Robotech: Battlecry - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Robotech: Battlecry - Strategy Guide (Page 01).
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Robotech: Battlecry
Version 1.0
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By Hunter, September 28, 2002
E-Mail: kevinwhitman@comcast.net
ICQ#: 2161268
This FAQ is only ver.1 and was created in 3 days.
I will update this soon so its perfect.
If you want to help let me know. Also better walkthroughs
will be coming. I just wanted to give everyone a basic idea of how
they could beat the level.
Version 2 will be coming in 1-2 weeks.
Dedicated to the Robotech fans.
This FAQ made by playing the X-Box version of the game!
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CONTENTS
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1. Game Info/Misc. Notes
2. Basic Help
A)How To Play The Game
B)Basic Controls and Functions
1. Making Menu Selections
2. Common Controls
3. Battloid
4. Guardian
5. Fighter
3. The Story So Far
4. Cast of Characters
5. List of Veritechs/Other
6. List Of Medals
7. Training Mode
1. Battloid
2. Guardian
3. Fighter
8. Story Mode Walkthrough
A)Chapter 1
1. Boobytrap
2. Countdown
3. Bursting Point
4. Force Of Arms
B)Chapter 2
1. Ambush Hills
2. Trouble In Graystone
3. Special Delivery
4. Destroids In Danger
5. Unwanted Guests
6. Dark Skies
7. Flood City
8. Knife's Edge
D)Chapter 3
1. Rebel Revenge
2. Sabotage
3. Call to Arms
4. Power Struggle
5. Cat Scan
6. Trial by Fire
7. Hostage Crisis
8. Daring Rescue
9. Party Crashers
10. Road to Ruin
11. Deadly Storm
12. Graveyard
13. Little Mesa
14. Enemy Within
E)Chapter 4
1. Goodbye Graystone
2. Narrow Escape
3. Burning Bridges
4. Double Agent
5. Hidden Agenda
6. Mutiny
7. Backlash
8. Lightning Strike
9. None Shall Pass
10. Vengeance
11. Cat and Mouse
12. Stormy Friendship
13. Defiance
14. Attrition
F)Chapter 5
1. Besieged
2. Showdown
3. No Escape
4. Warpath
5. Welcome to Zen City
6. To the Death
9. Versus Mode
10. Options
1. Control Setup
2. Video
3. Difficulty
11. Extras
12. Codes/Secrets
13. Credits
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1. GAME INFO/MISC. NOTES
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*Publisher: TDK
*Developer: Vicious Cycle
*Language: Multiple(only English Version released as of making this file)
*Release Date: September 24, 2002
*Cost: CE: $79.99
REG: $49.99
*Contents (CE): Game, Soundtrack, Robotech shirt, Numbered dog tags,
Concept Art, and Lenticular motion card.
(REG): Game
*Difficulty: Easy, Normal, and Hard.
*Number of Save Files: 3
*Number of Players: 1-2
*Game Modes: Training, Versus, Story
*Extras: Interviews with original voice actors
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2. BASIC HELP
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A. How to play the game:
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Robotech Battlecry is a fast paced action game that requires you to have
a feel for changing your machine to better accommodate you in different
situations. In order to play this game at a high level you will need to
learn what formation to use in certain situations. Without changing the
enemies are going to pick you apart. So, Change or Die.
B. Basic Controls and Functions:
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1. Making Menu Selections
START Button.......................Start Game/Skip Interludes and FMV's
Left Analog Stick..................Select Options
Directional Buttons................Select Options
A Button...........................Confirm/Proceed To Next Menu
B + Back Buttons...................Cancel/Return To Previous Menu
2. Common Controls
START Button.......................Pause
Left Analog Stick..................Movement
Right Analog Stick.................Targeting Switch
A Button...........................Boost
X Button...........................Primary Weapon
B Button...........................Secondary Weapon
Y Button...........................Special Ability
Black Button.......................Switch Weapons
L Trigger..........................Strafe Left
White Button.......................Targeting Switch
R Trigger..........................Strafe Right
Directional Button Up..............Guardian Mode
Directional Button Left............Battloid Mode
Directional Button Right...........Fighter Mode
3. Battloid Mode Special Controls
X Button...........................Fire Gun Pod In Normal Mode/Hold To Increase
Power In Sniper Mode
B Button...........................Fire Gun Pod In Rapid Fire/Anti-Missile Mode
Y Button...........................Enter And Exit Sniper Mode
L Trigger..........................Strafe Left/Sniper Mode Zoom Out
R Trigger..........................Strafe Right/Sniper Mode Zoom In
4. Guardian Mode Special Controls
X Button...........................Fire Gun Pod
B Button...........................Fire Missiles/Hold For Multiple Targeting
Y Button...........................Pick Up/Drop Objects
Directional Button Up..............Throttle Up
Directional Button Down............Throttle Down
5. Fighter Mode Special Controls
X Button...........................Fire Gun Pod
B Button...........................Fire Missiles/Hold For Multiple Targeting
Y Button...........................Launch Decoy Pod
L Trigger..........................Roll Left
R Trigger..........................Roll Right
L Trigger + A Button...............Barrel Roll Left
R Trigger + A Button...............Barrel Roll Right
A Button + Left Analog.............Perform Half Loop
Stick Down
L Trigger + R Trigger..............Perform Split "S"
+ A Button + Left
Analog Stick Down
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3. THE STORY SO FAR
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Ten years ago, high above macross island in the South Pacific, a
phenomenal event occurred that forever altered the course of human
history. A gigantic alien spaceship broke through the very fabric of
hyperspace, on a collision course with Earth. During its uncontrolled
fall, the plummeting space fortress produced shock waves of incredible
force, causing destruction around the globe.
The craft measured nearly three quarters of a mile in length. There was
no sign of the alien crew. The armored hull had taken the blunt of the
damage, leaving much of the sophisticated techno-systems intact. What
remained of the giant fortress gave evidence of a civilization centuries
ahead of Earth's most advanced technology.
Global war ravaged the world at that time, but even the devastation of
war paled in comparison to the threat of invasion from space. A cease-
fire was ordered, and world leaders banded together to form the United
Earth Government. Under this new government, the Earth's most brilliant
minds formed a research team to study and restore the alien space fortress.
Deciphering parts of documents found aboard, they labored to unravel the
secrets of an incredibly complex technology called Robotech.
The Robotech Defense Force, or RDF, was assembled for the purpose of
safeguarding the planet. Using robotechnology, new weapons and vehicles
were constructed to aid in safeguarding the planet from possible alien
invasion. That was a decade ago. The reconstruction of the alien battle
fortress, now christened the SDF-1, is complete, and the world leaders
have ordered a celebration, until...
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4. CAST OF CHARACTERS
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Jack Archer
Voice: Cam Clarke
Paint: Black and White on Red
The main character of Battlecry. Jack Archer became a mercenary for hire
during the wars before the SDF-1. Thanks to his friend Roy Fokker he is
now in the RDF. Jack is part of the Wolf Squadron.
Izzy Randal
Voice: Rebecca Forstadt
Paint: Black and White on Green
Good friend of Jack and Hiro. Also part of the Wolf Squadron, but not as
good of a pilot as Jack. Izzy is a high spirited young girl who can
actually put up a fight.
Hiro Ishi
Voice: Tony Oliver
Paint: Orange
Hiro is a hotshot destriod pilot. His friendship can be shaky with Jack
from time to time but when all said and done their friends to the end.
Hiro has a deep hatred for the Zentraedi and isn’t afraid to show it.
Helena Chase
Voice: Melora Harte
The boss! She will remind you of Lisa very early on. She can be stubborn
at times but she is really kindhearted and caring. She seems to like
making fun of you when you die.
Roy Fokker
Voice: Dan Woren
Paint: Skull-1
The veritech ace himself. Not many if anyone is as good as this man. The
original veritech pilot. Not many knows more than he does about the machines
or flying itself. His skill is unmatched. He was the original test pilot of
the VF-1.
Lisa Hayes
Voice: Melanie MacQueen
Lisa is an old sourpuss! Although she is very cold at times Lisa cares
about everyone of her crew. Lisa guides you through most of the space
missions.
Rick Hunter
Voice: Tony Oliver
Paint: Red On White
The famous "RICK Hunter." The hero of the Macross Saga. The legend, the
guy we all ran home from school to see, the great acrobat pilot turned
fighter pilot. When you meet him he is matured since we has earlier in
the series. He is now the Skull Leader.
Lynn Minmei
Voice: Rebecca Forstadt
Minmei is legendary singer from the Macross Saga. She was Rick Hunter's
love interest for much of the show. She isn’t in the game very much.
Kiyora
Voice: Melanie MacQueen
A female Zentraedi. She is very stubborn and is very tough. She is very
much like Miriya when she is first encountered in the Macross Saga. In
My opinion the toughest of all the Zentraedi aces.
Skarrde
Voice: Steve Kramer
Skarrde pilots a officer's battle pod much like Kyron's. He is the
easiest of the Zentraedi aces. He seems to be more light hearted than
the others. He always manages to live or get away too. He is an old
veteran fighter.
Gorian
Voice: Does anyone know his definte voice actor?
Gorian pilots the MPA. He is crazed on taking you out. He is ruthless
and will kill anyone and do anything to get what he wants.
Zeraal
Voice: Dan Woren
The big boss. He pilots a Officers with a booster on it. He is very smart
and very tough. He grows to hate you as the game goes on and in the end
just wants you to plain out die. He is very young and vengeful.
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5. LIST OF VERITECHS/OTHER
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VT-1D
Training model incorporating a second cockpit seat. Although slightly more
robust than a 1A, the 1D is less maneuverable and does not have as
sophisticated of a targeting system.
VF-1A
Standard model veritech flown by the majority of the RDF.
VF-1J
The junior officer version flown by flight leaders. It incorporates a double
head laser design, and is slightly faster and more agile than the 1A.
While it carries a larger missile payload, it has the same targeting sensors
as the 1A.
VF-1S
The squadron leaders' version of the veritech incorporates four head-
mounted lasers with a large missile payload and unsurpassed multi-targeting
ability. It is both robust and fast. This is the veritech the aces fly.
YF-1R
The newest veritech model intended to replace the VF-1A and VF-1J in general
use. It mounts an autocannon in addition to two head-mounted lasers. It
sacrifices some armor protection for increased agility and a greater missile
payload. It has the same targeting suite as the VF-1S.
Super Veritech
This is a common description applied to any of the veritech models when
equipped with super veritech modifications. These add-on boosters and
light armor give any veritech increased speed and armor, and incorporate
additional missile launchers. These packs are only issued for space and
orbital missions.
Armored Veritech
This is an add-on heavy armor system that can only be used in space due
to its massive weight. In addition to extra protection, the armored
veritech incorporates several light missile launchers. Armored Veritechs
are limited to Battloid mode and must jettison the armor pack before
transforming. because of its cumbersome appearance, it has been nicknamed
the "Sumo."
Female Power Armor
Standard type power armor flown by female Zentraedi aces.
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6. LIST OF MEDALS
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Medal: Meritorious Service
Conditions: Clear Force of Arms
Rewards: Unlocks Izzy Paint Scheme
Stages: Force of Arms
Medal: Distinguished Service
Conditions: Clear Enemy Within
Rewards: Unlocks Rick Paint Scheme
Stages: The Enemy Within
Medal: Master Airman
Conditions: Kill 100 Fighter Pods
Rewards: None
Stages: Any
Medal: R.D.F. Flying Ace
Conditions: Complete Master Airman Set
Rewards: Unlocks Debris Field Versus Map and Max Paint Scheme
Stages: Any
Medal: R.D.F. Starburst
Conditions: Clear All Boss Missions Twice
Rewards: Unlocks Flood City Versus Map
Stages: Force of Arms, Knife's Edge, Deadly Storm, Graveyard,
Enemy Within, Vengeance, Showdown, To the Death
Medal: Titanium Medal of Valor
Conditions: Clear Knife's Edge
Rewards: Unlocks VF-1J in Story and Versus Mode
Stages: Knife's Edge
Medal: Bronze Cross
Conditions: Kill 50 Battle Pods
Rewards: None
Stages: Any
Medal: Silver Cross
Conditions: Kill 75 Battle Pods and Complete Bronze Cross Set
Rewards: None
Stages: Any
Medal: Gold Cross
Conditions: Kill 100 Battle Pods and Complete Silver Cross Set
Rewards: None
Stages: Any
Medal: Southern Cross
Conditions: Complete Gold Cross Set
Rewards: Unlocks Factory Versus Map and Armored Veritech in Versus Mode
Stages: Any
Medal: Silver Shield
Conditions: Clear Graveyard using VF-1A
Rewards: Unlocks Graveyard Versus Map and Miriya Paint Scheme
Stages: Graveyard
Medal: Superior Defense
Conditions: Clear Attrition
Rewards: Unlocks Graystone Versus Map
Stages: Attrition
Medal: Gold Nova
Conditions: Clear Vengeance 3 times
Rewards: None
Stages: Vengeance
Medal: R.D.F. Supernova
Conditions: Complete Gold Nova Set
Rewards: Unlocks City in Space Versus Map and Patriot Paint Scheme
Stages: Clear Vengeance 9 times.
Medal: Robotech Marksman
Conditions: Kill 50 MPAs in Sniper Mode
Rewards: Unlocks Stealth Paint Scheme
Stages: Any
Medal: Wolf Leader
Conditions: Clear To the Death
Rewards: Unlocks Wolf Paint Scheme and VF-1R in Story and Versus Mode
Stages: To The Death
Medal: Tuna Head
Conditions: Kill 50 Scout Pods
Rewards: Unlocks Female Armor for Versus Mode
Stages: Zen City, Hidden Agenda, Little Mesa, and Double Agent
Medal: Jolly Roger
Conditions: Clear Party Crashers 3 times
Rewards: Unlocks Skull Leader Paint Scheme
Stages: Party Crashers
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7. TRAINING MODE
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1. Battloid
First thing you do is get a feel for how the veritech moves. So just
simply walk around until Roy tells you to move on. Boost is then enabled
so move around a bit then land on the 3 structures that Roy points out.
Now its time for target practice. The destriod drones help you out for
this one. Target all the drones and Roy will ask you to target the
Tomahawk Drone. So target the white destriod and shoot it until it blows
up. It now moves on to missile targeting. Shoot down the missiles with your
anti-missile attack. Then its to sniper training. Targets will show up.
Go into sniper mode and zoom into the targets and nail the bullseye. This
ends the Battloid training.
2. Guardian
Like the Battloid training the first thing you do is simply move around and
get a feel for the controls. After that a bunch of green blips will show
up. All you need to do is show the game you can control the guardian mode
and fly to each one of these blips and touch it. Now its time to move on
to picking things up. In front of you are 4 things to pick up. Just pick
them up and return them to the area marked by a big green rectangle. Out
come the destriod drones for missile practice. Target them and take em out.
For a better shot hover a bit in the air so that your missiles won't hit the
ground. Also don’t forget to hold the button down to target both at the same
time. This ends the guardian training.
3. Fighter
Like in the 2 training before thus. The first thing you do is basic flying
and getting used to how it feels. It then moves onto simple combat. The
first 2 veritech drones you encounter are harmless. Just lock on with your
missiles and take them out. Now 2 more drones come out but they are equipped.
These are just a little bit harder to take out than the others. If you don’t
kill them with a missile volley then just simple take em out with the gun.
they will die quick. And this ends the Fighter training.
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8. GAME WALKTHROUGH
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A. Chapter 1
1. Boobytrap
*Type........Atmosphere
*Music.......Coming Soon
*Enemies.....Coming Soon
This level is easy. The best method to take for this level is to use
the fighter. Simply lock onto as many fighters as you can by holding down
the missile button. If they are weak and get close to you quickly change
to Battloid and shoot em as they go by. On the second part of this level
all you have to do is kill the enemies before they kill the helicopters.
If you cant beat this level then go back to training.
2. Countdown
*Type........City
*Music.......Coming Soon
*Enemies.....Coming Soon
Not much to this level. Basically you got to fly around and kill
everything that moves. I love these kind of missions. Guardian is what I
found to be the best to use, but if your not used to it then stick to
Battloid mode. When going around the corners it doesn’t lock onto enemies
until you see them so be careful and strafe around the corners ready to
kill. If you encounter groups of battle pods its best to take the ones
with missile launchers out first. If you get lost follow the arrow on
the sensor display. Just kill everything you see and Lisa will tell
you to help out some destriods in trouble. Follow the sensor display
and locate the destriods. Battle pods then come at you from 2 sides at a
very fast pace. Just take them out they are very easy. Be careful of
overheating your gun. A good way to prevent overheating is to do a mixture
of missiles and gun in Guardian mode. Once you help the destriods its
mission complete.
3. Bursting Point
*Type........Atmosphere
*Music.......Coming Soon
*Enemies.....Coming Soon
In this mission you are to help the other Veritechs defend the SDF-1. A
good start on this level is to fly right to that Zentraedi ship and take
out all of the turrets. Once you have done that continue to take out as
many fighters as you can by lock on missiles and gun. This is also the first
mission that you fly with Izzy. She can actually fight. She doesn’t take
out to many fighters but its better than just flying around and doing
nothing. If your having any problems in this mission then stick to one guy.
Chances are your running out of missiles and not killing enough guys. Once
you target a guy make sure he is dead by firing 1-2 missile volleys and the
gun then move on to the next guy. This should keep your missiles at a good
level as well as killing enough guys. Once you beat the level the barrier
will explode.
4. Force Of Arms
*Type........Space
*Music.......Coming Soon
*Enemies.....Coming Soon
OK, first off...be afraid! Nah just kidding. Like last mission go to the
Zentraedi cruiser and take out all the turrets. Try to dodge all incoming
lasers and DONT stay still. You need to keep as much energy as possible.
If your having trouble taking the turrets out and saving energy use
missiles on them it will take them out faster or get really close in
Battleloid so the lasers cant hit you. Once the turrets are taking
out continue onto the fighters. Again keep moving at all times to avoid
lasers and missiles. The more energy the better. Once you take all the fighters
out and no more come then the fun begins.
BOSS - Kiyora
OK. In my opinion she is the toughest boss in the game. Lucky for you, you
don’t have to kill her just yet. The best strategy I found is to stay in
fight mode and fight her. Get away from her and let your missiles recharge.
Then fly towards her and unload all your missiles. She will either defend
against them or fly away. I found that usually she defends. If she does
then nail her with your gun until you cant shoot anymore then pull up and
as fast as you can get away from her. Since she is busy fending off your
missiles the gun will be able to hit her. Then let your missiles recharge
and fly at her again. This will take a while to kill her but it works
rather well. Once you get her energy to half way its mission Complete.
Chapter 1 Complete.
B. Chapter 2
1. Ambush Hills
*Type........Canyon
*Music.......Coming Soon
*Enemies.....Coming Soon
This mission is a nice easy after that last one. Fly through the canyon
taking out all forces in your path until you get to their base camp.
Then use sniper mode to target and destroy their weapon crates. When the
crates blow up don’t stand to close or you will get hurt. There are 4 camps
in all and they are all set up pretty much the same. So repeat what you
did for the first camp 3 more times. After that its mission complete. No
sweat right? Good.
2. Trouble In Graystone
*Type........City
*Music.......Coming Soon
*Enemies.....Coming Soon
Civilians have been evacuated to the civic center and its under attack.
This mission can be a pain your first time, but its not to hard. I would
suggest Battloid mode for this one. If you use Guardian mode with missiles
your just going to hit buildings. Make sure you go to the enemies because
they wont go to you. Even when you attack them they still attack the Civic
Center so you got to be quick. Lucky for you that building can take a beaten.
When you kill a group of enemies another one usually come out of the mountains
or the edge of the city. So make a quick run over their as fast as you can
to take them out with no damage done. Once you get to a certain point
Commander Chase will tell you that they are breaking off their attack. You
don’t have to worry about the building anymore so just go and do a quick
clean up job and mission complete.
3. Special Delivery
*Type........Canyon
*Music.......Coming Soon
*Enemies.....Coming Soon
In this mission you have to protect the sea sergeants. Its pretty easy.
When you first start fly ahead to and take out that camp on the right. Make
sure that you get them all sometimes they hide behind the big rocks. After
you finish with that camp head across the canyon on the other side and take
out the second camp. Again don’t forget to get the guys hiding behind the
rocks. Once finished there get back on the main canyon path and the third
camp is straight ahead. Take that out and get on the main path again. The
fourth camp will be on the right. Take that out camp then continue to
escort the sea sergeants down the main canyon path. Almost done. Now 2 more
camps will show up, one on the left and one on the right. Take these out
and continue on. Watch out for a few guys sitting on the hill. They will
pop out as soon as you pass them so just switch to Battloid and make quick
work of them. The next group of guys are on the ground. Take them out and
continue to the base right ahead of them. Its under attack so take out
all the enemies before they take out the base. They only come out of the
canyons are the 2 places so just swing back and forth and take them out
really easily. The sea sergeants wont be able to land and they will get
clear so you can help out the base. Mission Complete.
4. Destriods In Danger
*Type........Canyon
*Music.......Coming Soon
*Enemies.....Coming Soon
Help the destriods fend off the enemy. You see Hiro for the first time
in this mission. Take out all the enemies coming out of the 3 paths in
the canyons. Their isn’t to many of them. Once you do Hiro will tell you
that they need supplies. So its up to you to get them. Pick one of the 2
paths that the arrow points around. Lets take the right one first. Just
fly to the Zentraedi base camp and take out the soldiers their. Then pick
up the item and take it back to the base. Easy enough right? OK, now take
the left path. Fly through the canyon until you get to the camp on the
left. Take it out, but watch out for that missile launcher. Once everything
is taken out take the item back to base and take the left path again. Go
past the base camp you were just at until you reach another camp this time
on your right. Take it out and return the item back to the base. Once all
3 are back at the base then you need to go rescue the Tomahawk pilot. You
need to be quick about this or else he will die and you will fail. The
fastest way to find him is go towards the path with the bridge. That is the
one you didn’t take for the items. Go to the bridge and get on it. Then
turn right and follow that path forward. This will lead you right to the
pilot. Take out the soldiers then pick him up and take him back to the base.
Then just simply take out all the soldiers attacking the base and mission
complete.
5. Unwanted Guests
*Type........Atmosphere
*Music.......Coming Soon
*Enemies.....Coming Soon
This mission is pretty easy and straight forward. As you fly forward you
will find bogeys are in the area. You are asked to shoot them all down.
Use the normal strategies. Lock onto more than 1 with missiles. If they
fly by close change to Battloid and shoot them down as they go by. Once
you kill them all you will find a big reading on your radar. Easy enough
right? Mission complete.
6. Dark Skies
*Type........Atmosphere
*Music.......Coming Soon
*Enemies.....Coming Soon
In this mission your going up against a Zentraedi cruiser. All you have to
do in this mission is take out all the turrets. An easy was to do this
is to fire a decoy out and missile the turrets. Another way that worked
good for me was to get really close and creep up on the guns. But, if you
do this you got to watch out for the fighters around you. Its not a hard
mission if your quick about it. Don’t worry about the fighters to much
just concentrate on those turrets. Once they are all destroid, mission
complete.
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