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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter L » Legends Of Wrestling - Strategy Guide (Page 03)

Legends Of Wrestling - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Legends Of Wrestling - Strategy Guide (Page 03).

  Corner Facing Out (Y)           ==> Choke
  Sit Turnbuckle    (Y)           ==> Superplex
  Sit Corner        (Y)           ==> Slingshot
  Tree of Woe       (Y)           ==> Standing Drop Kick
  -----------------------------------------------------------------------------
  Turnbuckle Dizzy Standing (X)   ==> Crossbody

  Turnbuckle Ready Opponent (X)   ==> Drop Kick
  Turnbuckle Ready Opponent (Y)   ==> LOCKED

  Turnbuckle Dizzy Ground (X)     ==> 2nd Rope Elbow
  Turnbuckle Dizzy Ground (Y)     ==> LOCKED

  TB Outside Dizzy Standing (X)   ==> Crossbody
  TB Outside Dizzy on Ground(X)   ==> Splash
  -----------------------------------------------------------------------------
  Tieup in Ring  (Y)              ==> Bring In Hard Way
  Tieup on Apron (Y)              ==> Sunset Flip

  SB Floor Ground (Y)             ==> LOCKED

  Standing Plancha                ==> LOCKED
  -----------------------------------------------------------------------------
  Opponent Running (X)            ==> Back Body Drop
  Opponent Running (Y)            ==> LOCKED
  -----------------------------------------------------------------------------
  Running Opp Standing (X/Y/B)    ==> Flying Forearm
  Running Opp Ground   (X/Y/B)    ==> Knee Drop
  Running Opp Corner   (X/Y/B)    ==> Running Clothesline
  Running Opp Corn Sit (X/Y/B)    ==> Running Drop Kick
  Running Opp Outside  (X)        ==> LOCKED
  Running Tree of Woe  (X/Y/B)    ==> Running Drop Kick
  -----------------------------------------------------------------------------
  Entrance (X)                    ==> Bret Hart Pose
  Entrance (Y)                    ==> Arms Out
  Entrance (B)                    ==> Slap Hands Right
  Entrance (A)                    ==> Slap Hands Left
  -----------------------------------------------------------------------------
  Weapon Attack (Y)               ==> Russian Leg Sweep
  =============================================================================

"The best there was, the best there is, and the best there will ever be"...
well not in this game. The Hitman is pretty all-rounded, but his supreme
attribute is definitely mat skills. Unfortunately, his moves don't maximize his
efficiency when it comes to combos. He has no combo ability in his ready moves,
and too little in his tie-up throws for one with his skills. On the other hand,
he has good submission abilities which, together with his Technical ability,
should be used often.

FINISHER: Sharpshooter
          Your opponent should be down on his back. Now, move to his feet and
          press Y, so you get into the Hold Legs ISP. Move the Right Thumbstick
          to execute the finisher, the Sharpshooter submission.
          (Ground Back Y at feet; RThumb)


=-=-=-=-=-=-=-=
The Iron Sheik
=-=-=-=-=-=-=-=
  --------                              -----------          ----------
  Profile                               Attributes           Abilities
  --------                              -----------          ----------
  NAME:     The Iron Sheik              Strength   - 3/5     Brawling (1)
  NICKNAME: None                        Recovery   - 3/5     Technical (1)
  HOMETOWN: Tebran, Iran                Mat Skills - 3/5     Grd Fighting (1)
  CROWD:    Hated                       Toughness  - 4/5     Cheating (2)
  MANAGER:  Nikolai Volkoff             Speed      - 2/5
  HEIGHT:   6'0"                        Charisma   - 3/5
  WEIGHT:   275 lbs
  STANCE:   Normal

  =============================================================================
  TYPE                                MOVE
  =============================================================================
  Ready Strike (X)                ==> Gut Shot
  Ready Strike (X)+LEFT/RIGHT     ==> Chop
  Ready Strike (X)+UP/DOWN        ==> Tornado Punch

  Ready Move (Y)                  ==> Hip Toss
  Ready Move (Y)+LEFT/RIGHT       ==> Hair Grab Takeover
  Ready Move (Y)+UP/DOWN          ==> LOCKED
  -----------------------------------------------------------------------------
  Vertical Suplex (X)             ==> Front Suplex
  Vertical Suplex (Y)             ==> Vertical Chest Break
  Vertical Suplex (B)             ==> Seated Front Suplex
  Vertical Suplex (A)             ==> LOCKED

  Scoop Slam (X)                  ==> Power Driver
  Scoop Slam (Y)                  ==> Shoulder Breaker
  Scoop Slam (B)                  ==> Fall Forward Scoop
  Scoop Slam (A)                  ==> LOCKED

  Head Between Legs (X)           ==> Power Bomb
  Head Between Legs (Y)           ==> Sit Out Powerbomb
  Head Between Legs (B)           ==> Fall Back Pile Driver
  Head Between Legs (A)           ==> LOCKED

  Belly to Belly (X)              ==> Belly to Belly Suplex
  Belly to Belly (Y)              ==> Spinning Belly to Belly
  Belly to Belly (B)              ==> LOCKED
  -----------------------------------------------------------------------------
  Behind Move (Y)                 ==> Atomic Drop
  Behind Move (Y)+LEFT/RIGHT      ==> Low Blow

  Gutwrench (X)                   ==> Belly to Back Power Bomb
  Gutwrench (Y)                   ==> Belly to Back Suplex
  Gutwrench (B)                   ==> LOCKED

  Samoan Drop (X)                 ==> Mummy Driver
  Samoan Drop (Y)                 ==> Fireman Toss

  Full Nelson (X)                 ==> Full Nelson Slam
  Full Nelson (Y)                 ==> Russian Leg Sweep
  -----------------------------------------------------------------------------
  Bent Over Front (Y)             ==> Double Arm DDT
  Bent Over Front (Y)+LEFT/RIGHT  ==> Guillotine Scissor

  Bent Over Behind (Y)            ==> Cobra Twist
  Bent Over Behind (Y)+LEFT/RIGHT ==> Pumphandle Power Slam
  -----------------------------------------------------------------------------
  Ground Belly Head (Y)           ==> Crossface Punches
  Ground Belly Side (Y)           ==> Oklahoma Roll
  Ground Belly Feet (Y)           ==> Dragon Cross

  Ground Back Choke (X)           ==> Blatant Choke
  Ground Back Choke (Y)           ==> Spinal Tap

  Ground Back Mount (B)           ==> Head Shot Combo
  Ground Back Mount (Y)           ==> Reverse Figure Four

  Ground Back HLegs (X)           ==> Fist to Groin
  Ground Back HLegs (Y)           ==> Kick to Groin
  Ground Back HLegs (B)           ==> LOCKED
  -----------------------------------------------------------------------------
  Corner FI (Y)                   ==> Lean In Choke
  Corner FI (Y)+LEFT/RIGHT        ==> LOCKED

  Corner Facing Out (Y)           ==> Rake Eyes
  Sit Turnbuckle    (Y)           ==> Belly to Belly Superplex
  Sit Corner        (Y)           ==> Stand on Chest
  Tree of Woe       (Y)           ==> Elbow to Nuts
  -----------------------------------------------------------------------------
  Tieup in Ring  (Y)              ==> Bring In Hard Way
  Tieup on Apron (Y)              ==> Bring Out Hard Way
  -----------------------------------------------------------------------------
  Opponent Running (X)            ==> Flapjack
  Opponent Running (Y)            ==> LOCKED
  -----------------------------------------------------------------------------
  Running Opp Standing (X/Y/B)    ==> Shoulder Tackle
  Running Opp Ground   (X/Y/B)    ==> Knee Drop
  Running Opp Corner   (X/Y/B)    ==> Running Clothesline
  Running Opp Corn Sit (X/Y/B)    ==> Shoulderblock
  Running Tree of Woe  (X/Y/B)    ==> Shoulderblock
  -----------------------------------------------------------------------------
  Entrance (X)                    ==> Stop And Taunt Fans
  Entrance (Y)                    ==> Flex One Up
  Entrance (B)                    ==> Point At Ring
  Entrance (A)                    ==> Look At Fans
  -----------------------------------------------------------------------------
  Weapon Attack (Y)               ==> Triple Can Hit
  =============================================================================

Well, the Iron Sheik is just about as all-rounded as it gets, with only a small
lack in speed and an above average toughness. You could go any way you want
with him, but I recommend cheating the ref often to beat up your opponent. He
has a nice combo ability in his tie-ups, although he doesn't possess combos in
ready moves. Seeing his abilities, beating down your opponent and then use
damaging moves like Kick to Groin might also work well.

FINISHER: Camel Clutch
          This one needs an opponent on the floor, on his belly. Stand by his
          head and move the Right Thumbstick to execute the Camel Clutch.
          (Ground Belly at head; RThumb)


=-=-=-=-=
Mr. Fuji
=-=-=-=-=
  --------                              -----------          ----------
  Profile                               Attributes           Abilities
  --------                              -----------          ----------
  NAME:     Mr. Fuji                    Strength   - 2/5     Hardcore (2)
  NICKNAME: None                        Recovery   - 3/5     Cheating (3)
  HOMETOWN: Osaka, Japan                Mat Skills - 3/5
  CROWD:    Hated                       Toughness  - 2/5
  MANAGER:  None                        Speed      - 4/5
  HEIGHT:   6'0"                        Charisma   - 4/5
  WEIGHT:   290 lbs
  STANCE:   Normal
  UNLOCK:   Win "Tag Belt" Tournament

  =============================================================================
  TYPE                                MOVE
  =============================================================================
  Ready Strike (X)                ==> Chop
  Ready Strike (X)+LEFT/RIGHT     ==> Open Palm Strike
  Ready Strike (X)+UP/DOWN        ==> Roundhouse Kick

  Ready Move (Y)                  ==> Hip Toss
  Ready Move (Y)+LEFT/RIGHT       ==> Small Package
  Ready Move (Y)+UP/DOWN          ==> Hair Grab Takeover
  -----------------------------------------------------------------------------
  Vertical Suplex (X)             ==> Hanging Brainbuster
  Vertical Suplex (Y)             ==> Rolling Suplex

  Scoop Slam (X)                  ==> Seated Driver
  Scoop Slam (Y)                  ==> Fire Thunder Driver

  Head Between Legs (X)           ==> Cradle Pile Driver
  Head Between Legs (Y)           ==> Underhook Pile Driver

  Belly to Belly (X)              ==> Inverted Pile Driver
  Belly to Belly (Y)              ==> LOCKED
  -----------------------------------------------------------------------------
  Behind Move (Y)                 ==> School Boy Pin
  Behind Move (Y)+LEFT/RIGHT      ==> Low Blow

  Gutwrench (X)                   ==> Electric Chair
  Gutwrench (Y)                   ==> Rolling German

  Samoan Drop (X)                 ==> Elevated Ace Crusher
  Samoan Drop (Y)                 ==> LOCKED

  Full Nelson (X)                 ==> Head Arm Choke
  Full Nelson (Y)                 ==> Katahajime
  -----------------------------------------------------------------------------
  Bent Over Front (Y)             ==> Kamikaze
  Bent Over Front (Y)+LEFT/RIGHT  ==> Guillotine Scissor

  Bent Over Behind (Y)            ==> Octopus Hold
  Bent Over Behind (Y)+LEFT/RIGHT ==> LOCKED
  -----------------------------------------------------------------------------
  Ground Belly Head (Y)           ==> Seated Chinlock
  Ground Belly Side (Y)           ==> Crossface
  Ground Belly Feet (Y)           ==> Ankle Lock

  Ground Back Choke (X)           ==> Blatant Choke
  Ground Back Choke (Y)           ==> Claw
  Ground Back Choke (B)           ==> LOCKED

  Ground Back Mount (B)           ==> Fuji Arm Bar
  Ground Back Mount (Y)           ==> LOCKED

  Ground Back HLegs (X)           ==> Fist to Groin
  Ground Back HLegs (Y)           ==> Kick to Groin
  Ground Back HLegs (B)           ==> Texas Clover Leaf
  -----------------------------------------------------------------------------
  Corner FI (Y)                   ==> Lean In Choke
  Corner FI (Y)+LEFT/RIGHT        ==> LOCKED

  Corner Facing Out (Y)           ==> Rake Eyes
  Sit Turnbuckle    (Y)           ==> Bulldog
  Sit Corner        (Y)           ==> Drop Kick to Nuts
  Tree of Woe       (Y)           ==> Stand on Nuts
  -----------------------------------------------------------------------------
  Turnbuckle Dizzy Standing (X)   ==> Crossbody

  Turnbuckle Ready Opponent (X)   ==> Missile Drop Kick

  Turnbuckle Dizzy Ground (X)     ==> Kamikaze Headbutt
  Turnbuckle Dizzy Ground (Y)     ==> LOCKED

  TB Outside Dizzy Standing (X)   ==> Crossbody
  TB Outside Dizzy on Ground(X)   ==> Splash
  -----------------------------------------------------------------------------
  Tieup in Ring  (Y)              ==> Bring In Hard Way
  Tieup on Apron (Y)              ==> Bring Out Hard Way

  SB Floor Standing (Y)           ==> LOCKED
  -----------------------------------------------------------------------------
  Opponent Running (X)            ==> Drop Toe Hold
  Opponent Running (Y)            ==> LOCKED
  -----------------------------------------------------------------------------
  Running Opp Standing (X/Y/B)    ==> Running Cross Body
  Running Opp Ground   (X/Y/B)    ==> Running Senton
  Running Opp Corner   (X/Y/B)    ==> Flying Butt
  Running Opp Corn Sit (X/Y/B)    ==> Shoulderblock
  Running Tree of Woe  (X/Y/B)    ==> Shoulderblock
  -----------------------------------------------------------------------------
  Entrance (X)                    ==> Point At Ring
  Entrance (Y)                    ==> Arm Flex Wave
  Entrance (B)                    ==> Threaten Crowd
  Entrance (A)                    ==> Stop And Taunt Fans
  -----------------------------------------------------------------------------
  Weapon Attack (Y)               ==> Duck Cane Swing
  =============================================================================

Mr. Fuji here is one of the wrestlers you'll have to unlock. To do this, beat
the "Tag Belt" Tournament with any character. This character is focused mostly
on cheating and weapon attacks, so use them often. One thing you absolutely
shouldn't do is brawling, because this former manager can't take or deal hits
very well. He needs some practise to get used to, especially because of his
little combo abilities. When you wrestle with him a lot, however, he can be a
lot of fun.

FINISHER: Banzai Drop
          Your opponent should be on the ground and dizzy, inside the ring, and
          near a turnbuckle. Move Mr. Fuji near the Turnbuckle and while
          holding the Left Thumbstick in the direction of the turnbuckle, move
          the Right Thumbstick to execute a Banzai Drop.
          (RThumb+LThumb in direction of turnbuckle)


=-=-=-=-=-=
Terry Funk
=-=-=-=-=-=
  --------                              -----------          ----------
  Profile                               Attributes           Abilities
  --------                              -----------          ----------
  NAME:     Terry Funk                  Strength   - 3/5     Brawling (2)
  NICKNAME: None                        Recovery   - 3/5     High Risk (1)
  HOMETOWN: Amarillo, TX                Mat Skills - 2/5     Hardcore (2)
  CROWD:    Loved                       Toughness  - 5/5
  MANAGER:  Dory Funk Jr.               Speed      - 2/5
  HEIGHT:   6'1"                        Charisma   - 3/5
  WEIGHT:   245 lbs
  STANCE:   Normal

  =============================================================================
  TYPE                                MOVE
  =============================================================================
  Ready Strike (X)                ==> Chop
  Ready Strike (X)+LEFT/RIGHT     ==> Lean In Upper Cut
  Ready Strike (X)+UP/DOWN        ==> Big Punch to Head

  Ready Move (Y)                  ==> Sidewalk Slam
  Ready Move (Y)+LEFT/RIGHT       ==> Headbutt
  Ready Move (Y)+UP/DOWN          ==> LOCKED
  -----------------------------------------------------------------------------
  Vertical Suplex (X)             ==> Hanging Brainbuster
  Vertical Suplex (Y)             ==> Rolling Suplex

  Scoop Slam (X)                  ==> Shoulder Breaker
  Scoop Slam (Y)                  ==> Side Neck Buster

  Head Between Legs (X)           ==> Fall Back Pile Driver
  Head Between Legs (Y)           ==> LOCKED

  Belly to Belly (X)              ==> Inverted Pile Driver
  Belly to Belly (Y)              ==> LOCKED
  -----------------------------------------------------------------------------
  Behind Move (Y)                 ==> School Boy Pin
  Behind Move (Y)+LEFT/RIGHT      ==> Side Slam

  Gutwrench (X)                   ==> Reverse Power Bomb Plex
  Gutwrench (Y)                   ==> LOCKED

  Samoan Drop (X)                 ==> Twirling Samoan
  Samoan Drop (Y)                 ==> LOCKED

  Full Nelson (X)                 ==> Doujimi Submission
  Full Nelson (Y)                 ==> LOCKED
  -----------------------------------------------------------------------------
  Bent Over Front (Y)             ==> DDT
  Bent Over Front (Y)+LEFT/RIGHT  ==> Butterfly Suplex

  Bent Over Behind (Y)            ==> Bulldog
  Bent Over Behind (Y)+LEFT/RIGHT ==> Cobra Twist
  -----------------------------------------------------------------------------
  Ground Belly Head (Y)           ==> Crossface Punches
  Ground Belly Side (Y)           ==> Oklahoma Roll
  Ground Belly Feet (Y)           ==> Dragon Cross

  Ground Back Choke (X)           ==> Blatant Choke
  Ground Back Choke (Y)           ==> LOCKED

  Ground Back Mount (B)           ==> Head Shot Combo

  Ground Back HLegs (X)           ==> Kick to Groin
  Ground Back HLegs (Y)           ==> LOCKED
  -----------------------------------------------------------------------------
  Turnbuckle Dizzy Standing (X)   ==> Crossbody

  Turnbuckle Ready Opponent (X)   ==> Shoulder Block

  Turnbuckle Dizzy Ground (X)     ==> Moonsault

  TB Outside Dizzy Standing (X)   ==> Crossbody
  TB Outside Dizzy on Ground(X)   ==> Senton Bomb
  -----------------------------------------------------------------------------
  Corner FI (Y)                   ==> Big Double Chop
  Corner FI (Y)+LEFT/RIGHT        ==> Punch Combo

  Corner Facing Out (Y)           ==> Rake Eyes
  Sit Turnbuckle    (Y)           ==> Bulldog
  Sit Corner        (Y)           ==> Drop Kick to Nuts
  Tree of Woe       (Y)           ==> Punch Combo
  -----------------------------------------------------------------------------
  Tieup in Ring  (Y)              ==> Pile Driver
  Tieup on Apron (Y)              ==> Pile Driver

  SB Standing (Y)                 ==> SB Lariat
  SB Ground   (Y)                 ==> Leg Drop

  SB Floor Standing (Y)           ==> LOCKED
  SB Floor Ground   (Y)           ==> LOCKED

  Standing Plancha (X)            ==> Top Rope Plancha
  -----------------------------------------------------------------------------
  Opponent Running (X)            ==> Knee to Face
  Opponent Running (Y)            ==> Hooked Clothesline
  -----------------------------------------------------------------------------
  Running Opp Standing (X/Y/B)    ==> Vertical Body Splash
  Running Opp Ground   (X/Y/B)    ==> Running Stomp
  Running Opp Corner   (X/Y/B)    ==> Back Elbow
  Running Opp Corn Sit (X/Y/B)    ==> Shoulderblock
  Running Opp Outside  (X)        ==> Running Plancha
  Running Tree of Woe  (X/Y/B)    ==> Shoulderblock
  -----------------------------------------------------------------------------
  Entrance (X)                    ==> Basic Wave
  Entrance (Y)                    ==> Two Fists Up
  Entrance (B)                    ==> Hand on Hips
  Entrance (A)                    ==> Walk One Fist Up
  -----------------------------------------------------------------------------
  Weapon Attack (Y)               ==> Triple Can Hit
  =============================================================================

The Funkster is tough... very tough. And since he has a good brawling ability
it should be obvious what to do with him. Deal hits and take them. Because of
his maxed out toughness you can also do some grappling, although his mat
skills certainly aren't the best. His combo ability is minimal. Fortunately,
he can do aprons or turnbuckles. Terry Funk should grab weapons a lot.

FINISHER: Spinning Toe Hold
          Your opponent has to be down on his back. Press Y at his feets to get
          into the Hold Legs ISP, and then move the Right Thumbstick to do the
          Spinning Toe Hold.
          (Ground Back Y at feet; RThumb)


=-=-=-=-=-=
Don Muraco
=-=-=-=-=-=
  --------                              -----------          ----------
  Profile                               Attributes           Abilities
  --------                              -----------          ----------
  NAME:     Don Muraco                  Strength   - 5/5     Brawling (2)
  NICKNAME: None                        Recovery   - 3/5     Grappling (3)
  HOMETOWN: Sunset Beach, HI            Mat Skills - 2/5
  CROWD:    Hated                       Toughness  - 4/5
  MANAGER:  Lou Albano                  Speed      - 3/5
  HEIGHT:   6'3"                        Charisma   - 3/5
  WEIGHT:   270 lbs
  STANCE:   Normal

  =============================================================================
  TYPE                                MOVE
  =============================================================================
  Ready Strike (X)                ==> Gut Shot
  Ready Strike (X)+LEFT/RIGHT     ==> Right Jab
  Ready Strike (X)+UP/DOWN        ==> Big Punch to Head

  Ready Move (Y)                  ==> Gorilla Press Slam
  Ready Move (Y)+LEFT/RIGHT       ==> Falling Choke Slam
  Ready Move (Y)+UP/DOWN          ==> LOCKED
  -----------------------------------------------------------------------------
  Vertical Suplex (X)             ==> Hanging Vertical Suplex
  Vertical Suplex (Y)             ==> Hanging Brainbuster
  Vertical Suplex (B)             ==> Hanging Powerslam
  Vertical Suplex (A)             ==> LOCKED

  Scoop Slam (X)                  ==> Twirl Forward Slam
  Scoop Slam (Y)                  ==> Fall Forward Slam
  Scoop Slam (B)                  ==> Fall Away Slam
  Scoop Slam (A)                  ==> LOCKED

  Head Between Legs (X)           ==> Shoulder Power Bomb
  Head Between Legs (Y)           ==> Sit Out Power Bomb
  Head Between Legs (B)           ==> Sit Out Pile Driver
  Head Between Legs (A)           ==> LOCKED

  Belly to Belly (X)              ==> Inverted Pile Driver
  Belly to Belly (Y)              ==> Fly Swatter
  Belly to Belly (B)              ==> LOCKED
  -----------------------------------------------------------------------------
  Behind Move (Y)                 ==> Atomic Drop
  Behind Move (Y)+LEFT/RIGHT      ==> Reverse Suplex

  Gutwrench (X)                   ==> Rolling German
  Gutwrench (Y)                   ==> Fall Back
  Gutwrench (B)                   ==> LOCKED

  Samoan Drop (X)                 ==> Falling Reverse DDT
  Samoan Drop (Y)                 ==> Mummy Driver

  Full Nelson (X)                 ==> Katahajime Plex
  Full Nelson (Y)                 ==> Full Nelson Slam
  -----------------------------------------------------------------------------
  Bent Over Front (Y)             ==> Gutwrench Power Bomb
  Bent Over Front (Y)+LEFT/RIGHT  ==> Butterfly Suplex

  Bent Over Behind (Y)            ==> Rack
  Bent Over Behind (Y)+LEFT/RIGHT ==> Pumphandle Power Slam
  -----------------------------------------------------------------------------
  Ground Belly Head (Y)           ==> Camel Clutch
  Ground Belly Side (Y)           ==> Oklahoma Roll
  Ground Belly Feet (Y)           ==> Romero Chinlock

  Ground Back Choke (X)           ==> Surfboard Stretch
  Ground Back Choke (Y)           ==> Blatant Choke

  Ground Back Mount (B)           ==> Head Shot Combo
  Ground Back Mount (Y)           ==> Choke Punch

  Ground Back HLegs (X)           ==> Elevated Crab
  Ground Back HLegs (Y)           ==> Fist to Groin
  Ground Back HLegs (B)           ==> LOCKED
  -----------------------------------------------------------------------------
  Corner FI (Y)                   ==> Big Double Chop
  Corner FI (Y)+LEFT/RIGHT        ==> LOCKED

  Corner Facing Out (Y)           ==> Splash Mountain Power Bomb
  Sit Turnbuckle    (Y)           ==> Press Slam
  Sit Corner        (Y)           ==> Corner Power Bomb
  Tree of Woe       (Y)           ==> Elbow to Nuts
  -----------------------------------------------------------------------------
  Tieup in Ring  (Y)              ==> Pile Driver
  Tieup on Apron (Y)              ==> Pile Driver
  -----------------------------------------------------------------------------
  Opponent Running (X)            ==> Power Slam
  Opponent Running (Y)            ==> LOCKED
  -----------------------------------------------------------------------------
  Running Opp Standing (X/Y/B)    ==> Clothesline
  Running Opp Ground   (X/Y/B)    ==> Knee Drop
  Running Opp Corner   (X/Y/B)    ==> Avalanche
  Running Opp Corn Sit (X/Y/B)    ==> Shoulderblock
  Running Tree of Woe  (X/Y/B)    ==> Shoulderblock
  -----------------------------------------------------------------------------
  Entrance (X)                    ==> Stop And Taunt Fans
  Entrance (Y)                    ==> Pound Chest
  Entrance (B)                    ==> Arm Flex Wave
  Entrance (A)                    ==> Threaten Crowd
  -----------------------------------------------------------------------------
  Weapon Attack (Y)               ==> Duck Cane Swing
  =============================================================================

Don Muraco is very much an old-fashioned wrestler: brawling and grappling
instead of weapons, aprons, or turnbuckles. Taking and dealing hits with him
is very effective, and so is grappling, although his mat skills aren't really
the best. He has a very-easy-to-combo move in his repertoire, the Falling
Chokeslam. Otherwise, his combo abilities are average. Stick close to your
opponent and keep brawling and grappling.

FINISHER: Muraco Hammer
          This finisher must be done from the Belly to Belly ISP. To get this,
          move to your opponent and grapple him with B. Then press A to get the
          ISP. Next, move the Right Thumbstick to execute the Muraco Hammer.
          (Near opponent B; A; RThumb)


=-=-=-=-=-=-=-=-=-=-=-=
Jerry "The King" Lawler
=-=-=-=-=-=-=-=-=-=-=-=
  --------                              -----------          ----------
  Profile                               Attributes           Abilities
  --------                              -----------          ----------
  NAME:     Jerry Lawler                Strength   - 3/5     Brawling (2)
  NICKNAME: "The King"                  Recovery   - 2/5     Grappling (2)
  HOMETOWN: Memphis, TN                 Mat Skills - 3/5     Cheating (1)
  CROWD:    Loved                       Toughness  - 3/5
  MANAGER:  None                        Speed      - 3/5
  HEIGHT:   6'0"                        Charisma   - 4/5
  WEIGHT:   235 lbs
  STANCE:   Normal

  =============================================================================
  TYPE                                MOVE
  =============================================================================
  Ready Strike (X)                ==> Gut Shot
  Ready Strike (X)+LEFT/RIGHT     ==> Right Jab
  Ready Strike (X)+UP/DOWN        ==> Big Left Punch

  Ready Move (Y)                  ==> Sidewalk Slam
  Ready Move (Y)+LEFT/RIGHT       ==> Small Package
  Ready Move (Y)+UP/DOWN          ==> LOCKED
  -----------------------------------------------------------------------------
  Vertical Suplex (X)             ==> Snap Suplex
  Vertical Suplex (Y)             ==> Seated Front Suplex

  Scoop Slam (X)                  ==> Shoulder Breaker
  Scoop Slam (Y)                  ==> Side Neck Buster

  Head Between Legs (X)           ==> Power Bomb
  Head Between Legs (Y)           ==> Fall Forward Power Bomb

  Belly to Belly (X)              ==> Belly to Belly Suplex
  Belly to Belly (Y)              ==> Spinning Belly to Belly
  -----------------------------------------------------------------------------
  Behind Move (Y)                 ==> School Boy Pin
  Behind Move (Y)+LEFT/RIGHT      ==> Low Blow

  Gutwrench (X)                   ==> German Suplex
  Gutwrench (Y)                   ==> Belly to Back Suplex

  Samoan Drop (X)                 ==> Face Drop
  Samoan Drop (Y)                 ==> LOCKED

  Full Nelson (X)                 ==> Russian Leg Sweep
  Full Nelson (Y)                 ==> Katahajime
  -----------------------------------------------------------------------------
  Bent Over Front (Y)             ==> Impact DDT
  Bent Over Front (Y)+LEFT/RIGHT  ==> Gutwrench Suplex

  Bent Over Behind (Y)            ==> Bulldog
  Bent Over Behind (Y)+LEFT/RIGHT ==> Back Breaker
  -----------------------------------------------------------------------------
  Ground Belly Head (Y)           ==> Crossface Punches
  Ground Belly Side (Y)           ==> Oklahoma Roll
  Ground Belly Feet (Y)           ==> Dragon Cross

  Ground Back Choke (X)           ==> Blatant Choke
  Ground Back Choke (Y)           ==> LOCKED

  Ground Back Mount (B)           ==> Head Shot Combo

  Ground Back HLegs (X)           ==> Figure Four
  Ground Back HLegs (Y)           ==> LOCKED
  -----------------------------------------------------------------------------
  Corner FI (Y)                   ==> Climb TB and Pummel
  Corner FI (Y)+LEFT/RIGHT        ==> Big Double Chop

  Corner Facing Out (Y)           ==> Turn Post Slam
  Sit Turnbuckle    (Y)           ==> Bulldog
  Sit Corner        (Y)           ==> Slingshot
  Tree of Woe       (Y)           ==> Shoulder Thrusts
  -----------------------------------------------------------------------------
  Turnbuckle Dizzy Standing (X)   ==> Double Axe Handle

  Turnbuckle Ready Opponent (X)   ==> Double Axe Handle

  Turnbuckle Dizzy Ground (X)     ==> Leaping Elbow

  TB Outside Dizzy Standing (X)   ==> LOCKED
  TB Outside Dizzy on Ground(X)   ==> LOCKED
  -----------------------------------------------------------------------------
  Tieup in Ring  (Y)              ==> Pile Driver
  Tieup on Apron (Y)              ==> Pile Driver

  SB Standing (Y)                 ==> LOCKED
  SB Ground   (Y)                 ==> LOCKED

  SB Floor Standing (Y)           ==> LOCKED
  SB Floor Ground   (Y)           ==> LOCKED

  Standing Plancha (X)            ==> Standing Plancha
  -----------------------------------------------------------------------------
  Opponent Running (X)            ==> Back Body Drop
  Opponent Running (Y)            ==> Spine Buster
  -----------------------------------------------------------------------------
  Running Opp Standing (X/Y/B)    ==> Shoulderblock
  Running Opp Ground   (X/Y/B)    ==> Knee Drop
  Running Opp Corner   (X/Y/B)    ==> Running Clothesline
  Running Opp Corn Sit (X/Y/B)    ==> Shoulderblock
  Running Opp Outside  (X)        ==> Running Plancha
  Running Tree of Woe  (X/Y/B)    ==> Shoulderblock
  -----------------------------------------------------------------------------
  Entrance (X)                    ==> Flex One Up
  Entrance (Y)                    ==> Basic Wave
  Entrance (B)                    ==> Walk One Fist Up
  Entrance (A)                    ==> Arms Out
  -----------------------------------------------------------------------------
  Weapon Attack (Y)               ==> Double Chair Shot
  =============================================================================

Another all-rounded wrestler, Jerry Lawler has a small lack in recovery and a
small surplus in charisma. That means that you should get the crowd behind you
to improve your stats further. He has good abilities for brawling or grappling,
so you can deal damage very well. Only make sure not to get hit a lot, because
recovery is The King's weak point. Cheating mostly works well in Tag Matches
to call to partners more often.

FINISHER: Fall Back Pile Driver
          To do this finisher, first get your opponent caught up in a grapple,
          then press B to get to the Head Between Legs ISP. After that, move
          the Right Thumbstick to get The King's Fall Back Pile Driver.
          (Near opponent B; B; RThumb)


=-=-=-=-=-=-=-=-=-=-=-=-=-=
George "The Animal" Steele
=-=-=-=-=-=-=-=-=-=-=-=-=-=
  --------                              -----------          ----------
  Profile                               Attributes           Abilities
  --------                              -----------          ----------
  NAME:     George Steele               Strength   - 3/5     Brawling (2)
  NICKNAME: "The Animal"                Recovery   - 3/5     Hardcore (2)
  HOMETOWN: Detroit, MI                 Mat Skills - 2/5     Cheating (1)
  CROWD:    Loved                       Toughness  - 4/5
  MANAGER:  None                        Speed      - 2/5
  HEIGHT:   6'1"                        Charisma   - 4/5
  WEIGHT:   290 lbs
  STANCE:   George Steele

  =============================================================================
  TYPE                                MOVE
  =============================================================================
  Ready Strike (X)                ==> Double Fist Punch
  Ready Strike (X)+LEFT/RIGHT     ==> Open Palm Strike
  Ready Strike (X)+UP/DOWN        ==> Big Punch to Head

  Ready Move (Y)                  ==> Hair Grab Takeover
  Ready Move (Y)+LEFT/RIGHT       ==> Sidewalk Slam
  Ready Move (Y)+UP/DOWN          ==> Sit Out Choke Slam
  -----------------------------------------------------------------------------
  Vertical Suplex (X)             ==> Vertical Suplex
  Vertical Suplex (Y)             ==> Corkscrew Suplex
  Vertical Suplex (B)             ==> LOCKED

  Scoop Slam (X)                  ==> Side Neck Buster
  Scoop Slam (Y)                  ==> Seated Driver
  Scoop Slam (B)                  ==> LOCKED

  Head Between Legs (X)           ==> Sit Out Facebuster
  Head Between Legs (Y)           ==> Sit Out Pile Driver
  Head Between Legs (B)           ==> LOCKED

  Belly to Belly (X)              ==> Bear Hug Slam
  Belly to Belly (Y)              ==> Inverted Pile Driver
  Belly to Belly (B)              ==> LOCKED
  -----------------------------------------------------------------------------
  Behind Move (Y)                 ==> Atomic Drop
  Behind Move (Y)+LEFT/RIGHT      ==> School Boy Pin

  Gutwrench (X)                   ==> Belly to Back Slam
  Gutwrench (Y)                   ==> Belly to Back Suplex
  Gutwrench (B)                   ==> LOCKED

  Samoan Drop (X)                 ==> Chest Breaker
  Samoan Drop (Y)                 ==> Face Drop
  Samoan Drop (B)                 ==> LOCKED

  Full Nelson (X)                 ==> Full Nelson Sit Out
  Full Nelson (Y)                 ==> Reverse Facebuster
  Full Nelson (B)                 ==> LOCKED
  -----------------------------------------------------------------------------
  Bent Over Front (Y)             ==> Double Arm DDT
  Bent Over Front (Y)+LEFT/RIGHT  ==> DDT

  Bent Over Behind (Y)            ==> Stretch Plum
  Bent Over Behind (Y)+LEFT/RIGHT ==> Pumphandle Slam
  -----------------------------------------------------------------------------
  Ground Belly Head (Y)           ==> Diving Headbutt
  Ground Belly Side (Y)           ==> Rings
  Ground Belly Feet (Y)           ==> Dragon Cross

  Ground Back Choke (X)           ==> Spinal Tap
  Ground Back Choke (Y)           ==> Claw
  Ground Back Choke (B)           ==> LOCKED

  Ground Back Mount (X)           ==> Head Shot Combo
  Ground Back Mount (Y)           ==> Two Elbows

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