Legends Of Wrestling - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Legends Of Wrestling - Strategy Guide (Page 05).
Ground Back Choke (X) ==> Claw
Ground Back Choke (Y) ==> Blatant Choke
Ground Back Choke (B) ==> LOCKED
Ground Back Mount (B) ==> Head Shot Combo
Ground Back Mount (Y) ==> Choke Punch
Ground Back HLegs (X) ==> Fist to Groin
Ground Back HLegs (Y) ==> Boston Crab
Ground Back HLegs (B) ==> LOCKED
-----------------------------------------------------------------------------
Corner FI (Y) ==> Running Power Slam
Corner FI (Y)+LEFT/RIGHT ==> Butt Thrust
Corner Facing Out (Y) ==> Splash Mountain Power Bomb
Sit Turnbuckle (Y) ==> Belly to Belly Superplex
Sit Corner (Y) ==> Corner Power Bomb
Tree of Woe (Y) ==> Shoulder Thrusts
-----------------------------------------------------------------------------
Turnbuckle Dizzy Ground (X) ==> LOCKED
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Pile Driver
Tieup on Apron (Y) ==> Pile Driver
-----------------------------------------------------------------------------
Opponent Running (X) ==> Time Bomb
Opponent Running (Y) ==> Hooked Clothesline
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Spear
Running Opp Ground (X/Y/B) ==> Running Splash
Running Opp Corner (X/Y/B) ==> Running Clothesline
Running Opp Corn Sit (X/Y/B) ==> Shoulderblock
Running Tree of Woe (X/Y/B) ==> Shoulderblock
-----------------------------------------------------------------------------
Entrance (X) ==> Threaten Crowd
Entrance (Y) ==> Arm Flex Wave
Entrance (B) ==> Pound Chest
Entrance (A) ==> Stop And Taunt Fans
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Triple Can Hit
=============================================================================
Oh man, it's King Kong! This guy's huge! His strength and toughness are really
gigantic, and with his ability for brawling he is probably the best character
to trade hits. Thereby, he has a tremendous combo ability in his moves. He has
very bad mat skills, however. Well, you can't have everything. In my opinion,
King Kong Bundy his one of the best wrestlers in the game.
FINISHER: Avalanche
Okay, this might be hard to pull off in time. First, get your
opponent dizzied while he hangs in the corner (not sits). Take a few
steps back and run at him, then move the Right Thumbstick to execute
the Avalanche.
(BLACK button + LThumb in direction of corner; RThumb)
=-=-=-=-=-=-=
Koko B. Ware
=-=-=-=-=-=-=
-------- ----------- ----------
Profile Attributes Abilities
-------- ----------- ----------
NAME: Koko B. Ware Strength - 3/5 Brawling (1)
NICKNAME: None Recovery - 3/5 Techincal (1)
HOMETOWN: Union City, TN Mat Skills - 3/5 High Risk (1)
CROWD: Loved Toughness - 3/5 Grappling (1)
MANAGER: None Speed - 3/5 Charging (1)
HEIGHT: 5'8" Charisma - 3/5
WEIGHT: 240 lbs
STANCE: Normal
=============================================================================
TYPE MOVE
=============================================================================
Ready Strike (X) ==> Shin Kick
Ready Strike (X)+LEFT/RIGHT ==> Right Jab
Ready Strike (X)+UP/DOWN ==> Jumping Spin Kick
Ready Move (Y) ==> Hip Toss
Ready Move (Y)+LEFT/RIGHT ==> Headbutt
Ready Move (Y)+UP/DOWN ==> LOCKED
-----------------------------------------------------------------------------
Vertical Suplex (X) ==> Vertical Crusher
Vertical Suplex (Y) ==> Corkscrew Suplex
Vertical Suplex (B) ==> Hanging Vertical Suplex
Scoop Slam (X) ==> Scoop Slam
Scoop Slam (Y) ==> Seated Driver
Head Between Legs (X) ==> Fall Forward Power Bomb
Head Between Legs (Y) ==> Sit Out Pile Driver
Head Between Legs (B) ==> LOCKED
Belly to Belly (X) ==> Push Suplex
Belly to Belly (Y) ==> Northern Lights
Belly to Belly (B) ==> LOCKED
-----------------------------------------------------------------------------
Behind Move (Y) ==> Back Slide
Behind Move (Y)+LEFT/RIGHT ==> Bulldog
Gutwrench (X) ==> German Suplex
Gutwrench (Y) ==> Victory Roll Pin
Samoan Drop (X) ==> Samoan Drop
Samoan Drop (Y) ==> Death Valley Driver
Full Nelson (X) ==> Sleeping Neck Break
Full Nelson (Y) ==> Dragon Sleeper
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Spinning Neck Break
Bent Over Front (Y)+LEFT/RIGHT ==> Guillotine Scissor
Bent Over Behind (Y) ==> Reverse Fireman Carry
Bent Over Behind (Y)+LEFT/RIGHT ==> LOCKED
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Seated Chinlock
Ground Belly Side (Y) ==> La Magistral Pin
Ground Belly Feet (Y) ==> Dragon Cross
Ground Back Choke (X) ==> Flip Over Neck Whip
Ground Back Mount (B) ==> Two Elbows
Ground Back HLegs (X) ==> Boston Crab
-----------------------------------------------------------------------------
Corner FI (Y) ==> Butt Thrust
Corner FI (Y)+LEFT/RIGHT ==> LOCKED
Corner Facing Out (Y) ==> Turn Post Slam
Sit Turnbuckle (Y) ==> Bulldog
Sit Corner (Y) ==> Slingshot
Tree of Woe (Y) ==> Shoulder Thrusts
-----------------------------------------------------------------------------
Turnbuckle Dizzy Standing (X) ==> Slice
Turnbuckle Ready Opponent (X) ==> Drop Kick
Turnbuckle Dizzy Ground (X) ==> Moonsault
TB Outside Dizzy Standing (X) ==> Slice
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Sunset Flip
Tieup on Apron (Y) ==> Sunset Flip
SB Standing (Y) ==> LOCKED
SB Ground (Y) ==> LOCKED
SB Floor Standing (Y) ==> LOCKED
SB Floor Ground (Y) ==> LOCKED
Standing Plancha (X) ==> Top Rope Plancha
-----------------------------------------------------------------------------
Opponent Running (X) ==> Drop Kick
Opponent Running (Y) ==> LOCKED
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Running Cross Body
Running Opp Ground (X/Y/B) ==> Running Senton
Running Opp Corner (X/Y/B) ==> Flying Butt
Running Opp Corn Sit (X/Y/B) ==> Running Drop Kick
Running Opp Outside (X) ==> Senton Plancha
Running Tree of Woe (X/Y/B) ==> Running Drop Kick
-----------------------------------------------------------------------------
Entrance (X) ==> Point At Ring
Entrance (Y) ==> Flap Wings
Entrance (B) ==> Slap Hands Left
Entrance (A) ==> Slap Hands Right
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Double Chair Shot
=============================================================================
Well, can it get any more all-rounded than Koko? I don't think so. Anyway, this
makes him a good character to learn the game with for a beginner, average
attributes, widespread abilities and average combo ability. He isn't really
good in anything, nor does he have any bad skills. Thereby, a lot of people
like to use him because of his funny appeals, especially Flap Wings.
FINISHER: Bird Buster
It's actually a Hanging Brainbuster, so you need to get into the
Vertical Suplex ISP before doing this. Grapple your opponent normally
with B, next press X, and finally move the Right Thumbstick to
execute the Bird Buster.
(Near opponent B; X; RThumb)
=-=-=-=-=-=-=
One Man Gang
=-=-=-=-=-=-=
-------- ----------- ----------
Profile Attributes Abilities
-------- ----------- ----------
NAME: One Man Gang Strength - 4/5 Brawling (3)
NICKNAME: None Recovery - 3/5 Hardcore (1)
HOMETOWN: Chicago, IL Mat Skills - 2/5 Cheating (1)
CROWD: Hated Toughness - 4/5
MANAGER: None Speed - 2/5
HEIGHT: 6'10" Charisma - 3/5
WEIGHT: 350 lbs
STANCE: Normal
=============================================================================
TYPE MOVE
=============================================================================
Ready Strike (X) ==> Punch to Head
Ready Strike (X)+LEFT/RIGHT ==> Big Left Punch
Ready Strike (X)+UP/DOWN ==> Tornado Punch
Ready Move (Y) ==> Gorilla Press Slam
Ready Move (Y)+LEFT/RIGHT ==> Firemans Carry
Ready Move (Y)+UP/DOWN ==> Stinger
-----------------------------------------------------------------------------
Vertical Suplex (X) ==> Hanging Brainbuster
Vertical Suplex (Y) ==> Rolling Suplex
Vertical Suplex (B) ==> LOCKED
Scoop Slam (X) ==> Seated Driver
Scoop Slam (Y) ==> Twirl Forward Slam
Scoop Slam (B) ==> LOCKED
Head Between Legs (X) ==> Underhook Pile Driver
Head Between Legs (Y) ==> Elevated Powerbomb
Head Between Legs (B) ==> LOCKED
Belly to Belly (X) ==> Spinning Belly to Belly
Belly to Belly (Y) ==> Head Arm Suplex
Belly to Belly (B) ==> LOCKED
-----------------------------------------------------------------------------
Behind Move (Y) ==> DDT Slam
Behind Move (Y)+LEFT/RIGHT ==> Reverse Suplex
Gutwrench (X) ==> Electric Chair
Gutwrench (Y) ==> Belly to Back Power Bomb
Gutwrench (B) ==> LOCKED
Samoan Drop (X) ==> Mummy Driver
Samoan Drop (Y) ==> Samoan Powerbomb
Samoan Drop (B) ==> LOCKED
Full Nelson (X) ==> Full Nelson Slam
Full Nelson (Y) ==> Katahajime Plex
Full Nelson (B) ==> LOCKED
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Butterfly Suplex
Bent Over Front (Y)+LEFT/RIGHT ==> Forward Face Buster
Bent Over Behind (Y) ==> Pumphandle Power Slam
Bent Over Behind (Y)+LEFT/RIGHT ==> Rack
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Crossface Punches
Ground Belly Side (Y) ==> Bow and Arrow
Ground Belly Feet (Y) ==> Dragon Cross
Ground Back Choke (X) ==> Surfboard Stretch
Ground Back Choke (Y) ==> Blatant Choke
Ground Back Choke (B) ==> LOCKED
Ground Back Mount (B) ==> Head Shot Combo
Ground Back Mount (Y) ==> Two Elbows
Ground Back HLegs (X) ==> Ankle Stretch
Ground Back HLegs (Y) ==> Kick to Groin
Ground Back HLegs (B) ==> LOCKED
-----------------------------------------------------------------------------
Corner FI (Y) ==> Punch Combo
Corner FI (Y)+LEFT/RIGHT ==> Choke With Boot
Corner Facing Out (Y) ==> Choke
Sit Turnbuckle (Y) ==> Belly to Belly Superplex
Sit Corner (Y) ==> Stand on Chest
Tree of Woe (Y) ==> Elbow to Nuts
-----------------------------------------------------------------------------
Turnbuckle Ready Opponent (X) ==> LOCKED
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Choke Slam
Tieup on Apron (Y) ==> Choke Slam
-----------------------------------------------------------------------------
Opponent Running (X) ==> Flapjack
Opponent Running (Y) ==> Tilt-A-Whirl
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Clothesline
Running Opp Ground (X/Y/B) ==> Knee Drop
Running Opp Corner (X/Y/B) ==> Avalanche
Running Opp Corn Sit (X/Y/B) ==> Shoulderblock
Running Tree of Woe (X/Y/B) ==> Shoulderblock
-----------------------------------------------------------------------------
Entrance (X) ==> One Man Gang Taunt
Entrance (Y) ==> Threaten Crowd
Entrance (B) ==> Walk One Fist Up
Entrance (A) ==> Stop And Taunt Fans
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Triple Can Hit
=============================================================================
The biggest available wrestler in the game, One Man Gang is very proficient in
terms of brawling and weapon attacks. I think he's a fine character once you
get used to him. His ability to combo is sufficient for someone with his kind
of mat skills. The best strategy with him is to keep hammering down opponents
and grab weapons often. Of course, you'll have to do all kinds of grapples
and ready moves to avoid repetitive moves.
FINISHER: 747 Splash
Your opponent should be down on belly or back. Run towards him and
move the Right Thumbstick at the right time to hit with your
finisher.
(BLACK button + LThumb in direction of opponent on ground; RThumb)
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Greg "The Hammer" Valentine
=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------- ----------- ----------
Profile Attributes Abilities
-------- ----------- ----------
NAME: Greg Valentine Strength - 3/5 Brawling (1)
NICKNAME: "The Hammer" Recovery - 3/5 Technical (2)
HOMETOWN: Seattle, WA Mat Skills - 4/5 Grappling (1)
CROWD: Hated Toughness - 3/5 Cheating (1)
MANAGER: None Speed - 3/5
HEIGHT: 6'0" Charisma - 2/5
WEIGHT: 255 lbs
STANCE: Normal
=============================================================================
TYPE MOVE
=============================================================================
Ready Strike (X) ==> Front Kick to Gut
Ready Strike (X)+LEFT/RIGHT ==> Chop
Ready Strike (X)+UP/DOWN ==> Big Left Punch
Ready Move (Y) ==> Inverted Stinger
Ready Move (Y)+LEFT/RIGHT ==> Neck Breaker
Ready Move (Y)+UP/DOWN ==> Small Package
-----------------------------------------------------------------------------
Vertical Suplex (X) ==> Vertical Chest Break
Vertical Suplex (Y) ==> Fisherman Buster
Scoop Slam (X) ==> Fall Forward Scoop
Scoop Slam (Y) ==> Power Driver
Head Between Legs (X) ==> Power Bomb
Head Between Legs (Y) ==> Fall Back Pile Driver
Belly to Belly (X) ==> Spinning Belly to Belly
Belly to Belly (Y) ==> LOCKED
-----------------------------------------------------------------------------
Behind Move (Y) ==> Low Blow
Behind Move (Y)+LEFT/RIGHT ==> DDT Slam
Gutwrench (X) ==> Fall Back
Gutwrench (Y) ==> Belly to Back Suplex
Samoan Drop (X) ==> Samoan Powerbomb
Samoan Drop (Y) ==> LOCKED
Full Nelson (X) ==> Sleeper Submission
Full Nelson (Y) ==> Dragon Suplex
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Impact DDT
Bent Over Front (Y)+LEFT/RIGHT ==> Guillotine Scissor
Bent Over Behind (Y) ==> Octopus Hold
Bent Over Behind (Y)+LEFT/RIGHT ==> LOCKED
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Seated Chinlock
Ground Belly Side (Y) ==> La Magistral Pin
Ground Belly Feet (Y) ==> Ankle Lock
Ground Back Choke (X) ==> Surfboard Stretch
Ground Back Choke (Y) ==> Blatant Choke
Ground Back Choke (B) ==> LOCKED
Ground Back Mount (B) ==> Two Elbows
Ground Back Mount (Y) ==> LOCKED
Ground Back HLegs (X) ==> Fist to Groin
Ground Back HLegs (Y) ==> Headbutt to Groin
Ground Back HLegs (B) ==> Single Leg Crab
-----------------------------------------------------------------------------
Corner FI (Y) ==> Diamond Dust
Corner FI (Y)+LEFT/RIGHT ==> LOCKED
Corner Facing Out (Y) ==> Turn Post Slam
Sit Turnbuckle (Y) ==> Superplex
Sit Corner (Y) ==> Slingshot
Tree of Woe (Y) ==> Elbow to Nuts
-----------------------------------------------------------------------------
Turnbuckle Dizzy Standing (X) ==> Jumping Lariat
Turnbuckle Ready Opponent (X) ==> Double Axe Handle
Turnbuckle Dizzy Ground (X) ==> 2nd Rope Elbow
TB Outside Dizzy Standing (X) ==> Double Axe Handle
TB Outside Dizzy on Ground(X) ==> Leg Drop
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Bring In Hard Way
Tieup on Apron (Y) ==> Bring Out Hard Way
SB Floor Standing (Y) ==> LOCKED
SB Floor Ground (Y) ==> LOCKED
-----------------------------------------------------------------------------
Opponent Running (X) ==> Hooked Clothesline
Opponent Running (Y) ==> LOCKED
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Running Cross Body
Running Opp Ground (X/Y/B) ==> Running Elbow Drop
Running Opp Corner (X/Y/B) ==> Back Elbow
Running Opp Corn Sit (X/Y/B) ==> Shoulderblock
Running Tree of Woe (X/Y/B) ==> Shoulderblock
-----------------------------------------------------------------------------
Entrance (X) ==> Valentine Loose Arm
Entrance (Y) ==> Two Fists Up
Entrance (B) ==> Walk One Fist Up
Entrance (A) ==> Look At Fans
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Triple Can Hit
=============================================================================
I guess Valentine doesn't really mean love here... Anyway, "The Hammer" has mat
skills as his top attribute. He also has combos to make this more efficient,
but not enough in my opinion. Worst fact is that he doesn't have any combos in
his ready moves. Try to mix up moves like brawling, grappling, and ready moves,
and maybe even some turnbuckles, to keep the match exciting. And now that you
have a character with good mat skills, I suggest you use them well.
FINISHER: Figure Four
For this finisher, you need the Hold Legs ISP. To get this, make sure
you opponent is on the ground, on his back. Stand at his feet and
press the Y button to get the ISP. Then move the Right Thumbstick to
execute the Figure Four Leg Lock.
(Ground Back Y at feet; RThumb)
=-=-=-=-=-=
Harley Race
=-=-=-=-=-=
-------- ----------- ----------
Profile Attributes Abilities
-------- ----------- ----------
NAME: Harley Race Strength - 3/5 Brawling (2)
NICKNAME: None Recovery - 3/5 Grappling (2)
HOMETOWN: Kansas City, KS Mat Skills - 3/5 Cheating (1)
CROWD: Hated Toughness - 5/5
MANAGER: None Speed - 2/5
HEIGHT: 6'1" Charisma - 2/5
WEIGHT: 270 lbs
STANCE: Normal
=============================================================================
TYPE MOVE
=============================================================================
Ready Strike (X) ==> Right Jab
Ready Strike (X)+LEFT/RIGHT ==> Lean In Upper Cut
Ready Strike (X)+UP/DOWN ==> Big Punch to Head
Ready Move (Y) ==> Firemans Carry
Ready Move (Y)+LEFT/RIGHT ==> Stinger
Ready Move (Y)+UP/DOWN ==> Headbutt
-----------------------------------------------------------------------------
Vertical Suplex (X) ==> Vertical Suplex
Vertical Suplex (Y) ==> Front Suplex
Scoop Slam (X) ==> Scoop Slam
Scoop Slam (Y) ==> Fall Forward Scoop
Head Between Legs (X) ==> Power Bomb
Head Between Legs (Y) ==> Fall Back Pile Driver
Belly to Belly (X) ==> Bear Hug Slam
Belly to Belly (Y) ==> LOCKED
-----------------------------------------------------------------------------
Behind Move (Y) ==> Atomic Drop
Behind Move (Y)+LEFT/RIGHT ==> Cobra Slam
Gutwrench (X) ==> Belly to Back Suplex
Gutwrench (Y) ==> German Suplex
Samoan Drop (X) ==> Leaping Ace Crusher
Samoan Drop (Y) ==> LOCKED
Full Nelson (X) ==> Sleeper Submission
Full Nelson (Y) ==> Full Nelson Slam
Full Nelson (B) ==> LOCKED
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Rocker Dropper
Bent Over Front (Y)+LEFT/RIGHT ==> Double Arm DDT
Bent Over Behind (Y) ==> Back Breaker
Bent Over Behind (Y)+LEFT/RIGHT ==> Cobra Twist
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Diving Headbutt
Ground Belly Side (Y) ==> Bow and Arrow
Ground Belly Feet (Y) ==> Dragon Cross
Ground Back Choke (X) ==> Blatant Choke
Ground Back Choke (Y) ==> Straight Jacket
Ground Back Choke (B) ==> LOCKED
Ground Back Mount (B) ==> Choke Punch
Ground Back Mount (Y) ==> Two Elbows
Ground Back HLegs (X) ==> Fist to Groin
Ground Back HLegs (Y) ==> Kick to Groin
Ground Back HLegs (B) ==> Spinning Toe Hold
-----------------------------------------------------------------------------
Corner FI (Y) ==> Lean In Choke
Corner FI (Y)+LEFT/RIGHT ==> Climb TB and Pummel
Corner Facing Out (Y) ==> Choke
Sit Turnbuckle (Y) ==> Bulldog
Sit Corner (Y) ==> Stand on Chest
Tree of Woe (Y) ==> Stand on Nuts
-----------------------------------------------------------------------------
Turnbuckle Dizzy Standing (X) ==> LOCKED
Turnbuckle Ready Opponent (X) ==> Double Axe Handle
Turnbuckle Dizzy Ground (X) ==> LOCKED
TB Outside Dizzy Standing (X) ==> LOCKED
TB Outside Dizzy on Ground(X) ==> LOCKED
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Choke Slam
Tieup on Apron (Y) ==> Choke Slam
-----------------------------------------------------------------------------
Opponent Running (X) ==> Knee to Face
Opponent Running (Y) ==> Spine Buster
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Vertical Body Splash
Running Opp Ground (X/Y/B) ==> Fist Drop
Running Opp Corner (X/Y/B) ==> Running Clothesline
Running Opp Corn Sit (X/Y/B) ==> Shoulderblock
Running Tree of Woe (X/Y/B) ==> Shoulderblock
-----------------------------------------------------------------------------
Entrance (X) ==> Stop And Taunt Fans
Entrance (Y) ==> Threaten Crowd
Entrance (B) ==> Walk One Fist Up
Entrance (A) ==> Point At Ring
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Double Chair Shot
=============================================================================
This guy has a giant toughness and a nice strength, so trading hits with most
opponents is an effective strategy. This is shown even more by his ability for
brawling. Also grapple your opponent once in a while: he has ability for it,
the combos he can make aren't bad and your mat skills are sufficient to keep
you out of danger.
FINISHER: Cradle Suplex
AKA Fisherman Suplex. So, get into Vertical Suplex ISP first. Just
grapple your opponent from the front and press X to get it. Next,
move the Right Thumbstick to do the Cradle Suplex.
(Near opponent B; X; RThumb)
=-=-=-=-=-=-=
Dynamite Kid
=-=-=-=-=-=-=
-------- ----------- ----------
Profile Attributes Abilities
-------- ----------- ----------
NAME: Dynamite Kid Strength - 3/5 Technical (1)
NICKNAME: None Recovery - 3/5 High Risk (2)
HOMETOWN: Manchester, England Mat Skills - 3/5 Corner (1)
CROWD: Loved Toughness - 3/5 Grappling (1)
MANAGER: None Speed - 4/5
HEIGHT: 5'9" Charisma - 2/5
WEIGHT: 225 lbs
STANCE: Normal
=============================================================================
TYPE MOVE
=============================================================================
Ready Strike (X) ==> Calf Kick
Ready Strike (X)+LEFT/RIGHT ==> Lean In Upper Cut
Ready Strike (X)+UP/DOWN ==> Drop Kick
Ready Move (Y) ==> Headbutt
Ready Move (Y)+LEFT/RIGHT ==> Sit Out Choke Slam
Ready Move (Y)+UP/DOWN ==> LOCKED
-----------------------------------------------------------------------------
Vertical Suplex (X) ==> Snap Suplex
Scoop Slam (X) ==> Power Driver
Head Between Legs (X) ==> Sit Out Power Bomb
Head Between Legs (Y) ==> Sit Out Pile Driver
Belly to Belly (X) ==> Neck Drop
Belly to Belly (Y) ==> Over Head Belly to Belly
-----------------------------------------------------------------------------
Behind Move (Y) ==> Layout Reverse DDT
Behind Move (Y)+LEFT/RIGHT ==> Bulldog
Gutwrench (X) ==> German Suplex
Gutwrench (Y) ==> Victory Roll Pin
Samoan Drop (X) ==> Face Drop
Samoan Drop (Y) ==> Leaping Ace Crusher
Full Nelson (X) ==> Full Nelson Sit Out
Full Nelson (Y) ==> Dragon Sleeper
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Spinning DDT
Bent Over Front (Y)+LEFT/RIGHT ==> Double Arm DDT
Bent Over Behind (Y) ==> Reverse Fireman Carry
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Diving Headbutt
Ground Belly Side (Y) ==> Bow and Arrow
Ground Belly Feet (Y) ==> Surfboard
Ground Back Choke (X) ==> Scissored Arm Bar
Ground Back Choke (Y) ==> Flip Over Neck Whip
Ground Back Mount (B) ==> Head Shot Combo
Ground Back Mount (Y) ==> LOCKED
Ground Back HLegs (X) ==> Boston Crab
Ground Back HLegs (Y) ==> Single Leg Crab
Ground Back HLegs (B) ==> LOCKED
-----------------------------------------------------------------------------
Corner FI (Y) ==> Running Power Slam
Corner FI (Y)+LEFT/RIGHT ==> LOCKED
Corner Facing Out (Y) ==> Neckbreaker
Sit Turnbuckle (Y) ==> Superplex
Sit Corner (Y) ==> Slingshot
Tree of Woe (Y) ==> Punch Combo
-----------------------------------------------------------------------------
Turnbuckle Dizzy Standing (X) ==> Shoulder Block
Turnbuckle Ready Opponent (X) ==> Missile Drop Kick
Turnbuckle Ready Opponent (Y) ==> LOCKED
Turnbuckle Dizzy Ground (X) ==> Leg Drop
TB Outside Dizzy Standing (X) ==> LOCKED
TB Outside Dizzy on Ground(X) ==> LOCKED
-----------------------------------------------------------------------------
Tieup in Ring (Y) ==> Sunset Flip
Tieup on Apron (Y) ==> Sunset Flip
SB Standing (Y) ==> SB Drop Kick
SB Ground (Y) ==> SB Leg Drop
SB Floor Standing (Y) ==> LOCKED
SB Floor Ground (Y) ==> LOCKED
Standing Plancha (X) ==> Top Rope Senton
-----------------------------------------------------------------------------
Opponent Running (X) ==> Spine Buster
Opponent Running (Y) ==> LOCKED
-----------------------------------------------------------------------------
Running Opp Standing (X/Y/B) ==> Clothesline
Running Opp Ground (X/Y/B) ==> Running Stomp
Running Opp Corner (X/Y/B) ==> Back Elbow
Running Opp Corn Sit (X/Y/B) ==> Running Drop Kick
Running Opp Outside (X) ==> Senton Plancha
Running Tree of Woe (X/Y/B) ==> Running Drop Kick
-----------------------------------------------------------------------------
Entrance (X) ==> Basic Wave
Entrance (Y) ==> Look At Fans
Entrance (B) ==> Pump 2 Hands
Entrance (A) ==> Hand On Hips
-----------------------------------------------------------------------------
Weapon Attack (Y) ==> Duck Cane Swing
=============================================================================
Well, you can expect a lot of flying when this crazy English guy sets foot into
the ring (no insult intended). He relies a lot on aprons and turnbuckles and
that might make him a bit of a difficult wrestler to start the game with as a
beginner. However, if you like to do turnbuckles and other risky moves anyway,
this is your man no doubt. Another thing you should use a lot with him is the
usage of submissions.
FINISHER: Flying Headbutt
For this turnbuckle finisher, your opponent has to be near a corner
of the ring and on the ground, dizzied. Move Dynamite Kid near the
turnbuckle and move the Right Thumbstick while holding the Left
Thumbstick in the direction of the turnbuckle.
(RThumb+LThumb in direction of turnbuckle)
=-=-=-=-=-=-=
Ricky Morton
=-=-=-=-=-=-=
-------- ----------- ----------
Profile Attributes Abilities
-------- ----------- ----------
NAME: Ricky Morton Strength - 2/5 High Risk (3)
NICKNAME: None Recovery - 3/5 Cheating (1)
HOMETOWN: Nashville, TN Mat Skills - 3/5 Charging (1)
CROWD: Loved Toughness - 3/5
MANAGER: Robert Gibson Speed - 4/5
HEIGHT: 5'11" Charisma - 3/5
WEIGHT: 215 lbs
STANCE: Normal
UNLOCK: Win the "Tag Team" tournament
=============================================================================
TYPE MOVE
=============================================================================
Ready Strike (X) ==> Shin Kick
Ready Strike (X)+LEFT/RIGHT ==> Side Round House
Ready Strike (X)+UP/DOWN ==> Super Kick
Ready Move (Y) ==> Firemans Carry
Ready Move (Y)+LEFT/RIGHT ==> Stinger
Ready Move (Y)+UP/DOWN ==> LOCKED
-----------------------------------------------------------------------------
Vertical Suplex (X) ==> Corkscrew Suplex
Vertical Suplex (Y) ==> LOCKED
Scoop Slam (X) ==> Fall Forward Scoop
Scoop Slam (Y) ==> LOCKED
Head Between Legs (X) ==> Fall Back Pile Driver
Belly to Belly (X) ==> Spinning Belly to Belly
-----------------------------------------------------------------------------
Behind Move (Y) ==> Abstretch
Behind Move (Y)+LEFT/RIGHT ==> Bulldog
Gutwrench (X) ==> Belly to Back Power Bomb
Gutwrench (Y) ==> LOCKED
Samoan Drop (X) ==> Fireman Toss
Full Nelson (X) ==> Front Russian Sweep
Full Nelson (Y) ==> LOCKED
-----------------------------------------------------------------------------
Bent Over Front (Y) ==> Kamikaze
Bent Over Front (Y)+LEFT/RIGHT ==> Double Arm DDT
Bent Over Behind (Y) ==> Bulldog
Bent Over Behind (Y)+LEFT/RIGHT ==> LOCKED
-----------------------------------------------------------------------------
Ground Belly Head (Y) ==> Diving Headbutt
Ground Belly Side (Y) ==> Crossface
Ground Belly Feet (Y) ==> Surfboard
Ground Back Choke (X) ==> Claw
Ground Back Mount (B) ==> Head Shot Combo
Ground Back HLegs (X) ==> Texas Clover Leaf
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Corner FI (Y) ==> Tonado DDT
Corner FI (Y)+LEFT/RIGHT ==> LOCKED
Corner Facing Out (Y) ==> Neckbreaker
Sit Turnbuckle (Y) ==> Bulldog
Sit Corner (Y) ==> Drop Kick to Nuts
Tree of Woe (Y) ==> Shoulder Thrusts
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Turnbuckle Dizzy Standing (X) ==> Hurricanrana
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