Otogi 2: Immortal Warriors - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Otogi 2: Immortal Warriors - Strategy Guide (Page 03).
Once she is defeated, you will be prompted to save your game and the credit screen ending will appear. There is no harm saving the game at this point. If you clear this stage with Raiko, he will cast a spell to remove the White Pearl from Fan Lady. Thus freeing her from the curse of the White Pearl. Fan Lady Clan: None Elemental Class: None HP: 31000 Weight: 45 Physical Defence: 160 Magical Defence: 520 Physical Defence Rate: 90 Magical Defence Rate: 100 Exp: 42000 $: 14000 Stage 27: Final Stage (Boss: Nine Tailed Fox Demon) Suggested Accessory: Soul Devouring Gourd (1st Play) Orchid Malevolence (2nd Play) Playable Character: All except Fan Lady Note: Any character used in this Stage is still available in the Stage 26. Objective: Defeat the Nine Tailed Fox Demon and then destroy the meteor. There are 2 slightly different versions of the Boss depending on whether you had Cleared Stage 26. Watch the starting animation and you can count the number of tails on the Fox Demon. The 8 Tails version is very easy to defeat since it doesn’t cast the deadly lightning spells. However, killing will not give you the best ending. The 9 Tails version is quite tough. It will start to coil up into a ball and cast the dreadful lightning. The Boss will move around in the sky. So you really need to get a Lock-On on it and Dash towards it all the time. Just get near and attack it until it is dead. If you are using character with a downward heavy attack such as Raiko and Scythe Girl, you can fell into the chasm and died if you don’t land on the ground. In the 9 Tails version, the Boss will coil up into a ball and prepare to a very powerful Lightning Magic. It will be almost impossible to Dash away from this attack if the Lock-On is activated. So you might want to disable the Lock-On and Dash away first. It is very hard to get back the Lock-On once you had done that. This is one of the main reasons why it is so tough to kill it. After you have killed the 9 Tails version, the Boss will merge with the meteor at the end and you have to take it out. Just free fall until you see the base of the meteor, than attack it a few time to reveal it core which look like a fox. Once the core is revealed, a fan appears on the top right hand corner. Attack it until it’s HP is gone. Once the Boss is dead, save the game and watch the ending. Nine Tailed Fox (8 Tails) (Stage 26 not added to Cleared Stage) Clan: None Elemental Class: None HP: 30000 Weight: 55000 Physical Defence: 180 Magical Defence: 240 Physical Defence Rate: 0 Magical Defence Rate: 0 Exp: 0 $: 0 Nine Tailed Fox (9 Tails) (Stage 26 added to Cleared Stage) Clan: None Elemental Class: None HP: 39000 Weight: 58000 Physical Defence: 230 Magical Defence: 290 Physical Defence Rate: 0 Magical Defence Rate: 0 Exp: 0 $: 0 -------------------------------------------------------- 2nd Play Once you had completed Stage 27 and save your game, you save game wordings will now be in Green and there will be an Otogi Logo displayed. You can continue playing this as per normal. Notice that in the title scene, there is a new option for 2nd Play. My advice is to create another save game of your existing game and use the newly one created one to port over for 2nd Play. Reason is simple, the cut scene you see in 1st Play and 2nd Play could be slightly different. So if you want to view both sets of endings, you may need 2 separate game slots. Amendment to this statement, I had seen both endings in 1st and 2nd Play but I don’t see any differences between them. When you select 2nd Play option, the game will look for a Green wordings saved game and convert it into a Blue wordings saved game. At this point, all Character Levels, Item, Weapon and Costumes will be ported to the new saved game. If you are aiming for 100% on each stage, I suggest you do it before porting over. All statistics obtained in 1st Play will be kept in 2nd Play. That includes the scores for all Stages and Trial Mode. However, the various Stages will not be playable until you had cleared them in the campaign mode. In 2nd Play, all characters can equip all the available Magic. Raiko 4th Weapon will be on sale in the Shop for $317000. It is listed as a MoonStone but once you purchased it, Raiko will have his 4th weapon, the Moon Light Sword. --------------------------------------------------------------------------- 06. Trial Mode: Bonus Missions --------------------------------------------------------------------------- There are 18 Bonus Missions. There will be some sort of a timer or counter at the top left hand corner. If the wordings in Red, that means you had not achieve the minimum requirements. When it turn Blue, you had met the minimum requirements. -------------------------------------------------------- Bonus Mission 1: House of 99 Birds Unlock: Clear Phase 1 Goodies: Crimson Passage of Time Break all the Stone arches before the timer run out. Tree Trunk can clear this stage easily because his attack have a wider range and can destroy the arches easily. -------------------------------------------------------- Bonus Mission 2: Demon Emerging Cave Unlock: Clear Phase 1 Defeat 100 Bird Demons and return to starting place. Note: on your way back, Stone Statues will guard the entrance. If you have Auto Lock On turned on, you will find it very difficult to Dash pass the Statues to reach to starting point. So, disable the Auto Lock On in the control panel. -------------------------------------------------------- Bonus Mission 3: Cursed Walls Unlock: Clear Phase 2 Break at least 40 rising walls. -------------------------------------------------------- Bonus Mission 4: House of the Water Bird God Unlock: Clear Phase 2 Goodies: Scythe Girl 2nd Weapon This is a stage full of water. If you touch the water or break any of the arches, you have to restart. Dash through the arches before the timer runs out. This is the stage for Tree Trunk since he can jump infinitely and stay above water. -------------------------------------------------------- Bonus Mission 5: Bridge War Unlock: Clear Phase 3 Goodies: Soul Reflecting Mirror Protect the tree and send the enemies flying. You need at least 50 kills to clear the stage. -------------------------------------------------------- Bonus Mission 6: Collect Magic Unlock: Clear Phase 3 Collect the 6200 Magic before the timer run out. Watch out for flying Skulls. You can ignore the Puppets. -------------------------------------------------------- Bonus Mission 7: Grass Beating Unlock: Clear Phase 4 Goodies: Tree Trunk 2nd Weapon Destroy at least 5 square feet of grass. This is stage for Axeman and Fan Lady. They can grab the enemies and aim them at the grass patches. Other characters will have to do heavy attack and it is harder to control. -------------------------------------------------------- Bonus Mission 8: Puppet Escape Unlock: Clear Phase 5 Goodies: Butterfly Level 4 Defeat all the Puppets. Just Lock On and throw Dragon(Wood) magic. -------------------------------------------------------- Bonus Mission 9: Hit the Boats Unlock: Clear Phase 6 Goodies: Pinwheel of the Wind's Grace You cannot leave the platform and the enemies are on the boat. Stone Heads will appear in front of you, just use Heavy Attack to send them towards the boats to destroy the Puppets. You can grab and throw them too. -------------------------------------------------------- Bonus Mission 10: Trapped inside the Hall Unlock: Clear Phase 7 Goodies: Skeleton Seal Dodge the Stone Heads’ fireballs and lightning for 1 min 30 sec. -------------------------------------------------------- Bonus Mission 11: Rebound Platform Unlock: Clear Phase 8 Deflect at least 30 energy attacks while protecting the Tiger Statue. The Statue will be destroyed in 2 hits so this level is quite tough. Initially, the enemies will throw 1 spell at you, then followed by 2, near the end, 6 spells will be thrown at you. Thanks to KnifeFace in GamesFAQ Message Board for the hint to clear this mission. I had problem clearing this stage initially, this is because it is quite hard to hit the spell accurately when you are running around. Furthermore, if the enemies pop up in a position whereby you didn’t see it, the spell could have hit the statues without you knowing it. This mission is easily accomplished by equipping the Dragon Level 4 Spell. In 1st Play, only Fan Lady can equipped it. In 2nd Play, any character can equip it. When the spell is active, it will reflect all enemies spell in contact with it. Just stands right in front of the Tiger Statue and touch all spells that are thrown at you. Near the end, more spells will be thrown and you will need to jump to reach them. -------------------------------------------------------- Bonus Mission 12: Return to Other World Unlock: Clear Phase 8 Goodies: Axeman 2nd Weapon. Send 15 Stone Heads flying into the Portal. -------------------------------------------------------- Bonus Mission 13: Box Puzzle Unlock: Clear Phase 9 Goodies: Tree Trunk 3rd Weapon Destroy the crates before timer runs out. There are 3 parts to this mission. You will be shown an image of a set of boxes arranged in 4 x 5 manner. A few of the boxes will be destroyed within split seconds, remember which boxes are destroyed. When the game, start, you have about 100 seconds to smash all the boxes that are marked for destruction. If you hit the wrong box, you need to restart. I suggest you simply take a pen and sketch the locations of the boxes quickly, then proceed to smash them accordingly. -------------------------------------------------------- Bonus Mission 14: Speed Running Unlock: Clear Phase 9 Dash to the ending Arch and then back to the starting Arch. There are a lot of obstacles along the way. Heavy attack is a bit slow, I suggest that you equip the Seal of the Ogre Horn and use Scythe Girl to clear the level. -------------------------------------------------------- Bonus Mission 15: Boxes in the Hall Unlock: Clear Phase 10 Goodies: Tree Trunk 2nd Costume. Destroy all 30 boxes. I suggest you sketch a rough map of the place and indicate where are the boxes. Then plan your path and quickly go through the stage. Basically you can either go clockwise or anti-clockwise. Scythe Girl is the fastest character, so use her. -------------------------------------------------------- Bonus Mission 16: Sending the Yin Spirit Unlock: Clear Phase 11 Goodies: Hannya Worm You have 30 hits available. You need to send the Yin Spirit into the Portal. I clear this stage using Axeman, just grab and throw the Yin Spirit. -------------------------------------------------------- Bonus Mission 17: Destroy 1000 Demons Unlock: Complete Bonus Mission 1 to 16. Goodies: Raiko 3rd Weapon. Defeat 1000 Skeletons. -------------------------------------------------------- Bonus Mission 18: Named Moon Unlock: Complete Bonus Mission 17. Suggested Character: Raiko Suggested Accessory: Soul Devouring Gourd Suggested Weapon: Raiko 3rd Weapon (1st Play) Raiko 4th Weapon (2nd Play) Goodies: Raiko 3rd Costume: Clear Mission with Raiko Wolf Guy 3rd Costume: Clear Mission with any character equipped with Hannya Worm. Hannya Worm reduces the character to Level 1, 1 life bead and cannot cast Magic. I had cleared this Mission using Raiko equipped with the 4th Weapon: The Moonlight Sword. The only way to kill the boss is by pressing the button Y to release the moonlight slash. Remember that 1 hit from the moonlight slash is sufficient to kill the Boss. However, since the boss can block it and kill you in 1 or 2 attacks, this mission is quite tough. This is how I take him out, you can follow or try other methods. When the stage begins, just press Y to throw a moonlight slash and the Boss will block it. Next, jump up and press Y to smash the bridge. You will fall to the bottom. Wait for the Boss to jump down, for some unknown reason he will stand there in a unguarded position, so quickly press Y to throw another moonlight slash to take him out. If this fail, restart and try again. I got it within 5 tries. Mission objective is simple, just defeat the Red Haired Demon. The Demon can block your attacks easily. You need to dash to his side and attack him from there. His attack will seal your Magic and knock you back so he is quite tough. If you had the Moon Light Sword, he should be very to take out. Just aim your Moon Light Slash carefully. Red Haired Demon Original name is Wine Drinking Demon. Elemental Class: Phoenix HP: 36000 Weight: 185 Physical Defence: 210 Magical Defence: 180 Physical Defence Rate: 90 Magical Defence Rate: 90 Exp: 58000 $: 0 --------------------------------------------------------------------------- 07. Spell List --------------------------------------------------------------------------- The Level 4 spells are Fan Lady special spells. -------------------------------------------------------- Dragon (Wood, Homing missiles that look like Dragons) Dragon Level 1 Basic Spell for Raiko Attack: 150 MP usage: 110 Value: 3350 Magical Defence +3 -------------------------------------------------------- Dragon Level 2 Shop after Phase 5 Attack: 270 MP usage: 480 Value: 7800 Magical Defence +9 -------------------------------------------------------- Dragon Level 3 Shop after Phase 9 Attack: 380 MP usage: 1020 Value: 12700 Magical Defence +18 -------------------------------------------------------- Dragon Level 4 (Green Breeze) Stage 9 Attack: 110 MP usage: 270 Value: 4580 Magical Defence +12 Physical Defence +7 -------------------------------------------------------- Phoenix (Fire) Phoenix Level 1 Shop after Phase 2 Attack: 165 MP usage: 120 Value: 340 Status Resistance +6 -------------------------------------------------------- Phoenix Level 2 Stage 16 Attack: 290 MP usage: 520 Value: 7550 Status Resistance +12 Physical Attack +3 -------------------------------------------------------- Phoenix Level 3 Shop after Phase 9 Attack: 400 MP usage: 1100 Value: 11500 Status Resistance +22 Physical Attack +8 -------------------------------------------------------- Phoenix Level 4 (Golden Spider) Stage 11 Attack: 340 MP usage: 620 Value: 8800 Status Resistance +15 -------------------------------------------------------- Tiger (Metal) (Lightning) Tiger Level 1 Shop after Phase 2 Attack: 180 MP usage: 75 Value: 3150 Physical Attack +6 -------------------------------------------------------- Tiger Level 2 Stage 12 Attack: 310 MP usage: 380 Value: 6900 Physical Attack +13 -------------------------------------------------------- Tiger Level 3 Stage 17 Attack: 450 MP usage: 820 Value: 9800 Physical Attack +25 -------------------------------------------------------- Tiger Level 4 (Six Fold) Basic Spell for Fan Lady Attack: 520 MP usage: 830 Value: 9700 Physical Attack +14 -------------------------------------------------------- Butterfly (Water) (Ice) Butterfly Level 1 Stage 3 Attack: 130 MP usage: 90 Value: 3200 HP Regeneration +6 Jump Ability +7 -------------------------------------------------------- Butterfly Level 2 Shop after Phase 5 Attack: 230 MP usage: 420 Value: 6850 HP Regeneration +11 Jump Ability +12 -------------------------------------------------------- Butterfly Level 3 Stage 19 Attack: 340 MP usage: 930 Value: 10150 HP Regeneration +17 Jump Ability +25 -------------------------------------------------------- Butterfly Level 4 (Freezing Fangs) Bonus Mission 8 Attack: 220 MP usage: 370 Value: 7200 HP Regeneration +13 --------------------------------------------------------------------------- 08. Item List --------------------------------------------------------------------------- There are 30 items total. They are listed in the order they appear in the Equip screen. The original wording is in Japanese, if you cannot tell what item it is, try to sell it and check the price. It should be 70% of the price I listed here. 01. White Snake Necklace (a necklace with a white snake) Weight: 0.1 Price: 4600 Protection from Fire Physical Defense + 1 Status Resistance + 15 Shop after Phase 3 02. Spotted Prayer Beads (beads tie up in a string forming a circle) Weight: 0.1 Price: 12800 Half MP used when casting Magic Shop after Phase 7 03. Wristband of Holy Beads (wristband) Weight: 0.2 Price: 9400 Raise Physical Attack Physical Attack +20 Magical Attack –5 Shop after Phase 2 04. Spirit Summoning Statuette Weight: 6.6 Price: 32000 Experience 1.5 times Stage 25, near the end of the map, in an area without light. 05. Gleaming Jade Belt (a belt) Weight: 0.5 Price: 3400 Magical/Physical 1.2 times Magical Defence +20 Physical Defence +20 Stage 5. Near the 2 huge skeletons. 06. Spirit Pin Weight: 0.1 Price: 5670 Physical Attack 1.5 times, unblockable. Defence halved, cannot cast Magic. Physical Attack +50 Physical Defence –50 Magical Defence –50 Clear Stage 6 in 2 min 30 sec. 07. Soul Reflecting Mirror Weight: 0.4 Price: 4400 Life reduced to 1/3 1.5 times Physical/Magical Attack and Defence Clear Bonus Mission 5: Bridge War 08. Jade Goblet Weight: 0.1 Price: 1220 1.5 times money gain Stage 12, after getting the White Pearl, on the way back, look for a hidden passage above. 09. Bell of Ghosts Weight: 4.2 Price: 9850 Grants immunity to all status effects Life Regen –25 Shop after Phase 7 10. Scripture of Vengeful Spirits Weight: 0.3 Price: 5200 Physical Attack increased by (Character Level x 0.03) Stage 4. NW area, area above the floor 11. Hundred Quilted Feather (a feather) Weight: 0.1 Price: 1320 Jumping ability raised. Shop after Phase 3 12. Flowing Jade Weight: 0.2 Price: 2250 When out of MP, prevent death from sinking into water. Shop after Phase 7 13. Drill of Demon Summoning Weight: 0.8 Price: 780 Prevent Heavy Attack from knocking back enemies. Physical Attack +5 Life Regen -5 Clear Stage 17 with Axeman. 14. Seal of the Ogre Horn Weight: 0.9 Price: 91200 Light attack can destroy large object. Visit the Shop when you have $90000 15. Golden Scarab (look like an insert coiled up in a ball) Weight: 0.6 Price: 5300 Increase Physical Defence, Decrease Magical Defence Physical Defence +35 Magical Defence –10 Shop after Phase 4 16. Spirit Fan Weight: 0.3 Price: 6250 Increase Magical Defence, Decrease Physical Defence Magical Defence +35 Physical Defence -10 Shop after Phase 4 17. Comb of the Afterlife (red comb) Weight: 0.1 Price: 1780 Grants immunity to sealing effect Shop after Phase 2 18. Flute of Sorcery Weight: 0.1 Price: 8800 1.2 times Magical Attack Physical Attack –5 Magical Attack +20 Stage 20, In last Ship, hidden behind one of the mirrors. 19. Bell of Greenery Weight: 0.4 Price: 2100 1.2 times MP gains MP gain after killing enemies +50% Shop after Phase 2 20. Instrument of Cold Breaking (A little drum with 2 small beads) Weight: 0.5 Price: 3820 Grants immunity to freezing effect. Status Resistance +20 Shop after Phase 6 21. Orchid Malevolence Weight: 0.2 Price: 70 All enemies die in one hit. Character dies in one hit Stage 23, Defeat both Yin & Yang Spirits. 22. Insect Warding Fragrance Weight: 0.4 Price: 3200 Spider Bane. Phyical Attack +30% against Spiders Magical Attack +30% against Spiders Clear Stage 3 with Wolf Guy. 23. Crimson Passage of Time Weight: 0.2 Price: 3800 Puppet Bane. Phyical Attack +30% against Puppets Magical Attack +30% against Puppets Clear Bonus Mission 1: House of 99 Birds 24. Moonstone Shard Weight: 0.4 Price: 6690 Fox Spirit Bane. Phyical Attack +30% against Fox Spirits Magical Attack +30% against Fox Spirits Stage 15. Near the house at beginning of stage. 25. Hannya Worm Weight: 0.2 Price: 20 Reduces Character Level to 1. Reduces life beads to 1. Unable to use magic. Clear Bonus Mission 16: Sending the Yin Spirit 26. Pinwheel of the Wind's Grace Weight: 0.3 Price: 2380 Light attacks gain a knock back effect Jump Modifier +5 Clear Bonus Mission 9: Hit the Boats
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