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Kingdom Under Fire: The Crusaders - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Kingdom Under Fire: The Crusaders - Strategy Guide (Page 01).

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    _       _________ _        _______  ______   _______  _______
   | \    /\\__   __/( (    /|(  ____ \(  __  \ (  ___  )(       )
   |  \  / /   ) (   |  \  ( || (    \/| (  \  )| (   ) || () () |
   |  (_/ /    | |   |   \ | || |      | |   ) || |   | || || || |
   |   _ (     | |   | (\ \) || | ____ | |   | || |   | || |(_)| |
   |  ( \ \    | |   | | \   || | \_  )| |   ) || |   | || |   | |
   |  /  \ \___) (___| )  \  || (___) || (__/  )| (___) || )   ( |
   |_/    \/\_______/|/    )_)(_______)(______/ (_______)|/     \|

                              _|                        ._________
    _|    _|  _|_|_|      _|_|_|    _|_|    _|  _|_|   /
    _|    _|  _|    _|  _|    _|  _|_|_|_|  _|_|      /
    _|    _|  _|    _|  _|    _|  _|        _|       /
      _|_|_|  _|    _|    _|_|_|    _|_|_|  _|      /
                                   ________________/
                                 ./     ____  ____  ____  ____
          &^  ^&                /      ( ___)(_  _)(  _ \( ___)
           |##|================/        )__)  _)(_  )   / )__)
                                       (__)  (____)(_)\_)(____)
   <<||---------------------------------------------------------||>>

                        FAQ/Strategy Guide
>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==
                       For Microsoft X-BOX
                           Version 1.0
                         By Chris Zawada
                    Website: www.antseezee.com
                         User: antseezee
                   E-mail: antseezee@epix.net
                         Created: 01/25/05
                       Last Update: 09/23/05
                    Copyright 2005 Chris Zawada
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Author's Note
----------------------------
Usually when you engage in an epic battle, you'd expect some sort of nobility
to arise from a common cause. Whether you're kicking some enemy butt, rescuing
a woman, or simply paving the way for destiny and conquest, they all share the
same root - being victorious. Kingdom Under Fire: The Crusaders is a fairly
unknown smash-mouth hit for the X-BOX gaming system that went fairly unnoticed
during a time of Halo 2 hypeness. Combining elements of Lord of the Rings,
Gladius, and various strategy games, KuF is one heck of a mix of tactics
unmatched by opposing games on the market. Not only that, but the entire
experience is lavished with Live play, and the ability to save your army's
level online. This guide will provide several strategies to completing the four
single-player campaigns, along with providing multiplayer strategies, and any
available cheats. Will you swipe your double-edged sword in the name of honor,
or cower to the ground like a worthless rebel?

Contributing/Feedback
----------------------------
If you have any contributions, feedback, or strategies you'd like to have
added to the guide, contact me via e-mail. I'll be more than content to add 
your segment of information, and will also provide credit. If\you have any 
questions you'd like added to the Common Questions section, ask. I simply 
don't have the time to sit around thinking of questions. Provide me with what 
you want to know!

Updates
----------------------------
=09/23/05= v1.1
Made minor change. Fixed map of Regnier's Bone Dragon mission. I'd like to
thank Michael McEwen for correcting me on the location of the exit. It is in
the upper left corner, not the upper right. I incorrectly sketched it on my
notes. Thanks again.

=03/12/05= v1.0
Finished the FAQ. Been a long month or so trying to complete the game, as its
vast missions and complex tactics don't make anything easier. While the guide
is complete, I'm planning on adding another major update with Live strategies.
Read away.

=01/26/05= v1.0
Started the FAQ. This guide is going to be fairly lengthy, which is why I
expect to finish it by the end of 3-4 weeks. Live play certainly looks
charming.

- I've now added a Quick Search function to the guide. Press CTRL + F, and
type in the designated (#.#) to be quickly forwarded to that specific section
of the guide.

          ============================
          -    Table of Contents     -
          ============================
          1) Introduction
          2) Game Basics
             > Controls
             > Characters/Key Locations
             > Movement/Tactics Mode
             > Battle Mode
             > Management
          3) Gerald's Campaign
             > The Village              (3.1)
             > Raven Meadow             (3.2)
             > Greywood Forest          (3.3)
             > Glaucus                  (3.4)
             > Woodenshade              (3.5)
             > Roserain                 (3.6)
             > Halmoral                 (3.7)
             > Stormdeen                (3.8)
             > Outer Hironeiden         (3.9)
             > Posterus Green           (3.10)
             > Nymphbarren              (3.11)
          4) Lucretia's Campaign
             > Dryglade                 (4.1)
             > Wicktow                  (4.2)
             > Valley of Lichen         (4.3)
             > Glaucus                  (4.4)
             > Aten                     (4.5)
             > Esse                     (4.6)
             > Halmoral                 (4.7)
             > Hironeiden               (4.8)
             > Posterus Green           (4.9)
             > The Holy Ground          (4.10)
          5) Kendal's Campaign
             > Greyhampton              (5.1)
             > Colonock                 (5.2)
             > The Holy Ground          (5.3)
             > Nymphbarren              (5.4)
             > Woodenshade              (5.5)
             > Raven Meadow             (5.6)
             > Osmond                   (5.7)
             > Essex Forest             (5.8)
             > Brimstone Forest         (5.9)
             > Bronzewood I             (5.10)
             > Bronzewood II            (5.11)
             > Norwart                  (5.12)
             > Defensive Wall, Ecclesia (5.13)
             > Jungsburg                (5.14)
             > Funero                   (5.15)
          6) Regnier's Campaign
             > The Holy Ground          (6.1)
             > Colonock                 (6.2)
             > Raven Meadow             (6.3)
             > Ethindel                 (6.4)
             > Essex Forest             (6.5)
             > Brimstone Forest         (6.6)
             > Bronzewood I             (6.7)
             > Bronzewood II            (6.8)
             > Norwart                  (6.9)
             > Cloud Borune             (6.10)
             > Gremium                  (6.11)
             > Funero                   (6.12)
          7) X-BOX Live
             > Description
             > Strategies
          8) Skills
          9) Equipment
         10) Special Abilities
             > Lists
         11) Jobs
             > Classes
             > Mercenaries
         12) Secrets
         13) Common Questions
         14) Copyright/Distribution/Reproduction Guidelines
         15) Proper Credits

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============================
- 1) Introduction          -
============================
Brutal real-time battles full of animated units and troops can get quite
mesmerizing. In many cases, you'll be overwhelmed with formation tactics,
organizational decisions, and when to use special abilities. This pretty much
sums up Kingdom Under Fire: The Crusaders. It's a massive third-person
real-time strategy game where you control the leader of a battle, inside an
epic storyline, and attempt to be victorious by leading your troops to success.
The action doesn't stop here though. Inside the fantasy story setting, you'll
be able to play over four campaigns each with different motives for leading the
conflicts. Not to mention, above average graphics, great musical scores, and a
well-balanced gameplay system, there's not much to hate about this ever-loving
game.

The story isn't exactly simple. As a matter of fact, the first Kingdom Under
Fire game was released way back in 2001 as a mediocre RTS game for the PC. It
turned out to be a flop, but this game does take some roots from the
predecessor. To sum the story up, there have been many great wars and battles
since the beginning of time. Namely, most of them have been between two
different factions, the Humans (which represent the solid moral values) and the
Dark Legion (which represent the conquest moral values). With two Great Wars
between these factions in the past, the relationship between both isn't exactly
misty. Suddenly, one day, a group of Dark Legion massacre villagers in some
nearby sacred land. This initiates war yet again between the Humans and Dark
Legion. You must now take command of various characters across the campaigns
and complete the game's storyline.

Here's a brief excerpt from the instruction manual (credit to Phantagram):

PROLOGUE

  ))} First War of Heroes - Xok's Knights {((
  ===========================================
Legend holds that when war threatens Bersia with destruction, seven knights
will appear to bring salvation. The legend came true when the mysterious
Khiliani, leader of the Dark Legion, took the eastern Hexter of Bersia in his
campaign to destroy the world. Seven heroes rose up against Khiliani to rally
for humanity and defend Bersia. The battle turned when a fallen hero, Rick
Blood, was resurrected through the immortal power of the Ancient Heart.
Together with the rest of Xok's Knights, he defeated Khiliani at the Altar of
Destruction. This was the First War of Heroes, now known as "Xok's Knights."

  ))} Second War of Heroes {((
  ============================
Rumors linger long after the end of the Second War of Heroes. What transpired
between Neeble and the Ancient Heart? Did all of the war's participants truly
vanish? Mists. Legends. Echoes of god and evil. No clear record of this war
remains. Nevertheless, the site of its final battle - the Altar of Destruction
- now is considered holy ground.

  ))} An Uncertain Time of Peace {((
  ==================================
Fifty years have passed since the Second War of Heroes. The legendary artifact
that caused the Great War, the Ancient Heart, is a faint memory. The Altar of
Destruction lies in ruins, and none who lived through the final battle remain.
Children no longer listen to the battle songs of hope and death from an old man
who says he was there. The adventures of the Ancient Heart and Neebler, the
tales of Xok's Knights - doesn't anyone want to hear their stories? Were they
just stories?

And so, a peace crept into this world as a long winter changes subtly to
spring. Why not? With the Dark Legion diminished, Humanity rose in power. No
one believed the disaster of 50 years ago could ever happen again. There was no
sign of war, and East and West Bersia have become allies. But, to some, it
seems like a sunny sky slowly filling with clouds, peaceful and bright. Maybe
you wonder whether the clouds might hold a passing shower or even a rainstorm?
You also might feel, however, that the answer to a question you dare not ask
draws near. Will the Dark Legion rise again? History has a tendency of
repeating itself...

  ))} Your Mission {((
  ====================
The Dark Legion has massacred a group of villagers living near a former
battleground, which since has become sacred land. The short-lived peace in the
world is over, and the Humans and the Dark Legion are now at war. Choose which
race you would like to play, and select one of several character types within
each race. From here on out, it's all about war. You start out with one
infantry unit, but you can acquire more forces or develop them into more
specialized and powerful units. Take center stage in epic battles - hear the
cries of soldiers, and see the chaos of the fight. Command elite cavalry and
infantry units of up to 1,000 soldiers. After the battle, use the world map to
designate where your troops go next. While moving across the continent, you can
visit castles, gain endorsements from feudal lords, hire mercenaries, replenish
your troops, or change equipment. The time has come to fight. Which side will
you choose?

----------------------------

_____________________
##### GAME INFO #####
//////////|\\\\\\\\\\
Players: 1-2 (no 2-on-2 compatibility for Live play)
Developer: Phantagram
Released: 2004
Rarity: uncommon
Special Features: Content Download, Scoreboards, X-BOX Live, Voice, Custom
                  Soundtracks
ESRB: Mature (17+)
Cover Art on box:
- Shows Gerald holding a bloody double-edged sword on a stricken battlefield

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============================
- 2) Game Basics           -
============================
The X-BOX controller fits fairly well to the entire theme, although it has no
where near the amount of functions available on PC controls. Regardless, the
range of motion with the joystick and limit of functions helps create a
user-friendly environment for those not use to strategy games.

KEY representation for each button:
     Thumbstick = left/right thumbstick pads (black)
    Control Pad = left directional pad (black)
              A = A button (green)
              B = B button (red)
              X = X button (blue)
              Y = Y button (yellow)
              R = R trigger (black, underneath right side of controller)
              L = L trigger (black, underneath left side of controller)
          START = Start button (black, center)
           BACK = Back button (black, center)
          Black = Black button (black, right)
          White = White button (white, right)

 _____________________
/Action Mode Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thumbstick - moves character
   Control Pad - use abilities, call for support troops
           L/R - changes selected troop
  L (hold) + A - set waypoints (up to four per map)
      R (hold) - bring up mini map
             Y - performs special attack
         Y + B - use officer's ability
         X + A - use officer's ability
             B - special move (counterattack or evade)
           A/X - perform normal attack
Right Joystick - rotates camera view
         START - pauses game, exits
          BACK - toggle mini-map

 _____________________
/Tactic Mode Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
          Thumbstick - moves
         Control Pad - use abilities, call for support troops
                 L/R - changes selected troop
        L (hold) + A - set waypoints (up to four per map)
            R (hold) - bring up mini map
            X (hold) - aiming mode (only archers, catapult, ballista)
                   Y - move all troops at once
                   A - confirm action
                   B - cancel action; stop
         Black/White - change troop formation
Right Joystick Click - change camera view
      Right Joystick - controls camera
               START - pauses game, exits
                BACK - toggle mini-map

 __________________________
/Castle/Base Mode Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thumbstick or Control Pad - moves cursor
                          A/B - confirms/cancels selection
                            Y - help
                        START - pauses, enter menu

 ___________________
/World Map Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thumbstick or Control Pad - moves cursor
                            A - confirms
                        START - pauses game
                     R (Hold) - brings up mini map

 _________________________
/Characters/Key Locations/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
As with any conventional strategy game, there are usually "role" characters who
progress the plot by engaging in battles, tumbling vast mobile troops, and
basically kicking butt. Kingdom Under Fire is no different, as it features
several main characters (which consist of different campaigns), plus additional
co-play characters who help lead your army. This section will briefly describe
each character according to their profile. I'd like to thank Phantagram for
providing this information inside their instructions manual.

                                ________________
                             <|> HUMAN ALLIANCE <|>

  .~`# Gerald #`~.
  /______________\
     ROLE: Hero
    SKILL: Melee
   WEAPON: Two-Handed Sword

   "Six years ago, Gerald joined the Hironeiden Army as a mere soldier. Two
    years ago, showing exceptional valor during the Hexter invasion, he was
    promoted to Captain of the entire Eastern Defense Force. Clever and
    quick-witted, he confounds his enemies with unconventional, yet efficient,
    tactics. Gerald excels at analyzing a situation accurately and values skill
    over rank or bloodline."

  .~`# Kendal #`~.
  /______________\
     ROLE: Hero
    SKILL: Melee
   WEAPON: Spear and Hammer

   "A General of the Second Division Ecclecian Holy Knights, Kendal was born in
    Azilla, a tributary of Ecclesia. He now defends the Holy Ground against the
    Dark Legion. As an Azillan, he must maintain strict faith in God. He has
    issues with this assignment of defending the Holy Ground, but his honor
    prevents him from objecting. A champion for his cause, as well as a precise
    tactician, Kendal can lead his troops to greatness."

  .~`# Rupert #`~.
  /______________\
     ROLE: Officer
    SKILL: Melee
   WEAPON: Two-Handed War Hammer

   "A close ally of Gerald, Rupert has been through countless ups and downs
    since they joined the army together. His huge body and enormous power
    enables him to wield the 50-pound hammer while assisting Gerald. He puts on
    a rough exterior, but his sarcasm and frequent jokes with Ellen mask the
    affection he really feels for her."

  .~`# Ellen #`~.
  /_____________\
     ROLE: Officer
    SKILL: Melee
   WEAPON: Bow

   "About two years ago, Ellen appeared from nowhere to join Gerald's Army.
    It might seem odd to find such a beautiful woman among the rough and crude
    soldiers of Hironeiden. But, be warned - that pretty face holds a quick and
    foul tongue. Should you attempt to get too friendly even after enduring the
    curses, insults, and abuse, her quick and deadly sword will make certain
    you mind your manners."

  .~`# Duane #`~.
  /_____________\
     ROLE: Officer, Knight
    SKILL: Melee
   WEAPON: Morning Star

   "Duane is a knight from the honorable, but fallen house of Ecclesia Colonok.
    He volunteered to join the defense force of the Holy Ground to re-establish
    the honor of his house's name. For this reason, Duane continuously works to
    distinguish himself through extreme feats of bravery and skill on the
    battlefield."

  .~`# Thomas #`~.
  /______________\
     ROLE: Officer
    SKILL: Melee, Magic
   WEAPON: Flail

   "Thomas is Kendal's friend. He is also the son of Walter who asked Kendal
    to drag Thomas along so he can learn the ways of battle."

                                _____________
                             <|> DARK LEGION <|>

  .~`# Lucretia #`~.
  /________________\
     ROLE: Hero
    SKILL: Melee
   WEAPON: Rapier

   "Lucretia is a Dark Elf and a Captain in the Vellond troop. Her mission is
    to investigate why Regnier invaded the villagers near the Holy Ground,
    while simultaneously providing aid to his troops. A bit short-tempered and
    prone to hysterical outbursts, Lucretia prefers quick and effective
    assaults over long, drawn-out battles. Lucretia, who considers the Dark
    Elves the most prestigious race of all, hates Morene because she is
    half-Vampire."

  .~`# Regnier #`~.
  /_______________\
     ROLE: Hero
    SKILL: Melee
   WEAPON: Two-Handed Giant Sword

   "About two years ago, the mysterious and brutal Lord of Hexter, Regnier,
    appeared from nowhere to aid Valdemar in crushing the rebellions. Compared
    to Humans, he has monstrous strength. The Orcs and Ogres who recognize his
    terrible, overwhelming power serve him with total and absolute loyalty."

  .~`# Cirith #`~.
  /______________\
     ROLE: Officer
    SKILL: Melee, Magic
   WEAPON: One-Handed Sword

   "Self-centered and pretty, Cirith takes a somewhat air-headed pride in her
   heritage as a Dark Elf. She plays the part of Lucretia's butt-kissing
   lackey, but her true intention is to spy on Rithrin."

  .~`# Morene Strident #`~.
  /_______________________\
     ROLE: Officer
    SKILL: Melee
   WEAPON: Iron Chain

   "A cold-hearted beauty who is despised by Lucretia for her overwhelming
    good looks and her heritage as a half-Vampire, Morene works as a supervisor
    just like Leinhart. Morene's lovely face hides a cruel and unfeeling heart.
    She sheds no tears over the pain or death of others, especially those who
    suffer at her hands."

  .~`# Urukubarr #`~.
  /______________\
     ROLE: Officer
    SKILL: Melee
   WEAPON: Bare Hands

   "Simple-minded Urukubarr the Ogre was once Chief of Gorzanik, the most
    powerful of all Orc-Ogre tribes. He now defends the land of Hexter.
    Recognizing Regnier's overwhelming power, Urukubarr pledged his allegiance
    to Regnier on the condition that Regnier rule Hexter. Urukubarr will serve
    Regnier with absolute loyalty - even unto death."

  .~`# Leinhart #`~.
  /________________\
     ROLE: Officer
    SKILL: Melee
   WEAPON: One-Handed Sword

   "Sent by Vellond to watch over Regnier. Leinhart was mesmerized by Regnier's
   power and charisma and now works covertly as his right arm. Although
   supervisors typically get reassigned to new areas every year, Leinhart
   remains in place because of King Valdemar's trust of Regnier.

                                ___________
                             <|> KEY SPOTS <|>

  -) Ecclesia (-
  The current patriarch of Ecclesia is Dimitri the Third, whose religious
  ideology dictates the "Extermination of unconvertible barbarians and
  unification of Bersian Continent under one faith." Dimitri has taken over
  Azilla as a tributary nation while Azilla was in chaos over the king's
  throne. He considers the Ancient Heart to be a devil's artifact and will
  excommunicate anyone who speaks of or attempts to learn about it.

  -) Azilla (-
  Azilla fell into chaos after King Curian disappeared following the Second War
  of Heroes. Azilla was annexed by Ecclesia years later. Its current king,
  Angelo, is merely a figurehead controlled by Dimitri the Third.

  -) Hironeiden (-
  Hironeiden currently is ruled by King Saul. Though this nation generally
  follows the principles of Ecclesian Church, the constant conflict with the
  Dark Legion has created some doctrinal deviations. In general, the people of
  Hironeiden consider the Ecclesians a bunch of religious idealists who don't
  need to fight for their survival.

  -) Vellond (-
  Vellond's current king, Valdemar, is a half-Vampire just like Richter. He
  somehow managed to unify the ever-conflicting nations of Dark Elves, Orcs,
  and Ogres. But, it's an uneasy unity. The Dark Elves seek an opportunity to
  replace the half-Vampire king, who in their opinion belongs to an inferior
  race. To prevent this, Valdemar has placed half-Vampire supervisors to watch
  over the Dark Elves.

  -) Hexter (-
  Hexter is a commonwealth of Vellond, ruled by Regnier, whose primary
  residents are Orcs and Ogres. Some wonder why Regnier doesn't try to
  overthrow Valdemar, as he has ability to defeat Orcs and Ogres. Regnier
  remains open to this idea, but for now he has Valdemar's courtesy and trust.

 ______________________
/Movement/Tactics Mode/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This mode is similar to the Battle Mode, except it's more focused on troop
formation, and organization skills. You'll spend a majority of your time in
this mode, preceeding the battles.

  _____________________________________
 |                             ____    |
 | [1]____                    |    |   |
 | |###   |        [3]        | [4]|   |
 |  ------                    |____|   |
 |                                     |
 |                                     |
 | [2]                              [5]|
 |                                  >> |
 |                                     |
 |_____________________________________|
 |                [6]                  |
 |_____________________________________|

    [1] - Hit Points - Shows the life bar of each type of units in your Army.
                       Levels of each are also displayed nearby.

    [2] - Mission Info - Shows important objectives such as time left, goals
                         to meet, or other random info.

    [3] - Direction - A pillar of light should be shining in front of your
                      Army. Move it to a location and press A to move your
                      troops there.

    [4] - Mini Map - An enlarged view of the battlefield via overhead. Can be
                     toggled on or off as wished.

    [5] - Troop Arrows - Show where friendliest troops are nearby, or where
                         enemy units are approaching.

    [6] - Skill Points - These are necessary for performing special skills,
                         abilities, and magic spells. Can be acquired by
                         landing successive hits, and are wasted by performing
                         the skills.

- As stated before, Movement/Tactics mode is primarily an organization stage to
the battle. Rather than jumping into the action, it more has to do with
organizing troops and preparing yourself. Remember that this mode is dedicated
to preparing troop formations, so do it wisely. You can also use abilities in
the meantime to heal troops, or perform special abilities. Troop formations
will also be listed. Here's a brief preview of what each type is:

  [ ABILITIES ]
  |===========|==========================================================|
  |   Type    | Examples          | Effects                              |
  |----------------------------------------------------------------------|
  | Attack    | Meteor, Lightning | pure magic attacks                   |
  | Restore   | Cure, Curatio     | heals friendly troops                |
  | Status    | Elemental Boosts  | boosts status or provides resistance |
  | Special   | Scout             | creates fast-moving scout            |
  |  ...      | Self-Destruction  | sends Ghoul to suicide on enemy      |
  |   ...     | Call Support      | calls for aerial-support unit        |
  |===========|==========================================================|

  [ FORMATIONS ]
  |============|=========================================================|
  | Troops     | Formation | Effects                                     |
  |----------------------------------------------------------------------|
  | Infantry / | Tight     | Increases defensive & offensive power       |
  | Spearmen / |  ...      | Lowers moving speed                         |
  | Cavalrymen | Wide      | Decreases defensive & offensive power       |
  |  ...       |  ...      | Increases moving speed                      |
  | Long-Range | Tight     | Narrows attack area                         |
  | Attackers  | Wide      | Widens attack area                          |
  |============|=========================================================|

- Remember that the Black/White button allows you to shift formations before
the battle begins.

 ____________
/Battle Mode/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This is by far the most fun you'll have with the game, since it's purely live
battles mixed in with the commanding of your troops. It's like Lord of the
Rings on some form of Vodka to the fifth degree. Battle can get chaotic, which
is why you have role-play characters to assist you along the way.

  _____________________________________
 |                             ______  |
 | [1]____                    |##    | |
 | |###   |                    [3]---  |
 |  ------                             |
 |                                     |
 |                                     |
 |                                     |
 |                                     |
 |                                     |
 |_____________________________________|
 |                [2]                  |
 |_____________________________________|

   [1] - Allied HP - This shows the Hit Points of the currently friendly
                     selected troop. Note that your current troop selected
                     is usually circled by a green line.

   [2] - Skill Points - As from before, Skill Points allow you to use magic
                        spells, abilities, and neat little tricks. SP can be
                        acquired by slashing and hitting normal troops during
                        the battle.

   [3] - Enemy HP - This shows the Hit Points of the opposing enemy at hand.
                    The enemy leader is usually circled by a red line.

- Remember that Battle Mode is similar to real-time combat, meaning you'll have
to move your Hero/Officer manually. Heroes are generally more powerful than
your typical troops, so press the attack buttons, use special skills, and try
to focus on taking out the "opposing" leader. The entire troop will be
decommissioned if you knock out the enemy troop leader.

 ___________
/Management/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Just because you can swing your mighty sword with ease, or make it look sweet
while doing so, this does not warrant instant victory. Matter of fact, items
only continue to get harder and harder as you move on. In a sense, Kingdom
Under Fire is similar to Gladius. You're given the ability to upgrade your
troops and characters by training, purchasing better equipment, or upgrading
skill levels.

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 3) Gerald's Campaign     -
============================
As we all know, Gerald is one of the "good guys" during the game, at least
considered so by most players. After selecting campaign mode, it's recommended
that you start with Gerald's campaign. His settings are as follow:

  + Difficulty: EASY
  + Region: Hironeiden
  + Race: Human

Press A to enter his campaign. You'll be greeted by an intro AVI showing some
of the programmers and Gerald leading his troops to the battlefield ahead.
Start off by moving the joystick to the upper left, and pressing A in the
distance to meet the green checkpoint.

   *A blimp will fly over above. Apparently, some of your friendlies have been
    testing out new arsenal acquired during the conflict. Interesting...*

 ______________________________
/Mission 1 - The Village (3.1)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  > Engage Dark Legion troops near burnt village

Move to the upper left again, and you'll notice a burnt village. An entire
village of innocent peasants has been killed! However, you will notice a Dark
Legion Squad to your lower right. Gerald gives the command to charge. When you
first get in, don't expect major results. The battle will be tight, mainly
because it's your first time through. The A & X buttons attack. The X attacks
seem to be lighter swipes, while the A does more powerful stabs/finishing
moves. Try pressing A + X + X + X to do a powerful slash combo. Try to kill as
many of the warriors as you can. Press A + X if you need help from one of your
officers. Keep moving around, and Rupert will notice some Dark Archers in the
distance. Concentrate on knocking off the remaining troops, as you have to
reduce the power of the Dark Infantry units. Now, charge after the Archers to
the north, and they'll cross the border. Your mission should be accomplished
because they retreated past political lines. You probably will only get a small
amount of experience or kills, due to your first battle.

   *After the battle ends, Ellen notices that the village was burnt down at
    least a day ago, which could mean the Dark Legion troops you just engaged
    weren't responsible for the burning. It doesn't make sense as to why the
    Vells would go back to a burnt down village. Gerald wants to return to Hugh
    at the castle to discover what to do next.*

   *Gerald reports to Hugh that Greyhampton was attacked by the Vells. You
    managed to capture one of the Vells by the end of the battle. Rupert wants
    to interrogate the prisoner to figure out what he exactly knew. Hugh orders
    the head of the prisoner to be posted on the gate after all knowledge has
    been recovered. What a ruthless bastard. Anyhow, two weeks pass, and
    General Hugh summons for all officers to meet at the main castle.*

- Start off by clicking the Operations tab. You can't train yet, as this
debriefing is of most urgent priority.

   *Hugh has received word from the Capital. War is upon us. We have been
    called upon to reclaim the Holy Ground lost nearly 50 years ago. An army
    from the capital will join us in Raven Meadow. Because of our unique
    knowledge of the landscape, we will lead the crusade. The Ecclesian
    Patriarch is sending the Holy Ground Reclamation Army. They're going to
    pass in from the north, and proceed to Holy Ground. Tomorrow you shall
    march on the enemy.*

- Finally, we're given the option to do some freedom searching. You can do some
eavesdropping in the Pub to find out the morale of your troops. Unfortunately,
many of them are not suited, and realize they're just small pawns in a large
war. Go to Training, so you can get use to the game. You'll have three
different settings to train through. The first is typical battle. Charge the
Dark Troops straight ahead, and slash away. Just use a mix of the A/X buttons
to finish off opponents. This is quite easy, and you'll be done in only a few
minutes. The next part involves using special moves. Press Y + Y to do Gerald's
special. It's actually somewhat powerful, ranging from powerful spinning sword
moves, to valiant charges. Try focusing your attacks on the enemy leader. She
looks like she has a black encrusted shield with insignias on it. The third
phase involves troop formations. Press the White/Black buttons to move your
troops into different groupings. Try pressing the Control Pad, and up to use
the Scout ability. This is great for spying on enemy formations to discover
their levels and types of troops involved. You should be completed with the
Basics. You'll actually gain some experience in this minute training mode.

- Unfortunately, you cannot train your troops for the battle ahead. Simply head
to the Main Gate, as we're ready for Mission 2. On the World Map, head to the
lower right destination known as Raven Meadow.

 _______________________________
/Mission 2 - Raven Meadow (3.2)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  > Protect Sappers and Catapults by engaging Orcs
  > Recapture lost Catapults
  > Breach the wall and chase fleeing units

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