Project: Gotham Racing - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Project: Gotham Racing - Strategy Guide (Page 01).
Project Gotham Racing FAQ/Walkthrough
Final Version
By: Pierre "Masamune2" Maris
communist_space_mutant@hotmail.com
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Table of Contents
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1. Version History
2. Introduction to the game
2.1 - Game Controls
2.2 - Kudos
2.3 - Getting Started/Game Modes/Options
2.4 - Medals
2.5 - The Game Screen
3.The Cities & Neighborhoods
3.1 - San Francisco
3.2 - London
3.3 - Tokyo
3.4 - New York
4. Car List
5. The Race Types
6. Quick Race
6.1 - Easy
6.2 - Normal
6.3 - Hard
6.4 - Very Hard
7. Arcade Race
7.1 - Easy
7.2 - Normal
7.3 - Hard
7.4 - Very Hard
8. Kudos Challenge
8.01 - Level 1: Introduction
8.02 - Level 2: Amateur Season
8.03 - Level 3: San Francisco
8.04 - Level 4: London
8.05 - Level 5: Tokyo
8.06 - Level 6: New York
8.07 - Level 7: Professional Season
8.08 - Level 8: World Tour
8.09 - Level 9: Challenge Tour
8.10 - Level 10: Endurance Season
8.11 - Level 11: World Class Season
8.12 - Level 12: Invitational Season
8.13 - Level 13: Bonus Level
9. Medal Pursuit & Time Attack
9.1 - Time Attack
9.2 - Getting Free Roam
9.3 - Medal Pursuit
10. The Tracks
10.01 - San Francisco - Fishermans Wharf
10.02 - San Francisco - Financial District
10.03 - San Francisco - Pacific Heights
10.04 - London - St. James' Park
10.05 - London - Trafalgar
10.06 - London - Westminster
10.07 - Tokyo - Asakusa
10.08 - Tokyo - Shibuya
10.09 - Tokyo - Shinjuku
10.10 - New York - Wall Street
10.11 - New York - Central Park
10.12 - New York - Times Square
11. The Soundtrack
12. Contact Info
13. Legal Info
14. Special Thanks
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1. Version History
===============================================================================
Version 0.33 - Original Version
Version 0.50 - Added info for Medal Persuit and two additional
levels of Kudos Challenge
Version 0.70 - Added info for Kudos Challenge up to level 12
and Medal Pursuit info for a few more cars
Version 0.85 - Added info for the last level of Kudos Challenge, finished the
Medal Pursuit listings, beefed up the table of contents and
started on the 'Introduction to the game' section
Version 0.90 - Fixed some problems with the table of contents and the numbers
for each section and added some more to it, added information on
the game's soundtrack
Version 1.0 - Finished the 'Introduction to the game' section, changed the
medal pursuit section to a section covering both Medal Pursuit
and Time Attack
Version 1.1 - Added advice on beating all the races in Quick Race mode
Version 1.2 - Added tips on beating all the races in Arcade Race mode
Version 1.3 - Added advice for beating the first two levels of Kudos Challenge
Version 1.4 - Added advice for beating the next two levels of Kudos Challenge
Version 1.8 - Added advice for beating levels 5 - 10 in Kudos Challenge
Version 1.9 - Added advice for beating levels 11 & 12 in Kudos Challenge
Version 2.0 - Added advice for beating the last level of Kudos Challenge and
added some small odds and ends to a couple sections
Version 3.0 - Fixed formatting and spelling errors all over the FAQ
Final Version - Went over the entire FAQ and proofread it all, fixing mistakes,
Final Version (Second one) - Did some more formatting
===============================================================================
2. Introduction to the game
===============================================================================
********************************************
2.1 - Game Controls
********************************************
Note: This is for the default control scheme
A - Handbrake (Accept in menus)
B - Upshift (Cancel in menus)
X - Downshift/Reverse
Y - Look Back
Black - Move View Forward
White - Move View Backwards
Left Analog Stick - Steer
Right Analog Stick - Accelerate and Brake
L - Brake With Auto Reverse (Pressure Sensitive)
R - Accelerate (Pressure Sensitive)
Pause - Pause/Resume Game
Back - Cancel
********************************************
2.2 - Kudos
********************************************
Kudos are what set Project Gotham (And it's predecessor, Metropolis Street
Racer for Dreamcast) apart from other racing games. Instead of coming in first
place or getting a fastest time, you have to concentrate on style in addition
to doing well in the race. Hopefully this section will teach you how to get
those kudos, but the best way to rack up kudos is to practice getting them.
---------------
What Are Kudos?
---------------
Kudos are a system of points which are used for getting cars and getting
medals. Medals gained can go towards unlocking cars, Free Roam, and equal
progress in Kudos Challenge.
-------------------
How Do I Get Kudos?
-------------------
There are two times when you can get kudos, in a race and as a bonus after a
race in Kudos Challenge. There are six ways to get kudos in a race:
1. Slides - When going around a corner you can tap the handbrake (A) and slide
around the corner or tap the brake (L) then accelerate (R) through the rest of
the turn. Use the handbrake method at first, it's easier to do.
2. Jumps - If you go over a hill with enough speed and get some air you will
get kudos based on how long the jump lasted.
3. 360s - If you manage to do a 360-degree spin, you will get kudos for it. It
isn't really worth it to try for this.
4. Overtakes - When you overtake (Pass) another car in a one on one, street
race or overtake challenge you will get 10 kudos when you overtake a car.
5. Clean Section bonuses - Every time you pass a checkpoint you have a chance
to get this. If you make it between consecutive checkpoints in a race without
hitting any walls or other cars more than once you will get this. The amount
you get varies depending on the race.
6. Time bonuses - If you're playing a hot lap race, timed run, or style
challenge and still have time on the clock when you finish, you get kudos based
on how much time you have left on the clock. The amount of kudos you get after
a race is based on what you set the difficulty of the race to before the race.
Before the race, you can adjust a variable that will make the race
easier/harder. If you make it easier you will get less kudos after the race,
making it harder will give you more kudos. You can double the total amount
amount of kudos you get in race by using a joker, but be careful when you use
one as you only get one per level.
You can also get large amounts of kudos by comboing. After you do one of the
first five things in the above list to get kudos, the amount of kudos which
will be added to your score is displayed below the score. That stays there for
about three seconds until it is added to your score. In that three seconds you
can do something else in that list to continue adding to that amount. If you
pull of a combo you will get additional kudos based on how many different
things you did. In order to combo more and get bigger combos, you'll have to
use a technique which I call forcing slides. It's just that, forcing yourself
to slide. Tap your handbrake or continually swerve left and right until you
start to slide. It's that simple. Be sure to practice it a bit so you don't end
up slamming into a wall when you've got a big combo going!
********************************************
2.3 - Getting Started/Game Modes/Options
********************************************
------------------------------------
Starting the game for the first time
------------------------------------
When you start the game for the first time you will be asked to create a
driver. A driver is just a save file. Put in your name, choose your favorite
license plate style, change the text on it, choose a helmet for your driver
(Which can be seen during the game) and continue. Don't worry, if you want to
change your license plate or change your helmet style you can at any time by
going to the options menu and going to the driver manager. After you choose
that, you can decide where you want to save your game. Once you finish that
you'll be taken to the main menu.
---------
Main Menu
---------
On the main menu you will be able to choose from these game modes and options:
Quick Race - A street race against five opponents. There are four difficulty
levels, come in at least 3rd place in every level to unlock the next.
Arcade Race - A race for kudos. There are four difficulty levels. Earn the
minimum number of kudos for a bronze medal in each race on a level to unlock
the next level.
Kudos Challenge - A series of races spanning 13 levels (One is hidden) with
many types of races. Earning a bronze medal in each race on a level will unlock
the next level.
Time Attack - Race alone to get the fastest lap time you can. Ghosts can be
saved and raced against.
Medal Pursuit (NOTE: This does not become unlocked until you have 5 hours of
play time on your save) - Choose a car and beat the lap times on that car's
course to unlock new paint jobs for that car.
Multiplayer - Race together with up to three friends on any of the tracks you
have unlocked. Multiplayer options can be changed in the options menu.
Options - Adjust various gameplay options (Detailed in next section).
Game demos - Watch demo movies for Amped, NFL Fever 2002 and Oddworld: Munch's
Oddysee or play a demo of Fuzion Frenzy .
-------
Options
-------
These are all the options available in the options menu:
Game Settings - Here you can turn the rear view mirror on/off, choose whether
speed is displayed in miles or kilometers per hour, turn the in-game map
on/off, turn the city flythrough at the beginning of races on and off, change
the weather and time of day in time attack mode and change multiplayer options.
Multiplayer options include a time of day setting, laps setting (1, 2, 3, 5,
10, 20 or 30 laps), choose whether the person who wins is determined by who
comes in first place or who gets more kudos, toggle the split-screen view
between horizontal and vertical and change the extra finish time (5, 6, 7, 8,
9, 10, 15, 20, 25 or 30 seconds) which is how long everyone else has to finish
the race after the first person has
Controller Settings - Lets you choose from four different control schemes, turn
vibration on/off and turn auto-reverse on/off.
Sound Settings - Adjust the music volume, sound effects volume and ambient
noise (Car alarms, dogs barking, etc.) balance.
Music Manager - Let's you select which tracks from the game's soundtrack and
from the music that you have on your Xbox which you want to hear in the game on
user radio or CD modes in-game.
Driver Manager - Let's you change your license plate style, license plate text
and helmet style.
Replays - Watch the replays that you've saved.
Demos - View various demos (Replays).
View Credits - View the credits of the game's staff.
********************************************
2.4 - Medals
********************************************
Medals are awarded to you after every race. Depending on your performance, you
will get either a gold, silver or bronze medal. Each mode has different
criteria for all three types of medals. In Quick Race you get a gold medal for
1st place, a silver for 2nd place and a bronze for 3rd place. Arcade Race
and Kudos Challenge both award them based on the amount of kudos you earn in a
race. Medal Pursuit awards them based on your time. All medal Persuit does with
medals is gives you different paint jobs for the car you used based on what you
get, in the other modes they determine progress. Getting at least a bronze
medal in a level in Quick Race, Arcade Race or Kudos Challenge will unlock the
next level. Getting all gold medals for a level in Quick Race or Arcade Race
will unlock a car. Getting only gold and silver metals in certain levels in
Kudos Challenge will unlock other things.
********************************************
2.5 - The Game Screen
********************************************
When you're in the game there will be information regarding the race on the
left hand side of the screen and your speedometer and tachometer on the right.
Your tachometer is displayed above your speedometer in the lower-right corner
along with an odometer (Which isn't important unless your interested in how far
you've driven) and a display showing what gear your car is in. On the left hand
side of the screen information regarding your current race is displayed. This
will change depending on the race, it shows things such as your place/time
left, lap time, etc. Below it is the track map. Your car is displayed as an
arrow, all others are displayed as blue dots. The green line is the starting
line and the yellow lines are checkpoints.
--------------
The Pause Menu
--------------
Pressing start at any time during a race will bring up the pause menu and pause
the game. Here you can continue the race, restart the race, turn the ghost car
off for your current lap (Only in hot laps and time attack mode), change camera
options, change audio options and quit the race. Choosing 'Camera' will bring
up another menu. Mode lets change the camera angle, lens does what it says and
changes the lens to give you more view options and the bars below let you
fine-tune the camera to fit your preferences. Going to 'Radio/CD' brings up the
audio menu. You can adjust the sound effects music and ambiance volume and
choose an audio mode. Off means no music, radio plays all the songs from the
game's soundtrack with a DJ from one of the radio stations in the game
announcing the songs, user radio is the same except plays the playlist you have
in the game which can be edited in the music manager in options and CD plays
all the songs in order without the DJs. You can change the track yourself.
===============================================================================
3. The Cities & Neighborhoods
===============================================================================
Note: This is not a listing of the tracks in the game, but the cities and
neighborhoods where the tracks are located. A complete listing of the tracks
and their lengths can be found near the end of this FAQ.
********************************************
3.1 - San Francisco
********************************************
------------------
Financial District
------------------
Not much in terms of difficulty here, all the streets are very wide and most
turns are 90 degree angles (Or less). There are no hills at all in this
neighborhood.
What to watch out for: Nothing, really.
----------------
Fishermans Wharf
----------------
A bit harder than the Financial District. There are quite a few wide roads but
some narrow ones are thrown in, there are some hills and a switchback.
What to watch out for: There is a narrow road that runs close
to the water that tends to have a sharp turn at one end and near it there is a
dead-end of sorts that will require you to make a sharp turn and then two 90
degree turns close to it. Further in there is a very large hill with Cable Car
tracks running with a road that leads to the top of the switchback (Be VERY
careful on that turn) and one more road further up after that where you also
have to be careful when turning onto. The switchback has a narrow road leading
to it on the bottom and most courses make you make the 180 degree turn onto it
and onto the road above it.
---------------
Pacific Heights
---------------
Like the Financial District, the streets here are all very vide and here every
turn will be a 90 degree angle. The catch? The hills. Be vary careful here as
the hills can easily get the better of you if you're not careful.
What to watch out for: The brick street that has two planters with trees in
them. It's located at the top of the biggest hill in the neighborhood.
********************************************
3.2 - London
********************************************
---------
Trafalgar
---------
Not all that bad, the roads are pretty wide and not too many difficult turns.
There are some statues in the streets that you do need to be careful of,
though.
What to watch out for: The statues in the streets. There is one road that has
most of them but there is one atop some stairs that are used in a few tracks
and a traffic light in the middle of the road near a small park. Also be
careful when going down the stairs as you have to turn right after landing.
There is also a building near the stairs that spans across the road with arches
dividing up the road.
---------------
St. James' Park
---------------
Similar to Trafalgar in that there are some statues in the middle of one road
(The one farthest away from the park) and instead of one set of stairs there
are two. There are straight roads along side the park and at one end some
monuments that you'll have to navigate around. There are many paths inside the
park, but the are mostly straight and not too much to worry about.
What to watch out for: The statues and the stairs (Like in Trafalgar). There
are also usually some sharp turns going into and out of the park.
-----------
Westminster
-----------
This area is mostly made up of very long, narrow roads that are relatively
straight. Just don't let the twists in them take you by surprise. Often the
turns take you around an object in the intersection or around something bigger.
What to watch out for: The objects in the middle of the turns, make sure to go
a bit slower than usual to deal with them.
********************************************
3.3 - Tokyo
********************************************
-------
Asakusa
-------
This one is a mixed bag with some big streets and narrow alleys. On one side of
the river there is a winding road that makes sharp turns by a small tunnel. On
the other side there are the bigger roads and the alleys mixed together. Most
tracks mostly stay on the bigger roads and veer into the alleys only for a
little bit. In one corner there is a temple (Or something) with a vary narrow
round leading directly towards it and a sharp turn onto an equally narrow
street.
What to watch out for: The narrow alleys scattered across the area, especially
the one leading up to the temple which has a sharp turn at the end.
-------
Shibuya
-------
Also mixed with big roads and narrow streets, but with much fewer narrow
streets than Asakusa. Near the bus terminal there are a few places where the
road is divided down the center and there is an underpass where the road is
split into three. Not much other than that except sometimes there tend to be
some nasty turns here and there.
What to watch out for: The areas near the bus terminal where the road is
divided and the underpass. The underpass has pillars in it that divide the road
into two parts, I tend to use the outside section the most unless there is a
turn right after it. In that case, I would take the inside section.
--------
Shinjuku
--------
Probably the easiest of all the areas in Tokyo, mostly wide open roads and easy
turns.
What to watch out for: There is a road that is divided in the middle, in some
races one side is blocked off but in others you come onto it after a turn and
can easily hit the divider.
********************************************
3.4 - New York
********************************************
------------
Central Park
------------
In my opinion, this is the hardest area. The park itself consists of many very
narrow dirt paths and roads which make sharp turns. By happy when you get to
drive on the roads on the edges of the park, they are very wide and have no
turns (Except when you get the pleasure of going back into the park). Just be
careful on some of the turns between the park and the outside roads and there
is one intersection with a large object in the middle that you have to navigate
around.
What to watch out for: EVERYTHING. Especially the dirt paths. Just try and take
the dirt paths slowly and don't go too fast through the winds on the roads in
the park.
------------
Times Square
------------
MUCH easier than Central Park. There are lots of wide roads mixed with average
sized ones. However, there are some narrow roads thrown in here and there
(Especially near Grand Central Station) that you need to be careful of.
What to watch out for: Some of the roads around Grand Central Station. They are
very narrow and make very sharp turns. If you don't know what Grand Central
Station looks like, it has narrow roads on both sides that connect in the front
with another narrow road leading up to it. In the back the two roads bend in
an enclosed area.
-----------
Wall Street
-----------
Narrow. That sums up a large portion of this place. There are a few wider roads
near the waterfront but everything more inland is very narrow. There are also
a lot of difficult turns on many of the turns thanks to the narrow roads. There
is also a long, curved tunnel that runs along the edge of the water.
What to watch out for: Other than the narrow roads and the difficult turns, the
tunnel. The tunnel is divided in the middle so make sure you don't slam into
the divider when hitting it. Just like the rest of the area, the tunnel is very
narrow so be careful since it does curve.
===============================================================================
4. Car List
===============================================================================
The ratings for handling, acceleration and top speed is based on what is shown
on the car select screen out of a possible 10.
-------------
MINI Cooper S
-------------
Handling: 8
Acceleration: 5
Top Speed: 5
Drive train: FWD
Unlocked by: Default
----------
MR2 Sprayed
----------
Handling: 7
Acceleration: 5
Top Speed: 5
Drive train: RWD
Unlocked by: Default
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SLK 320
-------
Handling: 6
Acceleration: 5
Top Speed: 5
Drive train: RWD
Unlocked by: Default
--------------
New Beetle RSI
--------------
Handling: 8
Acceleration: 5
Top Speed: 5
Drive train: 4WD
Unlocked by: Gaining 1,000 Kudos
-----------
TT Roadster
-----------
Handling: 8
Acceleration: 5
Top Speed: 6
Drive train: 4WD
Unlocked by: Completing Quick Race level 1 with all gold medals
--------
TT Coupe
--------
Handling: 8
Acceleration: 5
Top Speed: 6
Drive train: 4WD
Unlocked by: Completing Quick Race level 1 with all gold medals
---------------
Z3 Roadster 30i
---------------
Handling: 7
Acceleration: 6
Top Speed: 5
Drive train: RWD
Unlocked by: Winning against it in Kudos Challenge level 1, race 4
----
RX-8
----
Handling: 8
Acceleration: 6
Top Speed: 6
Drive train: RWD
Unlocked by: Completing Arcade Race level 1 with all gold medals
---------
Camaro SS
---------
Handling: 4
Acceleration: 6
Top Speed: 7
Drive train: RWD
Unlocked by: Completing Quick Race level 2 with all gold medals
---------
Boxster S
---------
Handling: 8
Acceleration: 6
Top Speed: 7
Drive train: RWD
Unlocked by: Winning against it in Kudos Challenge level 2, race 5
---------
Speedster
---------
Handling: 7
Acceleration: 6
Top Speed: 6
Drive train: RWD
Unlocked by: Completing Arcade Race level 2 with all gold medals
--------------
Focus Cosworth
--------------
Handling: 8
Acceleration: 7
Top Speed: 6
Drive train: 4WD
Unlocked by: Winning against it in Kudos Challenge level 3, race 6
--------------------
Lancer Evolution VII
--------------------
Handling: 8
Acceleration: 7
Top Speed: 6
Drive train: 4WD
Unlocked by: Completing Quick Race level 3 with all gold medals
-----------
Impreza WRX
-----------
Handling: 8
Acceleration: 7
Top Speed: 6
Drive train: 4WD
Unlocked by: Completing Arcade Racer level 3 with all gold medals
---------
Esperante
---------
Handling: 6
Acceleration: 7
Top Speed: 7
Drive train: FWD
Unlocked by: Gaining 25,000 Kudos
-----------
Skyline GTR
-----------
Handling: 7
Acceleration: 7
Top Speed: 7
Drive train: 4WD
Unlocked by: Winning against it in Kudos Challenge level 5, race 8
-----
Exige
-----
Handling: 7
Acceleration: 8
Top Speed: 6
Drive train: RWD
Unlocked by: Gaining 50,000 Kudos
-----------
F355 Spyder
-----------
Handling: 7
Acceleration: 8
Top Speed: 9
Drive train: RWD
Unlocked by: Completing Quick Race level 4 with all gold medals
------
355 F1
------
Handling: 7
Acceleration: 8
Top Speed: 9
Drive train: RWD
Unlocked by: Completing Quick Race level 4 with all gold medals
------------
V12 Vanquish
------------
Handling: 5
Acceleration: 8
Top Speed: 9
Drive train: RWD
Unlocked by: Completing Arcade Race level 4 with all gold medals
------------
Corvette Z06
------------
Handling: 5
Acceleration: 8
Top Speed: 8
Drive train: RWD
Unlocked by: Winning against it in Kudos Challenge level 7, race 10
------
Feroce
------
Handling: 10
Acceleration: 10
Top Speed: 6
Drive train: 4WD
Unlocked by: Gaining 75,000 Kudos
----------
360 Spider
----------
Handling: 8
Acceleration: 8
Top Speed: 9
Drive train: RWD
Unlocked by: Winning against it in Kudos Challenge level 9, race 10
----------
360 Modena
----------
Handling: 8
Acceleration: 8
Top Speed: 9
Drive train: RWD
Unlocked by: Winning against it in Kudos Challenge level 9, race 10
------
Tuscan
------
Handling: 7
Acceleration: 9
Top Speed: 9
Drive train: RWD
Unlocked by: Gaining 100,000 Kudos
-----------
Viper RT-10
-----------
Handling: 5
Acceleration: 9
Top Speed: 9
Drive train: RWD
Unlocked by: Winning against it in Kudos Challenge level 11, race 10
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