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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter R » Rainbow Six 3: Black Arrow - Strategy Guide (Page 01)

Rainbow Six 3: Black Arrow - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Rainbow Six 3: Black Arrow - Strategy Guide (Page 01).

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  / | \
 / ___ \  _   ___ _  _ ___  _____      __  ___ _____  __  ____
| | _ \ |/_\ |_ _| \| | _ )/ _ \ \    / / / __|_ _\ \/ / |__ /
==|   /== _ \ | || .` | _ \ (_) \ \/\/ /  \__ \| | >  <   |_ \
| |_|_\ |/ \_\___|_|\_|___/\___/ \_/\_/   |___/___/_/\_\ |___/
 \     /     ___  __         __     ___                     
  \_|_/     / _ )/ /__ _____/ /__  / _ | ___________ _    __
           / _  / / _ `/ __/  '_/ / __ |/ __/ __/ _ \ |/|/ /
          /____/_/\_,_/\__/_/\_\ /_/ |_/_/ /_/  \___/__,__/ 

                         FAQ/Walkthrough
>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==
                       For Microsoft X-BOX
                           Version 1.1
                         By Chris Zawada
                         User: antseezee
                   E-mail: antseezee@epix.net
                         Created: 11/30/04
                       Last Update: 02/03/05
                    Copyright 2005 Chris Zawada 
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Author's Note
---------------------------- 
First person tactical shooters always bring out a certain rise in most gamers. 
The feeling of commanding troops into hostile situations facing excessive odds 
only enhances the adrenaline rush that overlays the player. Rainbow Six was 
one of the first games to create the innovative tactical shooter genre. Better 
yet, Rainbow Six 3 is the newest addition to the next generation of the 
Rainbow Six series, featuring a new gameplay engine, better graphics, and most 
of all, an accompanying online multiplayer feature. As if this isn't enough, 
Ubisoft decided to pop out one more X-BOX exclusive expansion pack to help 
keep gamers hooked onto this exciting series. Lock N' load that Beligum-made 
weapon, or die in a firefight from hell!

Contributing/Feedback
----------------------------
If you have any contributions, feedback, or strategies you'd like to have 
added to the guide, contact me via e-mail. I'll be more than content to add your 
segment of information, and will also provide credit. If you have any questions 
you'd like added to the Common Questions section, ask. I simply don't have the 
time to sit around thinking of questions. Provide me with what you want to know!

Updates
----------------------------
=02/03/05= v 1.1
Added the following sections/details:
- Assault Pack 2 Map Summaries (under Common Questions chapter)
                               (thanks to cre8nhavoc)
- Added Laser Trails Code (thanks to Marcus Dion)
Probably the last update for a bit. Black Arrow has faded away from the Live
community, although it's definitely still up there ranking wise. Halo 2 has
really consumed many gamers out there, both skill-wise and ranking-wise.

=12/07/04= v 1.0
- Finished the guide. It's about time. Noticed I've slowed down greatly as 
opposed to my previous works. Maybe this has to do with the fact that the game 
was somewhat challenging on single player, nah, just excuses.

=11/30/04= v 1.0
- Started the basic outline to the guide. I've made numerous enhancements to 
my gaming station, including the ability to write for games with them next to 
my computer WITH Xbox Live support. Expect the best from the very best. 
Expecting to complete the guide within 2 weeks.

- I've now added a Quick Search function to the guide. Press CTRL + F, and 
type in the designated (#.#) to be quickly forwarded to that specific section 
of the guide.

          ============================
          -    Table of Contents     -
          ============================
          1) Introduction
          2) Game Basics
             > Controls
             > Screen HUD
             > Basic Actions
          3) Game Modes
             > Description of each
          4) Weapons/Equipment
             > Description of each
          5) Walkthrough
             > Mission 1: Subway Station       (5.1)
             > Mission 2: Hotel                (5.2)
             > Mission 3: Back Alleys          (5.3)
             > Mission 4: Streets of Milan     (5.4)
             > Mission 5: Nuclear Reactor      (5.5)
             > Mission 6: Castle               (5.6)
             > Mission 7: Ruins                (5.7)
             > Mission 8: Agora                (5.8)
             > Mission 9: Military Base        (5.9)
             > Mission 10: Rocket Facility     (5.10)
          6) X-BOX Live
             > Game Modes
             > General Tips
          7) Codes
          8) Common Questions
          9) Copyright/Distribution/Reproduction Guidelines
         10) Proper Credits

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============================
- 1) Introduction          -
============================
Ever wonder how many of the international incidents involving hostages are 
resolved? Well, there haven't been many recently, but I guarantee to you that 
a secret international anti-terrorist unit exists. The Rainbow Six series is 
based around this exact subject. You take role as commander of this 
international unit, help create infiltration plans, then jump into the first-
person action of these professional saviors as they go on daunting tasks. 
Rainbow Six 3 is one of the first games to actually place you in the role of 
the main character, Ding Chavez, not to mention some hefty upgrades in 
gameplay, graphics, sound, and so on. When you combine these factors with the 
power of the X, you get one heck of a ride. Rainbow Six 3: Black Arrow is the 
exclusive X-BOX only expansion pack for the original RS3. It features several 
new maps, some glitch fixes, improved gameplay modes, and a superb X-BOX live 
interface. Not to mention that more than half of the original community has 
moved on to this game, plus exclusive $5 Ubisoft released maps, what more 
could you want?

RS6:BA puts more emphasis on locking and loading, rather than statistically 
plotting waypoints and hoping your AI can keep up. You'll find the firefights 
to be more intense, the deaths more glorifying, and numerous ambushes which 
only dampen your chances for success. An entertaining campaign mode keeps the 
typical player hooked, but the online mode is what keeps this game as a winner 
in your collection. With the ability to play REAL human opponents on team 
deathmatches, and the ability to play online Co-Op on single-player missions, 
this is a critical title to any X-BOX collection.

Here's a brief excerpt from the instruction manual (credit to Ubisoft):

   *&#> INTRODUCTION <#&*

A series of attempts to kidnap telemetry and rocket scientists pulls Rainbow 
into a spider web of international intrigue. A network of disaffected military 
officers and terrorists from across Central Asia is trying to create a war in 
the oil-rich regions around the Caspian Sea, throwing the area into chaos and 
giving the terrorists the opportunity to carve a new country that they would 
rule. Rainbow must stop the terorists from developing weapons of mass 
destruction and prevent them from starting a devastating war.

   *&#> OVERVIEW <#&*

In Black Arrow, you are Ding Chavez, the leader of an elite international anti-
terrorist unit code-named Rainbow. Your mission: to neutralize terrorists and 
save the world.

   ___________________________
  />> Domingo "Ding" Chavez <<
  ====================================
  {       Team 1: Lead Field Operative
  {           ID: RCT0047-X0566
  {Date of Birth: January 12th, 1968
  {  Nationality: American
 /====================================
/ The leader of the group, possesses all qualities in marksmanship, courage, 
and ability to recover under fire.

   ____________________
  />> Louis Loiselle <<
  ===============================
  {       Team 1: Field Operative
  {           ID: RCT0013-B5928
  {Date of Birth: June 6th, 1968
  {  Nationality: French
 /===============================
/ A conservative at best, efficient when it comes to a mission, not a huge 
risktaker.

   _________________
  />> Eddie Price <<
  ===============================
  {       Team 1: Field Operative
  {           ID: RCT0049-B4197
  {Date of Birth: September 21st, 1958
  {  Nationality: British
 /===============================
/ Elder of the group, does his duty without hesistation, but lacks speed in 
younger teammates.

   __________________
  />> Dieter Weber <<
  ===============================
  {       Team 1: Field Operative
  {           ID: RCT0017-B7682
  {Date of Birth: July 9th, 1971
  {  Nationality: German
 /===============================
/ The sniper of the group, best marksman at long range, has least experience, 
but quick and silent in manners.

----------------------------

_____________________
##### GAME INFO #####
//////////|\\\\\\\\\\
Players: 1-16 (w/ X-BOX Live support)
Developer: Ubisoft
Released: 2004
Rarity: uncommon
Special Features: HDTV 480p, Content Download, Scoreboards, X-BOX Live, Voice
ESRB: Mature (17+)
Cover Art on box: 
- Shows Ding Chavez on the deck of a battleship giving the "HOLD" command to 
teammates

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============================
- 2) Game Basics           -
============================
The X-BOX controller is the best layout for any first person shooter out 
there. With two rangeful joysticks, and numerous functions for little action 
commands, it fits perfect to the entire theme of gameplay.

KEY representation for each button:
     Thumbstick = left/right thumbstick pads (black)
    Control Pad = left directional pad (black)
              A = A button (green)
              B = B button (red)
              X = X button (blue)
              Y = Y button (yellow)
              R = R trigger (black, underneath right side of controller)
              L = L trigger (black, underneath left side of controller)
          START = Start button (black, center)
           BACK = Back button (black, center)
          Black = Black button (black, right)
          White = White button (white, right)

 ______________
/Game Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
       Left Thumbstick - moves character
      Right Thumbstick - changes FP view of character, aim
 Left Thumbstick Click - changes stance to crouch, click again for stand
                     L - quick switches weapon
                     R - fire, uses weapon
                  BACK - brings up mini-map
                 START - pauses game, brings up menu
Left/Right Control Pad - peeks left/right, leans upper torso
   Up/Down Control Pad - silent opens/closes door
Right Thumbstick Click - zooms in with weapon
                 White - issues Zulu command, this is a Go-Code which puts
                         your teammate to assault a location if designated
                 Black - issues Hold command, your team will stand still
                         behind you
                     X - reloads, hold down to open up weapon menu, press
                         a direction at weapon menu to pick a weapon
                     A - action button, hold down to bring up action menu,
                         press a direction to do an action
                     B - puts on thermal vision, allows you to see heat
                         sources, designated by red coloring, cool is blue
                     Y - puts on night vision, let's you see well at night,
                         items become green/white

 ___________
/Screen HUD/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The following section will briefly discuss what the typical Rainbow Six 3 
action shooter looks like. Remember that the game takes place from a first 
person view, so you're playing from inside the player's view. There's usually 
just a sprite of your current selected weapon, and various accessories to 
aware you of your current situation.
  _______________________________________________________
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 |                         ___                           |
 |  _________              \  \         ________         |
 | /$%|      \              \  \       |        |        |
 | |$%|  [3] |              /\  \      |   [7]  |        |
 | |===[4]===|              |^|  |     |        |        |
 | |[2]|||[5]|          [6]  \|  |     |________|        |
 |_______________________________________________________|

 ITEM KEY:

     [1] - Targeting Reticle - this is your primary way of targeting enemies,
                               and tangos throughout the game, there are no
                               auto-aim, or lock-on abilities.

     [2] - Bullets - number displaying how many bullets are left in your
                     cartridge.

     [3] - Health/Heart Rate - shows how many health bars you have, along with
                               your current heart rate. Your default life bar
                               consists of 4 pillars, and a faster heart beat
                               rating usually means enemies are nearby, or you
                               are about to croak.

     [4] - Weapon - displays the current weapon in control of your character.

     [5] - Magazines - displays amount of cartridges you have left to reload
                       in the current selected weapon.

     [6] - Operative Control Box - displays current allies alive on your team,
                                   along with any issued commands.

     [7] - Minimap - this is an optional mini map which pops up, and shows
                     surrounding blueprints along with your waypoint, and
                     viewing direction.

 ______________
/Basic Actions/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Since Black Arrow is strictly based off of the Rainbow Six 3 engine, it is 
critical that you understand some "basic" components before you jump into the 
action. This is the first Rainbow Six game to be more action-orientated rather 
than strategically based, so it takes some time to get use to the first person 
components. Here are some key tips to get started off with:

   ((^ TAKING ENEMIES OUT ^))
   ;;;;;;;;;;;;;;;;;;;;;;;;;;
- There are truly two ways of eliminating enemies, either via gunshots or 
grenade tosses. While there are tons of different weapons and grenades, the 
process of taking them down is simple. Simply press the R trigger to use your 
selected weapon, either gun or grenade, and toss/shoot. Use your reticle, and 
try to concentrate on either the head or chest of the opponent. Grenades have 
arched tossing patterns. Also, be aware that you may be use to inverted 
aiming, so I'd recommend turning that option on (vertical invert controls), in 
order to be quicker with the joystick. Get use to clearing enemy-infested 
rooms with grenades by slowly creaking the door out.

   ((^ INTERACTING ^))
   ;;;;;;;;;;;;;;;;;;;;;;;;;;
- To interact with your environment, use the A button. There are not many 
objects which can be affected by any of the players in the game, with the 
exception of doors, human entities, or objective-based items. Remember that 
you HAVE to hold down the A button to defuse bombs, secure hostages, arrest 
suspects, or open doors entirely. Do not tap the button once, otherwise you 
must repeat the process again.

   ((^ ENVIRONMENTAL HAZARDS ^))
   ;;;;;;;;;;;;;;;;;;;;;;;;;;
- On some maps, there are objects which can be shot that cause explosions. The 
most notable being red barrels (and yes, they do extreme damage). There are 
also electrical/fire hazards, but take quite some time to reach by leaping 
down from above.

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============================
- 3) Game Modes            -
============================
As with any first person shooter, the two most typical modes one can expect 
are single player and multi player. Whether it be the harassing ways of a 
toting gunslinger, or a simple kid in a mystical adventure, game modes are 
what make certain games better than they really should be. The developers at 
Ubisoft went overboard, in some cases preparing an overwhelming amount of 
detail into seemingly small gameplay modes. This section will describe these 
game modes briefly, and what the main objectives are to do.

 _________
/Campaign/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This is your typical storyline single player mode. Campaign mode allows you to 
tackle on a series of missions, each with interacting storylines, plot twists, 
and reasons to be executed to their fullest. The Black Arrow campaign features 
a few new missions, along with the original campaign. If you're interested in 
finding out more, check out the Walkthrough section. Please note that campaign 
mode is split into three difficulties, Recruit, Veteran, and Elite.

 _______________
/Custom Mission/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Another customizeable game mode allows you to make your own mission, based on 
previously distributed ones in the game. In custom mission, you can set the 
game type (terrorist hunt, lone rush, practice), select the difficulty, which 
map, and view X-BOX Live statistics of high scores of other players. Yes, 
that's right, you can compete for a top score on the Leaderboards to have your 
own gamertag displayed. This is an excellent way of stretching replayability 
since you can get more playing time by yourself, rather than being forced to 
play with other players. Scores are calculated based on efficiency of 
completion, kills, and any additional bonuses.

 _________
/Training/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Similar to a brief introduction mode, it let's you get use to the basic 
elements of gameplay. Three phases of training are included with voice 
guidance. The three types are basic training, shooting range, and team 
training, aka ordering your bots around. They're great for first-time XBOX 
players, but you'll soon find them obselete to any typical next-gen veteran.

 ____________
/Multiplayer/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The heart and soul of Black Arrow rests in this type of gameplay. Multiplayer 
allows you to sign onto X-BOX Live and compete in online matches, play split 
screen against/with friends, or a system link option (2 XBOX's). The XBOX Live 
mode is the most detailed featuring a quick match (finds best matchup), 
optimatch (finds based on your wants), create your own match, competition 
(group into clans and compete for online records/tournaments), statistics 
(view online leaderboards), download new content, or your community (friends, 
messages, etc...).

 _________
/Profiles/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rather than an actual gameplay mode, the profiles section of the game keeps 
track of your "user" records, per say. It will keep all current stats held by 
your player, especially if you want to switch to a relative or friend to play 
without hurting your record.

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============================
- 4) Weapons/Equipment     -
============================
What is the sole item that everyone loves in a first-person shooting game? 
GUNS, baby, oh yeah! Weapons and equipment mean everything to the typical 
action-genre player, since blowing away your opponents with a variety of 
weapons brings out excitement and thrill. Black Arrow features a few new 
weapons, but most of all, it has a great arsenal from which you may select. 
This section will describe the pros and cons of each item in the game, along 
with the best situations to use each in. Guns will be rated based on power, 
accuracy, rate of fire, range, and overall. Ratings will use a 1 to 5 * 
rating, with 5 being the best. A short description will be provided. I will 
use the game's default order going from primary, to secondary's, to equipment, 
and so on.

                          ///// PRIMARY WEAPONS \\\\\
                          |||||||||||||||||||||||||||

   ||_/# MAC 11/9 (9MM) #\_||
   ==========================
   |Sil.|
   :::::::::Power: *
   ::::::Accuracy: **
   ::Rate of Fire: ****
   :::::::::Range: **
   :::::::Overall: **
- The MAC 11 was originally developed in the late 1970s thanks to some smart 
Israelis. While it makes a great submachine gun, capable of taking down 
targets in close-range scenarios, it has a fast firing rate which eats away 
the 32-bullet clip. It's silenced too, which takes away from stopping power, 
and the range is cut drastically when compared to a scoped SMG. Avoid this gun 
unless you're in an urban situation.

   ||_/# MP5A4 (9MM) #\_||
   =======================
   ||
   :::::::::Power: ***
   ::::::Accuracy: ***
   ::Rate of Fire: **
   :::::::::Range: ***
   :::::::Overall: ***
- Pretty much an average SMG. Made by Heckler & Koch which are known for 
reliability, but not exactly supremacy. Has a 30-round clip, 3.5x zoom scope, 
great for sniping, but not as accurate as you'd hope. Damage is not 
impressive. Great if you can get accustomed to it.

   ||_/# MP5SD5 (9MM) #\_||
   ========================
   |Sil.|
   :::::::::Power: **
   ::::::Accuracy: **
   ::Rate of Fire: ****
   :::::::::Range: ***
   :::::::Overall: **
- The MP5SD5 is basically a silenced MP5. Fortunately, it has a faster firing 
rate, and it hardly makes any sound making it perfect for stealth mission. 
Same extreme scope makes it seem like a sniper weapon, but it has fairly bad 
accuracy. Trust it on those Peruvian jungle missions, or if you're completely 
stealth. The fast firing rate is perfect for close encounters.

   ||_/# P90 (5.7MM) #\_||
   =======================
   ||
   :::::::::Power: **
   ::::::Accuracy: **
   ::Rate of Fire: *****
   :::::::::Range: ***
   :::::::Overall: **
- Made by the same people who invented French Fries (the Belgiums), the P90 is 
a personal defense weapon. It is made to defend targets, not proceed on 
offense. Why? Simple. It has a 50-round clip, and sounds like a staple gun. 
This baby can be held by your side like a water gun, and has an extremely fast 
firing rate. Use it in close encounters, but try to single burst if you're 
sniping; fairly hard to hit distant targets.

   ||_/# SR-2 (9MM) #\_||
   ======================
   ||
   :::::::::Power: **
   ::::::Accuracy: ***
   ::Rate of Fire: *
   :::::::::Range: ***
   :::::::Overall: *
- As much as I try to like this gun, the SR-2 is a complete disgrace in my 
opinion. It is suppose to be a futuristic special forces machine pistol, but 
instead, it looks like a microwave gun warped into something wrong. The SR-2 
is semi-automatic, meaning no auto fire. It has an average scope on it, but 
the damage on the shots are minimal. Would not recommend for combat. Not to 
mention a horrible 20-round clip.

   ||_/# TMP (9MM) #\_||
   =====================
   |Sil.|
   :::::::::Power: **
   ::::::Accuracy: **
   ::Rate of Fire: ****
   :::::::::Range: *
   :::::::Overall: **
- While the gun itself has disappointing ratings, I'm a big fan of it. The TMP 
is great for close-range situations as it is silenced, compact, and seems to 
take down targets efficiently. It has a controllable rate of fire, and the 30-
round clip doesn't expend away too fast. Only problem is that it has no zoom, 
making it prone to long-range attackers.

   ||_/# UMP (.45CAL) #\_||
   ========================
   |Sil.|
   :::::::::Power: ***
   ::::::Accuracy: **
   ::Rate of Fire: ***
   :::::::::Range: ***
   :::::::Overall: **
- Supposedly a new weapon in Black Arrow, but instead, it turns out to be a 
boring weapon. Another average SMG with a 25-round clip and no real use in the 
game. It's recoil is odd and seems to throw away from targets. Too hard to 
snipe with, and only recommended for mission use.

   ||_/# AK-47 (7.62MM) #\_||
   ==========================
   ||
   :::::::::Power: *****
   ::::::Accuracy: **
   ::Rate of Fire: ***
   :::::::::Range: ***
   :::::::Overall: ****
- One of my two favorite weapons in the game, the AK-47 is the ideal assault 
rifle, for those who know how to wield it. The AK is one of those guns where 
you have to learn how to "burst" before bursting onto the scene. It features a 
30-round clip that does extreme damage per bullet, however, it has some of the 
worst recoil out of any gun in the game. So, you must space your shots. It can 
be used for long range as well, but no scope prevents it from being effective. 
Great in multiplayer though for taking down close targets, and medium-ranged 
ones. Can go on an easy killing spree with. Recommended for advanced users.

   ||_/# AUG (5.56MM) #\_||
   ========================
   ||
   :::::::::Power: **
   ::::::Accuracy: ****
   ::Rate of Fire: **
   :::::::::Range: ***
   :::::::Overall: **
- I'm personally not a fan of the Aug. The Swedish weapon just doesn't fit my 
likings. It's 30 round clip and extreme scope seem like a great match, but it 
does awful in close-combat situations. Has an akward rate of fire, and doesn't 
blend in well damage-per-bullet wise for a rifle. Avoid unless you're bored 
and willing to try something Swedish. I recommend Swedish Fish instead.

   ||_/# FAMAS G2 (5.56MM) #\_||
   =============================
   ||
   :::::::::Power: ****
   ::::::Accuracy: ****
   ::Rate of Fire: *****
   :::::::::Range: ***
   :::::::Overall: *****
- A personal favorite of most online players, the FAMAS is a french-made gun, 
yet it appears to be one of the top ones in the game (ironic enough, heh). 
It's basically one of the fastest firing rifles, combined with great damage-
per-bullet stats, nice accuracy, and most of all, has controllable recoil. No 
wonder many players use this gun, because it's pretty damn good. I'd recommend 
this for intermediate players, or for those who want to up their gaming skills 
a bit. The 30-round clip is plenty for killing sprees too.

   ||_/# G36C (5.56MM) #\_||
   =========================
   ||
   :::::::::Power: ****
   ::::::Accuracy: ****
   ::Rate of Fire: **
   :::::::::Range: ***
   :::::::Overall: ***
- The G36C is an alternative to those who don't want to "cheese" with the 
G3A3. It's practically a compact version of the G3A3, yet it still packs a 
ferocious firing sound. Acts like it launches out howitzer bullets, even 
though the damage is fairly high. Has a slow firing rate though, and sometimes 
lacks the ability to nail close combat situations efficiently. Great for 
average players.

   ||_/# G3A3 (7.62MM) #\_||
   =========================
   ||
   :::::::::Power: *****
   ::::::Accuracy: *****
   ::Rate of Fire: ***
   :::::::::Range: ****
   :::::::Overall: *****
- The G3A3 is the "God" weapon of the game. If I had to estimate, nearly 60% 
of the players in Black Arrow use this weapon. Why? Simply because it has 
inflated stats that no other weapon can match. The G3A3 rifle is more like a 
cannon, since it does the most damage-per-bullet of any gun, with the 
exception of sniper rifles. It has a smaller clip to compensate, only 20 
bullets, but this is still enough to accurately take down targets. It's firing 
rate is slowed down slightly, because of the whallop per bullet, but well 
worth the wait. If that isn't enough, it even has a full-zoom scope to top it 
off. Use this gun if you're a beginner, and you will never select another. 
Believe it or not, I still have never used this gun, but I know so much about 
it just from watching other players yield bloodshed all over maps.

   ||_/# GALIL ARM (5.56MM) #\_||
   ==============================
   ||
   :::::::::Power: ****
   ::::::Accuracy: **
   ::Rate of Fire: ***
   :::::::::Range: ***
   :::::::Overall: ***
- This is my second favorite weapon in the game, but probably not a high 
favorite of others players in Black Arrow. The Galil Arm is practically an AK-
47 with a modded 100-round barrel cartridge, and a slower rate of fire. 
Awesome for close range situations since you never run out of ammo, but the 
recoil is heavily annoying, as your reticle takes extra time to recover. Can 
be used for sniping, but takes a few shots to knock the target down. Use if 
you're looking to get a matched K:D ratio, but don't expect anything beyond 
the Medal of Honor.

   ||_/# L85A1 (5.56MM) #\_||
   ==========================
   ||
   :::::::::Power: ****
   ::::::Accuracy: ****
   ::Rate of Fire: **
   :::::::::Range: ***
   :::::::Overall: ****
- One of the futuristic weapons in Rainbow Six 3, the L85 is sort of like 
a "laser-like" rifle, even though it fires normal bullets. Similar to a G36C 
as it fires loud bullets, but they are powerful and accurate. Has full zoom, a 
30-found clip, and great gun design to go along with it. Nice if you want to 
be slick-lookin'.

   ||_/# M16A2 (5.56MM) #\_||
   ==========================
   ||
   :::::::::Power: ****
   ::::::Accuracy: ***
   ::Rate of Fire: ***
   :::::::::Range: ****
   :::::::Overall: ***
- The United States Army uses these guns for a reason; they must be pretty 
darn good. The M16 is a classic example of a long-range rifle, with average 
stats. It can do decent power, decent rate of fire, and just about anything 
you demand out of it. It just doesn't go beyond the call of duty. It has a 
typical 30-round clip, 3.5x zoom, and seems to be a popular weapon in 
many "U.S. modeled" squads.

   ||_/# M4 (5.56MM) #\_||
   =======================
   ||
   :::::::::Power: ***
   ::::::Accuracy: ***
   ::Rate of Fire: ****
   :::::::::Range: ***
   :::::::Overall: ***
- The M4 is a compact version of the M16, designed for those grittier 
situations which call for courage and valor. The M4 is a great choice if you 
want nice up-close power without having an extremely long gun. Has a 30 round 
clip, smaller scope, but still as accurate as the M16 when unscoped. Don't let 
it fool you, it's just as good as the M16.

   ||_/# TAR-21 (5.56MM) #\_||
   ===========================
   ||
   :::::::::Power: ***
   ::::::Accuracy: ***
   ::Rate of Fire: *****
   :::::::::Range: ***
   :::::::Overall: ***
- The TAR-21 is one of those odd guns where you just can't seem to pick out 
for any situation. It has an extremely fast firing rate for a rifle, similar 
to the FAMAS. However, it oddly enough is inconsistent in close-range 
situations, and the 30-round clip seems too mediocre for the gun's design. 
Great balance though if you want to be able to take long shots as well.

   ||_/# M249 (5.56MM) #\_||
   =========================
   ||
   :::::::::Power: **
   ::::::Accuracy: *
   ::Rate of Fire: ****
   :::::::::Range: ***
   :::::::Overall: *
- This gun is a complete disgrace in my opinion. The M249, also known as 
the "SAW", is supposedly an extremely powerful rifle machine gun used in 
modern armed forces. However, it's a pile of crap in this game. While it has a 
gigantic 200-round clip, its accuracy is horrible. Even if you single shot, 
the accuracy is way off. Not sure if it's the weight of the gun or what. 
Damage per bullet is abysmal as well. This weapon often turns into a close-
combat gatling gun. Avoid at all costs.

   ||_/# M60E4 (7.62MM) #\_||
   ==========================
   ||
   :::::::::Power: *****
   ::::::Accuracy: **
   ::Rate of Fire: ***
   :::::::::Range: ****
   :::::::Overall: ***
- This is what the M249 should have been. The M60E4 is practically an infantry 
machine gun designed for mounting in bunkers or proned positions. It features 
a 100-round clip, but has no zooming abilities. Best of all though is that it 
does the most damage-per-bullet, even compareable with that of sniper rifles. 
Not to mention that it has great accuracy when single shot, meaning you CAN 
shoot this baby long distance. Lock N' load, because that's all I do with this 
gun.

   ||_/# M1 (12G) #\_||
   ====================
   ||
   :::::::::Power: **
   ::::::Accuracy: *
   ::Rate of Fire: *
   :::::::::Range: *
   :::::::Overall: *
- I'm a shotgun lover myself, but I'm horrendously disappointed at the M1 in 
this game. The M1, also known as the Benelli, is a pump-action shotgun capable 
of holding 6 shells at one time. Unfortunately, the range is horrible, as it 
can barely hit any tango past 20 feet. The damage says 100, even though that 
multiplier is a complete lie. The shots spread out from a base of 100, all the 
way down to 5 damage. So hitting a target at 25 feet may only yield 12 damage. 
The ammo load runs out too quick. Put this in the trash.

   ||_/# USAS-12 (12G) #\_||
   =========================
   ||
   :::::::::Power: **
   ::::::Accuracy: *
   ::Rate of Fire: ***
   :::::::::Range: *
   :::::::Overall: **
- At least this shotgun can be used in extreme situations. The USAS-12 is an 
automatic shotgun based off of an M16 design, meaning it actually fires 
consecutive shots. A 20-clip load means no pump action, and no separate 
loading of 12 gauge shells. Unfortunately, it too shares the problems with the 
M1, having limited range, and damage spread. Again, avoid unless you're on a 
tango-infested map, inside a 20 feet room (yeah RIGHT!).

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