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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter N » NARC - Strategy Guide (Page 03)

NARC - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for NARC - Strategy Guide (Page 03).

--> Pot/Marijuana == (Looks like oregano in a plastic bag)
> Causes the world around you to get slower and more swirly. Often noticeable
with rainbowish colors, or a bordered swirl. This is similar to the slowdown
effect in Max Payne. Pot has very little effect on your overall being, and is
the most common drug. A nice useful drug with very little feedback.

--> Ecstasy == (Looks like a pill with a fish imprinted)
> Simply put, enemies don't attack you. They won't retaliate until you strike
first. Honestly, I never used this drug once during the game. It only causes
slightly visual slowdown, and most missions require you to kill people,
negating its effects. Fairly common.

--> Speed == (Looks like a simple white circular pill)
> Causes the world around you to speed up greatly, letting you sprint with
amazing speed in a short interval of time. Awesome drug for getting around, and
improves your own overall speed. Of course, this can cause drawbacks when
several thugs are surrounding you.

--> Quaaludes == (Looks like a simple purple circular pill)
> Causes you to immediately freeze the surroundings, and place your character
in a temporary first-person-view only. Almost like one of those moments where
everything freezes, and the FPS-view has awesome zoom-in power. This drug is
rare, but it has very little use.

--> LSD == (Looks like four happy faces molded together)
> Causes all people on map to be displayed as either jesters (good people) or
devils (bad people). This is great for identifying perps from innocent
civilians, but has no use during real missions. A fairly common drug that's
useless.

--> Crack/Cocaigne == (Looks like a small tube with white powder inside)
> Causes your heartbeat to rapidly beat, enforcing increased accuracy, and
enhanced power on shots. This can cause your melee kicks to do extreme damage.
Note that crack is a very useful drug, but slightly rare, and also prone to a
high % of random addictions. Now I see why Tony Montana kicked so much butt.
This is the drug that Jack got addicted on before rejoining the force.

--> Liquid Soul == (Looks like a green bottle of wine)
> Causes your view to get slightly red with enhanced power on all melee attacks
and some damage resistance. Almost an instant addiction each time that a needle
is used. This is the drug causing major problems on the streets, and the main
reason the NARC organization has come into play.

--> Protodone == (Looks like a small blueish cylinder pill)
> Causes you to instantly get clean if addicted to a drug. This can rarely be
snatched off of random perps, but can be bought for $1,000 from the Hospital. I
only used this once during the game, and just to see how effective it was.

 ________
/Weapons/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
In order to cause great damage to the world, weapons are necessary to enforce
your opinions as a narcotics officer. NARC has various weapons to choose from,
although you'll find yourself sticking to only one or two weapons the entire
game.
  _______________________________________________________
 | Name            | Range | Damage | Accuracy | Overall |
 |+++++++++++++++++++++++++++++++++++++++++++++++++++++++|
 |Fists            | *     | *      | **       | *       |
 |Revolver/Beretta | ***   | **     | **       | **      |
 |2x Berettas      | ***   | ***    | ***      | ***     |
 |Silenced Pistol  | **    | **     | **       | **      |
 |Machine Pistol   | **    | ***    | **       | ***     |
 |Assault Rifle    | ****  | ****   | ****     | *****   |
 |Sniper Rifle     | ***** | ****   | ***      | ***     |
 |Shotgun          | **    | ***    | *        | **      |
 |Gatling Gun      | ***   | *****  | ***      | ****    |
 |Flame Thrower    | **    | ****   | **       | ***     |
 |Grenade Launcher | ****  | ****   | *        | **      |
 |Rocket Launcher  | ****  | *****  | ****     | ****    |
 |+++++++++++++++++++++++++++++++++++++++++++++++++++++++|

- If you had to choose which weapon to use, in each scenario, do the following.
For close range, use the Machine Pistol. For any situation, the Assault Rifle
is absolutely rapeage in burst and automatic fire. The Gatling Gun is a great
choice, but isn't gathered until near the end of the game. It has a huge clip.
The Rocket Launcher is rare, but effective.

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 5) Secrets               -
============================
There are a few various secrets inside of NARC such as secret packages, button
cheats, and even some funny scenarios that occur. This section will briefly
discuss them.

 ________________
/Hidden Packages/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

==================================USA Section===============================

1)In Front of the Police Car in Oakley Heights. 
2)In corner near Basketball Court Entrance – clearly noticeable.
3)On top of ladder entranceway (in dark alley) on parallel street to police
station, or by the second jumper during the special assignment mission.
4)On Grocery Store Roof, along a ledge where the third suicide jumper usually
is.
5)In Richmond South, at the entrance to the secret Drug Lab (special
assignment) in the aclove that's by the street via a downward ladder.
6)In an alleyway by a dumpster in front of the Superior Bowling Center.
7)Go to the subway entrance, and look for a ladder right near the entrance.
Climb down it, then proceed to the far end of this underground tunnel for the
secret stash.
8)Head to the right of where you just jumped down for the secret package #7
(the above description). You should see a second ladder that leads below.
Rather than climbing down there, look on the wall for a ladder that leads up to
the roof. Do a sprinting jump to jump over the fence and onto the ladder. Climb
up to the top, and head to the end of the roof for the package.
9)Head to where you got secret package #8, and turn around. You should see one
on the other side of the roof. Jump over the small missing section to reach it.
10)Go to the right of the Hospital entrance, and head towards the end of the
alleyway. You'll find it at the end.
11)Head to the Basketball Court again, but go into the one corner where two
payphones are visible. To the left of the payphones is a package in the corner
of the buildings.
12)Head to where secret package #11 is. Look right before the telephones on the
left wall. You should see a ladder. Climb it to the top, and run to the end for
the package.
13)Remember the secret drug base assignment in the corner of the city? Head
there, but look to the right of the dropdown ladder. There's a second dropdown
ladder which drops directly on the package.
14)Head near the Superior Bowling Building, but go to the right of the front
entrance. Look for a ladder near a dumpster. Climb the series of ladders to the
top, and then look left. It should be at the end of the small ledge, near a red
light. This is the same place where you had to secretly pick off the snipers
with a silenced pistol.
15)Head to the Square Green Courtyard near Superior Bowling and the Basketball
Courts. Look along the wall for some stairs that leads to an underground
walkway. Take the first right, and you'll find the package at the end of the
path. 
16)On the same pathway as package #15, head to the opposite area of this
underground walkway, and you'll find another package in the middle route.
17)Head to the Refinery, then go inside the entrance, and cut a left behind
this metal fence. You'll find the package at the end against the wall.
18)Head to where the train tracks cross against the ground, with both tunnels
shut off. Look for a ladder against the wall. Climb it, then the second ladder,
and you'll find the package around the small wall by a red light.
19)Head to the Channel 6 News Building, and enter inside. Right at the front
door, look to the left, and in the corner is the package.
20)Head to the back entrance to the Channel 6 News Building, and look around
the bi-gate opening. You'll find another package in the corner.
21)Head to the Red Light District, then to the utmost corner of the city where
the '$$' store is. Look on the pile of garbage for the white package.
22)Go to where the Movie Theater, Police Car (with the previous package in
front of it), and generic Hotel meet up. In the center of these three is a
small alley. Go down it, then climb the ladder, and jump across the ledge. The
package should be sitting next to a water storage tank.
23)Climb the ladder where the first suicide jumper usually is (on the special
assignment). Jump to the right onto the small News square building. The package
is on the roof.
24)Head to the location of package #14. Except, jump past the red light to the
next building. The package should be directly to your right near the ledge.
25)Remember the suicide jumper assignment? Head to where the second jumper is
(the one who requests $400). Run past this location, and jump across the ledge.
The package should be on the roof ledge. This can also be accessed via a
ladder.

   **The original NARC (Arcade Version) game is now unlocked, and available via
   the Main Menu. You can find more information about this by looking up old
   NARC FAQs.**

==================================ASIA Section===============================

1)On a wooden dock near the coast where you have to rescue Marcus, part of
first mission.
2)On the hotel roof, for the Chen conversation mission, right after shimmying
across the roof railing.
3)On the roof next to the red railing ladder, where you have to go in order to
take the Camera pictures for the Weapons meeting.
4)On the lowest dock, during the Briefcase Tracker mission, right before the
briefcase location.
5)On the pathway to the marked sniper spot, during the bomb threat sniper
mission. It's after the four small ledges you have to hobble across around the
corner.
6)Shimmy across the green pipe, after boosting up via the green dumpsters on
the Rave mission. It should be on a small platform.
7)Go to the Zen Gardens, and walk up one of the built-in stairwells that enters
the gardens. Look for a roof that is accessible by jumping at the top of the
built-in stairwell. Now, keep moving across from roof-to-roof through the Zen
Gardens till you're overlooking the streets. You should find the package on the
last roof ledge next to the street, by a green drapery-based carpet.
8)Head to where the Hospital is marked on your map. You should find a ladder
nearby. Climb it, then jump to your right to the red ladder. Once up top, look
to the right and sprint jump to the othe roof. It should be directly on the
ground. 
9)Head to the left of the Ferryboard Entrance, by the Green Dragons Trains
store. Go left of this front entrance, climb the ladder, now go left across the
pedestrian overbridge. Jump climb the 3 ledges. Drop down to where you had to
snipe for the previous mission and look around the left corner. It should be on
a ventilation duct.
10)At the same spot as package #9, jump to the nearby roof. It should have
angled edges on it. Now, look near the edge for a ladder. Climb it to the
bottom, and you'll be on top of a small roof near a bright sign. The package is
on the ground.
11)Look right next to the police station for a ladder against a long street's
building. Climb the ladder, circle around the building, and you'll find the
package on the other side.
12)Go to the restaurant where the three hostages were being held captive during
one of the special missions. Go around back, and sprint jump to the ladder.
Jump to the second ladder, then climb to the top. Once on top, go right, and
head around the corner. It should be on the ground.
13)Head through the one red lounge area where you can walk through the
building, but not the same place as the restaurant. Exit on the side that
overlooks the Zen Gardens. At the peak of the top stairwell, you can jump to a
low roof. Run around the corner to find the package.
14)Go to the coastal area, and go far right down the hill-based road. You'll
find an open gate with two red/white signs. You'll now have access to the Docks
area. Look in a left corner for two dumpsters. Jump on the left one, then boost
up, and jump to the left roof. Hop across to the other roof till you're on a
red-railing walkway. At the end of the walkway is the package. 
15)At the same spot as package #14, stay on the left roof, but go to the edge
overlooking the water. Drop down to the railing bordering the building, and the
package should be right there.
16)At the same spot as package #14, jump to the right roof rather than the
left. Hop across the two warehouses, then look near the street for an
overlooking balcony roof ledge. Jump to it, and the package is right there.
17)At the same spot as package #15, jump back to the warehouse roof, and go
right. Jump to the quad-packages yellow boxes, then use them as a boost to
reach the other roof balcony ledge. The package is up there.
18)Go to the ladder left of the Green Dragon Train store. Right at the top,
turn around and look diagonally left. You should see a faint package behind a
quad-packages box stack. Diagonally sprint jump onto the quad boxes, then drop
down for the package.
19)Enter the Workers' Square, then head to one of the far corners with a
high-glass doorway entrance. Shoot the lower glass, and walk through to receive
the package on the floor.
20)Go to the Fish Market Roof via the backside ladder, then do a diagonal jump
off of the front side to a ladder scaling against another building. Climb up,
and head around the front side of the building for the package on the floor.
21)Look near the police station for the nearest ladder against a parallel
building. It's usually the first ladder you see right when you spawn at the
station. Climb it, then go around to the other side of the building, and do a
sprinting jump to the parallel buildings on the other side of the street. The
package is on the ground on top of a red canopy.
22)Go to the Ferryboat Entrance, and look to the right for the Customs Gate.
Head on in. Now, jump on top of the quad stacked boxes, and sprint jump to the
largest stack of boxes. Once you have a hold, pull yourself up, jump to the
nearby suspending ledge, then jump up again to reach the package on the roof.
23)Go to where the Hospital is, and then climb the one ladder to the right of
it. Immediately turn around, and look diagonally left. Jump to the exposed
roof, and the package should be right there.
24)Go the Rappongi District, and look for a dark alley with steel stairs that
outline like a square. Climb them up, then run across the railing, and take the
left ladder up. Do a sprint jump to the other building roof. Slide down this
ladder, and the package is on the ground underneath a sky blue sign.
25)Probably the most difficult of them all. Remember the Rave mission where you
had to boost up onto some green dumpsters to even get remotely to the roof of
the spot? Well, do that all over again. Use the green dumpsters, boost up, get
to the point where you jump to the Rave ladder, and climb to the top. Look to
the left for a red-shaded building, with an extended balcony, and the package
on the roof. Get some space then sprint jump across and timing the jump. It
takes a difficult, well-timed jump, but can be performed.

   **A special mission involving a secret drug lab is uncovered. This is the
   last mission covered in the walkthrough besides Boss Island.**

 _______
/Cheats/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
I'd like to give credit to: 

- 

for providing these cheat codes.

    Invincibility > Quickly tap R, L, R, L, R, L, and A.
   Unlimited Ammo > Quickly tap R, L, R, L, R, L, and Down. You must be in the
                    inventory screen with the weapon selected. Only this weapon
                    will receive unlimited ammo.
      All Weapons > Quickly tap R, L, R, L, R, L, and Right Thumbstick click.
     Mission Skip > Quickly tap R, L, R, L, R, L, and X.
Show Drug Stashes > Quickly tap R, L, R, L, R, L, and Left. Drug Stashes appear
                    as blue dots on your radar.


 _______________
/Known Glitches/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
NARC is actually a very glitchy game, with some unfortunate problems. While
some of the glitches are avoidable, some of them can be harmful to certain
users with various different systems.

   <=> Pedestrian Voice Repeat Glitch <=>
- Either civilians or police officers will continually loop the same sayings
over. I usually solve this by firing a shot or two to help cause different
voice sequences to play.

   <=> Game Freeze Glitch <=>
- This never happened to me. Supposedly, the game freezes with a loud buzzing
sound repeating. This has happened to me on other games, and probably is a
universal error from playing a game too long (aka four hours straight), or a
case of overheating.

   <=> Game Save Glitch <=>
- Sometimes, the game won't correctly save over a previous file. Simply cancel
the save action, then re-enter the save menu, and try it again. Also, hold down
A, as opposed to lightly pressing it.

   <=> Game Save Timer Glitch <=>
- Just so you know, the in-game timer sometimes does not display correctly for
your save file. It often resets after completing certain missions.

   <=> Disappearing Sprites <=>
- Sometimes, certain civilians, suspects, dealers, and/or people will simply
vanish at a certain camera angle, or from a certain range. They are not gone
entirely.

   <=> Variable Audio Problems during movie sequences <=>
- Often, the game has a problem with voice output during movie sequences. Be
prepared to double or triple your normal volume to be able to hear what each of
the characters are saying. There are not subtitles to read, so be prepared.

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 6) Common Questions      -
============================

)) Gameplay ((
----------------------------

<< What would you rate this game? >>

- Probably a 6/10. Despite its fairly late release, NARC is a hybrid mix
between GTA and State of Emergency. It stacks up to be nothing more than an
above average value title, but has a decent amount of play time (about 10
hours), with lots of shooting action, and a storyline that tries to compel.
Really, it's the expansion of this game which makes it fun. The ability to
ignore missions, simply run around the street, and spectate various events is
what makes it entertaining. You'll see men fight over petty problems, suiciders
jump from buildings, dealings go down, and be given the ability to crack
whoever you want. If you become an 'evil' cop, you'll be demoted, and
eventually jobless. The game however is fundamentally glitchy, which proves to
be a problem for an already over-ported system. There are major audio problems
in the game, which are especially evident during FMV sequences. Plus, it lacks
a sort of universalism, as it's always 'night-time' in the city, and the areas
are quite small (to be honest). Nonetheless, it's well worth the $20 value
price tag, but can be completed in one renting.

<< Is NARC available for any other systems? >>

- Yes, the PS2. It was originally being developed as a PS2 exclusive, but got
ported over to the XBOX since both systems have somewhat similar interests. You
can also play the original NARC arcade version via the NES or other various
systems. That was released back in 1988. The X-BOX version seems to have most
of the glitches though, despite better performance graphically.

<< Are there any vehicles in the game? >>

- No. While you can jump on the roof of a van as it moves, you simply don't get
to drive anything in this game. It probably could have added some replay value
too.

<< What is your favorite drug? >>

- Probably Pot. It has the least negative attributes towards your characters,
is fairly common, and useful in any situation. Plus, you get to hear cool hippy
music. In reality though, don't do drugs – plain and simple.

<< How come I cannot go back to the USA? >>

- Once you go to Asia, you cannot go back to the USA. I highly recommend
getting all packages in the USA beforing moving onto Asia. Do the same in Asia
before Boss Island.

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

=====================================================
- 7) Copyright/Distribution/Reproduction Guidelines -
=====================================================
This FAQ/Strategy Guide/Walkthrough is my own published work, and copyrighted 
by Christopher Zawada. Whatever you do, DO NOT edit this FAQ in any way. DO 
NOT steal anything from this FAQ. If you want to use some information in your 
own guide, simply ask me. If you want to place this guide on your website, 
either link to the CheatCC game page, or download the file and place it on 
your own web server. Basically, you can post this on your website as long as 
its in ORIGINAL form, and not linking directly to CheatCC. Aside from that, 
all proper credit is due when necessary. Also, don't even think about selling 
FAQs. Trying to prosper off of other people's work will get you in big time 
trouble (coming from an eBay seller myself).

Any site out there has permission to host my FAQs (following the above terms), 
however, these are a list of current sites that host my FAQs officially:

-
-
-

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 8) Proper Credit         -
============================
I'd like to thank the following people for their help in making this FAQ 
possible:

)) Rootsecure.net (( for provg an ASCII generator to help make the NARC
title. You guys are great for having that free one, which fits perfect to the 
entire theme of my FAQs.

)) Vis Entertainment (( for attempting success at a value title, which was
really an above average game. Enjoyable nonetheless.

)) Midway (( for publishing this title on the XBOX, even though it wasn't your
initial plan. While it may not be a great game overall, I enjoyed it for the
cheap $20 price tag, and the enjoyable 2 weeks of refreshing replayability.

  "Some people make sacrifices to make other people happy." - Chris Zawada
  "Freeeeeeddooommmmmmmmm!" - William Wallace (Braveheart)




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