Legends Of Wrestling - Strategy Guide (Page 09)
Below are the cheat codes, hints and help for Legends Of Wrestling - Strategy Guide (Page 09).
Gutwrench (X) ==> Belly to Back Power Bomb
Gutwrench (Y) ==> Rolling German
Gutwrench (B) ==> LOCKED
Samoan Drop (X) ==> Chest Breaker
Samoan Drop (Y) ==> Falling Reverse DDT
Samoan Drop (B) ==> LOCKED
Full Nelson (X) ==> Doujimi Submission
Full Nelson (Y) ==> Crossface Wing
Full Nelson (B) ==> LOCKED
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Rocker Dropper
Bent Over Front (Y)+LEFT/RIGHT ==> Inverted Back Breaker
Bent Over Behind (Y) ==> Rack
Bent Over Behind (Y)+LEFT/RIGHT ==> Stretch Plum
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Crossface Punches
Ground Belly Side (Y) ==> Oklahoma Roll
Ground Belly Feet (Y) ==> Dragon Cross
Ground Back Choke (X) ==> Surfboard Stretch
Ground Back Choke (Y) ==> Blatant Choke
Ground Back Choke (B) ==> LOCKED
Ground Back Mount (B) ==> Choke Punch
Ground Back Mount (Y) ==> Two Elbows
Ground Back HLegs (X) ==> Headbutt to Groin
Ground Back HLegs (Y) ==> Kick to Groin
Ground Back HLegs (B) ==> LOCKED
-----------------------------------------------------------------------------
Corner FI (Y) ==> Big Double Chop
Corner FI (Y)+LEFT/RIGHT ==> Punch Combo
Corner Facing Out (Y) ==> Rake Eyes
Sit Turnbuckle (Y) ==> Superplex
Sit Corner (Y) ==> The Insult
Tree of Woe (Y) ==> Elbow to Nuts
-----------------------------------------------------------------------------
Turnbuckle Ready Opponent (X) ==> LOCKED
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Choke Slam
Tieup on Apron (Y) ==> Choke Slam
-----------------------------------------------------------------------------
Opponent Running (X) ==> Flapjack
Opponent Running (Y) ==> Impact Spinebuster
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Vertical Body Splash
Running Opp Ground (X/Y/B) ==> Bionic Elbow
Running Opp Corner (X/Y/B) ==> Avalanche
Running Opp Corn Sit (X/Y/B) ==> Shoulderblock
Running Tree of Woe (X/Y/B) ==> Shoulderblock
-----------------------------------------------------------------------------
Entrance (X) ==> Stop And Taunt Fans
Entrance (Y) ==> Arm Flex Wave
Entrance (B) ==> Flex Up
Entrance (A) ==> Threaten Crowd
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Double Chair
=============================================================================
Hmm, I don't like this wrestler. Not at all. Sure, he has some funny moves at
his disposal like The Insult and Bionic Elbow, but that doesn't directly make
him a good wrestler. With this guy, you'll have to get the crowd behind you. If
you succeed, that will result in an enormous boost in other stats and will win
you the match. If you fail, which is more likely because his other low stats
make it hard to get the crowd cheering him on, it can get very hard. And don't
forget to cheat a lot: that's what the Captain is for.
FINISHER: Seated Front Suplex
It's a brainbuster kind of move, so you will need to get into the
Vertical Suplex ISP before doing this. Grapple your opponent normally
with B, next press X, and finally move the Right Thumbstick to
execute the Seated Front Suplex.
(Near opponent B; X; RThumb)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
"Mouth of the South" Jimmy Hart
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------- ----------- ----------
Profile Attributes Abilities
-------- ----------- ----------
NAME: Jimmy Hart Strength - 1/5 Grd Fighting (2)
NICKNAME: "Mouth of the South" Recovery - 4/5 Cheating (3)
HOMETOWN: Memphis, TN Mat Skills - 1/5
CROWD: Loved Toughness - 2/5
MANAGER: None Speed - 5/5
HEIGHT: 5'10" Charisma - 5/5
WEIGHT: 170 lbs
STANCE: Normal
UNLOCK: Complete Career Mode with a LOVED wrestler
=============================================================================
TYPE MOVE
=============================================================================
Ready Strike (X) ==> Shin Kick
Ready Strike (X)+LEFT/RIGHT ==> Lean In Upper Cut
Ready Strike (X)+UP/DOWN ==> Tornado Punch
Ready Move (Y) ==> Neck Breaker
Ready Move (Y)+LEFT/RIGHT ==> Falling Choke Slam
Ready Move (Y)+UP/DOWN ==> LOCKED
-----------------------------------------------------------------------------
Vertical Suplex (X) ==> Snap Suplex
Vertical Suplex (Y) ==> Fisherman Buster
Scoop Slam (X) ==> Fall Away Slam
Scoop Slam (Y) ==> Twirl Forward Slam
Head Between Legs (X) ==> Elevated Powerbomb
Head Between Legs (Y) ==> LOCKED
Belly to Belly (X) ==> Head Arm Suplex
Belly to Belly (Y) ==> LOCKED
-----------------------------------------------------------------------------
Behind Move (Y) ==> DDT Slam
Behind Move (Y)+LEFT/RIGHT ==> Reverse Suplex
Gutwrench (X) ==> Tiger Suplex
Gutwrench (Y) ==> LOCKED
Samoan Drop (X) ==> Samoan Powerbomb
Samoan Drop (Y) ==> LOCKED
Full Nelson (X) ==> Katahajime Plex
Full Nelson (Y) ==> LOCKED
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Inverted Back Breaker
Bent Over Front (Y)+LEFT/RIGHT ==> Forward Face Buster
Bent Over Behind (Y) ==> Reverse Fireman Carry
Bent Over Behind (Y)+LEFT/RIGHT ==> Pumphandle Power Slam
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Straight Jacket
Ground Belly Side (Y) ==> Crossface
Ground Belly Feet (Y) ==> Romero Chinlock
Ground Back Choke (X) ==> Dragon Lock
Ground Back Choke (Y) ==> LOCKED
Ground Back Mount (B) ==> Head Shot Combo
Ground Back HLegs (X) ==> Elevated Crab
Ground Back HLegs (Y) ==> LOCKED
-----------------------------------------------------------------------------
Corner FI (Y) ==> Tornado Crusher
Corner FI (Y)+LEFT/RIGHT ==> Big Double Chop
Corner Facing Out (Y) ==> Turn Post Slam
Sit Turnbuckle (Y) ==> Hurricanrana
Sit Corner (Y) ==> Drop Kick to Nuts
Tree of Woe (Y) ==> Shoulder Thrusts
-----------------------------------------------------------------------------
Turnbuckle Dizzy Standing (X) ==> Flip Over DDT
Turnbuckle Ready Opponent (X) ==> Shoulder Block
Turnbuckle Dizzy Ground (X) ==> Shooting Star Press
TB Outside Dizzy Standing (X) ==> Missile Drop Kick
TB Outside Dizzy on Ground(X) ==> Shooting Star Press
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Pile Driver
Tieup on Apron (Y) ==> Pile Driver
SB Standing (Y) ==> Flip Over Lariat
SB Ground (Y) ==> Flip Over Senton
SB Floor Standing (Y) ==> LOCKED
SB Floor Ground (Y) ==> LOCKED
Standing Plancha (X) ==> Top Rope Moonsault
-----------------------------------------------------------------------------
Opponent Running (X) ==> Power Slam
Opponent Running (Y) ==> Time Bomb
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Spear
Running Opp Ground (X/Y/B) ==> Double Leg Drop
Running Opp Corner (X/Y/B) ==> Rolling Clothesline
Running Opp Corn Sit (X/Y/B) ==> Shoulderblock
Running Opp Outside (X) ==> Clear Plancha
Running Tree of Woe (X/Y/B) ==> Shoulderblock
-----------------------------------------------------------------------------
Entrance (X) ==> Basic Wave
Entrance (Y) ==> Talk Into Megaphone
Entrance (B) ==> Pump 1 Hand
Entrance (A) ==> Double Howdy
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Triple Can Hit
=============================================================================
The same story as Lou Albano. Nice looking moves, but no wrestling ability! The
difference with the Captain is that this guy has to rely on his speed to get
some cheap hits in, and do some aprons and turnbuckles. I find it strange that
he has a good ability for Ground Fighting, but there aren't a lot of those
moves in his repertoire. Same strategy as the bad guy: get the crowd behind
you and cheat your opponents to death...
FINISHER: Hartliner
This is a normal ready move, so just move towards your opponent and
move the Right Thumbstick in front of him. It's the Reverse Leg
Sweep.
(Near opponent RThumb)
===============================================================================
o---------------------o
\ IX. Create A Legend \
o---------------------o
This is a section wherein I will describe the basics of the CAL (Create A
Legend) option. It's not very long, nor detailed, so if you're looking for a
guide dedicated to only this feature of the game, I suggest moving on and
find some others on the web. I'm sure there are a few around.
=-=-=-=-=-=-=-=-=-=
1. What are CALs?
=-=-=-=-=-=-=-=-=-=
CALs are wrestlers you create yourself. You can change just about everything
until it matches your personal taste. Ever tried to create a King Kong Bundy
like figure with the ability to do a Superfly Leap on your poor opponent? With
this option, you can.
Your XBox hard drive can only save up to 15 CALs. After that, you'll have to
buy a memory card... Darn commercial thinking people. Anyway, to go to the
CAL screen, just select "Create" from the main menu. You will then get several
options to choose from:
Male => Start a new male wrestler
Female => Start a new female wrestler
Legend => Edit one of the game's original wrestlers
Edit => Edit a previously saved wrestler
Choose the one you like...
=-=-=-=-=-=-=-=-=-=-=-=-=
2. Creating Your Legend
=-=-=-=-=-=-=-=-=-=-=-=-=
Once you've chosen one, a screen is viewed with a wrestler in the middle of
it. You can rotate him by pressing LEFT or RIGHT on the D-Pad. In the left
part of the screen, you see numerous options to edit your wrestler. These
are them all:
-----------
Appearance
-----------
Change the appearance of your wrestler. Would you like him to be clad in
gothic-like black leather, or you just want a sumo wrestler with nothing
more than a band? Your choice. You can also edit the size of every body
part. Body Type, Head, Upper Body, Lower Body, and Entrance Gear are all
edited separately.
To access other options for a certain body part, press the Left or the
Right Trigger. You can now see options to place tattoos and logos or
modify the bodypart's size and hair. Notice that you can move tattoos
and logos around your wrestlers body with the Right Thumbstick. This
goes very slow, however.
Entrance Gear is optional. Those are the things your wrestler wears
when he walks toward the ring. He won't wear things like glasses or
warm-up suits while fighting.
--------
Profile
--------
Here you can choose your new wrestler's name(s), entrance music,
manager and crowd reaction. In the names screen, you can select a
front and a surname, a nickname, and the name that is viewed above your
health bar while wrestling (short name). You can also make a hometown
or choose one from the list by pressing X. This can also be done with
most other names. Finally, select a good name for your finisher.
The entrance music can be chosen from the game's playlist or one of
your own. Choosing managers for your wrestler is optional, but helpful
when you cheat a lot. The crowd reaction decides if your wrestler is
LOVED or HATED, thus deciding which manager you get during career
mode.
---------
Move Set
---------
In this screen, you can edit all of your wrestlers move. And heck, there
are a lot of them. To see a full list of moves and their combo abilities,
check the next section (X). First of all, you'll have to choose from a
new list, to edit a list, or to copy a legend's list. Usually, you will
choose a new list when first creating a new legend.
Once you've chosen New, you get the opportunity to decide the fighting
style of your wrestler. You can choose four different styles:
--------------------------------------------------------------------------
High Flyer ==> Has little grappling moves, but is a master at turnbuckles
and aprons. Needs a High Risk ability.
Scientific ==> Has normal grappling moves, but is especially good at
executing joint-breaking submissions. Definitely has to
have a Technical ability.
Grappler ==> Has very little to no flying attacks, but does massive
damage through a lot of his grapples. Has to have a good
Grappling ability, and maybe Brawling for close-combat.
All-Around ==> Has everything normal. Not good at anything, but not bad
either. Can have any ability you wish.
--------------------------------------------------------------------------
After that, it's editing time. There are so many categories I won't list
them all. I'll direct you to the "Move & Combo List" for that again. You can
assign a finisher to your new wrestler by highlighting the desired move (it
could be anything) and pressing the X button.
-----------
Attributes
-----------
Adjust the different attributes of your character in this part of the CAL
screen. The next info was taken from the Legends of Wrestling Manual:
--------------------------------------------------------------------------
STRENGTH => Increases the amount of damage you can do against opponents.
RECOVERY => Decreases the amount of time you need for recovering from
the opponent's blows.
MAT SKILLS => Increases your combo and reversal efficiency. Makes the
green area in the combo bar larger.
TOUGHNESS => Decreases the amount of damage your opponents can inflict
on you.
SPEED => Increases the actual speed of your moves.
CHARISMA => Enhances the crowd's reaction on your matches: if you have
the crowd behind you, you'll receive a small bonus in every
other attribute than charisma.
--------------------------------------------------------------------------
----------
Abilities
----------
Choosing the right abilities for your wrestler is important to keep your
legend in the race for the championship. Moves you have ability for do some
extra damage. There are three levels of ability: the highest level also has
the highest damage bonus. You'll need to adjust your abilities to your
wrestler's fighting style. A High Flyer, for example, needs a lot of High
Risk ability to make his moves worth the while. The abilities are:
--------------------------------------------------------------------------
BRAWLING => Striking moves damage increase.
TECHNICAL => Submission moves damage increase.
HIGH RISK => Aprons and turnbuckles damage increase.
GROUND FIGHTING => Ground moves (not submissions) damage increase.
PINNING => Easier to pin opponents or to escape from a pin.
CORNER => All corner moves (inc. Tree of Woe) damage increase.
GRAPPLING => Grappling moves damage increase.
HARDCORE => Weapon moves damage increase.
CHEATING => Increases the amount of cheating for you/your partner.
CHARGING => Running moves damage increase.
--------------------------------------------------------------------------
Make sure to choose the ones that suit your wrestler best.
-----
Size
-----
Increase or decrease the length and weight of your wrestler. Doesn't have
any kind of impact on gameplay, only on his appearance.
----------
Hard Disk
----------
Used to save, load or delete a wrestler.
=-=-=-=-=-=-=-=-=
Careers with CALs
=-=-=-=-=-=-=-=-=
Playing a career with a custom wrestler is a little different from a normal
career. When doing it with a CAL, you will have a disadvantage in the early
stages of the game, because the wrestlers you face are far more powerful
than you. However, in the late game, you get the advantage over them. You
see, CALs have the ability to actually use their newly received attribute
and ability points in the CAL screen. So if you keep it up, you can have
an immensely strong wrestler in the end!
===============================================================================
o----------------------o
\ X. Move & Combo List \
o----------------------o
In this section, I will list all the moves available for you to use in the
Legends of Wrestling. Included are the combo abilities.
=-=-=
Ready
=-=-=
-----------------------------------------------------------------------------
Simple Strike Button New Position
-----------------------------------------------------------------------------
Gut Shot ==> NO COMBOS ==> N/A
Right Jab ==> NO COMBOS ==> N/A
Chop ==> NO COMBOS ==> N/A
Shin Kick ==> NO COMBOS ==> N/A
Calf Kick ==> NO COMBOS ==> N/A
Front Kick to Gut ==> NO COMBOS ==> N/A
Punch to Head ==> NO COMBOS ==> N/A
Double Fist Punch ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Medium Strike Button New Position
-----------------------------------------------------------------------------
Open Palm Strike ==> NO COMBOS ==> N/A
Right Jab ==> NO COMBOS ==> N/A
Chop ==> NO COMBOS ==> N/A
Lean In Upper Cut ==> NO COMBOS ==> N/A
Side Round House ==> NO COMBOS ==> N/A
Drop Kick ==> NO COMBOS ==> N/A
Calf Kick ==> NO COMBOS ==> N/A
Big Left Punch ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Strong Strike Button New Position
-----------------------------------------------------------------------------
Big Punch to Head ==> NO COMBOS ==> N/A
Side Round House ==> NO COMBOS ==> N/A
Tornado Punch ==> NO COMBOS ==> N/A
Jumping Spin Kick ==> NO COMBOS ==> N/A
Roundhouse Kick ==> NO COMBOS ==> N/A
Drop Kick ==> NO COMBOS ==> N/A
Super Kick ==> NO COMBOS ==> N/A
Big Left Punch ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Ready Moves Button New Position
-----------------------------------------------------------------------------
Firemans Carry ==> (X) ==> Ground Back Choke ISP
Chin Crusher ==> (X) ==> Ground Back Hold Legs ISP
Hip Toss ==> NO COMBOS ==> N/A
Sidewalk Slam ==> NO COMBOS ==> N/A
One Hand Choke Slam ==> NO COMBOS ==> N/A
Divine Hammer ==> (X) ==> Ground Back Hold Legs ISP
=> (A) ==> Pin
Sit Out Choke Slam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Inverted Stinger ==> NO COMBOS ==> N/A
Enziguri ==> NO COMBOS ==> N/A
Small Package ==> NO COMBOS ==> N/A
Stinger ==> NO COMBOS ==> N/A
Ace Crusher ==> NO COMBOS ==> N/A
Hair Grab Takeover ==> NO COMBOS ==> N/A
One Arm Slam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Reverse Leg Sweep ==> NO COMBOS ==> N/A
Gorilla Press Slam ==> NO COMBOS ==> N/A
Neck Breaker ==> NO COMBOS ==> N/A
Falling Chokeslam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Double Roundhouse ==> NO COMBOS ==> N/A
Falling Neckbreaker ==> (X) ==> Ground Back Choke ISP
The Claw ==> NO COMBOS ==> N/A
Headbutt ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
=-=-=-=
Tie-up
=-=-=-=
-----------------------------------------------------------------------------
Vertical Suplex Button New Position
-----------------------------------------------------------------------------
Vertical Suplex ==> (A) ==> Pin
Hanging Vertical Suplex==> (A) ==> Pin
Hanging Powerslam ==> NO COMBOS ==> N/A
Corkscrew Suplex ==> (X) ==> Ground Back Choke ISP
=> (A) ==> Pin
Front Suplex ==> NO COMBOS ==> N/A
Snap Suplex ==> (X) ==> Ground Back Choke ISP
=> (A) ==> Pin
Fisherman Buster ==> (A) ==> Pin
Rolling Suplex ==> NO COMBOS ==> N/A
Fisherman Suplex ==> (A) ==> Pin
Vertical Chest Break ==> NO COMBOS ==> N/A
Vertical Crusher ==> NO COMBOS ==> N/A
Hanging Brainbuster ==> (A) ==> Pin
Seated Front Suplex ==> (A) ==> Pin
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Scoop Slam Button New Position
-----------------------------------------------------------------------------
Scoop Slam ==> (X) ==> Ground Back Choke ISP
Power Driver ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Shoulder Breaker ==> (X) ==> Ground Back Choke ISP
Fall Forward Slam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Fall Away Slam ==> NO COMBOS ==> N/A
Fall Forward Scoop ==> (X) ==> Ground Back Choke ISP
Twirl Forward Slam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Fire Thunder Driver ==> (X) ==> Ground Back Choke ISP
=> (A) ==> Pin
Side Neck Buster ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Seated Driver ==> (A) ==> Pin
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Head Between Legs Button New Position
-----------------------------------------------------------------------------
Power Bomb ==> (X) ==> Ground Back Hold Legs ISP
=> (A) ==> Pin
Sit Out Power Bomb ==> (A) ==> Pin
Hooked Facebuster ==> NO COMBOS ==> N/A
Sit Out Pile Driver ==> NO COMBOS ==> N/A
Shoulder Power Bomb ==> NO COMBOS ==> N/A
Fall Back Pile Driver ==> NO COMBOS ==> N/A
Fall Forward Power Bomb==> (X) ==> Ground Back Hold Legs ISP
=> (A) ==> Pin
Elevated Powerbomb ==> NO COMBOS ==> N/A
Cradle Pile Driver ==> NO COMBOS ==> N/A
Underhook Piledriver ==> NO COMBOS ==> N/A
Sit Out Facebuster ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Belly to Belly Button New Position
-----------------------------------------------------------------------------
Overhead Belly Belly ==> NO COMBOS ==> N/A
Spinning Belly Belly ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Head Arm Suplex ==> NO COMBOS ==> N/A
Push Suplex ==> (X) ==> Ground Back Hold Legs ISP
Northern Lights ==> (A) ==> Pin
Fly Swatter ==> (X) ==> Ground Back Hold Legs ISP
Spinning Piledriver ==> (X) ==> Ground Back Choke ISP
=> (A) ==> Pin
Belly Belly Suplex ==> NO COMBOS ==> N/A
Bear Hug ==> NO COMBOS ==> N/A
Bear Hug Slam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Inverted Pile Driver ==> NO COMBOS ==> N/A
Neck Drop ==> (A) ==> Pin
Reverse Tiger Suplex ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
=-=-=-=
Behind
=-=-=-=
-----------------------------------------------------------------------------
Behind Moves Button New Position
-----------------------------------------------------------------------------
Reverse DDT ==> NO COMBOS ==> N/A
Reverse Suplex ==> NO COMBOS ==> N/A
Cobra Slam ==> NO COMBOS ==> N/A
Bulldog ==> NO COMBOS ==> N/A
School Boy Pin ==> NO COMBOS ==> N/A
Atomic Drop ==> NO COMBOS ==> N/A
Abstretch ==> NO COMBOS ==> N/A
Low Blow ==> NO COMBOS ==> N/A
Side Slam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Layout Reverse DDT ==> (X) ==> Ground Back Choke ISP
=> (A) ==> Pin
DDT Slam ==> (X) ==> Ground Back Choke ISP
=> (A) ==> Pin
Back Slide ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Gutwrench Button New Position
-----------------------------------------------------------------------------
Reverse Power Bomb ==> NO COMBOS ==> N/A
German Suplex ==> (A) ==> Pin
High Angle Back ==> (A) ==> Pin
360 Belly Back ==> (A) ==> Pin
Tiger Suplex ==> NO COMBOS ==> N/A
Release German ==> NO COMBOS ==> N/A
Fall Back ==> NO COMBOS ==> N/A
Electric Chair ==> NO COMBOS ==> N/A
Reverse PBomb Plex ==> NO COMBOS ==> N/A
Victory Roll Pin ==> NO COMBOS ==> N/A
Belly Back Suplex ==> NO COMBOS ==> N/A
Belly Back Slam ==> NO COMBOS ==> N/A
Belly Back Power Bomb ==> (X) ==> Ground Back Hold Legs ISP
=> (A) ==> Pin
Rolling German ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Samoan Drop Button New Position
-----------------------------------------------------------------------------
Samoan Drop ==> (A) ==> Pin
Death Valley Driver ==> (A) ==> Pin
Mummy Driver ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Leaping Ace Crusher ==> NO COMBOS ==> N/A
Samoan Powerbomb ==> (A) ==> Pin
Falling Reverse DDT ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Fireman Toss ==> NO COMBOS ==> N/A
Face Drop ==> NO COMBOS ==> N/A
Elevated Ace Crusher ==> NO COMBOS ==> N/A
Chest Breaker ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Twirling Samoan ==> (A) ==> Pin
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Full Nelson Button New Position
-----------------------------------------------------------------------------
Full Nelson Sit Out ==> (X) ==> Ground Back Mount ISP
Sleeping Neck Break ==> (X) ==> Ground Back Choke ISP
Full Nelson Slam ==> NO COMBOS ==> N/A
Sleeper Submission ==> NO COMBOS ==> N/A
Russian Leg Sweep ==> (X) ==> Ground Back Mount ISP
Crossface Wing ==> NO COMBOS ==> N/A
Katahajime ==> NO COMBOS ==> N/A
Head Arm Choke ==> NO COMBOS ==> N/A
Reverse Facebuster ==> (A) ==> Pin
Doujimi Submission ==> NO COMBOS ==> N/A
Front Russian Sweep ==> NO COMBOS ==> N/A
Dragon Sleeper ==> NO COMBOS ==> N/A
Full Nelson Sweep ==> NO COMBOS ==> N/A
Dragon Suplex ==> NO COMBOS ==> N/A
Katahajime Plex ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
=-=-=-=-=
Bent Over
=-=-=-=-=
-----------------------------------------------------------------------------
Bent Over Front Button New Position
-----------------------------------------------------------------------------
Impact DDT ==> NO COMBOS ==> N/A
Forward Face Buster ==> NO COMBOS ==> N/A
Rocker Dropper ==> NO COMBOS ==> N/A
Double Arm DDT ==> NO COMBOS ==> N/A
DDT ==> NO COMBOS ==> N/A
Gutwrench Suplex ==> (X) ==> Ground Back Choke ISP
Inverted Back Breaker ==> NO COMBOS ==> N/A
Facebuster ==> NO COMBOS ==> N/A
Kamikaze ==> NO COMBOS ==> N/A
Spinning Neck Break ==> (X) ==> Ground Back Choke ISP
Swingding Sitout ==> NO COMBOS ==> N/A
Spinning DDT ==> NO COMBOS ==> N/A
Butterfly Suplex ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
Gutwrench Power Bomb ==> (A) ==> Pin
Guillotine Scissor ==> NO COMBOS ==> Pin
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Bent Over Behind Button New Position
-----------------------------------------------------------------------------
Bulldog ==> NO COMBOS ==> N/A
Back Breaker ==> NO COMBOS ==> N/A
Octopus Hold ==> NO COMBOS ==> N/A
Pumphandle Slam ==> (A) ==> Pin
Pumphandle Power Slam ==> (A) ==> Pin
Stretch Plum ==> NO COMBOS ==> N/A
Cobra Twist ==> NO COMBOS ==> N/A
Rack ==> NO COMBOS ==> N/A
Reverse Fireman Carry ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
=-=-=-=
Ground
=-=-=-=
-----------------------------------------------------------------------------
Ground Belly at Head Button New Position
-----------------------------------------------------------------------------
Crossface Punches ==> NO COMBOS ==> N/A
Straight Jacket ==> NO COMBOS ==> N/A
Drop Kick to Face ==> (X) ==> Ground Back Hold Legs ISP
Camel Clutch ==> NO COMBOS ==> N/A
Diving Headbutt ==> NO COMBOS ==> N/A
Seated Chinlock ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Ground Belly at Side Button New Position
-----------------------------------------------------------------------------
Crossface ==> NO COMBOS ==> N/A
Oklahoma Roll ==> NO COMBOS ==> N/A
Rings ==> NO COMBOS ==> N/A
Bow and Arrow ==> NO COMBOS ==> N/A
La Magistral Pin ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Ground Belly at Feet Button New Position
-----------------------------------------------------------------------------
Surfboard ==> NO COMBOS ==> N/A
Inverted STF ==> NO COMBOS ==> N/A
Romero Chinlock ==> NO COMBOS ==> N/A
Ankle Lock ==> NO COMBOS ==> N/A
Dragon Cross ==> NO COMBOS ==> N/A
STF Submission ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
=============================================================================
-----------------------------------------------------------------------------
Ground Back Choke Button New Position
-----------------------------------------------------------------------------
Drop Kick to Head ==> NO COMBOS ==> N/A
Spinal Tap ==> NO COMBOS ==> N/A
Rear Chin Lock ==> NO COMBOS ==> N/A
Surfboard Stretch ==> NO COMBOS ==> N/A
Straight Jacket ==> NO COMBOS ==> N/A
Dragon Lock ==> NO COMBOS ==> N/A
Scissored Arm Bar ==> NO COMBOS ==> N/A
Claw ==> NO COMBOS ==> N/A
Blatant Choke ==> (X) ==> Ground Back Mount ISP
Flip Over Neck Whip ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Ground Back Mount Button New Position
-----------------------------------------------------------------------------
Head Shot Combo ==> NO COMBOS ==> N/A
Choke Punch ==> NO COMBOS ==> N/A
Two Elbows ==> NO COMBOS ==> N/A
American Figure Four ==> NO COMBOS ==> N/A
Fuji Arm Bar ==> NO COMBOS ==> N/A
Reverse Figure Four ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Ground Back Hold Legs Button New Position
-----------------------------------------------------------------------------
Fist to Groin ==> NO COMBOS ==> N/A
Figure Four ==> NO COMBOS ==> N/A
Spinning Toe Hold ==> NO COMBOS ==> N/A
Headbutt to Groin ==> NO COMBOS ==> N/A
Sharpshooter ==> NO COMBOS ==> N/A
Ankle Stretch ==> NO COMBOS ==> N/A
Boston Crab ==> NO COMBOS ==> N/A
Elevated Crab ==> NO COMBOS ==> N/A
Single Leg Crab ==> NO COMBOS ==> N/A
Kick to Groin ==> NO COMBOS ==> N/A
Texas Clover Leaf ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
=-=-=-=
Corner
=-=-=-=
-----------------------------------------------------------------------------
Corner Facing In Button New Position
-----------------------------------------------------------------------------
Butt Thrust ==> NO COMBOS ==> N/A
Tornado Crusher ==> NO COMBOS ==> N/A
Kick Combo ==> NO COMBOS ==> N/A
Diamond Dust ==> NO COMBOS ==> N/A
Tornado DDT ==> NO COMBOS ==> N/A
Punch Combo ==> NO COMBOS ==> N/A
Big Double Chop ==> NO COMBOS ==> N/A
Lean In Choke ==> NO COMBOS ==> N/A
Running Power Slam ==> (X) ==> Ground Back Mount ISP
=> (A) ==> Pin
SB Crossbody ==> NO COMBOS ==> N/A
Climb TB and Pummel ==> NO COMBOS ==> N/A
Choke With Boot ==> NO COMBOS ==> N/A
-----------------------------------------------------------------------------
| « Previous Page | Next Page » |



