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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter R » Rainbow Six 3: Raven Shield - Strategy Guide (Page 06)

Rainbow Six 3: Raven Shield - Strategy Guide (Page 06)

Below are the cheat codes, hints and help for Rainbow Six 3: Raven Shield - Strategy Guide (Page 06).

                                 ____________
          ______________________/  SHOTGUNS  \_____________________
         /---------------------------------------------------------\
         |                         M1 (12G)                        |
         |                RANGE                   8                |
         |                ==-----------------------                |
         |                DAMAGE                100                |
         |                =========================                |
         |                ACCURACY                1                |
         |                -------------------------                |
         |                ZOOM                 1.5x                |
         |                CAPACITY                6                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION Whether used for door breaching or highly  |
         |  lethal close quarters combat, a good Tactical Shotgun  |
         |  is an essential part of all Anti-Terrorist teams.      |
         |  Rainbow uses the 12 Gauge Benelli M1 Shotgun, largely  |
         |  because of its superb recoil characteristics and       |
         |  reliability.                                           |
         |---------------------------------------------------------|
         |                      USAS-12 (12G)                      |
         |                RANGE                   8                |
         |                ==-----------------------                |
         |                DAMAGE                100                |
         |                =========================                |
         |                ACCURACY                1                |
         |                -------------------------                |
         |                ZOOM                 1.5x                |
         |                CAPACITY               20                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION Developed in South Korea, the USAS-12 is a |
         |  Fully Automatic Shotgun based on the M16 design. Due   |
         |  to it's weight with 20-Round detachable Drum           |
         |  Magazines, the USAS-12 is said to be controllable in   |
         |  Full Automatic mode.                                   |
         |_________________________________________________________|

          _________________
         |  SNIPER RIFLES  \_______________________________________
         |---------------------------------------------------------\
         |                    AW COVERT (7.62MM)                   |
         |                RANGE                   8                |
         |                ==-----------------------                |
         |                DAMAGE                 20                |
         |                =====--------------------                |
         |                ACCURACY              100                |
         |                =========================                |
         |                ZOOM                  10x                |
         |                CAPACITY               10                |
         |                SUPPRESSED            Yes                |
         |                                                         |
         |  DESCRIPTION The AW Covert Sniper Rifle is a Suppressed |
         |  Sniper Rifle firing the 7.62x51mm Sub-Sonic round.     |
         |  This round is less powerful than the standard          |
         |  7.62x51mm NATO round, making this rifle slightly less  |
         |  powerful and  accurate than other Sniper Rifles. This  |
         |  reduced effectiveness is offset by the rifle being     |
         |  Suppressed by default.                                 |
         |---------------------------------------------------------|
         |                      M82A1 (.50CAL)                     |
         |                RANGE                 100                |
         |                =========================                |
         |                DAMAGE                100                |
         |                =========================                |
         |                ACCURACY               82                |
         |                ====================-----                |
         |                ZOOM                  10x                |
         |                CAPACITY               10                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION The Barrett M82A1 Sniper Rifle was the     |
         |  first .50 Caliber Sniper Rifle to achieve widespread   |
         |  use. Its massive length (1.55m) and weight (13.4 kg)   |
         |  make it one of the most accurate Sniper Rifles in      |
         |  Rainbow's arsenal. Extreme care should be used in      |
         |  employing this weapon, as its high powered .50 Cal     |
         |  round can tear through multiple targets just as easily |
         |  as it can through an engine block.                     |
         |---------------------------------------------------------|
         |                      PSG-1 (7.62MM)                     |
         |                RANGE                  49                |
         |                ============-------------                |
         |                DAMAGE                 75                |
         |                ===================------                |
         |                ACCURACY              100                |
         |                =========================                |
         |                ZOOM                  10x                |
         |                CAPACITY               10                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION The H&K PSG-1 is arguably the most         |
         |  accurate off-the-shelf Sniper Rifle available. A       |
         |  favorite of Police Forces around the world, the H&K    |
         |  PSG-1 Sniper Rifle comes standard with a 10x sight and |
         |  fires the 7.62x51mm NATO round.                        |
         |_________________________________________________________|

                                 ____________
          ______________________/  HADNGUNS  \_____________________
         /---------------------------------------------------------\
         |                        92FS (9MM)                       |
         |                RANGE                   7                |
         |                ==-----------------------                |
         |                DAMAGE                 12                |
         |                ===----------------------                |
         |                ACCURACY               42                |
         |                ==========---------------                |
         |                ZOOM                 1.5x                |
         |                CAPACITY               15                |
         |                SUPPRESSED            Yes                |
         |                                                         |
         |  DESCRIPTION The Beretta M92FS Pistol is Rainbow's 9mm  |
         |  pistol of choice. Its primary advantage is low recoil  |
         |  and a large magazine compared to the bulkier .45.      |
         |---------------------------------------------------------|
         |                     D.EAGLE (7.62MM)                    |
         |                RANGE                  20                |
         |                =====--------------------                |
         |                DAMAGE                 70                |
         |                =================--------                |
         |                ACCURACY               36                |
         |                =========----------------                |
         |                ZOOM                 1.5x                |
         |                CAPACITY                7                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION The IMI Desert Eagle .50AE Pistol is a     |
         |  very powerful handgun. It is capable of punching       |
         |  through body armor, but has a limited seven round      |
         |  magazine.                                              |
         |---------------------------------------------------------|
         |                      MAC 11/9 (9MM)                     |
         |                RANGE                   7                |
         |                ==-----------------------                |
         |                DAMAGE                  8                |
         |                ==-----------------------                |
         |                ACCURACY               27                |
         |                =======------------------                |
         |                ZOOM                 1.5x                |
         |                CAPACITY               16                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION The Ingram MAC-11/9 Submachine Gun was     |
         |  developed around 1970 when Special Forces and Police   |
         |  Units in USA and other countries adopted it. Its high  |
         |  rate of fire and small size make it ideal for close    |
         |  combat.                                                |
         |---------------------------------------------------------|
         |                      MK23 (.45CAL)                      |
         |                RANGE                   8                |
         |                ==-----------------------                |
         |                DAMAGE                 19                |
         |                =====--------------------                |
         |                ACCURACY               42                |
         |                ==========---------------                |
         |                ZOOM                 1.5x                |
         |                CAPACITY               12                |
         |                SUPPRESSED            Yes                |
         |                                                         |
         |  DESCRIPTION The extreme ruggedness, reliability, and   |
         |  match-grade accuracy of the .45 Cal Mark 23 has made   |
         |  it handgun of choice for U.S. Special Forces. A        |
         |  specially designed Sound and Flash Suppressor          |
         |  virtually eliminates muzzle flash and provides more    |
         |  than 35dB of sound reduction. An essential part of any |
         |  Rainbow mission requiring both firepower and           |
         |  discretion.                                            |
         |---------------------------------------------------------|
         |                        SR-2 (9MM)                       |
         |                RANGE                  12                |
         |                ===----------------------                |
         |                DAMAGE                 20                |
         |                =====--------------------                |
         |                ACCURACY               35                |
         |                =========----------------                |
         |                ZOOM                   2x                |
         |                CAPACITY               20                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION The SR-2 is a modern Machine Pistol        |
         |  currently in use with Special Forces. Its special      |
         |  9x21mm Gurza Ammunition is sufficiently powerful to    |
         |  penetrate most forms of body armor.                    |
         |---------------------------------------------------------|
         |                       USP (.40CAL)                      |
         |                RANGE                  10                |
         |                ==-----------------------                |
         |                DAMAGE                 20                |
         |                =====--------------------                |
         |                ACCURACY               32                |
         |                ========-----------------                |
         |                ZOOM                 1.5x                |
         |                CAPACITY               13                |
         |                SUPPRESSED             No                |
         |                                                         |
         |  DESCRIPTION The H&K USP Pistol is a favorite among     |
         |  those desiring a balance between size and firepower.   |
         |_________________________________________________________|

                    O====================================O
                     >---------- b. Equipment ----------<
                    O====================================O

          _________________________
         |  M203 GRENADE LAUNCHER  \_______________________________
         |---------------------------------------------------------\
         |  DESCRIPTION A small, single-shot breech loaded Grenade |
         |  Launcher, the M203 packs a very large punch in a       |
         |  small, portable package. The M203 Grenade Launcher can |
         |  propel 40mm Grenades of different types over 50M away. |
         |                                                         |
         |  M203 40MM HE - This High Explosive (HE) round is       |
         |  extremely effective against personnel.                 |
         |  M203 40MM CS - This round is a non-lethal option to    |
         |  momentarily incapacitate your enemies if they are not  |
         |  equipped with gas masks.                               |
         |  M203 40MM RP - This incendiary grenade burns           |
         |  everything within a 4M radius and creates an obscuring |
         |  cloud of smoke.                                        |
         |  M203 40MM SMOKE - This round creates an obscuring      |
         |  cloud of orange smoke.                                 |
         |_________________________________________________________|

                                 ____________
          ______________________/  GRENADES  \_____________________
         /---------------------------------------------------------\
         |                    FLASHBANG GRENADE                    |
         |                                                         |
         |  DESCRIPTION Capable of stunning observers with a       |
         |  combination bright flash and loud report, flashbangs   |
         |  are commonly tossed into rooms to 'prepare' them prior |
         |  to entry. The valuable seconds gained, while potential |
         |  hostiles recover from the stun effects can mean the    |
         |  difference between life and death to a Rainbow Team.   |
         |---------------------------------------------------------|
         |                       FRAG GRENADE                      |
         |                                                         |
         |  DESCRIPTION The M61 fragmentation grenade is the       |
         |  standard issue offensive grenade used by infantry      |
         |  throughout the world. Its blast radius is small, but   |
         |  lethal.                                                |
         |---------------------------------------------------------|
         |                      M34 WP GRENADE                     |
         |                                                         |
         |  DESCRIPTION The M34 White Phosphorus grenade, better   |
         |  known as 'Willie Pete', is an incendiary grenade that  |
         |  also produces a cloud of obscuring white smoke. The    |
         |  white phosphorus burns at over 2700C when exposed to   |
         |  oxygen making it extremely lethal.                     |
         |---------------------------------------------------------|
         |                      SMOKE GRENADE                      |
         |                                                         |
         |  DESCRIPTION Smoke grenades release a cloud that        |
         |  obscures vision. Moving with the wind, the cloud       |
         |  causes no damage to people.                            |
         |---------------------------------------------------------|
         |                     TEAR GAS GRENADE                    |
         |                                                         |
         |  DESCRIPTION This grenade creates a dense cloud of CS   |
         |  Tear Gas. Breathing CS gas makes a person cough and    |
         |  their eyes water and burn. This effectively reduces    |
         |  the fighting ability of any person caught in the       |
         |  cloud. Wearing a gas mask successfully counters this   |
         |  effect.                                                |
         |_________________________________________________________|

                                              _____________________
          ___________________________________/  EXPLOSIVE CHARGES  |
         /---------------------------------------------------------|
         |                     BREACHING CHARGE                    |
         |                                                         |
         |  DESCRIPTION Breaching charges are used to remove doors |
         |  explosively for rapid entry. Flashbangs do not need to |
         |  be used in conjunction with a breaching charge as they |
         |  already stun, wound or even kill anyone nearby.        |
         |---------------------------------------------------------|
         |                      CLAYMORE MINE                      |
         |                                                         |
         |  DESCRIPTION This is a remotely detonated               |
         |  anti-personnel mine. You can place this device         |
         |  anywhere on the ground and detonate is from anywhere   |
         |  in the map. It functions similarly to a frag grenade,  |
         |  but with the blast only directed to the frontal        |
         |  hemisphere (+/- 75 degrees from center). This item can |
         |  be destroyed.                                          |
         |---------------------------------------------------------|
         |                      REMOTE CHARGE                      |
         |                                                         |
         |  DESCRIPTION This is a small (less than 1 KG) block of  |
         |  C-4 plastic explosive with an attached radio           |
         |  detonator. You can place this device anywhere on the   |
         |  ground and detonate it from anywhere in the map. It    |
         |  functions similarly to a frag grenade, but can be      |
         |  detonated remotely. This item can be destroyed.        |
         |_________________________________________________________|

                                  _________  
          _______________________/  OTHER  \_______________________
         /---------------------------------------------------------\
         |                         GAS MASK                        |
         |                                                         |
         |  DESCRIPTION Gas masks successfully counter the effects |
         |  of toxic gas and CS gas grenades. You do not have to   |
         |  equip this item as it is automatically worn.           |
         |_________________________________________________________|

  _____            _______________________________________              _____
 /     \          /                                       \            /     \
<   V.  ><><><><><       C U S T O M   M I S S I O N       ><><><><><><   V.  >
 \_____/          \_______________________________________/  [ CSTMN ] \_____/

Select Custom mission on the main menu to play all previously unlocked maps 
without being within a campaign. It also allows you to play multiplayer maps 
using the Terrorist Hunt game type.

GAME TYPE - Select a game type:
 * Practice - Allows you to practice unlocked single-player maps.
 * Terrorist Hunt - Allows you to fight against terrorists on all unlocked
                    maps.

DIFFICULTY - Set the desired difficulty level:
 * Recruit - Easiest level of difficulty.
 * Veteran - Moderate level of difficulty.
 * Elite - Hardest level of difficulty.

MAP - Select a map to play from a list of all the locked maps for the specified
      game type.

ACCEPT - Takes you to the Briefing screen to play specified map.

  _____            _______________________________________              _____
 /     \          /                                       \            /     \
<  VI.  ><><><><><          M U L T I P L A Y E R          ><><><><><><  VI.  >
 \_____/          \_______________________________________/  [ MULTI ] \_____/

SYSTEM LINK VERSUS XBOX LIVE PLAY

System Link allows you to play on two or more Xbox consoles connected via Xbox 
System Link Cables. This method of play is ideal if you have a number of Xbox 
consoles under the same roof, such as for a LAN party or tournament.

If you have an Xbox Live account, you can play Rainbow Six 3 over the Internet, 
where you can always find plenty of teammates/opponents. Xbox Live also allows 
you to download new game content, such as game maps, and keep track of your 
Friends and the Players from the last game you played. If you don't have an 
Xbox Live account, you can open one by purchasing an Xbox Live Starter Kit.

GAME TYPES

Rainbow Six 3 supports five different multiplayer game types:

 * Cooperative: Mission - Play single-player missions with friends.
 * Cooperative: Terrorist Hunt - Hunt down terrorists without having to worry
                                 about hostages and other objectives
 * Adversarial: Survival - Play against friends, where the last player standing
                           wins.
 * Adversarial: Team Survival - Divide into two teams, where the last team
                                standing wins. Green team wears blue uniforms,
                                while the Red team dears desert camouflage
                                uniforms.
 * Adversarial: Sharpshooter - Play against friends, where the player with the
                               most kills wins. When you die, you respawn and
                               immediately re-enter the action.

Cooperative modes support up to four players, while the adversarial modes 
support up to 16 players. Matches with poor Internet connections may not be 
able to support the maximum number of players.

COMMUNICATIONS

You can talk to other players using an Xbox Communicator headset. Whom you 
speak to depends on the game type:

 * Mission - Teammates only.
 * Terrorist Hunt - Teammates only.
 * Survival - Anyone within 15 meters
 * Team Survival - Teammates only.
 * Sharpshooter - Anyone within 15 meters.

  _____            _______________________________________              _____
 /     \          /                                       \            /     \
<  VII. ><><><><><        T I P S   &   T R I C K S        ><><><><><><  VII. >
 \_____/          \_______________________________________/  [ TPTRK ] \_____/

                    O====================================O
                     >-------- a. Gameplay Tips --------<
                    O====================================O

 - For many missions, the recommended secondary mission is not a pistol, but I
   recommend taking one on all missions. It is useful to have one, especially
   when the ammo in the current magazine of your primary weapon runs out right
   in the middle of a firefight. It is handy to switch right to a pistol and
   keep shooting away.

 - Don't worry about aiming the center dot directly at wherever you want to hit
   a terrorist. The game has sort of a smart aiming system, meaning that if any
   part of a terrorist is within the surrounding circle, he'll get hit.

 - Reload whenever you have an opportunity and are in need. You never want to
   be caught with an empty clip while being fired upon.

 - Flash bang grenades are good assets to bring along in the single player game
   as well as in multiplayer. Whenever you aren't sure if an enemy lurks around
   a corner, just lob a flash bang grenade in that direction to blind any
   potential enemies and then proceed.

 - When you are low on health, try not to be the leader. For instance, have the
   rest of your team open and clear areas before you follow them in and have
   them check out areas before you go. Remember, your teammates can die without
   any consequences, but if you die, the mission is over.

 - Try to conserve your ammo and reload often. Martin Lindberg and Andrew
   Cooper explained to me that whenever you reload, and the magazine isn't
   completely empty, it is placed back in your inventory, whereas an empty
   magazine will be discarded. So if you reload your gun when the clip is half
   full, and then you use all of the rest of your clips, you will load this one
   again with the number of rounds it previously had left. "Simply put, the
   game does not treat your ammo as one big pile of bullets, but rather as a
   collection of magazines, each with their own inventory of bullets. Only
   completely empty magazines are dropped and discarded. Magazines which still
   contain bullets when you reload are placed in the magazine inventory. So if
   you go around reloading every time you fire some bullets, you will finally
   end up with lots of half full mags."

 - You can shoot through doors. When I finally discovered this I loved it and
   shot through doors all the time, being a big Counter-Strike buff (you can
   shoot through many things in that game). If you think there might be an
   enemy on the other side of the door, just shoot a few rounds through it,
   provided you have a powerful enough gun. Sometimes you can hear a terrorist
   grunt on the other side of a door. Note: Shotguns rounds, though powerful,
   do not penetrate doors.

 - Dan sucks at life. Try not to be like him.

                    O====================================O
                     >--------- b. Cheat Codes ---------<
                    O====================================O

The following are cheat codes that consist of a combination of button presses 
that must be pushed in the order that they are shown to work. These codes only 
work in single player and not in any multiplayer games. To deactivate the code, 
simply enter it again

GOD MODE - You cannot be killed, though you teammates still can.

Up, Up, Down, Down, Left, Right, Left, Right, B, A

GOD ACTIVATED will show up on the screen if done correctly.

LASERS - You and the rest of Rainbow team shoot blue lasers from your weapons
         while terrorists fire red lasers from their weapons.

Up, Down, Up, Down, Right Thumbstick, Right Thumbstick

  _____            _______________________________________              _____
 /     \          /                                       \            /     \
< VIII. ><><><><><           C O N C L U S I O N           ><><><><><>< VIII. >
 \_____/          \_______________________________________/  [ CNCLS ] \_____/

                    O====================================O
                     >--------- a. Legal Stuff ---------<
                    O====================================O

This file is Copyright 2003 Jeremy Groover. All Rights Reserved.

This FAQ/walkthrough may be not be reproduced under any circumstances 
except for personal, private use. It may not be placed on any web site 
or otherwise distributed publicly without advance written permission. 
Use of this guide on any other web site or as a part of any public 
display is strictly prohibited, and a violation of copyright.

                    O====================================O
                     >----------- b. Credits -----------<
                    O====================================O

=-=-=-=
Ubisoft
=-=-=-=

I'd like to thank the developers of the game for creating yet another Tom 
Clancy shooter providing gamers with a fun, realistic, anti-terrorist 
experience. Without them I could not have made this walkthrough.

=-=-=-=-=-=-=-=-=-=-=
Microsoft Corporation
=-=-=-=-=-=-=-=-=-=-=

These guys deserve a lot of credit as well for producing one of the best gaming 
systems available, providing us with excellent graphics and clarity as well as 
surround sound support. Without the X-Box, I wouldn't be able to play this game 
or write a walkthrough for it.


=-=-=-=-=-=-=-=
The Game Manual
=-=-=-=-=-=-=-=

Some of the information in this FAQ came directly from the game manual, so I 
have to give it, and its creators, much credit for the information. It helped 
greatly.

=-=-=-=-=-=-=-=-=-=-=-=-=
B Waldron 
=-=-=-=-=-=-=-=-=-=-=-=-=

Much thanks to you for letting me use the weapon descriptions from your 
Weapons/Equipment Guide. It saved me a lot of time as I didn't want to watch 
loading screen after loading screen and jot down all of the descriptions.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Martin Lindberg & Andrew Cooper
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Both of these guys emailed me detailing the ammo and clip system, which 
clarifies why you reload without a full clip later in the game. Thanks for the 
information, it helped a lot.

=-=-=-
Myself
=-=-=-

Lastly, I guess I can give credit to myself as I put a lot of time and effort 
into making this FAQ for the benefit of others. I hope some people find this 
Walkthrough useful.

O===================================.:EoF:.===================================O


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