  Now head west in order to destroy
     the West Bridge.  Along the way you should be able to target another
     group of Recon cars.  Destroy them all to complete another bonus
     objective.  If you want, you can now begin searching around for German AA
     guns in order to complete Secondary Objective #1.  Once this is done, or
     you decide to not attack the AA guns, head back toward the West Bridge.
     You can destroy the Panzers if you want, but it's not necessary, and
     attacking them will cause a group of Stukas to appear and aid them.
     Bomb and destroy the West Bridge to be taken to another cut scene.  After
     the cut scene, you will be flying with the other British planes, facing
     down a German fighter squadron.  Concentrate on the one labeled 'Krieger';
     your wingmen will finish off the others.  Once all BF-109s and Krieger are
     shot down, you have completed the mission.

Mission 2: Adlertarg I
----------------------
Date: August 13, 1940
Suggested Plane: Spitfire.
Suggested Secondary Armament: None allowed.
Primary Objectives:  1) One hangar survives.
Secondary Objectives: None.
Bonus Objectives:  1) Outgun Lyle.
Walkthrough:
    Stranded on the ground, you man the flak gun.  Well, make the best of
    it. Cycle through targets and concentrate on any incoming Stukas, make
    sure to take them out before they get a chance to release their bombs.
    Be careful where you aim, too much random shooting will lead to you
    accidentally downing a friendly aircraft.  If the pace of things becomes
    too hectic, use Reflex Time to slow down time.  This is great for taking
    out the bombers and fighters at a distance.  Once all aircraft are down,
    you move on to the second part of the mission.

Mission 2: Adlertag II
----------------------
Date: August 13, 1940
Suggested Plane: Whatever you chose in Pt. 1 is automatically selected.
Suggested Secondary Armament: None allowed.
Primary Objectives:  1) One radar station survives.
                     2)Destroy all Nemesis BF-109s.
Secondary Objectives:  1) Half of Hythe survives.
                       2) One hangar survives second attack.
Bonus Objectives:  1) Half of New Romney survives.
                   2) Two radar stations survive.
Walkthrough:
    Ah, back into a plane.  Once the mission starts, engage the HE111s.  The
    Spitfire's powerful machine guns should make short work of them.  Down
    them quickly, because soon a group of Stukas and their fighter support
    will show up.  Ignore the fighters and concentrate on the bombers.  Once
    all Stukas have been downed, return to the main fight and down what ever
    is left of the BF-109s.  Once all hostile planes have been downed, there
    will be a rearming cut scene and you will be taken to the second part of
    the attack.  While it may be tempting to engage the group of fighters
    directly in front of you, don't waste time taking down more than 1 or 2,
    because the Stukas they are defending begin their attack runs rather
    quickly.  Make sure to use Reflex Time to slow down time during fights
    with fighters, it makes it immensely easier to hit them.  Once all targets
    are down, a group of Stukas and Nemesis BF-109s will suddenly appear to
    the North.  Again, ignore the fighters and concentrate on the group of
    Stukas.  Most of the time you can't get there fast enough to stop them
    from bombing their first target, but the Stukas are easy pickings for a
    Spitfire once you arrive.  Once all Stukas are downed, begin picking off
    the BF-109s.  Remember to watch your rear in case a plane attempts to
    shoot you down from behind.  Once all Nemesis BF-109s have been downed,
    the mission is over.  The two bonus objectives are accomplish by simply
    being moderately fast at attacking the bombers, which is easy, as you
    should be focusing on them whenever they appear.

Mission 3: Sealion
------------------
Date: September 28, 1940
Suggested Plane: Must use JU-88
Suggested Secondary Armament: Medium Bombs
Primary Objectives:  1) Destroy All Landing Craft
                     2) Capture the reserve airfield
Secondary Objectives: 1) Destroy the fighter hangars
                      2) Destroy the bomber hangars
Bonus Objectives:  1) At least one UK destroyer survives.
Walkthrough:
     DO NOT DO *ANYTHING* ONCE THIS MISSION STARTS!  You must slip quietly
     into the bomber group.  Firing your guns or peeling away too early will
     alert the fighter escorts.  Once the fighters peel away, continue to
     follow the bombers.  Follow their approach path to the runway.  Once the
     bomber ahead of you lands, the target labels for the hangers will appear,
     enabling you to destroy them with bombs.  Once the hangars are destroyed,
     take out the AA weapons in the area, focusing on the ones stationed near
     the Landing Craft.  Once the AA guns are taken out, begin dropping your
     bombs onto the Landing Craft; make them count, when you go to rearm, you
     will be forced to switch aircraft to a BF-109, and the JU-88 is by far
     the better bomber.  A few of BF-109s will show up, they should be easy
     pickings as they will be busy attacking the other JU-88s.  When you're
     out of bombs or are down to about 25% health, head for the reserve
     airfield to rearm.  Before you can rearm, you need to destroy the gun
     towers around it so the partisans can capture it.  If you came with
     exceptionally low health, come in low and fast and attempt to take out
     the 88mm AA guns around the airfield first, then take care of the gun
     towers.  Once the gun towers are destroyed, the partisans will begin
     raiding the airfield.  Defend yourself while they secure it, then land
     and switch into a BF-109.  After switching, head back to the Landing
     Craft and drop all but two of your bombs.  Then proceed to head south and
     destroy the two fighter hangars to accomplish Secondary Objective #1.
     Head back and rearm again, then return and finish off the Landing Craft.
     Once the landing craft are destroyed, there will be cut scene involving
     Nemesis, and the mission is won.

Mission 4: Rommel
-----------------
Date: Feburary 12, 1941
Suggested plane: Must use Swordfish for first part, must use Spitfire for
                 second part
Suggested Secondary Armament: Must use torpedos for first part, small bombs
                              for second part.
Primary Objectives:  1) Destroy the Freighters
                     2) The White Rose survives.
Secondary Objectives:  1) Sink the Destroyers and U-Boats.
Bonus Objectives:  1) Destroy the German airbase.
                   2) Destroy all JU-88 cargo planes.
Walkthrough:
     Another mission that will have you cursing if you don't do things right.
     Once the mission starts, continue straight and torp the freighter
     directly in front of you.  Swoop around it, and destroy the one behind it
     and to the left; one of your wingmen will take care of the one on the
     right.  Bank right after destroying the freighter, and you will see one
     of your wingmen torp another freighter.  Launch a torpedo head on at the
     U-Boat, then bank right and destroy the last freighter.  Turn and head
     back toward the front of the convoy and destroy the destroyer to the
     right of White Rose's freighter.  Then cut left and quickly torpedo the
     last U-Boat to complete Secondary Objective #1.  Destroyer the last
     U-Boat quickly, because a group of BF-109s will have appeared by then.
     Target the plane labeled "BF-109 Leader" and ignore the others.  Use the
     "Defend Me!" wingman command to keep the others off your back.  Once
     you have downed the leader, you will see a cut scene in which you land
     and switch aircraft.  Once you re-enter the action, circle through ground
     targets until you get to one that says "Road Block," and is fairly close
     to you.  Bomb this target first.  Circle around and drop another bomb to
     finish off the Panzer and Gun Tower near the Road Block.  Take out the
     nearby AA gun with your guns, then head toward White Rose.  Look to your
     left and you will notice an airfield.  Destroy the hangars to complete
     Bonus Objective #1.  Around this time a large group of FW-190s will
     appear.  FOCUS ON THESE!  Do not be afraid to use wingmen commands to
     call for help.  The FW-190's machine guns can shred you in a matter of
     seconds, but they have a tissue paper for armor.  If you can get them
     one on one and avoid flying directly in front of one, you should be fine.
     Once you've taken care of the FW-190s, head back to White Rose.
     Destroy the tanks, gun towers, and AA guns near her.  At this point you
     probably need to rearm with more bombs.  Head to the Battlehawk's
     Airbase, rearm, and then toggle through your ground targets until you get
     another one that says "Road Block."  Drop two bombs on this, or make two
     passes at it, to destroy it and the other targets around it.  You have
     cleared all the check points for White Rose.  At this point, you can head
     back and rearm again, or shoot some more AA guns.  After rose drives
     through most of the town, a group of six recon cars will attack her.
     Just strafe the two columns with your machine guns to destroy them
     quickly.  Rose will now board Pauline's transport.  After Pauline takes
     off, you will need to escort her transport.  Along the way you will
     encounter several Junkers with FW-190 escorts returning to their air
     base.  Destroy the four FW-190s to complete the mission, destroy the four
     transports to complete Bonus Objective #2.

Mission 5: Flying Tigers
------------------------
Date: December 23, 1941
Suggested Plane:  P-38 Lightning
Suggested Secondary Armament:  37mm cannon
Primary Objectives:  1) Destroy crates
                     2) Shoot down all Zekes
                     3) Shoot down all Nemesis planes
Secondary Objectives:  1) Sink all freighters
                       2) Sink all destroyers
                       3) Destroy all trucks
Bonus Objectives:  1) Unknown
Walkthrough:
     As soon as the mission starts dive and take out the destroyer below you
     with your cannons.  Then pull up and continue heading toward the docks.
     Sink the freighter with cannons, and use your machine guns to destroy the
     crates and gun tower.  Take out the AA gun behind the docks, then strafe
     the escaping truck column to destroy them.  Now circle around the harbor
     in order to take out the destroyers and accomplish Secondary Objective
     #2.  Take out the two freighters and the stack of crates still at the
     dock.  At this point you will most likely need to rearm due to either
     flak damage or lack of cannnon rounds.  Head to the partisan airfield.
     After rearming, head south and take out the two Japanese hangars, this
     will prevent any new fighters from appearing.  Now head east and destroy
     the two truck convoys.  If you didn't take out the freighters and crates
     after sinking the destroyers earlier, continue to head east and destroy
     everything at the docks.  After this, hit X to lock onto the nearest
     Zeke.  Head over and engage any remaining fighters to complete Primary
     Objective #2.  Head east toward another set of docks.  Any destroyers you
     did not take out earlier will be here, finish them off.  Destroying the
     crates on the dock will complete Primary Objectives #1.  You will now see
     a cut scene during which Pauline is shot down by Nemesis BF-109s.  After
     the cut scene you will engage these fighters.  You and your wingmen out
     number the Nemesis planes, and they get split up fairly easily, so you
     should not find yourself in any trouble.  Use your remaining cannon
     rounds to down them fast if need be.  Destroy all BF-109s and the mission
     is won.

Mission 6: Prison Break
-----------------------
Date: December 31, 1941
Suggested Plane: P-38 Lightning
Suggested Secondary Armament: 37mm cannons
Primary Objectives:  1) Rescue Pauline and the POWs
                     2) Destroy the POW camp's gun towers and gates.
Secondary Objectives:  1) Stop Japanese pilots from reaching the airfield.
                       2) Destroy the POW camp HQ.
Bonus Objectives:  1) Sink all destroyers.
Walkthrough:
     As soon as the mission starts, accelerate and engage the oncoming Zekes.
     The P-38's machine guns should make short work of them.  You will now be
     taken to a cut scene showing the prison camp, and then a group of
     Japanese pilots racing for the airfield.  After the cut scene you will be
     near the trucks, destroy them to accomplish Secondary Objective #1.  Now
     head back to the POW camp and begin destroying the remaining targets in
     and around it.  Destroy the large building in the southeast corner to
     complete Secondary Objective #2.  Once all gun towers are destroyed and
     the gates are open, Pauline and the other POWs will attempt to escape in
     a truck.  At this time, 3 Japanese destroyers will appear off the coast.
     Sink them with cannon rounds to accomplish Bonus Objective #1.  Groups of
     Zekes will now begin appearing, attemping to attack the truck.  Circle
     around the truck, destroying anything that attempts to strafe it.  Do not
     hesitate to use spare cannon rounds to destroy them quicker.  After all
     planes are downed and the POws make it safely to the airfield, a group of
     Nemesis FW-190s will appear.  At this time you are probably low on cannon
     rounds and health, land at the Japanese airbase and switch into a Zero.
     After switching planes, engage the FW-190s.  Destroy them and the mission
     is accomplished.

Mission 7: Midway I
-------------------
Date: June 4, 1942
Suggested Plane: Must use F4F-3 Wildcat
Suggested Secondary Armament: None allowed.
Primary Objectives:  1) Protect Allied aircraft attacking Japanese carriers.
Secondary Objectives: 1) All Dauntless dive bombers survive.
Bonus Objectives: None.
Walkthrough:
     After the opening cut scene, dive and move in behind the Zeke group
     directly below you.  Shoot down the first few fighters.  Take up position
     behind the Devastator torpedo bombers, and attack anything that goes near
     them.  After a while you will be told that the Japanese carriers are
     launching fighters.  Toggle through your air targets till you get one
     near the carriers, or on one of the carriers.  Shoot it down, and you
     will notice that another Zeke will begin to take off from the carrier.
     Shoot the Zekes down as they take off.  Eventually they will stop.  Now
     you have to destroy the Zekes that are sitting on deck on the rear of the
     carrier.  Once you have destroyed these, repeat the process on the next
     carrier.  After you have destroyed all the planes on deck, you will be
     informed that Allied dive bombers are coming in.  All you have to do now
     is fly back and forth occasionally strafing the carriers.  After a
     minute or two, the dive bombers will appear, and the mission is won.

Mission 7: Midway II
--------------------
Date: June 4, 1942
Suggested Plane: Must use F4F-3 Wildcat.
Suggested Secondary Armament: None allowed.
Primary Objectives:  1) Protect Yorktown from attack.
Secondary Objectives:  1) Destroy all attacking Japanese aircraft.
Bonus Objectives:  1) Destroyer Anderson survives.
Walkthrough:
     There are Zekes in front of you as soon as the mission starts, down them
     quickly.  After a moment flights of both torpedo and dive bombers will
     start appearing.  As usual, concentrate on the bombers and try to ignore
     the fighters.  Try to attack the bombers from close to their own
     altitude; if you stay mid-altitude the Zekes will engage you while you
     try to attack, and you won't be very happy with the results.  If you do
     torn up by the Zekes, you can return to the Yorktown for repairs, but you
     can expect at least some of the Vals or Kates to make it and attack if
     you have to land.  To accomplish the secondary objective, merely leave
     one Kate surviving at the end, then down the remaining Zekes before
     finishing off the Kate.  Be aware, the other Wildcats will often be very
     busy with Zekes, so issuing wingmen commands may not be very effective.

Mission 7: Midway III
---------------------
Date: June 4, 1942
Suggested Plane: None allowed.
Suggested Secondary Armament: None allowed.
Primary Objectives:  1) Defend the Yorktown with AA gun
Secondary Objectives:  None.
Bonus Objectives: 1) Two US destroyers survive.
Walkthrough:
     Ah, flash backs to the second mission.  Just like in a plane, concentrate
     your fire on the incoming bombers.  Zooming in using L1 combined with
     Slow Down is a very effective combination for taking out planes at long
     range, before they get a chance to attack.  Though you need to focus on
     bombers, keep your ears open for nearby machine gun fire, as it generally
     signals one or more Zekes attempting to strafe you.  Keep the gun firing
     at all times, but be careful of where you aim; Allied ships take damage
     from your bullets.

Mission 7: Midway IV
--------------------
Date: June 4, 1942
Suggested Plane: Must use Devastator torpedo bomber.
Suggested Secondary Armament:  Must use small bombs.
Primary Objectives:  1) Sink Japanese carrier Hiryu
Secondary Objectives: None.
Bonus Objectives: 1) Destroy a Japanese destroyer.
Walkthrough:
     Most frustrating portion of the Battle of Midway hands down.  Now you get
     to feel what it was like for the bombers you were protecting in the first
     part.  There are two methods you can try to accomplish your mission:

     1) Do not stay in formation at the beginning unless you enjoy being
     eaten alive by Zekes.  Instead, engage the Zekes around you, and when
     they are down, proceed to follow the rest of the torpedo bombers. They
     will all be destroyed by a cloud of fighters around the carrier. Ignore
     this group of fighters when you reach it.

     2) Leave throttle on full, use Speed Up Reflex Time, and haul ass for the
     carrier, and take your chances with any Zekes from the start of the
     mission that don't get downed by the Wildcats.

     ** From this point out methods are the same ** Accelerate and dive, while
     zig zagging back and forth to avoid fire.  Approach the carrier from its
     long side so you can fly down the whole flight deck dropping bombs.
     When the carrier is within bomb range, drop your bombs in the middle of
     its deck, where they will do the most damage.  Make your bombs count,
     there is no rearming.  If you didn't sink it on the first pass, circle
     around and fly down the length of the carrier again and drop your
     remaining bombs.  If this doesn't sink the carrier, you might as well
     restart, because the mission is now unbeatable.  If you work the carrier
     down to next to no health and still have three bombs, use two of them to
     take out a destroyer and achieve the Bonus Objective.

Mission 8: Denmark
------------------
Date: August 15, 1942
Suggested Plane: Mosquito
Suggested Secondary Armament: 37mm cannon
Primary Objectives:  1) Protect Dr. Bohr
Secondary Objectives:  1) Sink all destroyers
                       2) Capture Nemesis airbase.
                       3) Destroy all U-Boats
Bonus Objectives:   1) Destroy the train
                    2) Destroy all recon cars
Walkthrough:
     Ignore the patrol boats below you at the start.  Head to the bridge, and
     begin attacking the tanks with cannon rounds.  Bank right, and attack the
     recon car cutting across the field.  After destroying the recon car, head
     back to the road and begin strafing the group of Panzers with your
     cannons.  I suggest climbing to gain some altitude before attacking the
     Panzers; it is very easy to get lost in the clouds of dust while flying
     through the trees and crash into the tanks or the ground.  After
     destroying the tanks, continue on along the road and destroy the gun
     tower.  A moment after this a group of Nemesis FW-190s will show up, you
     should be able to down them easily.  After Dr. Bohr reaches the tunnel,
     proceed to the other side and destroy the recon car and group of Panzers
     waiting for him.  Continue down the road and destroy the group of Panzers
     that will appear.  Continue past them to the bridge, and destroy the two
     gun towers there.  There will be two patrol boats to the left and right
     of the bridge; sink them both with machine gun rounds.  A Nemesis FW-190
     will now appear and the pilot will challenge you.  He will be the only
     plane for a bit, so follow the bridge across the river and begin
     concentrating on ground targets.  Take out the gun tower along the road,
     then destroy the tank at the edge of the village with cannon rounds.  At
     this point, begin toggling through your ground targets, eventually you
     will get one that says 'Locomotive."  Destroy this train to accomplish
     Bonus Objective #1.  Circle around and head back to the village, pull up
     to gain some altitude while doing so.  Begin attacking the Panzers
     patrolling the village.  Use Slow Down to make your shots more accurate,
     the roads here are very narrow, so it is easy to miss and hit a building,
     especially if you did not climb while heading back from the train.  Cycle
     through your ground targets again to find the recon car in the area.
     Destroy it to complete Bonus Objective #2.  At this point the next group
     of FW-190s will arrive; down them, then head back to the river to sink
     the two destroyers waiting for Dr. Bohr leave in his boat.  When Bohr
     arrives at the boathouse, there will be a cut scene, after the cut scene
     you will automatically be placed over him.  Fly ahead and engage the
     small group of FW-190s that appear.  After downing them, return to Bohr.
     After a few moments, two U-Boats will surface about 4000 feet in front
     of him.  Accelerate and sink them with your cannons before they get a
     chance to fire their guns or launch torpedos at Bohr.  After sinking
     the U-Boats, accelerate and continue east to engage the Nemesis
     aircraft as they take off from their airbase.  After taking down the
     first group of FW-190s, begin taking out the AA guns around the runway.
     Be aware of the pairs and small groups of FW-190s that will begin taking
     off every minute or so as they abandon the airfield.  Once all AA guns
     are destroyed, Pauline will drop the attack team in and they will
     commandeer the airbase.  At this point two destroyers will appear to the
     east; go and sink them with your cannons to accomplish secondary
     objective #1.  Almost immediately after the destroyers are sunk, another
     pair of FW-190s will arrive; one will begin attacking you, the other
     will begin strafing the doctor.  Take out the one attacking you first, as
     you have probably taken some damage at this point, leaving it far more
     likely that you will be shot down than Dr. Bohr killed.  Once the two
     FW-190s are destroyed, two more U-Boats will appear to the east.  Destroy
     these two subs with your cannons to accomplish Secondary Objective #3 and
     win the mission.

Mission 9: Stalingrad
---------------------
Date: January 10, 1943
Suggested Plane: Mosquito
Suggested Secondary Armament: 57mm cannon
Primary Objectives:  1) Soviet forces capture encampment
                     2) Destroy defense lines
                     3) Destroy attacking Ju390
Secondary Objectives:  1) Destroy supply train.
Bonus Objectives:  1) Destroy all AA guns.
Walkthrough:
     As soon as the mission starts, engage the tanks in front of you with your
     57mm cannon.  After destroying the tanks, gun down the two 88mm Anti-Tank
     guns with your machine guns (do NOT use cannon rounds, it's a waste of
     ammo).  After finishing off the 88mm AT guns, destroy the 37mm AA gun and
     proceed southwest to the next group of German armor.  Again, destroy the
     tanks with your cannons and the AT guns and AA gun with your machine
     guns.  At this point a group of BF-110s will have arrived; engage them.
     After destroying the -110s, head back toward the Soviet tank column and
     down the flight of Stukas before they reach the tanks.  After all the
     bombers are destroyed, southeast again to the final German defense line.
     Destroy the Panzers (make sure to use Slow Down + Zoom In to make your
     rounds more accurate, thus conserving ammo), and then take out the 88mm
     AT guns.  After the anti-tank guns are destroyed, demolish the 37mm AA
     gun behind the building to accomplish Primary Objective #2.  At this
     point a pair of Panzers will appear about 2400 feet out, heading toward
     the Russian T-34s.  Destroy them.  Now proceed east to the German
     airfield and destroy any remaining BF-110s, and the Stukas that will
     begin taking off.  Around this time you will be informed of a German
     train carrying reinforcements nearing the base.  The train is located
     about 10,000 feet north of the airbase, machine gun it to destroy it and
     accomplish Secondary Objective #1.  After destroying the train, return to
     the airbase and destroy the Stukas that are taking off before they reach
     the Soviet base.  After destroying the Stukas, eliminate any BF-110s
     still in the area, then proceed to take out the AA guns around the air
     base.  Once the AA guns are destroyed, proceed to the Russian tank group,
     as another flight of Stukas will begin attacking them.  Down the Stukas,
     then destroy and airborne BF-110s.  At this point more Stukas and BF-110s
     will begin leaving the hangars, destroy them as they taxi to the runways.
     Be careful not to shoot any of the bombers in camouflage netting near the
     hangars while destroying the Stukas.  After all of the planes at the
     airbase are destroyed, you will see a cut scene where two Nemesis bombers
     and a group of fighters approach the air base.  After the cut scene, lock
     onto one of the fighters and open fire with both your cannons and your
     machine guns.  After the bomber goes down, the mission is won.

--------------------------------------------------------
*************** V. Challenge Walkthrough ***************
--------------------------------------------------------

Mission 1: Orientation
----------------------
Date: May 16, 1940
Suggested Plane: Must use Hurricane
Suggested Secondary Armament:  None allowed
Primary Objectives:  1) Destroy all balloons over airfield.
                     2) Land at airfield.
                     3) Destroy Stuka.
                     4) Destroy three Stukas.
Secondary Objectives: None
Bonus Objectives: None
Walkthrough:
     Cake walk.  As soon as the mission begins, just start flying around,
     shooting at the balloons.  They're huge and stationary, virtually no way
     to miss.  Listen to Trevor if you want, he just explains the basics of
     the various gauges on screen.  Once all the balloons are shot down, you
     will be instructed to lower your landing gear. Do so, and you will be
     taken to a cutscene explaining landing.  After the cut scene, land your
     plane at the airfield.  After the proceeding cut scene, listen to Trevor
     babble for a moment.  He will then instruct you to down a flaming Stuka
     that has just flown into the airspace over the airfield.  Once you have
     disposed of the flaming Stuka, three more will appear to the northeast.
     Destroy them all.  Mission accomplished.

Mission 1: Bombing
------------------
Date: May 18, 1940
Suggested plane: Must use Hurricane
Suggested Secondary Armament: Must use Small Bombs
Primary Objectives:  1) Destroy all ammo dumps.
                     2) Destroy all recon cars.
                     3) Destroy all AA guns.
                     4) Destroy all tanks.
Secondary Objectives: None.
Bonus Objectives: None.
Walkthrough:
     Again, cake walk.  Once the mission starts, switch to bombing camera, and
     destroy all the dumps.  If any part of the bombing reticle is touching
     the dump, it will register as a hit. Be careful not to swoop too low, as
     you can destroy yourself with bombs if you release them too low. After you
     destroy the ammo dumps, you will sit through a tutorial on the use of
     Reflex Time.  After this you will automatically land and rearm.  Once you
     are back in the air, Trevor will instruct you to destroy a group of recon
     cars over the bridge. They are guarded by mobile AA guns.  Ignore the
     recon cars for now, and concentrate on the AA guns.  Use your guns to take
     them out in order to conserve your bombs. Once the AA guns are destroyed,
     continue heading East.  Destroy the Panzer column using your bombs.
     Unless you are very accurate, they will require about two bombs each.  Now
     go back and finish off the recon cars with your remaining bombs or guns.

Mission 1: Wingman
------------------
Date: May 20, 1940
Suggested plane: Must use Hurricane
Suggested Secondary Armament: None allowed.
Primary Objectives:  1)Issue the Wingman commands to Dadigan in the correct
                       order.
                     2)Destroy all JU-87 Stukas.
Secondary Objectives: None.
Bonus Objectives: None.
Walkthrough:
     Yawn.  You don't even get to do anything in the beginning of this mission.
     Simply issue the correct commands to Dadigan when told to do so.  Once
     this is done, some live targets show up.  Proceed to engage the Stukas,
     they don't fight back and can be downed rather quickly. Now their fighter
     support will show up.  A few BF-110s will show up and begin attack Trevor.
     Destroy them to complete the mission.

Mission 2: Dogfight
-------------------
Date: August 15, 1940
Suggested plane: Must use Hurricane
Suggested Secondary Armament: None allowed.
Primary Objectives: Beat Trevor two times.
Secondary Objectives: None.
Bonus Objectives: None.
Walkthrough:
     Easier than it sounds.  Trevor won't fight back unless you put some space
     between the two of you and fly right in front of him.  You only have to
     hit him 100 times to win a match, so don't worry about ammo conservation.
     Get in some quick hits at the beginning when he's flying level, and begin
     tailing him closely.  The best oppurtunities for a long string of hits
     comes when he levels off and begins barrel rolling. If Trevor is out
     maneuvering you, lower your air speed so you can turn tighter.  Beware,
     lowering your air speed too much may cause you to stall. Beat him twice to
     beat the Challenge and unlock a Supermarine Spitfire to use.  This plane
     is much better than the the Hurricane, and will be the best available
     plane for a while.

Mission 3: Junkers 88
---------------------
Date: September 11, 1940.
Suggested plane: Must use JU-88
Suggested secondary armament: Must use small bombs.
Primary Objectives:  1) Destroy all bomb targets.
Secondary Objectives: 1) Destroy all bomb targets in less than 4 minutes.
Bonus Objectives:  1) Destroy U-boat.
Walkthrough:
     Easy enough.  For this mission you're using a recovered JU-88.  It's
     nearly identical to the Bombing challenge, though this time you're using
     a larger, slower aircraft.  Make sure to keep good altitude so you can
     dive at the targets for maximum accuracy (this is going to be important).
     Once you have destroyed all the targets, a German U-boat will surface.
     Destroy it using your remaining bombs to complete the bonus objective.
     Beware, if you were not accurate hitting the targets, you will not have
     enough bombs left over to sink the sub, and by the time you return from
     rearming, it will have submerged again.

Mission 3: Eagles
-----------------
Date: September 15, 1940
Suggested plane: Spitfire
Suggested secondary armament: Doesn't matter; won't use them.
Primary Objectives:  1) Outscore the Eagles.
Secondary Objectives: None
Bonus Objectives: None
Walkthrough:
     A little competition.  While it's agreed upon that the Hawks will take
     the fighters and the Eagles will take the bombers, you can still race to
     the bombers and take them out before the Eagles for a quick early lead.
     This mission is incredibly easy to be shot down in if you're not careful.
     Keep Reflex Time on to slow things down.  If you notice you're being shot
     from behind, don't hesitate to call for help using the Wingman commands,
     or to break off from your current target to engage your attacker.  If
     things get too crazy, speed up, leave the main fight for a few moments,
     and head back in.  Don't worry about downing planes, they Eagles are
     quite inept at downing fighters.  The main challenge here is to not get
     shot down.

Mission 4: Swordfish
--------------------
Date: February 2, 1941
Suggested plane: Must use Swordfish.
Suggested secondary armament: Torpedos allowed only.
Primary objectives:  1) Destroy All U-boats
Secondary Objectives:
Bonus Objectives: 1) Sink more U-Boats than Toomey.
Walkthrough:
     This mission will more than likely have you pissed off for quite a
     while.  DO NOT FLY OVER THE GERMAN AIRFIELD AT ANY TIME!!  This will
     cause the fighters to take off, and your Swordfish is no match for them.
     The first group of U-boats is stationary and can easily be picked
     off from 3500+ feet away.  Once these are sunk, a second group will
     appear.  Do not rush in and attempt to sink these right away, as they
     take quite a while to actually surface after their target label appears.
     Toomey will more than likely take care of most of this group even if you
     drop torps at them first, so just head for the U-Boat furthest away and
     to the left.   Once that group is destroyed, another group will appear
     about 11,000 feet away near the coast, moving away from the docks.  This
     group moves fairly fast, so it is hard to hit them with torpedos from
     long distance.  If you're very good you can lead the target and still hit
     them, but you will most likely have to get up close for the kill.  Come
     in low and near the water, and at about 180 mph.  Once you're too a point
     at which you know the torps won't miss, release, and either try to hit
     one of the other U-Boats, or circle around for another shot.  Keep in
     mind that the warheads on the torps don't activate for at least 250 feet
     after they hit the water.  After this group is sunk, you will be able to
     target another group of U-boats moored at the docks.  The on the right
     side can be torped easily, however, the others will require you to take
     out the patrol boats at the front of the docks before you can get a clean
     hit in.  If you can, take out the AA guns to limit the amount of damage
     you take.  Once the patrol boats blocking the entrances to the docks have
     been disposed of, circle around and line up perfectly straight with the
     dock entrances to hit the U-Boats.  Try and be quick about this; if
     you're not fast enough, the fighters will take off and attack regardless
     of whether or not you flew over their base.

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