Lord Of The Rings, The: The Third Age - Strategy Guide (Page 04)
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Gondor Rampage --------------- A melee attack that allows Berethor to strike five times. Skill Points required to learn: 100 Leadership =========== Company Might (default skill) ------------------------------ Temporarily enhances the Strength of your party, so each does more damage. Company Valor -------------- Briefly raises group Dexterity, Constitution and Speed, upping accuracy, HPs and melee defense. Skill Points required to learn: 5 Stand Fast ------------ Grants party immunity to all stunning effects for the full duration of fight. Skill Points required to learn: 10 Fellowship Grace ----------------- Restores the Action Points (AP) of your group by a small amount each round. Skill Points required to learn: 20 War Call --------- Gives two allies an immediate free attack against a single target. Skill Points required to learn: 20 Company Resistance ------------------- Party takes 25 percent less damage from Spirit or Spirit-enhanced attacks. Skill Points required to learn: 35 All Retreat ------------ Allows the party to fall back out of combat. Skill Points required to learn: 35 Company Rally -------------- Enhances the Attack Momentum of your group for a short time. Skill Points required to learn: 50 Royal Grace ------------ Restores the Health (HP) of your group by a small amount each round. Skill Points required to learn: 50 Shield of Courage ------------------ Grants immunity to fear and cures all negative effects. Skill Points required to learn: 65 Last Gasp ---------- Party will not drop below 1 HP unless at 1 HP, for a short time. Skill Points required to learn: 65 War Cry --------- Gives three allies an immediate free attack against a single target. Skill Points required to learn: 80 Company Power -------------- Improves the probability your group will cause critical hits for a short time. Skill Points required to learn: 80 Captain's Inspire ------------------ Reduces the Action Point (AP) cost of all actions taken by your group for a short time. Skill Points required to learn: 80 Passive Skills =============== Citadel Might -------------- Increases Berethor's Strength, which improves his melee damage. Skill Points required to learn: 10 Ithilien Inspiration --------------------- 25% reduction in Action Points (AP) of all Berethor's actions while in Perfect Mode. Skill Points required to learn: 5 Rising Valor ------------- Increases Berethor's Action Point (AP) pool. Skill Points required to learn: 5 Gondorian Evade ---------------- Gives Berethor a chance to automatically dodge an enemy attack. Skill Points required to learn: 5 Challenge of Gondor -------------------- Increases Berethor's melee damage when taunting a foe. Skill Points required to learn: 5 Increased Armor ---------------- Increases the armor value of Berethor's equipment. Skill Points required to learn: 5 Immune to Fear --------------- Makes Berethor immune to fear. Skill Points required to learn: 5 Citadel Evasion ---------------- Increases Berethor's chances of dodging. Skill Points required to learn: 5 Double Attack -------------- Allows Berethor to take two extra actions in his turn. Skill Points required to learn: 5 Echelion Might --------------- Increases Berethor's Health (HP). Skill Points required to learn: 5 ------- |Idrial | ------- Sword Craft ============ Fluid Strike (default skill) ----------------------------- A more powerful melee attack. Weakening Slash ---------------- A melee attack that lowers the Strength of an enemy. Skill Points required to learn: 15 Wounding Strike ---------------- A melee attack that continues to damage an enemy for a short time. Skill Points required to learn: 15 Elven Rage ----------- A melee attack that allows Idrial to strike twice. Skill Points required to learn: 30 Stunning Strike ---------------- A melee attack that delays an enemy's next attack. Skill Points required to learn: 30 Leech Inspiration ------------------ A melee attack that also drains Action Points (AP) over time. Skill Points required to learn: 45 Destined Strike ---------------- A melee attack that always hits, but does less damage. Skill Points required to learn: 60 Gil-galad Rampage ------------------- A melee attack that allows Idrial to strike three times. Skill Points required to learn: 75 Spirit Powers ============== Gift of Elrond (default skill) ------------------------------- Restores some Health (HP) to one party member. Loudwater Fury (default skill) ------------------------------ The power of the Water Spirits attacks a single enemy. Haste of the Elves ------------------- Increases one party member's rate of attack for the remainder of the battle. Skill Points required to learn: 10 Drain Inspiration ------------------- Drain Action Points (AP) from an enemy. Skill Points required to learn: 20 Gift of Galadriel ------------------ Restores a great amount of Health (HP) to one party member. Skill Points required to learn: 25 Cleanse Shadow --------------- Removes all negative effects from a party member. Skill Points required to learn: 35 Aura of the Valar ------------------ Protects one ally, automatically reviving them if they are struck down. Skill Points required to learn: 40 Power of the Valar ------------------- Revives a fallen party member. Skill Points required to learn: 50 Valinor Endurance ------------------ Full immunity for a short time but the caster cannot take any action until the spell ends. Skill Points required to learn: 55 Valorous Haste --------------- Lets one party member automatically act next in the next battle queue. Skill Points required to learn: 65 Cleansing Waters ----------------- Removes all negative effects from entire group. Skill Points required to learn: 70 Gift of Grey Haven ------------------- Restores a great amount of Health (HP) to all party members. Skill Points required to learn: 95 Water Stallion ---------------- Summons a great Water Spirit who will strike and damage many foes. Skill Points required to learn: 100 Passive Skills =============== Elven Evade ------------ Gives Idrial a chance to automaticaly dodge an enemy attack. Skill Points required to learn: 10 Full Gift of Lorien -------------------- Increases the amount of Health (HP) Idrial restores when healing. Skill Points required to learn: 5 Fury of the Valar ------------------ Increases the amount of damage Idrial's direct damage Spirit Power attacks deliver. Skill Points required to learn: 5 Mallorn Armor -------------- Increases Idrial's Armor protection. Skill Points required to learn: 5 Fortunes Mastery ----------------- Greatly increases Idrial's ability to dodge enemy attacks. Skill Points required to learn: 5 Elven Inspiration ------------------ Increases Idrial's Action Point (AP) pool. Skill Points required to learn: 5 Haste of the Valar ------------------- Increases the effectiveness of Idrial's ability to Haste members of the party. Skill Points required to learn: 5 Endure Shadow -------------- Increases Idrial's resistance to Shadow Spirit effects. Skill Points required to learn: 5 Frenzy -------- Lets Idrial immediately take two additional Spirit actions in her turn. Skill Points required to learn: 5 Grace of the Eldar ------------------- Gives Idrial the ability to automatically regenerate Action Points (AP). Skill Points required to learn: 5 -------- |Elegost | -------- Bow Craft =========== Creature Bane (default skill) ------------------------------ A ranged attack that does increased damage to animals. Arrow Flurry ------------- A ranged attack that targets two foes. Skill Points required to learn: 15 Blinding Shot -------------- A ranged attack that lowers the accuracy of an enemy. Skill Points required to learn: 15 Draining Shot -------------- A ranged attack that gives Elegost Health (HP) equal to damage done. Skill Points required to learn: 30 Crippling Shot --------------- A ranged attack that also slows the enemy. Skill Points required to learn: 30 Shield Piercing ---------------- A ranged attack that lowers the melee defense of an enemy. Skill Points required to learn: 45 Pinning shot ------------- A ranged attack that also prevents enemies from counter attacking. Skill Points required to learn: 60 True Shot ---------- A deadly ranged attack that causes tremendous damage to an enemy. Skill Points required to learn: 100 Ranger Craft ============== Aimed Shot (default skill) --------------------------- A more powerful ranged attack. Piercing Might --------------- A ranged attack that lowers the melee damage caused by the target. Skill Points required to learn: 5 Pierce Will ------------- A ranged attack that lowers the Spirit defense of an enemy. Skill Points required to learn: 10 Arrows of Sleep ---------------- A ranged attack that puts a foe to sleep for a short time. Skill Points required to learn: 20 Paralyzing Shot ---------------- A ranged attack that also prevents a foe from using any melee attacks for a short time. Skill Points required to learn: 20 Kingsfoil Grace ---------------- Restores some Health (HP) to one party member over time. Skill Points required to learn: 35 Cursed Arrow ------------- A ranged attack that also weakens a foe's ranged attacks for a short time. Skill Points required to learn: 35 Flash Arrow ------------ A ranged attack that blinds all enemies, reducing their melee and ranged accuracy. Skill Points required to learn: 50 Arrow Splinters ---------------- A ranged attack that also prevents a foe from attacking from range for a short time. Skill Points required to learn: 50 Grace of Athelas ----------------- Grant entire party Health regeneration. Skill Points required to learn: 65 Pierce Spirit -------------- A ranged attack that also lowers the magic damage caused by an enemy for a short time. Skill Points required to learn: 65 Northern Storm --------------- Summons a lightning storm that strikes all foes for heavy damage over time. Skill Points required to learn: 95 Fangorn Roots -------------- A ranged attack that also completely immobilizes a foe for a short time. Skill Points required to learn: 100 Passive Skills =============== Ranger Evade ------------- Gives Elegost a chance to automatically dodge an enemy attack. Skill Points required to learn: 10 Dunedain Evasion ----------------- Increases Elegost's ability to dodge an enemy attack. Skill Points required to learn: 5 Hands of the Bowman -------------------- Increases Elegost's Decterity, which improves his accuracy. Skill Points required to learn: 5 Ranger War Rally ----------------- Increases the rate at which Elegost gains Momentum for his actions. Skill Points required to learn: 5 Spirit of the North -------------------- Increases Elegost's Action Point (AP) pool. Skill Points required to learn: 5 Frenzy -------- Allows Elegost to immediately take two additional actions in his turn. Skill Points required to learn: 5 Blessing of Haste ------------------- Allows Elegost to take actions more often during combat. Skill Points required to learn: 5 Sleep Volley ------------- Makes Arrows of Sleep attack affect all enemies. Skill Points required to learn: 5 Lingering Sleep ---------------- Makes attack Arrows of Sleep last for the duration of the fight. Skill Points required to learn: 5 Crippling Might ---------------- Increases effectiveness of Crippling Shot. Skill Points required to learn: 5 ------- |Hadhod | ------- Axe Craft =========== Dwarven Cleave (default skill) ------------------------------- A more powerful melee attack. Goblin Bane (default skill) ---------------------------- A melee attack that causes more damage to Goblins than a regular melee attack. Cleaving Wound --------------- A melee attack that continues to damage an enemy for a short time. Skill Points required to learn: 5 Crippling Smash ---------------- A melee attack that slows the attack rate of an enemy. Skill Points required to learn: 20 Hew Armor ---------- A melee attack that lowers the armor rating of an enemy. Skill Points required to learn: 25 Stone Hewer ------------ Powerful axes rock the very earth, creating a damaging Spirit attack. Skill Points required to learn: 35 Mountain Rage -------------- A melee attack that allows Hadhod to strike twice. Skill Points required to learn: 35 Durin Wrath ------------ A two strike combination attack that also stuns the target. Skill Points required to learn: 50 Counter Attack --------------- Gives Hadhod a chance to automatically counter attack a foe who attacks him. Skill Points required to learn: 50 Berserk -------- A damaging attack that lowers Hadhod's defense but increases speed for a short time. Skill Points required to learn: 65 Spirit Cleave -------------- A melee attack that lowers the Defensive Spirit Power of an enemy in combat. Skill Points required to learn: 65 Smite ------
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