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Kung Fu Chaos - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Kung Fu Chaos - Strategy Guide (Page 01).

Kung-Fu Chaos FAQ V.095
By
John T Perkowski

Disclaimer:
Copyright (c) 2003 John T Perkowski

The guidelines for using this FAQ are simple; don't 
sell it or give it away, and don't reprint it without 
obtaining permission. You may not incorporate any part 
of this FAQ into your own guide without obtaining my 
express written permission.  Do you see my Ninja-ness?

REVISTIONIST HISTORY
-	v.08, first version of guide
-	v.081, fixed format errors, some spelling, spacing 
errors, then made the mistake of sending it in 
using a .html format. Whoops!
-	V. 09, added more Ninja Challenge info, some more 
tactics, and reworded some sections. Also sent it 
in the correct format this time.
-	V.095 Added some mini-series info to some stages. 
Hey it is SOMETHING
===================
CONTENTS OF TABLE
===================
1. Introduction
2. How to Make Pain
3. Characters of Cast
4. Ninja Challenge
5. Multi-Player
6. Series of Mini
7. Quotes Funny that Are
8. See How Awful You Are
9. Credits

==============
INTRODUCTION
==============
".... the trees represent power, and the heroes 
represent stupid actors who never listen to me!!"

Welcome to my THIRD FAQ. I am writing this because I 
love Kung-Fu Chaos, and I think its a highly 
underappreciated game. Unlike most party games, this 
one has an actual single player mode that's fun to 
play. Top this off with an excellent multiplayer, and 
you have one of the best games out for the X-Box 
system.

If you have any questions or comments, or if you would 
like to contribute, just email me at 
amakusa42@hotmail.com. Just don't put me on a mailing 
list for spammers, and don't ask me how to save to a 
memory card, I don't know how.

==================
HOW TO MAKE PAIN
==================
"Sho Yu is so smart! He like 'OW!' with muscles."

BASIC BUTTONS
X - Normal Attack
Y - Counter Attack
B - Trip/grab, pick up character/object, throw 
character/object.
A - Jump
L - Taunt
R - Block
L + R - Special Attack
X + A - Slow Unblockable (Makes Dizzy)
A + B - Spin Attack (Little Damage, but pushes 
opponents away from you)
A + B After Taking a Few Steps - Running Attack
X near downed opponent - Disrespectful kick

COMBO LIST: (I am using my own descriptions, not the 
book's)
Hold R, Y - Counter attack
X, X, X - Basic Combo
X, Y - Counter Combo
X, X, Y - Combo, Counter Hit Finish
X, X, X, Y - Basic Combo, Counter Hit Finish
X, X, B - Grab Combo
X, Y, B - Counter/Grab Combo
X, X, A + X - Combo Unblockable
X, X, Y, A + X - Counter Combo Unblockable
X, X, A + B - Combo Spin Attack
X, X, X, A + B - Extended Combo Spin Attack
X, X, Y, A + B - Counter Combo Spin Attack
X, X, X, Y, A + B - Counter Extended Combo Spin Attack
X, X, X, Y, X + A - Unblockable Extended Counter 
Attack

BASIC SYSTEM:

Taunting:
When you knock someone down, often they will be dizzy 
for a brief moment (represented by stars circling 
around their head). When this happens, hit L for a 
taunt. Your character will say something mockingly, 
and foul language will animate from its mouth, hitting 
the opponent. If the taunt is successful, a small star 
will float above your character. When you have three 
small stars, you will also start to glow. This means 
you have your special attack. Caution: If you are 
knocked down and taunted while you have a star, the 
taunter will steal your star. You can also taunt a 
person if you throw them off stage.

Throwing:
Hit B Button to knock someone down. They will be dizzy 
briefly. Hit B near the opponent to pick them up, and 
your character will raise them above your head. You 
can then throw them like an object. You can throw them 
at other characters, into a Stage Hazard, or off 
camera. This is the fastest way to get rid of most 
characters.

Combos:
One combo usually kills off generic Ninja. Other Ninja 
may need to be dizzied and thrown, or require a 
special combo to defeat. Learn the differences between 
the ninja and combo accordingly.

Unblockables:
They have a huge wind-up and are easy to see coming. 
If they hit, the target is usually dizzied. This is 
often the only attack that can effect some ninja.

Spin Attack:
Unblockable, but not very damaging. Used to push away 
groups of enemies.

Special Attacks:
Your first impulse is just to use it as soon as you 
have it. In 90% of the game, this is fine. On some 
Ninja Challenge stages, you should hold off on using 
your special. See the notes on each stage to see when 
to use it.

=====================
CHARACTERS OF CAST
=====================

"Lucy! You try to save some stuntmen for next scene, 
okay?"

CHARACTERS PLAY YOU

Master Sho Yu (master shows you)
"I laugh at you with bad breath!"
Weapon: Uses his hands
Special Weapon: Fireballs erupt from his head and 
slowly start drifting to an enemy. They speed up as 
time passes. It is possible to dodge these attacks, 
but that depends on the speed the stage is travelling, 
and it's highly unlikely. 
Primary Outfit: Yellow Sifu suit with Blue hat
Secondary Outfit: Pinstripe Powder Blue Sifu pajamas 
with matching hat.
Notes: Being the oldest and possibly most experienced 
character, Master Sho Yu is a parody of every Kung-Fu 
sifu in every Hong Kong action movie you can think of. 
His taunts are also the best example of HK-inspired 
terrible dialog you can think of. An all around good 
character.

Ninja Fu Hiya (ninja for hire)
"Ninjaronimo!"
Weapon: Dual knives
Special Weapon: Defies gravity and shoots ninja stars. 
This attack must be aimed and is a ranged attack. Very 
fast and hard to dodge.
Primary Outfit: Blue Ninja suit
Secondary Outfit: Pink Bunny suit with White Tu-Tu
Notes: Possibly the most popular character, ninja is a 
parody of every ninja you will ever see. Some Ninja in 
the game use his moveset. In Hong Kong movies, ninja 
were usually typecast as bad guys.

Xui Tan Sour (Sweet and Sour)
"You are the child of a thousand bastard fathers!"
Weapon: Bladed Fans
Special Attack: Blades spin around her like a wall and 
go slowly outward. Not possible to dodge.
Primary Outfit: Purple Bodysuit
Secondary outfit: Orange skin tight suit.
Notes: A parody of the 'fighting female' sub-genre of 
HK action films. A tribute to Michelle Yeoh and Jade 
Leung, as well as a few others. Has a unique way of 
standing up, and a good character choice.

Monkey (Monkey God)
"Make a monkey outta you!"
Weapon: Magic Staff
Special Attack: Hops around on staff like pogo stick. 
Whatever he touches dies. Must be controlled. Not 
possible to Dodge.
Primary Outfit: Green Shirt, red stick, Bad Afro
Secondary Outfit: Clown outfit, orange stick, Clown 
Wig.
Notes: The monkey god of China is a mythical hero, 
similar to Paul Bunyan and Ox. He was also the god of 
mischief. Look for a game called Monkey Magic for PSX 
that references this character. Good range with 
attacks when he uses his stick.

Chop&Styx (Chop Sticks)
"I bring you dismemberment!"
Weapon: Sword
Special Attack: Chop covers his ears while Styx 
screams. They are surrounded by a warping effect, and 
anything in the radius of the attack gets killed. Chop 
can move around while this happens. This can be 
dodged, but it's hard.
Primary Outfit: Samurai Suit
Secondary Outfit: Black Kilt
Notes: A parody of Lone Wolf and Cub, a Japanese comic 
book character that is a travelling samurai with a 
baby. An overall good character with medium range. 
Funniest special in the game.

Lucy Cannon (Loose Cannon)
"Have a Blast, Sucka!"
Weapon: Single barreled shotgun
Special Attack: Lucy starts firing off shots in 
succession that insta-kill. This must be aimed. This 
is the easiest special to dodge, which means you might 
escape it once.
Primary Outfit: White Mini-Skirt Outfit with White Fur 
Coat, Sunglasses
Secondary Outfit: Brown Lingerie Outfit with Brown Fur 
Coat, black Sunglasses
Notes: A tribute/parody of Blaxsploitation Films of 
the 70's, and sex goddess Pam Grier.

Candi Roll (Candy Roll)
"Ewww... You're Sweaty!"
Weapon: Yo-Yos
Special Attack: Candi Spins around like a tornado. 
Sucks in everything on the screen, shooting it off 
screen. Impossible to avoid.
Primary Outfit: Pink Rollergirl Outfit
Secondary Outfit: Sailor Moon outfit.
Notes: A parody of Roller girl and 70's porno films. 
Also a nod to Cynthia Rothrock, a female action star 
in HK that hasn't had any success in the states.

Captain WonTon (One Ton)
"Underwear of Justice!"
Weapon: Flatulence
Special Attack: Jumps up in the air and bounces around 
butt first, on everything. Everything he lands on gets 
squashed.
Primary Outfit: Blue Wrestling outfit with White Mask.
Secondary outfit: Orange Wrestling outfit with Orange 
mask.
Notes: The only character that doesn't belong in Kung-
Fu Chaos, WonTon is the slowest of characters. But he 
hits REALLY hard. There are no references to wrestlers 
like this that I can think of, in 70's films.

Shou Ting (Shouting)
"You just stupid Actors making more money than me!"
Weapon: Bullhorn and Voice
Special Attack: Screams at the top of his lungs into 
the bullhorn, which transmits his voice in a line 
across the screen. Anything touching it dies. Can be 
aimed. Cannot be avoided.
Primary Outfit: Yellow Bruce Lee Motorcycle outfit
Secondary Outfit: Black Bruce Lee motorcycle outfit, 
not yet known if unlockable.
Notes: The Boss character, Shou Ting has some great 
taunts and is very fast. A parody of Ang Lee, John 
Woo, and Yuen Woo Ping.


CHARACTERS YOU NO PLAY

The Generic Ninja
Purpose: To get butt kicked by heroes.
Attacks: Umm... Occasionally... I think.
Notes: These guys rarely do anything other than run up 
to the hero and get killed. If you have difficulty 
beating these guys, give up now and return the game.
Tactics: Any.

The Yellow Ninja
Purpose: To get butt kicked by heroes, but not as 
often.
Attacks: Sometimes does a 2-3 hit combo, sometimes 
blocks.
Notes: A parody of Scorpion from Mortal Kombat, only 
he uses Ninja Fu Hiya's moves. It could be argued that 
all the basic ninjas fight like Ninja Fu Hiya, and 
thus is a very good parody of Mortal Kombat, HK style.
Tactics: Any.

Flying Ninja
Purpose: To get shot out of a cannon at you.
Attacks: Spinning blades
Notes: Only found on two stages. In one stage, they 
are easily avoidable. In the other, you want to whip 
your controller at them.

The Straw Hat Ninja
Purpose: To use an Unblockable
Attacks: An Unblockable
Notes: An offhand reference to Raiden for Mortal 
Kombat, also dresses kind of like a Samurai.
Tactics: As they spend time winding up an unblockable, 
hit them before they get it off. They have a LOT of 
hit points; so make sure you toss them off stage or  
toss them into a stage hazard.

The Red Ninja
Purpose: To block.
Attacks: No, Just blocks. Well, he MIGHT do a throw or 
Unblockable.
Notes: Annoying, the first difficult ninja.
Tactics: Switch up in Mid-Combo with a throw, 
unblockable, or spin attack.

The Blindfolded Ninja
Purpose: To Counter
Attacks: Block, Counter, and Repeat.
Notes: Actually a lot easier than you think.
Tactics: White ninja likes to block the first shots of 
your character's, then do a counter with X, Y. 
Therefore, use X, X, Y or X, Y. This will counter his 
counter and stagger him. Now follow up with a combo. A 
lot of people are thrown because you NEED to hit an Y 
attack to counter his counter. Running Moves are also 
good to use on him as well.

The Spinning Ninja
Purpose: To spin!
Attacks: Umm... Spin?
Notes: After a few seconds of spinning, this ninja 
gets dizzy. While spinning, its only vulnerable to an 
unblockable or Special. After its dizzy, hit it with 
whatever you want.

The White Ninja
Purpose: To IRRITATE
Attacks: Block, then counter, then combo. Interrupt 
your Unblockable and combo. Etc.
Notes: ANNOYING, you will learn to despise these guys.
Tactics: Running attacks and Unblockables are the way 
to go here, or combo and pray like hell that it hits.

Hopping Vampires
Purpose: Stage Hazard
Attacks: Kills you
Notes: Avoid
Tactics: AVOID

=====================
THE NINJA CHALLENGE
=====================
"When we film this scene, Ninja soo good, I no see 
him!"

The single player mode of Kung-Fu Chaos is fun and 
challenging. Many stages await the player who ventures 
forth to play. In here I will detail what you need to 
do to beat a stage, and what star rating you need to 
get on each stage. Note that you don't need to get 5 
Stars on EVERY stage, just the ones I list here. Also, 
on a few stages, you can't get a star rating.

Stage breakdown and unlocking structure as follows:

4 Backstage Brawls
	- Riot on the Set ?
	- Lights! Camera! Attack! ?
	- Behind the Scenes Brawl
	- Everyone's A Critic
4 Training Stages
	- The Way of the Basic Combo
	- The Way of the Terrible Taunt
	- The Way of the Swift Strike
	- The Way of the Advanced Combo
6 Movie Stages
	- Legend of the Drunken Bastards ? $
	- The Good, The Bad, and the Ugly Princess * ? $
	- Night of the Living Fog * ? $
	- Gigantic Crack * ? $
	- Enter the Dino * ? $
	- Revengence Day * ? $
12 Mini-Games
	- A Few Good Stuntmen #
	- Waterwhril * ?
	- To Catch a Princess ? #
	- Four Poles and a Princess * ?
	- Tomb Robber ? #
	- Fry Hard * ?
	- Seal of Destiny ? #
	- Big Trouble on Little Iceberg * ?
	- Climbing Fish, Falling Turtle ? #
	- Fish of Fury * ?
	- Invasion of the Brain Snatchers ? #
	- Close Encounter of the Worst Kind * ?
1 Boss Fight
	- Shou Ting's Big End*

STAR RANKINGS:
1 Star - Flop
2 Star - Midnight Television
3 Star - Break Even
4 Star - Sleeper Hit
5 Star - Colossal Hit

UNLOCKING STAGES
Any stage with a star (*) next to them is a multi-
player stage that needs to be unlocked in single 
player mode before it can be used in a multi-player 
game. To unlock a stage for Multi-Player, you need to 
get a 3 Star Rating on that stage, and beat the boss 
of a stage, if applicable. Stages thats are ONLY 
single player are marked with a number sign (#), but 
they can still be unlocked for Challenge Mode.

Everyone's a Critic Stage can only be unlocked if you 
have a 4 Star ranking in every stage before it.

Shou Ting's Big End is unlocked by scoring a 5 Star 
Ranking on Everyone's a Critic.

UNLOCKING MINI-SERIES
Any Stage with a question mark (?) after it is a stage 
that has a mini-series on it. You must beat this stage 
with a 5 Star ranking to unlock a mini-series. Notice 
you don't have to get a 5 Star ranking on every stage 
to unlock 100%.

UNLOCKING OUTFITS
To unlock a characters second outfit, you must beat 
the stage with the same character as the boss of that 
stage with a three star ranking. Example: You must 
beat Legend of the Drunken Bastards with Xui Tan Sour 
to unlock her 2nd outfit, as Xui Tan Sour is the boss 
on that stage. Only the Feature Film stages have the 
ability to unlock outfits for the main characters, 
these are marked with a dollar sign ($).

To unlock Candi Roll and Captian WonTon's outftis, you 
must beat thier Mini-Series. As of this time, it is 
not known if you can unlock Shou Ting's 2nd outfit.

UNLOCKING FEATURES
You unlock features by scoring a 4 Star ranking on any 
stage. Examples of Features to unlock are 70's Kung-Fu 
effect, Director's Cut Replay, and new multi-player 
scoring conditions.

GAINING STAR POWER
You gain starpower (rankings on the bar at the bottom 
of the screen) by defeating ninja on most stages. You 
must either beat the ninja down to no health, or toss 
them into a stage hazard while they are dizzy. You get 
DOUBLE the starpower ranking for killing Ninja with a 
special. The more Ninja killed with a special, the 
more starpower you get. Its ALWAYS a good idea to kill 
a boss with a Special. Mini-Games have special star-
power requirements.

REPLAYS
Called 'Final Cut', these are replays of your last 
stage, set to music chosen by you, with commentary by 
Shou Ting. These replays have dramtic camera angles, 
and the whole screen is set to a 70's Kung Fu movie 
filter. I reccomend you save at least one replay of 
each stage, as these are quiet fun. Shou Ting's 
comments are hilarious.

STAGES OF DESCRIPTION
"When they do this part, I said to myself: 'They 
fight, I film.'"

-----------------------------------------------
Here is how I will break it down:

Name of stage
Type of stage
Difficulty
Description of stage
Basic requirements needed to pass
Enemies Encountered on stage
Boss enemy, if applicable
Description of Hazards
Stage Weapons
Some tactical suggestions
Three Stars Unlocks
Four Stars Unlocks
Five Stars Unlocks
----------------------------------------------

RIOT ON THE SET
Type: Mini-Fight
Difficulty: *
Description: A small 'stage' in front of a large movie 
screen. Its near the dressing rooms and bathrooms. 
Some clothes on a hangar (Shou Ting's) can be seen in 
the foreground.
Enemies: Generic Ninja, Yellow Ninja.
Needed to Pass: 3 Stars
Boss: None
Hazards: Being thrown off the stage results in death.
Stage Weapons: None
Tactics: Though most enemies encountered on this stage 
die in one combo, tossing or kicking enemies off stage 
when they are dizzy also results in a starpower kill.
Three Stars: THE WAY OF THE BASIC COMBO
Four Stars:
Five Stars:

THE WAY OF THE BASIC COMBO
Type: Training
Difficulty: *
Description: A small platform on top of a tall cliff. 
Monasteries can be seen in the background.
Enemies: Wooden Dummies
Needed to Pass: Complete the indicated combos
Boss: None
Hazards: Though there are no enemies to do this to 
you, being tossed off the side results in death.
Stage Weapons:
Tactics: Repeat the combo on the screen on the wooden 
men to pass. You must complete 15 of them.
Unlocks: LEGEND OF THE DRUNKEN BASTARDS

LEGEND OF THE DRUNKEN BASTARDS
Type: Feature Film
Difficulty: *
Description: Section 1 starts out in a Chinese 
restaurant similar to the one in the fight scene in 
Crouching Tiger, Hidden Dragon. The floor drops out 
unto the ground level, then the restaurant falls 
apart. Combat resumes in Section 2 on a small barge 
drifting across the river next to the restaurant. That 
barge crashes into another one and sinks. Combat 
continues on the next barge. That then gets rammed 
into by a police boat, and starts to sink. Next to 
where it sinks are several windowpanes that open for a 
few moments in unison, then close after about 30 
seconds, this is Section 3. They lead up to a giant 
boat paddle/spool hung in the air. That crashes into a 
building, dropping the characters unto a dock, Section 
4. The dock starts falling apart, leading the 
characters up to a small wooden floating platform. 
Stage ends here.
Enemies: Generic Ninja, Yellow Ninja. Red Ninja shows 
up on the barge, then Straw hat Ninja shows up on the 
spool.
Boss: Xui Tan Sour
Hazards: Obviously, falling into the water is bad. The 
windows tend to close, so avoid standing on them for 
too long. Also, when the stage starts, being tossed of 
the second floor is instant death. This ceases when 
the floor drops out.
Stage Weapons: Tables and Chairs and Extras are 
tossable weapons in the restaurant. On the first 
Barge, there is only one box. On the second barge, 
there are some watermelons that you can toss at 
everyone. When you land on the dock, there are two 
lobsters, and one box you can toss at the ninjas.
Tactics: Any Ninja enemy that has a lot of health 
should be tossed into a stage hazard. Kill ninja as 
fast as possible in the restaurant. Remember to taunt. 
This is the best place to kill ninja, as they show up 
here and they are all either Generic or Yellow Ninja, 
and therefore, they are easy to kill. Just as the 
floor drops out, if you were fast enough, there should 
be about six ninja here. Toss out a Special Attack to 
kill them all. On the barges, make them dizzy and kick 
them into the water. On the windows, knock ninja 
dizzy, then leave them there. The windows closing will 
give you the points. Knock them off the spool, and 
throw them into the water on the docks.
Three Stars: A FEW GOOD STUNTMEN, New outfit if you 
are using Xui Tan Sour
Four Stars: A new combat option: Kills.
Five Stars: Mini-Series

A FEW GOOD STUNTMEN
Type: Mini-Game
Difficulty: **
Description: Shou Ting has recruited you to help save 
stuntmen being tossed out of a restaurant window 
during a fight scene. You character has a trampoline 
held over his head, and has to maneuver itself 
underneath each falling stuntman. This bounces them 
into the first aid boat.
Enemies: Occasionally, a cow will be tossed out the 
window instead (This is an off-reference to Kung-Pow: 
Enter the Fist). If you attempt to catch the cow, it 
knocks you down.
Boss: None
Hazards: None
Stage Weapons: None
Tactics: Jump for stuntmen high up, it saves time. 
Otherwise, just keep an eye out for the Mun-Yu clones 
(The cows).
Three Stars: WATERWHIRL
Four Stars: 
Five Stars: Mini-Series for Ninja Fu Hiya

WATERWHIRL
Type: Mini-Game
Difficulty: **
Description: You and three ninja are standing on logs 
jutting out of the water. In the center is a large 
waterpump/pipe. This slowly starts spinning around in 
a circle. You can either jump over it, or use your 
spin attack to make it spin in the opposite direction, 
only faster. The ninja have the same ability as you, 
and you only have 5 lives. If the pipe hits you, you 
get knocked into the water, which costs a life.
Enemies: The only ninja you really have to concern 
yourself with are the ninja on either side of you.
Boss: None
Hazards: Err... that large pipe?
Stage Weapons: You guessed it, the pipe.
Tactics: The faster it goes, the better for you. Ninja 
won't be knocked off thier log while its moving 
slowly, so spin attack at first to get it moving 
quicker. Just be careful, the ninja around you can 
spin attack it right back at you. When its moving as 
fast as it can, jumping is safer than spin attacking. 
Sometimes you just can't avoid being knocked off, so 
just try to avoid as much as possible.
Three Stars: THE WAT OF THE TERRIBLE TAUNT
Four Stars:
Five Stars: Mini-Series for Master Sho You

THE WAY OF THE TERRIBLE TAUNT
Type: Training
Difficulty: *
Description: The stage is the same as The Way of the 
Basic Combo, only you are now facing the trainer. You 
must knock him down and score three taunts, then 
unleash your Special Attack. You do this twice.
Enemies: Errr... The Trainer?
Boss: None
Hazards: Same as the prior training stage.
Stage Weapons: Nada
Tactics: Same as any other training stage.
Unlocks: THE GOOD, THE BAD, AND THE UGLY PRINCESS

THE GOOD, THE BAD, AND THE UGLY PRINCESS
Type: Feature Film
Difficulty: *
Description: This stage is mostly a series of 
connection bridges, until you are near the end. You 
start out on an enclosed bridge blocked on both sides 
by a wall (Section 1). Once the right wall gets 
knocked down, you run up a ramp to a suspended 
platform (Section 2). Once the gate is opened, you run 
along a bridge, over a set of pit spikes, to a closed 
set of doors(Section 3). Once the doors are opened, 
you run up a series of ramps until you reach an 
elevator (Section 4). You fight on the elevator for a 
few moments, then the stage ends.
Enemies: Generic Ninja, Yellow Ninja, Red Ninja, Straw 
Hat Ninja.
Boss: Ninja Fu Hiya
Hazards: Until you reach the doors, Flying Ninja are 
being shot at you from a cannon. In the first section, 
the ninja hit the planks you are standing on. After 
that, they just try to hit you. Falling off the sides 
kill you, as does getting impaled on any of the 
spikes. In Section 4, poison gas keeps filling up the 
room. You have to run up the ramps to avoid it.
Stage Weapons: Boxes are available by the closed 
doors. These should mostly be used to smash the doors 
open.
Tactics: In section 4, make Ninja dizzy and toss them 
into the poison gas. Otherwise, just make sure they 
are dizzy and keep running. The poison will take care 
of the rest.
Three Stars: TO CATCH A PRINCESS and 2nd outfit if you 
are using Ninja Fu Hiya.
Four Stars: New combat rule, Mojo
Five Stars: Mini-Series for Monkey

TO CATCH A PRINCESS
Type: Mini-Game
Difficulty: *****
Description: You are on a wooden bamboo platform 
suspended in the air. Not too far from you, is the 
princess you rescued from the prior stage. Suddenly, 
Flying Ninja attack! Pick up the princess and throw 
her at the Ninja to knock them down.
Enemies: Slow moving, non-flying, but very persistant 
Ninja. You can only hit them with the princess.
Boss: None.
Hazards: Get hit by a ninja and you die.
Stage Weapons: The Princess
Tactics: Pick up princess, throw princess at ninja, 
repeat. Its a good idea to try and grab the princess 
while she is bouncing back from a ninja, as it saves 
time. Jump over ninja to avoid them, but remember: The 
Princess is the ONLY weapon you have.
Three Stars: FOUR POLES AND A PRINCESS
Four Stars:
Five Stars: Mini-Series for Ninja Fu Hiya

FOUR POLES AND A PRINCESS
Type: Mini-Game
Difficulty: ****
Descrption: You and three ninja are on telephone poles 
high above the ground. Suddenly the princess drops 
into your hands. Throw the princess at the ninja to 
knock them off. You catch the princess by hitting B 
when she is near you. Simply aim and throw.
Enemies: Three other ninja of various types.
Boss: None.
Hazards: Falling off the pole, getting knocked off the 
pole.
Stage Weapons: The Princess.
Tactics: Same as last stage, only this time, the ninja 
throw the princess back at you. Hit B to catch her. 
Also, you can leap unto another pole for a cheap 
knockdown of an enemy if you think your jumping skills 
are up to it.
Three Stars: THE WAY OF THE SWIFT STRIKE
Four Stars:
Five Stars: Mini-Series for Monkey

THE WAY OF THE SWIFT STRIKE
Type: Training
Difficulty: *
Description: Same as any other training stage, only 
you block and counter this time.
Enemies: The Trainer
Boss: None
Hazards: Same as any other training mission.
Stage Weapons: None
Tactics: Same as any other training mission.
Unlocks: LIGHTS CAMERA ATTACK!

LIGHTS CAMERA ATTACK!
Type: Mini-Battle
Difficulty: ***
Description: Takes place on the same set as Riot on 
the Set!
Enemies: Generic Ninja, Yellow Ninja, Spinning Ninja, 
Red Ninja, Blindfolded Ninja, White Ninja.: None
Hazards: See Riot on the Set!
Stage Weapons: None
Tactics: Welcome to hell. You are introduced to the 
two most annoying ninja in the game here: The 
Blindfolded Ninja and the White Ninja. See their 
descriptions for tactics against them. Replay this 
mission a lot, because you will need the practice.
Three Stars: NIGHT OF THE LIVING FOG
Four Stars:
Five Stars: Mini-Series

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