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Kingdom Under Fire: Heroes - Strategy Guide

Below are the cheat codes, hints and help for Kingdom Under Fire: Heroes - Strategy Guide.

Kingdom Under Fire: Heroes Walkthrough
v1.0
ellissimmo[at]gmail[dot]com
Last Updated: 16 October 2005

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CONTENTS

[ 0.0 ] Copyright
[ 0.1 ] Emails
[ 0.2 ] Version History

[ 1.0 ] The Basics
  [ 1.1 ] Controls
  [ 1.2 ] Characters
     [ 1.2.1] Ellen
     [ 1.2.2] Walter
     [ 1.2.3] Rupert
     [ 1.2.4] Leinhart
     [ 1.2.5] Morene
     [ 1.2.6] Cirith
     [ 1.2.7] Urukubarr

[ 2.0 ] Walkthrough
  [ 2.1 ] Ellen's Campaign
  [ 2.2 ] Walter's Campaign
  [ 2.3 ] Rupert's Campaign
  [ 2.4 ] Leinharts Campaign
  [ 2.5 ] Morene's Campaign
  [ 2.6 ] Cirith's Campaign
  [ 2.7 ] Urukubarr's Campaign


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[ 0.0 ] Copyright

This guide is for personal use, anyone who distributes this guide for
profit is in direct violation of copyright laws. No part of this guide
can be altered or distributed in any form.

The only sites permitted to use this guide are:

www.cheatcc.com
www.neoseeker.com

If you see this guide anywhere else please contact me with the details
below. If you want this guide on your site then contact me and I will 
most likely give permission.

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[ 0.1 ] Emails

Please send all emails regarding anything in this guide to ellissimmo@gmail.com
Please send emails with a title containing "KUF:H" as I will easily be able to
distinguish these, even better would be to put what kind of email it is in
the title, e.g. Question, Help, etc.

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[ 0.2 ] Version History

Version 1.0 - Just started putting together the guide from scratch.
Sorted out contents table, Copyright, Emails, Version History, Controls
and Characters. Added a walkthrough for Ellen's Campaign missions 1 and 2.


Version 1.2 - Updated Ellen's section a bit, mission one to four are now in
the walkthrough. Dont worry about mission 5, I'll write that part soon enough.

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[ 1.0 ] The Basics

Seasoned players of KUF:Crusaders will probably skip this section, but new
players may need help with the controls, and learning who the characters
are, their weapons, their strengths, weaknesses, etc.

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[ 1.1 ] Controls

Button    Effect

L/R -    Change Troop

R(Hold) - Enlarge MiniMap

L(Hold) - Set Waypoints

X - Fast Attack

Y - Special Attack

A - Strong Attack

B - Evade/Counterattack

X+A - Ground Attack

White - Officers Ability/Close Formation

Black - Officers Ability/Open Formation

Left Stick - Move Cursor/Move Character

Right Stick - Change Camera Angle

Back - Bring up Mini map

Start - Pause game

D-Pad - Select Abilities

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[ 1.2 ] Characters

The voice acting in KUF:H might not be the best, in fact many people
class it as being one of the worst, but if you can get past that the
characters aren’t too bad.

My personal favourite is Rupert, just because of his sheer power.
Normally I like fast styled characters, but Rupert is the exception.

There will be a combo list for each of the characters that I’ve put 
together, if you don’t see anything you know please send me an email
and I will add it, and also recognise you for the addition.

To understand the combos use the following legend:

(L) - While moving the left thumb stick
X,Y,A,B - Press X,Y,A, or B, e.g. XXA would be press X,X,A.
L - Left Trigger
R - Right Trigger


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[ 1.2.1 ] Ellen

Style: Fast
Weapon: Rapier/Long Sword/Bow

Combos: 

(L)XXA - Rising Slash
(L)XXX - Quick Combo
XXX - Lunging Combo
(L)XXY - Quick Attack and Arrow Shot
XX(L)X - Super Lunge
AA - Strong Combo
BX - Evade and Lunge
Y - Jump Shot
(L)Y - Arrow Shot

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[ 1.2.2 ] Walter

Style - Medium/Slow
Weapon - Mace/Shield

Combos:

XXX - Quick Combo
XXXY - Special Combo
AAY - Ground Smash Combo
AA(L)Y - Strong Shield Smash Combo
(L)Y(L)Y - Charge and Uppercut
XXAY - Powerful Combo
XXX(Y) - Quick Shield Smash Combo
B - Shield Smash/Mace uppercut
Y - Special Explosion

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[ 1.2.3 ] Rupert

Style - Slow
Weapon - Hammer

Combos:

XXX - Quick Combo
XXXA - Quick Combo and Jumping Hammer Smash
AA - Baseball Swings
A(L)A - Spinning attack
AAAAAAYYYY - Super Spinning Combo
B - Head butt
(L)B - Charge
XXB - Fast Attack and Charge
BXA - Charge, Quick, Overhead Hammer
Y - Uppercut
Y(HOLD) - Special uppercut

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[ 1.2.4 ] Leinhart

Style - Medium
Weapon - Longsword

Combos:

BB - Jumping Strike
AA - Strong Combo
XXAA - Advanced Combo
XXX - Quick Combo
Y - Bat Attack
B - Teleport
B+Y - Diving Attack

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[ 1.2.5 ] Morene

Style - Medium/Fast
Weapon - Claws/Spikes

Combos:

XX - Quick Combo
AA - Strong Combo
XXAA - Advanced Combo
XXXA - Quick Attack and Backflip
Y - Claw Shot
YY - Claw Smash
Y (Move Left Stick) - Back Breaker
Y B(Hold) - Spinning attack
YA - Enemy Throw

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[ 1.2.6 ] Cirith

Style - Medium/Fast
Weapon - Double Blade

Combos:

XXXX - Quick Combo
XXX(L)A - Quick Combo and Flip Attack
XXX(L)Y - Quick Attack and Lighting Blast
Y - Ball Of Lighting
XXYY - Quick Special
A - Somersault
(L)A - Directional Somersault

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[ 1.2.7 ] Urukubarr

Style - Slow
Weapon - Fists

Combos:

(L)AAX - Grab and Throw
(L)AA - Grab and Smash
AA - Strong Attack
B - Battle Cry
BB - Running Stomp
XXX - Quick Attack
A+X X - Big Stomp
Y - Jumping Smash
AXXXXA - Super Smash


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[ 2.0 ] Walkthrough

Finally! After all of that we can actually get to playing the game. I 
recommend to use Ellen at first, then move on from there, seems as 
Ellen is the "tutorial campaign"


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[ 2.1 ] Ellen's Campaign


Mission one: West Of Arein

You start off at the south west of the map, and you have to walk 
up to a castle, killing off anything on the way. Walk north, 
following the "path" You will encounter some Orc Infantry (Level 1),
engage them and crack some skulls, not much tactics for this one,
but use the fight to practise with Ellen, using her combos, etc.
Watch out for the Orc on the back of some ugly creature, he’s their
leader, and if you kill him first you wont get as much experience.

After they are dead follow the path round to the west and walk your
troops up to the north east and you’ve finished the first mission.



On the world map you can save your game here by pressing start and
selecting save game. Now to move onto mission two move your cursor
to Arein. Watch or skip the little "cutscene" and select the highlighted
things to advance. After youve done that move the cursor to Advance Base
and press A. Go through this little bit and eventually you will be able
to move onto mission two.


Mission two: Arein inner Castle


After the little scene with Rupert and Gerald you’re thrown straight into
a fight. Mercilessly slaughter this lot of Orcs and proceed to the ones
south east of your position. After they have been defeated attack the next
lot that are southeast. After these are dead a cut scene with Gerald and
Rupert kicked in, although there were still two lots of Orcs on screen.
Maybe if you fight these two first you can get more experience, but it
doesn’t really matter. After the cut scene run north and engage the scorpions.
Run to the northernmost Scorpion and kill that first to save you health.
Hit them in the mouth/front to damage them, using strong attack, and the
X,X,A, combo to dispatch them quickly. A little tip is to use Ellen’s arrow
attack to get rid of them without taking too much damage.

After the Scorpions are dead you get a top up of health, now run down and
kill any left over Orcs. You should get rid of these with relative ease.
When they are all dead follow Gerald (by moving your cursor onto his troops
and pressing A). When you get round the path you’ll realise there are 5
troops are Dark Fighters. Engage the closest lot to you and kick some ass.
Try to find your own group to kill as you’ll get more experience. After
you’ve killed a group or two some Wyverns will attack, and you’ll get a
troop of Archers. Use your archers to kill the Wyverns, and keep pounding
those D Fighters with Ellen. Press white on your archers to make them
widen the firing area to hit more Wyverns. When the first lot of Wyverns
is down more come, so keep shooting them with your archers. Don’t worry if
you’re health gets low at this point, as I had about a quarter green and a
half red. After the second lot of Wyverns is dead use your archers to help
clear up the D Fighters. After they are all dead follow Gerald again.

Oh my! An Ambush!!! Well don’t even worry about fighting, it’s your job to take
care of the archers. Use your set of Archers and move them through the trees
and into the position it tells you. once there a cool little cut scene of fire
arrows cuts in. Enjoy it, then run your archers back round to the fight and
set them up supporting Ellen. Clear up all remaining enemies and its
Mission Accomplished.

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Move to Advance base and head to the Barracks. Definitely give your new
Archers Holy, unless you plan on turning them into Mortars, but personally
I prefer Longbowmen so they can heal my troops. Upgrade their range skill
to around 7, and melee to three if possible, then change their job to
longbowmen before buying any equipment.
Upgrade Ellen’s melee skill, and leave Scout for now.
Upgrade Ebbard (although don’t waste too much experience on him) and Paltor.


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Mission 3: Glaucus

In this mission you have to find an Elf leader, but you dont know where they
are!

Start by walkting both troops north east. You will encounter some D Fighters
(level 6) near the waters edge, on either the north or south bank. Engage
them in melee and have your archers support, occasionally casting Curatio
if your health drops too low. When the D. Fighters surrender run your troops
away, but not too far. The leader of their troops will tell you where the Elf
is, so after she's told you, kill her. Now press X and hold R. An arrow will
point to the direction you have to go in, this varies for different people;
one time I had to go south west, another time I had to go north east.

When searching for the Elf engage all troops on your way, making sure your
archers support, and Ellen fights melee. if your archers get engaged in
melee run them through Ellens troops, and they wil attack Ellen, allowing
your archers to support again. When you find the Elf she will follow your
troops and provide magic support.
You have to take her to a part of the map, generally the opposite to
where you found her.

Fight any troops you encounter, remembering to heal with your archers,
and if they get stuck in melee run them through Ellen's troops. Use
support abilites as much as you can, I had 4 Orc Infantries attacking,
as well as two lots of D Archers. A little tip would be to put Ellen's
troops next to the healing pole (the statue that is near the edge of the
water) as that continously heals your troops. It also heals theirs, but
they dont have someone to cast meteor ;)

When you reach the part of the map your meant to be going to, the mission
ends and its mission accomplished. the guide for this part has been a bit
brief, seeing as its a bit more random on this mission than the rest.


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This will be your last chance to upgrade your troops for the next two
missions, as you move back to Ecclesia. My advice here is to hire a
mercenary at the Pub, look for one who looks like a mage, they will
generally look lke an old guy in brown robes, or a brown hood.

Go into the Barracks and highlight this new Officer. Press X to strip
this character back to default. This should give you a good amount of
EXP (depending on the level you bought him at) to change him to suit
your needs.

Now give your new Officer Fire up to level 5, and Melee up to level
three for now. This will help A LOT later.


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Mission 4: 

For this mission bring your archers (which I turned into Longbowmen
for this mission) and Ellen's troops (which were Heavy Infantry).

Press left on the D-Pad and select Scout and press A on the map. This
will send a scout, which can be very useful, out to search the area.
If you send your scout (toggle troops by pressing L or R, but you knew
that) up to the north west you'll find enemy Archers!!

Now send your scout back to Ellen, the same way you'd do to get a troop
to follow, and he will rejoin her troops. Now send Ellen west into the
trees until you reach the edge of the map. Now send your archers straight
to the healing pole. While your archers are running to the pole send Ellen's
troops up to fight the first lot of Archers. When your archers make it to
the pole get them to fire at the north lot of Archers.

To get rid of Ellen's enemy archers, use the Sub-hero attack (the fire one)
to wipe out half their troops. This is by far the most useful sub-hero skill
when it comes to infantry. So remember it for later ;D

When the archers are all dead you'll notice there are two troops of Knights
to the north. The trick here is to lure them down one by one. You need position
your archers so they can hit the knights and draw them down, and position Ellen
just in front of the Archers to cut them off when they run in.

After youve set your positions up, get your archers to fire on the most
southern group of knights. Kill of these as quickly as possible.

Now move your troops a bit to the north, so your archers can hit the
second group of knights. Use the same tactic to dispatch these quickly
and remember to use your sub-hero if youve got one (the fire guy owns
all troops!)

After both of these troops are dead, get your archers tofollow Ellen
and cast curatio if you need it. walk Ellen up round the hill to the
north east. A path to the north west is revelaed on the map, so start
running up there. you find a guy called Gwen lying on the floor, move
your troops to the green ring on the mini map to meet Gwen. turns out
Gwen used to lead some Spearmen...but now he's dead, so if you find
them their yours.

Move your troops directly east to the glowing section on the map. Some
enemy Infantry should attack you along the way, fight these off normally,
try to conserve 200 sp for when you meet the ice maidens, seems as they
are a real bitch. When the infantry are dead continue on to the glowing
section.

Before you get too far some Knights should also come along and try their
luck. Crush them, crush them all!!! After theyre dead....more Knights!
Take them out too. A couple more Knight troops should come, after their
dead run Ellen and the archers up to the glowing area....at last.

You should finally make it to the Ice Maidens, so get your archers firing
on them, and run Ellen in to kill them too. When you engage them with Ellen
use your fire sub-hero to do some well needed damage, and with Ellen just
keep hitting at the same thing, they re-appear and dis-appear, and I honestly
dont know how they work, but pound them and they should go down after a while.

When the Ice Bitches are dead the spearmen join your party, so have them
follow Ellen, and have the Archers follow the Spearmen. Run Ellens troops
up to the north west corner of the map. Now from there walk all the troops
east at the very north of the map, you will definately find the cave
entrance along the way. Even after doing this mission three tmes I find it
hard to find the cave, I think the positioning is random, so just go from
the north west corner to the north east and youll find it.

Dont get too happy with yourself, a cavalry attack stops you bvefore you
can go into the cave. position your spearmen in front of Ellen asap, and
just wear down the Cavalry, it should be too hard, and if you manage to get
them into melee use Ellen to pound into them, I think they can only be hurt
from the front, so hit the horses head to make sure.

When theyre dead move your troops into the cave and its mission accomplished.


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Save. Seriously, youll get so frustrated with the next mission your going
to turn off the XBox in a  mood at least twice, and you might have to throw
your control at the wall a couple of times.










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// Copyright Ellis Simpson 2005 //