Scooby-Doo: Night Of 100 Frights - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Scooby-Doo: Night Of 100 Frights - Strategy Guide (Page 06).
Grab a box of snacks up here along with the Redbeard Monster Token! Go back out to Aghast By The Mast - Part One... -Aghast By The Mast - Part One Gum the Sea Creature that bursts out of the crate on the righthand side and double jump off the Sea Creature to the ship on the right. You can land on an unseen part of the ship and then double jump again to get on the deck. Grab 11 + 3 boxes of snacks here. All Snacks Collected! Now make your way through the levels all the way to Aghast By The Mast - Part Three to the ledge with the Warp Gate. From that Warp Gate, warp to Wreck On The Deck - Part Three... -Wreck On The Deck - Part Three Ride the moving boat to the right and double jump off to the pair of blue boats. Use the air to float up and head right. Jump the ledges to the crab ledge. Continue right, using the updrafts and go up to the ledge on the left. Go left through the door. Gum the Ghost Diver when he is right beneath the opening in the roof. Bounce on his head and up to the upper platform for 3 snacks + the Ghost of Captain Moody Monster Token! Go back to Wreck On The Deck - Part One... -Wreck On The Deck - Part One Head down and to the ledge where you see the Tar Monster. Don't kill him! Gum him to bounce off his head up to the left ledge with the Caveman for 1 snack. All Snacks Collected! Use the hole in the ship to get back to Aghast By The Mast - Part Three... -Aghast By The Mast - Part Three Head up/right and then left across the boats to the Warp Gate. Warp to Lighthouse Fright House - Part Two... -Lighthouse Fright House - Part Two Go down and around to the door at the very top and enter... -Going Down Witch Way? - Part One Go through and enter the door on the left... -Lighthouse Fright House - Part Three Go left across two boats to the ledge with the fan. Ride the updraft and then press forward to make it to the boat with snacks in front of you. 4 snacks on the jump from the first boat forward to the second. Jump to the Tar Monster ledge. Go left until you see the boat with snacks on it. Double jump out and umbrella to that boat. Grab the 3 snacks and quickly double jump with the umbrella left and up to the crab ledge. Jump to the boat beneath you. Grab 9 snacks jumping downward across the boats to the solid ledge. Jump left to the boat, grabbing 3 across to the next ledge. Jump upward across the boats for 9 snacks to the Tar Monster ledge. Head left and jump down to the next boat and then up and left to the Ghost Diver ledge. Head left again to the Tar Monster ledge. Gum the Tar Monster and bounce off his head up to the left ledge and across for 3 more snacks. See the blue boat? Jump on it and double jump with the umbrella downward and slightly left to land on the wooden boat. It will begin to circle. Ride it until you see the ledge with the crab and double jump to that ledge. From this ledge, double jump upward to the next ledge for a box of snacks. All Snacks Collected! Now jump back to where you caught the blue boat, pass the magnifying glass on the left and float up the pipe using the umbrella... -Going Down Witch Way? - Part One Head down and then right. Save. Now go left and up to Don Knotts and use the Warp Gate. (Congratulations, by the way! You've completely cleared Smuggler's Cove!). Warp to the Mystery Machine - Part One... -Mystery Machine - Part One Go left and enter the Hedge Maze... On Edge In The Hedge - Part One Go through the level to On Edge In The Hedge - Part Two... On Edge In The Hedge - Part Two Go up. Pass the spider and go up the ramp to the right. Grab 7 snacks on your jump across to the left. Continue left and double jump for a box of snacks on the path by the spider and pink flower. Continue left and follow the narrow path. Grab 2 snacks on the path. A section of hedge will open. Go right and continue right past the boiling cauldron, and then go down (towards you) and up the tar ramp. Grab 7 snacks over the first jump to the right. Grab 8 over your next jump. Grab 7 over the next jump. Double jump up to the white platform on the right. Continue right and grab 1 snack in front of the plant. Continue right and grab 6 snacks on the jump to the Werewolf platform. Grab 6 up the next jump. Grab 5 on your jump down from the ledge. All Snacks Collected! Go down and right and leave through the gate to On Edge In The Hedge - Part Three... On Edge In The Hedge - Part Three Go straight through this level to On Edge In The Hedge - Part Four... -On Edge In The Hedge - Part Four Go straight through the level to It's A Mean Greenhouse, Scooby- Doo - Part One... -It's A Mean Greenhouse, Scooby-Doo - Part One Save. Go right and up the stairs. Avoid the archers and continue right until you see six stacked crates. Smash the crates and go inside. Pass the cauldrons and go to the top and get ready to head down across a difficult course. Use your double jump and umbrella technique a lot here to grab 10 snacks while moving downward across the swaying pillars. Go left once you're across for 6 snacks in an arc. All Snacks Collected! Continue right through the levels until you get to Chills And Spills On Haunted Hill - Part One... -Chills And Spills On Haunted Hill - Part One Save. Go right. At the fork, go right and up to the top of the hill. Gum the Zombie and bounce off his head and up to the top of the tree on the left for 4 snacks. You should now be on top of the tree. Jump to the next tree for 5 snacks. Jump to the next tree for 6. Jump to the next tree for 5. Jump to the next tree for 5. Jump to the next tree for 6. Jump to the next tree for 6. Jump to the white platform for 7 snacks. Drop down. Head right and follow the path out to Chills And Spills On Haunted Hill - Part Two... -Chills And Spills On Haunted Hill - Part Two Go through the level and cross the moving platforms until you come across a lone Scarecrow. Gum him when he is as far upward as he will go. Bounce off his head and press up to grab the chandelier. Swing upward and jump to the falling platforms. Grab 22 total snacks on your way across the falling platforms, and then double jump off the last platform to grab hold of another chandelier. Swing left and jump to the next set of falling platforms. Grab 10 + a box of snacks up to the Zombie platform. Continue right for 19 more and drop down by the Witch. Continue right and leave the level to Chills And Spills On Haunted Hill - Part Three... -Chills And Spills On Haunted Hill - Part Three Go right until you see a spider. Pass the spider and you'll see a bat. Gum the bat and bounce off his head up and to the right for a trail of 5 snacks. All Snacks Collected! Go back left and then upward at the fork by the "Danger: Cliffs Below!" sign and go through the gate... -Scared Stiff At Skull Cliff - Part One Save. Go left and drop down the first drop off. Go to the bottom and then go left. Double jump off the still platform and continue left through the gate... -Scared Stiff At Skull Cliff - Part Two Go left and then double jump using the umbrella for 8 snacks. Continue through the level to... -Scared Stiff At Skull Cliff - Part Three Go through the level until you come across two opposite-moving platforms and see a Ghost Diver. Drop to the right first. Grab 2 snacks on your way to the ledge with the red switch. Hit the switch and continue right. Grab 2 snacks using your umbrella over the next jump. Now continue left until you're on the Ghost Diver ledge again. Gum the Ghost Diver and bounce up to the ledge above him. 4 on your way to the switch. Hit the switch and see where it will lead you! Continue left for 10 more snacks. Drop off the cliff to the left. Don't get on the moving platform on the right, but instead stand at the bottom of the ledge and get on the platform when it comes up from the bottom. Ride it and then jump to the second platform. Ride the second platform to the island with the Sea Creature. Jump to that island to grab 15 snacks. Now ride back and then leave the level through the left gate... -Scared Stiff At Skull Cliff - Part Four Continue through the level until you see trampolines to the left. Jump across them to the Tar Monster ledge and follow the ledge up to its end. See the updraft? Use your umbrella and descend down grabbing 6 snacks on your way to a second updraft. Ride the second, lower updraft until you see some more snacks. Press up and then slightly left for 8 snacks to the upper ledge. Follow this ledge around for 4 + 2 boxes of snacks. All Snacks Collected! Drop down and continue left and out the gate... -Misbehavin'? Cause A Cave In - Part One Save. Continue through the level to Misbehavin'? Cause A Cave In - Part Two... -Misbehavin'? Cause A Cave In - Part Two Jump up to the Ghost Diver ledge and kill him. Double jump using the umbrella upward for 6 + a box of snacks (be sure to break the crate). Take the new ice ledges back. Continue through the level (knocking the ice down from the top) to Misbehavin'? Cause A Cave In - Part Three... -Misbehavin'? Cause A Cave In - Part Three Hit the switch and beat the water all the way back up to the top of the cave. At the top, go right instead of towards the gate. Jump across and kill the Sea Creature. Continue right and break open the crate for 2 boxes of snacks. All Snacks Collected! Head back left and then up through the gate... -A Tight Spot For A Grave Plot - Part One Save. Double jump using the umbrella up to the rooftop with the Ghosts on the right. Grab 20 + 3 boxes of snacks up here. All Snacks Collected! Now go back left and use the Warp Gate to warp to Gloom And Doom Down In The Tomb - Part Two... -Gloom And Doom Down In The Tomb - Part Two Head right and then take the down/right path. Hit the floor switches again to open all of the coffins. One of the coffins will open up again and spit out 4 boxes of snacks! Keep leaving this level and then coming right back and hitting the floor switches to grab 4 more boxes of snacks! This may take a few times of leaving and coming back. Repeat the process once more for another 4 boxes of snacks out of one of the coffins. Finally! All Snacks Collected! We now have all snacks collected in the Hedge Maze. We're missing one Monster Token in Misbehavin'? Cause A Cave In - Part One, but we'll be back for it with another invention. Use the Warp Gate in this level to warp back to Mystery Machine - Part One... -Mystery Machine - Part One Save. Enter Mystic Manor... -Clamor In The Manor - Part One Go straight through to Clamor In The Manor - Part Two... -Clamor In The Manor - Part Two Go through and helmet the web on the right. You'll be in a room with a Headless Specter. Gum him and bounce off his head for a high box of snacks. Leave to Clamor In The Manor - Part Three... -Clamor In The Manor - Part Three Step on the falling piece of flooring in front of the very left upper table to make it drop. Grab the box of snacks in this pit. Go to Clamor In The Manor - Part Four... -Clamor In The Manor - Part Four Go through the kitchen to where Geronimo comes out of the wall. Go inside there and helmet the bookshelf to the left of the doorway for a box of snacks. All Snacks Collected! Continue on to Mind Your Manors - Part One... -Mind Your Manors - Part One Save. Use the fan in the center of the room to grab 1 + a box of snacks. Drop down before you go up through the trap door! Now go upstairs past the Ghosts and leave to Mind Your Manors - Part Two... -Mind Your Manors - Part Two Make your way past the Creeper and then up through the level until you see the Monster Token. Go to the right and pull the pink, hanging string to lower the chandeliers. Now double jump up to the first chandelier. Swing to the second chandelier for 1 snack. Swing to the third chandelier for the Geronimo Monster Token and 1 snack! Swing to the fourth chandelier for 1 snack. Go back to Mind Your Manors - Part One and ride the updraft through the trap door to Cower In The Tower - Part One... -Cower In The Tower - Part One Ascend the stairs and take the second door you come across up them to Panic In The Attic - Part Two... -Panic In The Attic - Part Two Go left and down. Go left again and helmet the first web on the right. Go inside and grab 7 snacks + the Creeper Monster Token! Go out to the left, and then down the ramp and double jump up at the bottom to the upper ledge to Panic In The Attic - Part Three. Go through Panic In The Attic - Part Three to Panic In The Attic - Part Four... -Panic In The Attic - Part Four Go through the level until you come to the spot with the Caveman and the rolling barrels. Kill the Caveman and ride that magic carpet up for 2 + a box of snacks. All Snacks Collected! Continue through this level to A Dark And Stormy Knight - Part One... -A Dark And Stormy Knight - Part One Hit the red switch and run across and jump to the ledge on the right side through the opening in the railing. Follow the blue roof above the Headless Specters for 8 + a box of snacks on the right side. Continue around to the Werewolf ledge and walk up onto the blue roof near the red switch for 2 boxes of snacks. Continue through the level to A Dark And Stormy Knight - Part Two... -A Dark And Stormy Knight - Part Two Ride the wind grates here with the umbrella. Ride the first updraft for 1 box of snacks. Right the second updraft for 3 + a box of snacks in combination with riding the magic carpet. Ride the second magic carpet left and jump left to the blue roof. Climb to the top of the roof and grab a very hard to see box of snacks. All Snacks Collected! Now go back and use the Warp Gate to warp to All Scares Upstairs - Part Four... -All Scares Upstairs - Part Four Go through to All Scares Upstairs - Part Three... -All Scares Upstairs - Part Three Drop down to the pit with the trampolines and bats. Go down to the bottom of the screen and helmet the web. Go through and head upstairs for 27 + a box of snacks. Once downstairs, head right and leave to All Scares Upstairs - Part Two... -All Scares Upstairs - Part Two Head upstairs for 5 after jumping the pits. Head down stairs at the other end here and pull the pink string and then rush inside through the secret bookshelf opening. Head down. Jump across the bottom pit for 15 snacks. All Snacks Collected! Go right and enter the door... -All Scares Upstairs - Part One Go through to the save point. Save. Go down to Mind Your Manors - Part Three... -Mind Your Manors - Part Three Warp to Creepy Crawlies In The Hallways - Part Three... -Creepy Crawlies In The Hallways - Part Three Go up and gum one of the Space Kooks. Bounce off his head and double jump up to the fiery platform up above. Smash the switch to open the key cages and lower them into the fire pits. Grab 3 snacks up here. Go to the right side of this fiery platform and double jump to the platform that you can barely see downward from you. Double jump downward from this platform to a second platform. Double jump downward from this platform to a metal cage that will raise one of the key cages. Jump to the right cage to raise the right key cage. Jump across to the leftmost cage to raise the left key cage. 6 + 3 boxes of snacks surrounding these cages. Double jump upward for another box. Drop down to the floor. Double jump up to each key cage to grab the keys and extinguish the flames on the fiery platform. Gum one of the Ghosts on the bottom fire pit on the right side of it and bounce up for a box of snacks. Double jump from the right fire pit wall to the right side to grab 1 snack. Double jump to the left from the left fire pit wall for 1 snack. Gum the left Space Kook and bounce up for another snack. Gum one of the Space Kooks now and double jump up to the once-fiery platform. Enter the door... -Gusts Abound Underground - Part One Save to your right. Now go left and helmet Shaggy's barrel to stand him up. Then, stand next to him and talk him over to the switch on the right side of the room. He'll hold it down for you. Ascend the stairs and grab 5 snacks on the landing. Double jump downward from the middle of the landing for a box of snacks. From the bottom floor, double jump up to a hard to see window on the right side and walk through. Grab 6 in the first hallway. Turn the corner. Pass three axes and grab 5 snacks. Jump carefully over the axe pit. (A single jump should get you across). Grab 5 + a box of snacks on the path and then head right through where the Creeper busted through the wall. Grab 6 snacks in here and double jump from the platform with the snacks to the left corner for a box of snacks. Helmet the switch on the platform on the right. Go out and head down the way you came. You'll get a box of snacks over a wooden ramp that used to be a swinging axe. Turn back around and head up. Go all the way up to the gate that requires a key. Helmet the wall to the left of that gate and go inside to grab the conveniently-placed key. Head out and go up through the gate. Grab 8 more snacks on your way down to the door. Enter... -Gusts Abound Underground - Part Two Grab 8 snacks on the floor and activate the Warp Gate. Gum a Space Kook and jump to the upper platform. Grab 14 + a box of snacks up here. Smash the two wooden barrels up here for another 2 snacks. Drop down to the lower floor and smash the barrels in the upper-right corner of the room for 1 + a box of snacks. Notice that one barrel didn't break with your helmet. Smash on top of that barrel to activate the wind vent. Ride the updraft for 4 keys. From the chandelier up here, double jump and use the umbrella to your left and land on the wooden rafter. Follow the rafters around carefully for 3 + a box of snacks. Drop down to the upper platform (upper in respect to the bottom floor) and approach the door (Not the one you have to press (O) to enter!). It will open automatically now that you have the keys. Go inside for 2 snacks in a small hallway. Ride the huge fan up for 6 snacks. Drop down from the ceiling to the Zombie ledge for 4 snacks. All Snacks Collected! Enter the door... -Who's Yella In The Cellar - Part One Save.
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