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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter L » Legacy Of Kain: Defiance - Strategy Guide (Page 04)

Legacy Of Kain: Defiance - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Legacy Of Kain: Defiance - Strategy Guide (Page 04).

      Telekinetic Runes:
      1)  The broken window near where you got the Heart Seeker.
      2)  Underwater, drag the two stones in place in the sewers water.

      Ancient Tomes:
      1)  To the right of the door that hangs over the main hall. The highest
          point on the stairs.
      2)  Below in the water with the blue angel door nearby.  Must be in
          spectral realm.  Phase through the gate in the corner.

----------------
- TOTAL ITEMS: -
----------------
Health:       12
TK:            8
Tomes:        10
===============================================================================
 XIII         - T H E   V A M P I R E   C I T A D E L -           R A Z I E L
===============================================================================
                  Investigate the Inner Chamber Below
-------------------------------------------------------------------------------
Walk down the stairs and shift into the spectral realm.  Kill the Demon and
rematerialize to kill the revenants.  Now head to the Vampire Shrine.  Place
the Oroborus in the door within the room.  Go through the main set of doors.

Walk down the steps and equip the Earth Reaver.  Smash the wall under the
water and walk through.  Climb the wall and walk all the way down the hall.

-----------------------
- i The Spirit Reaver -
-----------------------
There will be an obstacle preventing you form forging the weapon.  Hit it with
the reaver and equip the Dark Reaver.  Climb the scalable wall and press the
Dark Reaver in the third forging.  Then equip the Light Reaver and press it in
the fourth forging.  The ground will shake and the Spirit Forge will descend
another level.

Go down and have the scalable wall directly behind you.  Equip the Earth
Reaver and strike the obstacle again.  Jump up the wall behind you and hit the
Earth dial.  Jump the temporary stone platforms up to scale the wall.  Equip
the Water Reaver and put it in the second forge.  Then change the weapon to
the Fire Reaver.  Place it in the fifth forge.  The platform will lower again.

Equip the Earth Reaver and drop down.  Make sure a large stone edifice is to
your right when you strike the obstacle again.  Now strike it and press the
right arrow to equip the Water Reaver.  Swim up to that platform to your right
and jump out of the water.  Freeze the waterfall and scale it.  Now glide to
the left side and scale the ledge.

Go into the little opening and equip the Earth Reaver again.  Hit the dial and
jump the platforms to the last scalable wall.  Climb up and press the Earth
Reaver into the first forge.  Then equip the Air Reaver and go all the way to
the sixth forge and put it in.  Now the obstacle will once again renew itself.


Equip the Earth Reaver again and jump into the water.  Strike the obstacle for
the last time.  You are now endowed with the most powerful weapon in the game.

Now go all the way back to the beginning where you shifted  into the gate.
Shift again and phase through the gate.  Then go all the way up the steps
until you reach a stone obstacle.  Scale the wall to the left and jump over
the obstacle.  Now go to the first area of the Vampire Citadel.

------------------------------
- ii  Redeemer and Destroyer -
------------------------------
This boss is relatively easy.  Make sure your not in combat mode when you
fight it.  If it swoops down jump away form it.  Strike it when it's got a
headache.  The tornadoes can just be walk around.  The shock wave is
unavoidable but the creature can be TKed and held there to be stopped.  ONLY
hit the creature when it has a headache.  It may summon revenants but with the
new power of the blade it takes a strike to kill them.  Use the revenants to
charge the spell.  Then Unleash it when the creature has a headache.  This will
knock off a quarter of it's life.

===============================================================================
 XIV                - A V E R N U S   C A T A C O M B S -              K A I N
===============================================================================
Kill the Demons and escape the realm.   Climb the scalable wall and enter
Mortanius' chamber for a Health Talisman.  Head out of the catacombs killing the
demons there (Grab the tome along the way.)

Leave the Catacombs and Bat Flight out of Avernus.

===============================================================================
 XV            - T H E   V A M P I R E   C I T A D E L -               K A I N
===============================================================================
In the first room is a TK rune.

Go to the Spirit Forge.  Along the way you will pick up the last tome.

-------------------------
- i  Crack in the Wheel -
-------------------------
The Eye is protected.

Avoid the tentacles.  If one raises slowly be prepared to side-dodge it.  If
it sweeps jump over it as it moves left and right.  When it comes to a stop
strike it.

When the barrier is removed form the eye run over quickly and strike it with a
three hit combo and follow it up with another.

When the flares follow you side step in the opposite direction of its curve.
(Green flares don't need to be dodged.)

More tentacles will appear later on just use the same basic tactic you did
when it was just the one.  (Actually I find it easier with more of them.)

The eye will sometimes randomly burst flares at you so be on the look out.

Four solid rounds of whacks to the big ole' eye should put the monster out of
commission.

===============================================================================
 8               - S P O I L I N G   T H E   S T O R Y . . . -
===============================================================================
Kain found his way into the Sarafan Stronghold to look for Moebius.

Moebius awaited Kain beneath the stronghold in the catacombs; knowing Kain was
searching for Raziel.

Kain tried to intimidate Moebius but his staff dominated Kain's vampiric
powers.

Later, Kain found Moebius high in the tower.  He tossed the staff from Moebius
and forcefully took Moebius information on Raziel's whereabouts and was
directed to the Vampire Citadel.

There Kain discovered a memory of prophesy where a vampire would face an
adversary of equal strength.  In order to enter the tomb Kain had to restore
the Balance Emblem.

Once he did he met the Oracle, an ancient creature who explained Raziel was
not the hero of the vampires, but the adversary.  It offers to whisk Kain
five hundred years into the future to fulfill his destiny.

Within the bowels of the nether realm Raziel struggled against the Elder God.
He was starved and imprisoned there awaiting release.

After tricking the Elder, Raziel found his way out of his ward and to the
surface realm.  The conduits Raziel had always relied on were deprived from
him; forcing him to search for a way out.  He found a fresh corpse and
inhabited it, transforming its tissue into his own.

He discovered the shrines of light and darkness which he used to open his way
to the pillars.

He then questioned the specter of Ariel and discovers himself five hundred
years from the last time he walked physically in the world.  Ariel distrusted
him and his origins but told him where to find Vorador.

Raziel imbued the reaver with fire and air and discovered through murals more
of his ancient heritage.

Vampires once warred against a race very similar to theirs eons ago.  They
had worshipped a god of fate and banished the non believers into the demon
realm.  But not without consequence.  The vampires were afflicted with
sterility and a blood hunger.

To sustain their enemies banishment, the vampires called upon nine guardians
to represent the pillars.  But as time progressed the vampires began to die
out and humans began to take their place.  Unwilling to lose their heritage
the vampires began abducting the human guardians and transforming them into
the new race of vampires.

Among the first to be changed was a weaponsmith named Vorador.  He was not a
guardian but the forger of the reaver blade.  The blade which became a holy
relic to the vampires.  Vorador was the first vampire born into the blood
curse with the Dark Gift.


Eventually the humans turned on their Guardians, lead by Mortanius and
Moebius.

It was said that the hero to the vampires would wield the reaver against his
adversary, a creature of equal power that represented the banished race.

The Hylden's champion would bear a sword of flame and there were two
possible outcomes.  Either champion could win.

Armed with new information Raziel sought out Vorador within his mansion.

There he discovered another more chilling mural that spoke of the vampires
immortality, and their denial their god of fate.

Raziel confronted Vorador with the questions of his heritage to which he
responded with vague commentary.  Then Raziel was brought to Janos' crypt and
Raziel was sent to Avernus in search of the Heart of Darkness; Janos'own heart.

Kain found himself in the Nosgoth after the pillars' damnation.

He sought out Avernus for Raziel.

Below the catacombs of Avernus Raziel discovered his true origin as the
adversary to the vampire race.

He faced Hash Ak Gik who had possessed his brother Turel.  Turel had been
summoned to the past to control the humans and aid the Hylden against his will.

Raziel consumed his soul and found his way above Turel's lair.  There he met
with Mortanius who was also imprisoned by Hash Ak Gik but possessed enough
will to explain his story.

Mortanius had used the Heart of Darkness to remake Kain into a vampire.  Thus
setting prophesy into motion.  He left Raziel with the knowledge that he and
Kain would face each other soon.

Kain arrived at Avernus Cathedral to seek out Raziel.  There the two spoke and
Kain tried to reason with Raziel.  In the end, the battle was inevitable and
Raziel seeing it that way fought Kain.

Ripping Kain's own heart out, Raziel sent Kain's body into the demon realm.

Raziel returned to Vorador's Mansion only to find the vampire had been taken
by Moebius' mob.  He found Janos and resurrected him.

Janos remembered the prophesy but was shocked to discover Raziel was the
enemy.  Janos chose to aid Raziel to the vampire citadel for the final
forging of the wraithblade.

Raziel had to fight with the Elder to get him to leave the forge alone long
enough to imbue the blade with the Balance Guardian's of pasts souls.

The spirit reaver was forged and Raziel returned to Janos.  The pillars were
destroyed in that instant from the younger Kain and Hash stol Janos' mind.

Raziel tried to kill Janos but lacked the fortitude to finish the job.  Hash
punished Raziel by forcing him into the spectral realm before flying off.

Kain awoke in the demon realm.  With his heart removed he was still alive
somehow.  He battled demons to free himself and headed to the Citadel.

There he found Moebius resurrected from his battle with Kain's younger self
and speaking to some unknown being.  Moebius tried to stop Kain with his
staff but with Janos' heart removed from Kain it was powerless against him.

Kain killed Moebius and Raziel was waiting for him on the other side.

Moebius tried to barter his life back from the Elder God he cannot see.

Raziel impaled him on the Spirit Reaver and purified Moebius sight. Now
Moebius understood what he had worshipped for eons... and then Raziel
handed him back to the wheel of fate.

The Elder threatened to drag Kain and Raziel into the bowels of the Earth.

Raziel pleased to see Kain alive, made his decision... he would return to
purify the reaver.

Entering Moebius' body, Kain struck the reaver into Raziel, ignorant of
the fact that it was his first lieutenant he impaled.

Raziel appeared and Kain tried to force the reaver out of him.  But Raziel
spoke, healing Kain of impurity and explained that he must enter the reaver
for Nosgoth to be restored.

He ended by saying he would see the true enemy.

Kain attacks the Elder forcing him underground... knowing one day, he will face
him again.

===============================================================================
 9                           - G L I T C H E S -
===============================================================================
There have been numerous glitches that I have been e-mailed with.

So far the majority of these seem to affect are Chapter 4: The Cemetery and
Chapter 8: Vorador's Mansion.

GLITCH 1-   Doors Lock up on me what can I do?

CEMETERY-
  After you exit the decorative shield zone/light shrine there are two doors
  that line the mountainous barrier that encloses the grounds below and the
  stone structures.

  Simply save and reset.

GLITCH 2-   The charge stones disappear?

IN THEORY-
  This can happen anywhere.  Again save and restart.  Whatever causes this
  glitch remains unknown but can happen from time to time.

GLITCH 3-   I passed through a window/door mistakenly and Raziel went through
            but he can't get out!  There is no conduit what do I do?

VORADOR'S MANSION-
  You will probably only run into this in this level.  But it is possible it
  will happen in other areas with weak barriers.

  In the mansion it is possible to climb the circular stone structures beyond
  the fire door and fly through the window above without breaking it or
  going in it in the material world.  However... this will lock Raziel in the
  room.

  Just down the hill near the large set of braziers is a door to a crypt.  If
  you alter the manual camera angles to go off-focus of Raziel, you can
  magically move beyond the barrier and head to Janos'crypt.  Again you will
  be locked inside.

  TO CORRECT a glitch like this all you need to do is go off-focus of Raziel
  and go through the barrier.  Voila.... Raziel will escape.

GLITCH 4-   I am stuck in the ground... cannot move... etc. what do I do?

ANY LEVEL-
  Pray to god and kiss your ass goodbye.  Actually if you off-focus your
  character and jump around or walk around you will usually break free.
  Otherwise simply save and reset.

THESE GLITCHES ARE NOT IRREPARABLE.

  So far I haven't seen a glitch that I can't get out of by saving and
  resetting or messing with camera angles.

GLITCH 5-   I followed your walkthrough to the T but I am stuck?

IT MAY OR MAY NOT BE A GLITCH.

  Unfortunately words are open to interpretation.  In the future I will do
  my best to describe everything in great detail but unfortunately this will
  always occur.  If you get stuck, try figuring it out for a minute.  I have
  no photos to go along with this.  But if you are spending hours and hours
  of gameplay trying to just leave a single room you probably have run into a
  glitch.  Try the methods I have expressed first, then e-mail me if you
  can't seem to escape.  Detail how you ran into the glitch so I can try it
  myself.  If I can correct this glitch it will be added to the glitch list.

===============================================================================
 10                              - C O D E S -
===============================================================================

Fear the Tube-
  This one comes courtesy of Nosgothic Realm.

Go to the pause menu while controlling Kain and hit :
 UP, DOWN, LEFT, RIGHT, R2, L2, TRIANGLE, DOWN, CIRCLE

You will now hold the mighty weapon of destruction... the cardboard tube.
The camera will reset and you will hear Kain say "Fear the Tube".

===============================================================================
 11        - G I V I N G   C R E D I T   W H E R E   I T   I S   D U E -
===============================================================================

I would like to thank Crystal Dynamics for their efforts in creating quality
gaming for the mature minds.  They bring back the integrity to gaming where
commercialization has taken over.

Thank you to Adam Canter for the organizational ideas, they helped me further
my walkthrough with my own thoughts.

Thanks to Nelo Angelo of Nosgothic Realm for his help on the couple items I
missed early on and the information gathered on the reaver functions.

Thanks to Curare Eclipse for his helpful experiential attack listing.

Thanks to the help of Nosgothic Realm you now have a code to use in the game.

Thanks to Data1119 for his criticism on my spelling which I still needed to
fix.

Thanks to Spiral Maze for that last F***ING piece of Talisman for Raziel.
You rock bud.

Thanks to Ashman_X for his courtesy regarding Raziel's final boss.  That was
awesome.

And to Andrew J. Nieves (Eractnodi) for his brief info on a missing talisman.

These efforts help immensely guys... thank you.

And thank you, the people who read this guide and walked through this
fantasitc game with me.

Sincerely,
    Jake Hoffman.


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