Rogue Ops - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Rogue Ops - Strategy Guide (Page 04).
To open the four combination locks on the vault door, use your visor to look inside at the tumblers. The tumblers are those pieces of metal, that have what looks like 1/4 of a circle(or arrow tip) on the end. What you need to do, is move those pieces of metal so that the 1/4 of a circle is in the middle, and the four pieces together form a circle. The Left Movement Button, will turn the dials. So switch back and forth between using the Left Movement Button, and your VISOR, until you have a circle formed in the middle. These are the numbers that each lock should be set at to form the circle. Left Lock: 7 Bottom Lock: 5 Right Lock: 2 Top Lock: 5 When you enter the vault, start with the left side groups of boxes, and end with the right side groups. You may need to crouch, to activate the Green Icon on the lower safety deposit boxes, and move back and forth to activate the Green Icon on the upper boxes. The safety deposit boxes are grouped in sets of nine each. Count them left to right, and top to bottom-1-2-3, 4-5-6, & 7-8-9. Left side left hand group: code 07=box #4 Left side right hand group: code 17=box #8 Middle side left hand group: code 33=box #9 Middle side right hand group: code 23=box #2 Right side right hand group: code 48=box #6 Right side right hand group: code 52=box #7 After you get all six bonds, and come back out the vault door, Cody tell that they are picking you up, and to head back to the lobby. And you know that they will be up there waiting for you. When you enter the elevator, you'll reach a GREEN FLAG CHECKPOINT/SAVE GAME PLACE. Press the button to ride the elevator up. When you reach the top, there are guards waiting on you. See, told ya. Nikki quickly slides down the back of the elevator back down to the bottom. There are about three guards shooting at you from above, that you have to take out. As soon as you regain control, run to your right and get the HEALTH KIT. Then hightail it back to the ladder on the left, and climb up to the top and move back out of the opening. There will be two snipers across from you on the walkways. And one on the walkway below the side that the ladder isn't on. Once they are dead, Serena kill Stauffer. Cody tells you to kill Serena. Your best bet, is to stay up here at the top of the ladder. Sometimes, she'll be down on the bottom floor. Sometimes, she'll be going up and down the stairs, and other times she'll be on the walkways across from you. Your pistol can track her faster than you sniper rifle. She'll be throwing hand grenade up at you. Just keep firing at her until her health bar goes down enough that she dies. Then this mission will end. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx LEVEL 6 RELIANCE SHIPPING: Equip your crossbow. You start by stepping out of a crate, which is among several other crates, that are between you and the two guards. There is a third guard walking up and down the steps, and patrolling the second floor. The guard on your left, who is standing at the table facing you, is guard #1. The guard to your right, is guard #2. And the guard on the second floor, is guard #3, whose route covers upstairs, and most of the way down the steps. Take out guard #3 when he finishes climbing the stairs, and has his back turned to you. Don't start backing away from the boxes, until he faces up the stairs. Don't wait until he is walking around upstairs, he can see you when you back away from the boxes, even from up there. Now crouch and move to the right, and when guard #2 is either on this or the other side of the room, and walking away from you and behind guard #1, kill him too. Then move around to where you can see guard #1, and kill him also. Go upstairs, and search guard #3's body, and get an ADRENALINE BOOST. Up by the Infinite Cola machine on the right, are two SNIPER BULLETS. And by the coffee machine, are two clips of AMMO. Now move all three guards' bodies up under the steps, and search them. Guards #1 & 2, have PROXIMITY MINES for you. Equip your crossbow. Now jump up into the vent to the left of the stairs, and proceed thru it. At the last turn, you'll hear a lab tech guy talking about a video game. When you hear him, that means that one of the two guards that are now upstairs, has been activated to come down to the floor that you are about to exit on to. So get a move on, and exit the vent. To your left, is a partition, and behind it is the lab tech guy on the video game machine. Kill him before he see you. Stand by the end of the partition, on the side where the video game machine is. When the upstairs guard gets to the bottom of the steps, a headshot is definitely called for. If the alarm doesn't go off, search them, then go under the steps, to get a HEALTH KIT. Now go over and get the lab coat by the hidey holes, and go upstairs. Stay away from the guard up here. If you draw your weapon, the lab coat falls off, exposing you, and can't be picked back up. Your best bet, is to just try to leave this room, go across the hall, and avoid getting close to the guard over there. When this guard goes out into the hall, pickpocket the lab tech guy in the back corner, and get the RED KEYCARD. Now keeping your distance from the guard, go back out, and down the hall to the end. Behind the table on the right, is a guard sitting in a alcove besides the small table. Ignore him. Now use the red keycard on the card reader across from where the guard sits, and go thru the red doors. As soon as you are on the other side of the door, the lab coat will automatically drop off on the floor. Walk down the hall, and you'll net a GREEN FLAG CHECKPOINT/GAME SAVE PLACE. Move down the hall. The sign on the door informs you that you are leaving the civilian area. You ask Cody why a shipping company needs lab technicians. Then inform him that the agent is definitely here. Continue down the hall and around the corner to Security Level 1. Be aware while moving around, that guards in other rooms, can see you thru the glass in the window or door. Move forward along the left wall, and check your map, to see that there is a guard to your left. Periodically, he goes into the little supply room to your left. When he does, follow him in and kill him before he turns back around, and get the ARROWS that he's carrying. The room he went in, has a black and yellow stripe on the door, but doesn't have a card reader besides it. In here, you'll get three REMOTE MINES, A HEALTH KIT, three AMMO packs, and SOMETHING WITH SPIKES, on it. There are also three hidey holes in here. Jump up into the vent in the ceiling, and follow it on around. Get the HEALTH KIT. I finally found out what that pickup with spikes on it that I been calling a wha' cha' ma jigger is. It's Shuriken. I happened to have them selected as my current weapon, when I picked some up, and saw the quantity increase. Now prepare to come back out. Go to the door, and cause them to open from the side. Check your map to see that the guard in the raised room, isn't near the window or glass door. Also peek down the hall, to see if the guard behind the door is looking your way. Now exit the room where you got all the goodies. Approach the door to the raised room in a crouch from the left side. Check for when the guard inside has his back to the door, then move right to make the door open, then kill him. Search the guard or his weapon, to get the GREEN KEYCARD. Now for the other door in here, use the keycard in the card reader, to unlock it. Approach the door from the side, and check your map for when the guard on the other side, comes near the door, and turns around and walks away. As soon as he moves away, cause the door to open, move in and kill him. There's another guard around the corner to the left, so kill him too. Search them, to get a GRENADE, and an ADRENALINE BOOST also. I think that there's a HEALTH KIT on the shelf??? Continue on around to the right. There's a red button on the wall. On the left, you'll see the door that gives you the audible greeting and alerts a whole passel of guards. There's a low vent on the left-which is just a hiding place, and doesn't go anywhere. As you get near the two toned door with the red button to the right of it, you hear the unmistakable sound of a gun turret. If you press the red button to open them, you'll get a warning about pressurized doors opening. A red alert will surround the map screen, and guards will come from behind. Move away from the door, to make it close with them on the other side. If their barrage of fire kills you, then when you restart the game, the red alert will be cancelled, and you'll be on the side of the door with the shaft full of sensors below it. IMPORTANT!!! Before you take another breath, SAVE YOUR GAME. You reached a GREEN FLAG CHECKPOINT/SAVE GAME PLACE, as soon as you entered the shaft, but may not have been able to act upon it, due to all the bullets that were penetrating you. The red button to the right of the door, while inside the shaft, will reopen the pressurized doors. But if you go back out, you run the risk of another Red Alert coming on, just for the hell of it. So let's not push your luck, shall we? Now for some real fun and games-getting down to the bottom of the shaft, without tripping any of the blue sensors. The turret in the ceiling will only shoot you if you trip any of the sensors. OKAY, here's how we're gonna do this. Carefully walk around the narrow ledge in this shaft to the front left corner, and go all the way to the end, and face the wall. Slowly ease back, until Nikki drops and hangs from the ledge that she was on. It will help, if you place the camera over Nikki's head, while trying to get as close to the sensors as is safely possible. Now hand walk as far to the right as you can. Then press Down on the Movement Button, and Nikki will release from this ledge, and grab onto the one below it. Now get as close as is safely possible, then watch the 1st set of blue sensors to your right. I'll give the pattern of the lasers sensors as I went thru the game. But check what the pattern is for yourself, as the game may change them. 1st Set: Their pattern is 1 long On, followed by 2 short On's, and then 1 long Off. Hand walk to the right, on the long off, but don't go all the way to the corner, because there is another set of blue sensors. 2nd Set: They have the same On/Off pattern, as the previous ones. After you get past the second set, continue to the end, then drop to the ledge below. Nikki will catch hold, and hang. Move near the next set of sensors to the right. You need to get really close to this set, because the off time, is short, and you need to start moving a little before the short On fades out completely, in order to make it past safely. 3rd Set: The pattern here, is 2 long On's followed by 1 short On, followed by a short Off. Continue all the way to the right, and drop and grab the next lower ledge. Now move all the way around to the end. Release and grab the next lower ledge and stop a little before the end on the right. The next set of sensors are horizontal and below you, and they blink on and off. 4th Set: Their pattern is 2 long On's followed by 1 short On, followed by an Off. Drop on the Off and grab the ledge below. Hand walk all the way to the right, and you should be able to safely drop to the floor. Cody tells you that there's an air vent that give you access to the underground warehouse. It's on the wall behind you. Hop in and see where it takes you. The game will load, and you'll be in a hallway with a guard behind the door to your right. So move forward so he doesn't see you. Equip a remote mine, and move around the corner. Creep up close enough, so that you can attach one onto the doors in front of the two guards with their back to you. As soon as it attaches, they'll try to run thru the doors, so detonate it quickly, and get two birds for one stone. Aw, they didn't quite make it. Oh well, win some, lose some, right guys? Guys? Got nothing to say now huh? A while ago you were a couple of motor mouths. Now move back to where you started, and look above your head, and jump up to the vent above. Keep going to the left, across the pairs of pipes, and continue on into the room to the right. Cody tells you to switch off the centrifuge below. Get the HEALTH KIT, and REMOTE MINE first. Look at the ceiling, and notice the Grapple Point. Now press the Red Button on the wall. This opens the nearby yellow floor grate. Now go back to the other side of the grate, where you got the health kit, and look down at the lab tech. Check your map, for when they both move near each other, then drop a remote mine(or proximity mine) in between them, and detonate it. Again, two for the price of one. Drop down thru the floor grate. Move up to the pedestal that says generator. Look up thru the grated trapdoor, to see the Grapple Point in the ceiling. When you get the green icon on the pedestal, press Action. This will stop the centrifuge from rotating. Now quickly find the grapple point up thru the grate that you opened, and pull up. Drop back down to the second floor, and toss a couple of remote mines down to the stopped centrifuge. Some nosy busybody is gonna call about the centrifuge being shut off, and shortly thereafter, a guard will appear below. Now you can shoot the guard from relative safety. Now go back to the ceiling vent, and drop down. Go back thru the hallway and turn left of where you started. Check your map, and open the door, and kill the guard when he's going down the steps to the left. The lab tech who is on your right, will try to run down the stairs to press the alarm button, so cap him also. Now go down the stairs besides the Generator 1 sign on the wall. Enter the little room ahead, and get the HEALTH KIT. Now go to the larger doorway, and Shuriken the guard who is posing with his back to you. The hallway ahead, is laser lined. Go back upstairs, and go left, to the far end, and jump up into the vent on the ceiling. Continue thru it, and exit. You'll arrive at a GREEN FLAG CHECKPOINT/GAME SAVE PLACE. You are on top of a building. Crouch down quickly after the game loads, because the guard on the bridge below, can see you, if you're standing. Look up to the ceiling to your right, and see the grapple point. On the wall to the right, is a Orange Icon when you move near it. The only two purposes that I can see for the grapple point, is to lower you down to the floor beneath the bridge. Also, it is possible to use the grapple hook and position yourself on the rope so that the Orange Icon turns Green. Thereby letting you grab onto the narrow ledge on the wall, and handwalk around to the left. The thing is, that there is nothing around there to do, after you get to the end of the narrow ledge. In the room that you are on top of, there is a button on the wall, that when you push it, it will lower the first force fields on the floor below the bridge, on both sides. Having gone down there, there was nothing else to do or interact with. So I really don't see any purpose for lowering the force field. In fact, this whole area serves no purpose other than to get you shot and killed. When the guard walks out the door ahead, drop down onto the bridge, turn around, and go in the room that you were on top of. Inside, to the left is AMMO. Push the Red Button on the back right wall, which causes both force fields that are nearest to the bridge, to be lowered. Turn around and kill the guards that come in the room. Then stand in the other doorway, and look to the left, and spot the camera and turret on the ceiling. Know that this camera can look down under it's self. When the camera turns away, run up under it. Now quickly enter the low vent before more guards come and the turret starts firing. Move thru the vent and drop down to the floor at the other end. To the right, are stairs leading down to a dead end. For my money, you could have just dropped down, ran thru both doors without pushing the Red Button, and cut left and crouched into the low vent, and saved yourself some health loss. I still don't see what pushing that Red Button accomplished as far as Nikki is concerned. Equip your sniper rifle. Go up the stairs ahead, and thru the door. The game will reload, and you'll get a cut scene, showing that Serena is still alive, and trying to ship some nerve agent out on time. You're spotted, and she tells the guards not to let you get out of here alive. There are a few guards below shooting, but you can't shoot any of the red pipes or the containers, or the nerve agent will escape. Naturally this is where they take cover. This is a time for your trusty sniper rifle. Crouch behind the nearby boxes, and pick them off one by one. The good thing about the sniper rifle, is that not only can you zoom in, but you can also move the rifle from side to side, without ever leaving cover or moving your body. There are at least four guards, and a lab tech to kill. Then grab the HEALTH KIT to your right, and go downstairs, and mop up any stragglers. Move to the other end of the room, and turn left, go up the few steps, and thru the doors. Leave the Renaissance Laboratory, and proceed thru the door ahead. At the top of the steps, Cody tells you that you can get a sample of the nerve agent in a lab on this level. He also picks up their comm signal and tells you that you're in a trap. After the game loads, move to the right and get the HEALTH KIT. There are just too many guards that will keep popping up. Get your track shoes on, cause it's time to lay down some serious speed. Your best bet, is to run to the right, down the stairs, hook a Uuey to the RIGHT, going between the stairs and the wall. Make a quick pit stop and get the HEALTH KITS, under the stairs. All while you are running, bob and weave from side to side, so the guards can't get a good lock on you, and less bullets will hit you. Continue on straight ahead to the next wall, and turn right. Run all the way to the end, and turn right again. Get the other HEALTH KIT under these stairs if you want. At the stairs, make a quick u-turn and run to the top. Hook another quick Uuey to the right go thru the automatic door at the end. Turn left, and a little ways down the hall, you'll get a GREEN FLAG CHECKPOINT/GAME SAVE PLACE. Keep running, and go thru the automatic door on the right, and quickly move forward, so the doors will close, and no guards can follow you thru. The main reason for taking this route, is that those round red things that you pass in the crates are bombs, and all it takes is for some trigger happy guard to miss you, and shoot a bomb accidentally on purpose, just as you happen to be going past it, to ruin your whole day. If you feel you have enough ammo and health, to fight it out, be aware, that there are two cameras, one on each end of the room that you can shoot out. There are pickups, but the room is mostly dark. When you first enter the Aux. Lab, turn right, and go to the two vertical pipes, and look up on the wall. There is a fly cam hole up there, so equip your fly cam now! Now turn left, and go to the end. To your left, is a round pedestal and a pickup. Get the FLYCAM POWER CELL, then move around the pedestal, until you get the green icon, and the window blinds are in front of Nikki. Press Action, to take the nerve gas sample, and an explosion occurs, and the room starts to fill with poison gas. Now run to the left and stand behind the table, so that you are in front of, but not directly up under the fly cam hole. Send your FLYCAM thru the hole, and fly it to the right. When you enter the fly cam hole, go to the right. Then past a several barriers, until it will exit outside the Aux. Lab. Now do a 180 degree turn, and aim it down and into the three red vertical wires below the fly cam hole, and to the right of the door. If you do it before the one minute on the on- screen timer runs out, the force fields will go down, and the vents will disperse the toxin. If you succeed, you get a GREEN FLAG CHECKPOINT/GAME SAVE PLACE. Now go into where the dead lab techs are, and search each one of them, and between the cabinets to the right, to get 4 BATTERIES. Now take a retina scan of the guy with the red beard. Now exit the lab, and go back thru the door on the right. Stand at this end, and take out the two guards at the other end who come in and out the door. Proceed thru the door on the right, and go into the now opened door at the top of the stairs. Remember the ambush, and all those guards that you thought you got away from? You thought you were so damn smart. Well, they're back in full force, and are coming on like gangbusters. Well, it looks like it's time for history to repeat itself, so haul ass. Go across this room, and press the red button on the wall to open this door. Kill the nearby guard, and turn left, and use the retina scanner terminal besides the door, to open the storage area. Now you can breathe easy-at least for a little while. Turn right, and get the pickups, then go to the other end, and follow the hall around, and you'll get another GREEN FLAG CHECKPOINT/GAME SAVE PLACE. Go to the door on your left, and Cody tells you that you need to turn the valve on the tanks to cause the chemicals to explode. There are several guards below, and a timer starts when you enter the door. There are two valves that you need to turn, one on each side of the red tanks at the top of the steps. Take out some of the guards from up top, then race by the others, and turn the two valves on each side of the tanks, then run thru the door at the same end of the room that you started at. A cut scene will show the tanks exploding, and Serena getting ready for a final showdown with you. You'll get a GREEN FLAG CHECKPOINT/GAME SAVE PLACE before this fight. Serena won't be as tough to see as she was last time. For the most part, she'll be running along the upper walkway above where the destroyed tankers are. Stay outside the room, and use the doorway for cover. Equip your sniper rifle, visually locate her, and then zoom in. For the most past, she'll be running, so aim at a spot ahead of her path, then pull the trigger, and she and the bullet should get there at the same time. Do this enough times, and her health bar will deplete, and she'll die. Cody calls to check on your progress, and this ends this mission. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx LEVEL 7 ABANDONED RESEARCH STATION: At the start, you are standing behind some crates. In front of you is a guard walking his patrol that comes near you then walks away. When the guard turns and walks away, strafe left, shoot him in the head, before he gets to the little concrete room where he goes to get warm. To your right, is another guard on patrol, on the other side of the fence. Look up to see a camera on the building. It's just covering what's on the other side of the fence. When this guard gets to the ladder on the building and poses, and is out of the camera's view, shoot him in the head thru the fence. Now turn back to the left, and check where the guard that walks by the gated part of the fenced-in area is, and go crouch down behind the crates to your left oblique. When the guard comes near, and walks away, move to the door in the corner, and go inside the building. Search the low file cabinets for a GRENADE, and AMMO. Now come back and stand beside the glass door, without opening it, and when it's safe, come outside and crouch back behind the crates. When the guard that's walking towards you, turns and walks away, stand up and shoot him in the head, while he is at this end. If the guard that's in front of the truck in the garage ahead saw you, and the Yellow Alert is around your map screen, then kill him too. Say, isn't that an explosive drum by the front of that truck? Now move forward to the crates on your left, and crouch down. Shuriken the camera above the garage door, or the one on the building against the back wall, inside the fenced in area. Depending on which way you want to go. If you do the one inside the fenced-in area. Go to the gate, and press the Red Button to open it, then go forward, and turn left behind the truck. Be aware, that there was a guard behind the truck in the garage, and that he may be coming out the other exit that is near the end of the truck that you are currently passing around the back of. Continue on around to the ladder. If you go thru the garage, the guard will be there messin' with the back of the truck. So kill him before he sees you. Then continue on around and out the door, to the ladder on your left. Climb the ladder on the wall, and go right, and enter the low vent. This will drop you into a hallway at the top of a concrete ramp going down. At the bottom of the ramp, you get a GREEN FLAG CHECKPOINT/GAME SAVE PLACE. You also get some good news-you have to eliminate all the guards. Aw, do I gotta? Well it's about damn time! Creep down the ramp to the left. There are three or four guards in the room, and cameras ahead, and to the right, so check your map. Move forward to the corner and face left. From back here, use your sniper rifle to kill the guard that is all the way to the wall, walking behind the crates and near the windows. When you first go around the corner, he's just standing there waiting to be killed. Now zoom in again, and shoot the camera above the truck. Move forward about halfway down the left wall, and turn half right, and up on the dock, you'll see another camera above the double stacked crates, and to the right of the door. Get the green targeting icon, and when the guard that walks under it, either goes in the door, or comes back to the end near you. Shoot the camera out with your pistol. Using the Shuriken on a camera can be heard by nearby guards who will immediately sound the alarm. Now for the guard around the corner to the left, who is just circling a truck. When both guards are moving away from you, move around the corner to the left, and crouch down behind the crates in the corner. When the truck guard passes from right to left, move away from the crates, and kill him. Now turn right, and kill the guard walking on the dock. Then go up onto that dock and turn left and go in the door under the totally ruined camera. No guards in here, so press the red button on the wall. You inform Cody that the doors are open, and they can send in the Bio- Warfare specialist. You give the specialist the nerve agent sample, and then come to find out, that it is Peter-your boss, and that he has betrayed you, and this was a part of a plan to turn you over to Omega 19. Now you are in a jail cell, and a guard keeps asking, "How are you feeling lab rat." As soon as he turns away, jump up to the "X" shaped part of the ceiling, and Nikki will suspend herself up there. When the guard comes by to taunt her again, he thinks that she's escaped. He searches the cell, then goes back out to tell his buddy. After one of them says, "Come on, she can't have gone far." Wait a few second, and then drop down. Together they both go looking for you. Go into the cell with the broken door to your right front, and get a HEALTH KIT. There is a place to suspend from the ceiling in this cell also. Peek around the corner around the lamp to see them looking around at the top of the ramp. When you begin to slowly head up the ramp, one of them say, "Let's split up and search." That's your cue to continue behind the one on the left stealthily. Don't let the one that went to the right, look around and see you. You can run a ways to catch up, and then slow to a moderate paced stealth walk as you near him. Even though he will still be moving, when you get near him, you will get the Green Icon. If you are following a guard around the corner, stay to the outside, so he doesn't see you, and wait until you're on a straightaway, before attacking. Use the Left Movement Button, to mimic the directional arrows that appear on the screen. Nikki will then perform a stealth kill. Now pick him up, and find the alcove nearby with the dead guard storage facility in it. Dump him in there. Now turn around, and crouch down besides the two barrels as close to the wall as possible. This place circles around on itself, so the second guard will be coming towards you shortly. When the second guard goes past, come out from behind the barrels, and let him get around the corner and be going down the longer straightaway, before you stealth kill him. When you actually get near a guard, don't get over anxious, that you let him catch sight of you with his peripheral vision. When going around corners, stay to the outside, so they don't see you. If a guard sees you, he will then sound the alarm, and several other guards will come into play. And you would be better off restarting the game, than trying to stealth kill all of them without being seen. If the second guard gets in view of the third guard, before you can kill him, double back and find a place to hide, and wait for him to come by again. If you get to the area that is a storage area in the middle of the floor, with bars on both sides, be careful, because if you're on one side, and the guard is on the other, he can see you thru the bars, and sound the alarm. After you kill the second guard, this will activate the third guard to come looking for the other two guards. Quickly find an alcove to dump the body out of sight, or you can take the body down where the cells are, and then duck down behind something. After the third guard goes by, come out and follow him for another stealth kill. The third guard will be more sensitive and aware to your sneaking up on him, than the first two. So you may want to crouch as you get near him. You don't want to be seen by anyone, until all three of these guards are dead. For some reason, even though none of the three guards sounded the alarm, a fourth guard put in an appearance. So if need be, kill him, and search all the bodies and weapons that are left behind for the BLUE KEYCARD. The third guard is the one that has it. If you don't find it on one of the guards, then check the weapons that they dropped. I don't know where the fourth guard came from. Then circle around till you come to a room with a card reader. Use the keycard to enter it. Check the low file cabinet to get all your weapons and other stuff back. There is a SHOCKER BATTERY floating in the air, next to the file cabinet. But it will keep avoiding you, until you have the Shocker. Then you'll call Cody, and explain that Peter has gone over to Omega 19's side. And the situation just got personal, so you're going after Peter. On the other wall in this room, is a power unit, so go into your inventory and equip your Shocker, and stand in front of it and use it by pressing the Shoot Button, and the door next to it, will open. Proceed down the hall, and along the way, you'll get to a GREEN FLAG CHECKPOINT/GAME SAVE PLACE. Move forward and stop just by the green M.O.A. sign before the doorway. You'll hear two guards talking about being electrocuted. It's only fair, that you make their fears come true. Ease left towards the doorway, and you'll see a sparking wire by the wall across from you. Shoot it, and see what happens. Did you hear some moaning, or were they just trying to Serenade Nikki? Check your map screen, and you should see three bloodstains on it. If not, then one of them didn't get a 'hot foot'. So seek him out, and give him some 'hot lead', so he won't feel left out. Go down these stairs, and up the next set, and enter the doorway, taking the RIFLE and PISTOL AMMO along the way. Enter the doorway, but don't go past the corner. Look around it, to see if you see a guard thru the next doorway. Go to but not thru the door and stand by the pipes. Look thru the glass window beyond it, to see that guard. When he is walking away from the window, open the door, and move next to the doorway on the left. Draw your pistol. When the guard straight ahead is re-entering the other room, rush in to the room on the right, and kill that guard quick. Then quicker still, turn left, and get the HEALTH KIT. Now being Super Quick, turn back around, and jump into the rectangular hole straight ahead and move thru the vent. Climb out, and crouchwalk to where the vents are blowing out cold air, and stay there, until the right side of your map screen turns blue. This indicates that your body temperature has dropped enough not to set off the heat sensor alarms, just before the bridge, in the hallway. Press the Red Button, to open the door, and go thru the hallway, and stop just before the corner of the last left turn. You should be at the very corner on the left. But not where the guards can see you on the other side of the bridge. The last hallway that you are at the end of has heat sensor lasers in the ceiling, so getting frost bite actually paid off. Some of the guards on the other side of the bridge ahead are going to be shooting Rocket Launchers at you, and not only that, their going to blow the bridge up too. Now that's just plain mean. One of the guards comes over to this side of the bridge, then turns and walks back. When he does, snipe him, and snipe as many of the others as you can. They won't know where the shots are coming from. There should be at least five that you can see by the door on the other side. When it seems quiet, holster your rifle, and move forward, and turn left before the bridge, and crouch down behind the crates. Get the HEALTH KIT. Use your scope, to search out any guards that might be hiding. Put a Remote Mine in your hand, and look up over the bridge. You'll see three Grapple Points. If the bridge gets blown away, here is what you need to do to get across, when it's safe. Shoot your Grapple Hook up to the second Point, then drop down onto the small segment of the bridge that didn't get blown away. Now shoot your Grappler to the third Point. Then drop down onto the other side of the bridge. If guards start firing machine guns and rocket launchers from back where you came from, duck behind the crates, and send some remote mines to them when they cluster together. The lock to open the door is another "Onscreen Mimic The Directions" keypad. So just copy the highlighted directions with your Left Movement Button, and go thru. Cody tells that they've confirmed that Peter has gone renegade. Go thru the door ahead, and stop. There's a bridge above you, with a guard on it. Wait until he moves away. Proceed thru the small door on the right, and kill the guard if he's still there, and get the HEALTH KIT, under the stairs. If he's not there, then check your map for him to be walking up and down the steps. Try to take him out at the bottom of the stairs, so he isn't seen. Move up to the step before the next landing. There's a glass door to a short bridge, with another glass door with a guard walking up and down those steps. Do a close up of your map, to see when he starts to turn away, and walk down the steps. Quickly move up to the second door, and open it and shoot him quickly before he sound the alarm. Now go over to the wall, and press the red button. Cody accidentally releases the toxin into the lab below, and they seal themselves in. Now you need to find a protective suit, so you can safely enter the lab. Start by going back up the steps. There are guards below the bridge, and at the bottom of the steps so take out. After they are all dead, go into the room at the bottom of the steps. There are two hidey holes in here, and a contamination suit, so press the red button to get it. Cody has hacked the door to Slavko's lab, so you can get in now. Come out of the suit room, and go right and follow the hall and thru the door, and where you see the yellow fumes on the right, is where you want to go. When you enter, Slavko mistakes you for a guard. As you approach him on the left, he recognizes you, and sounds the alarm for the guards. Go inside the enclosure that is next to the room that he has locked himself in. The lab tech that didn't make it to the room with Slavko, has a RED KEYCARD, so be sure to search for it. There will be repeatable guards who replace any that you kill, shooting at you with sniper rifles from two balcony's that you can't see from here, but for now, they can't see you either. One is located on the other side of the room where Slavko is, up above. The other one is located above and past the top of the stairs ahead on this side of the pit. Put your weapon away, and run up the stairs ahead, and into the room. Go thru this room, and go past the Proton Gun Control Unit. Now go out the other door, and down the steps, and at the bottom, hook a quick Uuey to the left, and go press that red button. This will bring a piece of square metal from down in the pit, to a place nearby. Which causes the room where Slavko is hold up, to be unprotected. Don't wait for it to get up here, just quickly return back upstairs and into the room. Go to the Proton Gun Control Unit, and swipe your key card. Now press the Red Button besides it. This will cause the proton gun down in the pit to fire at the wall below Slavko, giving him instant death. Go down the ladder into the pit, get the HEALTH KIT at the other end, then come back, and go thru the hole in the wall that the proton gun made. Cody calls, and tell you need to get to the surface to be rescued pronto! Continue thru the hole, avoiding the still burning areas, and thru the door on the right. You've reached another GREEN FLAG CHECKPOINT/SAVE GAME PLACE. Quickly duck down behind the crates to your left, and arm yourself, because there are guards blocking the other end. The sniper rifle would go good right about now. Just past the forklift on the right, is a Red Bomb for you to shoot. There are two guards to be killed. One had PISTOL AMMO, and the other has a GRENADE. Stop at the next corner and peek around it-at the end on the right, is another guard. That guard has a BATTERY to give up. Stop before the corner, as there are more guards at the end of this next segment. Shoot the red bomb on this end before the guards ahead do it, just as you pass by it. Not shoot the red bomb behind them, and kill anyone that the bomb doesn't. These two guards gave up SMOKE GRENADES. Down this next segment, there's a guard behind each set of crates, and one more up on the balcony with a Rocket Launcher. Take him out first. As you enter this large room there is a guard on the balcony to your right, probably right above your head. Run left around the outside of the room and crouch behind the steel girders, till you can see him. There are also a couple of guards in the three windowed room at the top of the stairs. Try to kill them and the guard on the balcony that is across from you, from down here. Before you climb the stairs, be aware, that there is a door on the other end of this large room, on the second floor, where a guard will keep popping out and taking pot shots at you as you climb the stairs. When you get to the second floor, go into the room, and kill anyone remaining. Shoot the guy that keeps popping out from the cover of this room if you didn't get him before. While in this room, get a HEALTH KIT besides the Cricklewood Water Machines. Then come back out and go left. Go thru the next door, and follow the balcony around to the left. Search the guard in here, then get onto the elevator and go up. At the top, Cody tells you that your evac team is under fire from rocket launchers of which there are three.
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