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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter J » Jurassic Park: Operation Genesis - Strategy Guide (Page 02)

Jurassic Park: Operation Genesis - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Jurassic Park: Operation Genesis - Strategy Guide (Page 02).

Hatchery Immunization. Automatically immunizes all newborn dinosaurs 
will all available diseases (doesn't work on dinosaurs born before it 
was upgraded). This is a good upgrade to have, as you don't have to 
vaccinate so often by helicopter, and therefore save money.

Cost to research - $5000
Research time - 2 months
Cost to create/build - Free (you will see that new dinosaurs are 
already vaccinated with all possible vaccines).
Special features - None
Location - None

Auto Lure. Dispenses dinosaur lures, which attract them to a certain 
location. Useful if you wish to gather many dinosaurs together (perhaps 
to take a picture) but otherwise pointless. 

Cost to research - $1200
Research time - 1 month 
Cost to create/build - $2000
Special features - You pick the type of dinosaur you want to attract, 
and you can also decide when you want it on or off. 
Location - In the 'dinosaurs' menu, on the lower-right side.

Lethal Gene. The lethal gene is a fatal error in the DNA of all 
dinosaurs. When this is activated, the dinosaurs' health will gradually 
decrease. This is great to have, as you can retire a dinosaur slowly, 
without visitors becoming annoyed at what you are doing. This is 
because they don't know why it died. NOTE: This becomes available after 
everything but the auto-lure is researched, only in the dinosaur 
section.

Cost to research - $20000 (yes, 20000)
Research time - 1 month
Cost to create/build - Free (it will be listed in the hatchery).
Special features - You can kill dinosaurs without losing money or your 
rating.
Location - When selecting a dinosaur, bring up its health, and then the 
orders, and then it will be in the lower-left.

Security. Weapons and security items. These are specialized items which 
will ensure the safety of your visitors, as well as the park in 
general. As the name says, these are security items and help to protect 
the park, but they come at a price.

Medium Security Fence. Recommended for carnivores. This is one step 
better than the low security fence. It will still require maintenance, 
but it has more voltage to help keep the dinosaurs where they should 
be. You can upgrade a low security fence by clicking it, and choosing 
the upgrade option.

Cost to research - $1000
Research time - 1 month
Cost to create/build - $250 per segment, but you have to have three 
segments at a time, so $750.
Special features - None
Location - In the 'dinosaurs' menu, lower-left side.

Visitor Shelter. Provides a safe haven for visitors who feel threatened 
in the park. The shelter holds 40 people, and is virtually 
indestructible. When the park is in emergency mode, the visitors will 
either run to the exit, or to one of these shelters.

Cost to research - $2500
Research time - 1 month
Cost to create/build - $2000
Special features - None
Location - In the 'security' menu, at the bottom.

Security Camera. To improve park security. These can be placed in 
enclosures or anywhere in the park. The idea is that they will alert 
you if there is a dinosaur breakout or there is a rampage.  

Cost to research - $1500
Research time - 1 month
Cost to create/build - $600
Special features - You can view the area through it, and set what it's 
monitoring for.
Location - In the 'security' menu, upper-right side.

Sentry Turret. To increase park security. It's good to have, providing 
it's used properly. If a dinosaur is loose or enraged, it will fire a 
projectile at the dinosaur, retiring it. This should NOT be put inside 
enclosures, as it may mistake a dinosaur hunting as an enraged 
dinosaur, and the device would kill it. 

Cost to research - $3000
Research time - 2 months
Cost to create/build - $10000
Special features - You can control what it is to attack, and you can 
even control it as well.
Location - In the 'security' menu, lower-right side.

Avoidance Beacon. Nearby dinosaurs will be repelled with this device. 
It emits radio waves to keep dinosaurs away, but is run on battery 
power, so it does need to stop once in a while to recharge. 

Cost to research - $2000
Research time - 1 month
Cost to create/build - $2000
Special features - You can turn it on or off.
Location - In the 'security' menu, right side.

High Security Fence. The high security fence type, recommended for 
dangerous dinosaurs. NOTE : This is only available after you have 
researched the medium fence. It's one step better, but still requires 
maintenance. It has even more voltage, to keep everything where it 
should be. You can upgrade the medium security fence to this, as you 
can with the low to medium.

Cost to research - $5000
Research time - 2 months
Cost to create/build - $500 per segment, but as you have to have three, 
$1500.
Special features - None.
Location - In the 'dinosaurs' menu, at the bottom.

Rangers. Vehicle and equipment upgrades. These upgrade the helicopter, 
as well as giving you a new type of arsenal to attack dinosaurs. You 
don't need a ranger station to upgrade these.

Gyro Stabilizer. Provides stability for helicopters during storms. This 
lets you fly in storms, instead of the helicopter returning to base 
automatically. (Justin says that you cannot fly in the tornado, but I 
thought that you can).

Cost to research - $2000
Research time - 1 month
Cost to create/build - Free.
Special features - You can now fly in storms.
Location - None.

Double Battery. Provides better batteries for helicopters, so they can 
remain airborne for longer. This is important if you have to do several 
jobs at once. 

Cost to research - $1500
Research time - 1 month
Cost to create/build - Free
Special features - You will be able to fly for longer.
Location -  None.

Retire. Enables your rangers to retire dinosaurs by helicopter. NOTE : 
If you need to retire a dinosaur, be sure to close the park or visitors 
will become annoyed. 

Cost to research - $1500
Research time - 1 month
Cost to create/build - Free
Special features - You can retire dinosaurs if you feel the need to.
Location - When selecting a dinosaur, select its health, and then 
orders, and it will be on the right hand side.

Vaccines. These are used to cure dinosaur sicknesses. Just like humans, 
if one catches the disease, it can quickly spread. Visitors don't like 
seeing diseased dinosaurs, so be sure to cure it quickly. There are two 
ways to vaccinate dinosaurs - either buy using the hatchery 
immunization or to do it by helicopter. These cost between $100 and 
$300 per dart. 

The six vaccinations are - 

Dino belly.
Cost to research - $1500
Research time - 1 month.

Tick Infestation.
Cost to research - $1000 
Research time - 1 month.

Dinosaur Flu.
Cost to research - $1750
Research time - 1 month.

Rabies.
Cost to research - $3000
Research time - 2 months.

Bumblefoot.
Cost to research - $1000 
Research time - 1 month.

Gastric Poisoning.
Cost to research - $2000
Research time - 2 months.
=======================================================================

SECTION 9 - DINOSAURS...HOW TO CREATE THEM
-----------------------------------------------------------------------
Creating your own dinosaurs is simple. Firstly, get yourselves a 
hatchery, and enclose it in a fence. You will already have a couple of 
dinosaurs, so select one, and move the egg meter up to how many you 
want. Remember dinosaurs cost money to be made and to be fed (add a 
herbivore/carnivore feeder into your enclosure to save yourself from 
having to do it). As I will state in another section still to be added, 
different types of dinosaurs don't mix well, for a number of reasons, 
whether it be they will kill each other, or just eat different food.

SECTION 10 - DINOSAUR DISEASES AND HOW TO CURE THEM
-----------------------------------------------------------------------
Dinosaurs can get diseases, and if they aren't treated, it can spread 
to others, and kill them as well. As well as getting diseases, they can 
also collapse. When this happens you can either 1. go out in the ranger 
helicopter (you will need this building) and vaccinate the dinosaur by 
shooting it, or 2. use the orders menu to get the ranger to do it 
instead. It is advisable to get the research department to research the 
helicopter, so it can be used in all weathers, as sometimes storms can 
last for months, and if you have a sick dinosaur, there will be no way 
of rescuing it. Once all the vaccines are researched, you should make 
sure all the dinosaurs are vaccinated when born, so you only need to 
shoot them to revive them, kill or put to sleep for a while. I will 
create a separate section later on showing all the diseases.

SECTION 11 - HOW TO CREATE BUILDINGS
-----------------------------------------------------------------------
This is simple. Pick a building and a suitable site (you will know if 
it isn't suitable) and click to build it. Make sure there is a path 
connecting it to the main path, otherwise no-one can visit. More 
buildings will be unlocked as you research them. Certain buildings like 
the balloon ride and the safari require you to set a route for them to 
go, so make sure it doesn't go too far as there is a limit, and 
remember that buildings cannot be placed on top of a safari. 


SECTION 12 - PARK RATING
-----------------------------------------------------------------------
Your park has a rating, shown in stars on the screen that is a lot more 
important than it may seem. The most important part of the stars, is 
that as they increase, you are able to go to more fossil hunting sites. 
There are many things that can affect the rating, including - new 
dinosaurs found, good reports from INGEN, but most importantly, your 
parks' rating. A park in which many people leave dissatisfied, whether 
it be because of the weather, high prices, or simply because the park 
is rubbish, will affect the rating. To keep the amount of stars to 3 or 
4 is perfect, but obviously not as good as 5.

SECTION 13 - VISITORS
-----------------------------------------------------------------------
There are four types of visitor...Mainstream, Thrill Seeker, Dino Nerd 
and Fun Lover. Each one prefers something different, whether it is 
seeing dinosaurs ripping each other apart, or herbivores grazing. If 
you look at their passport, you can find out a lot about them, 
including how much money they have. This is important. Even though I 
will explain this in another section, if you charge a huge sum for 
entry, visitors get annoyed easily if the park isn't great, and they 
will be forced to leave quickly if they don't have money for food.

Section i - Visitor Deaths
Visitors can die in a number of ways. I am yet to find them all, but 
maybe if you've found a way that I don't know about, you'd like to 
submit it. To my knowledge, they can die from lightning strikes, being 
swept up by a tornado, I would presume if a dinosaur (carnivore) 
attacked them, and something I found out the other day, which is 
exposure. Thanks to Shannon for clearing up what exposure means. 
Thinking about it now, it would all add up, as all the events coincide 
with how exposure happens - during a heat wave. You will know when a 
heat wave happens, as the ground will turn orangey red. You will see 
the temperature is around 40C, and heat wave flashes up. It's up to 
you. You can shut the park, by using the emergency button, so if people 
die you won't be fined, but otherwise you can take the chance, like I 
do, and leave the park open. Exposure deaths aren't predictable, as 
they can happen at any time during a heat wave. Scott made a point, 
that even though it wasn't the cause of the exposure deaths, it's 
another way of visitors dying. The Spitter dinosaur can 'spit' at 
people if it's only in a low security fence, which will cause them to 
die. However, someone sent me an email the other day that seems to give 
an even better reason as for why exposure happens. He thinks that 
exposure happens when visitors become 'trapped'. For example, if the 
visitors were unable to find the exit, they would keep on walking 
around, and after a few months they would die of exposure. It can 
happen at any time, but if the paths are wide it should decrease the 
chances of it happening.

SECTION 14 - WEATHER AND EMERGENCY MODE/DISASTERS
-----------------------------------------------------------------------
Now I have sections for each disaster, this part is just concentrating 
on the emergency mode. Accessed from the main menu, the main purpose of 
emergency mode is to warm the visitors that the park is shutting as 
there is an emergency. This also backs you up, meaning if people were 
to die, you wouldn't pay the $5000 fine for every person who dies. 
Don't be too worried if you get a message saying you didn't handle the 
situation well, because providing you have alerted the visitors, what 
more can you do. It isn't possible to physically move them, and most of 
the time they escape. You may also get a message saying the tornado 
caused a lot of damage, and more should have been done, but again it 
isn't possible to change the direction of the tornado, so pay no 
attention to them. On the other hand, you may also get a message saying 
you handled the situation well. It all depends on how the weather 
decides to 'work'.

Section i - Tornadoes.
These are your worst nightmare. Just as you've got your park at its 
best, a tornado strikes. It can cause havoc by killing dinosaurs, 
ripping through buildings and removing any visitors including the 
cleaners who have decided not to take cover. As long as you save 
regularly, there shouldn't be a problem as you can return to your last 
game save. Keep on checking the weather forecast, and make sure you 
make an early emergency warning in order to save everyone. Moving the 
dinosaurs to a different part isn't recommended as it takes too long. 
Just make sure you have plenty of money saved up, as you could be 
spending may thousands repairing the damaged buildings and replacing 
the dinosaurs.
===============
Cedric suggests that in the event of a tornado, the cleaners say, "Why 
do I deserve this" or "I never knew the job would involve this" (or 
something along the lines of that). If you use the Emergency function, 
you fired all your cleaners. By keeping them in the vicinity of the 
park, they very rarely take shelter and by the weather killing them, 
your stats look bad, and INGEN say that you didn't act fast enough and 
lives were lost. The only disadvantage of firing all of the cleaners 
means the new ones will start as rookies. But surely it's worth that, 
to keep your stats looking good? If you keep checking the forecast, 
save the game as soon as you can, before the tornado strikes. Then, if 
it rips through your park, and you can't afford the damages, you can 
reload and there is a chance that it will go the other way, or cause 
minimal damage. Cedric also suggests that there isn't a need to build 
visitor centers. The visitors prefer the entrance (or the exit) for 
safety, which is also easier, as it means once the tornado is over you 
won't have loads of people all leaving your park saying the same thing, 
"I think I'll go home now" or "I've had enough for one day." If the 
visitors are closer to the exit/entrance than a visitor center, they 
will go here instead, and won't be seen again.
===============
Justin believes that visitors do not prefer to use the exit, but the 
visitor shelters. Some visitors will leave once the storm is over, but 
others will stay in the park, and continue to spend money. This is 
good, as you can use the money they spend to help repair your park.
===============
Section ii - Thunderstorms
These don't usually cause too much damage, if any. It's still safer to 
activate emergency mode, as lightning can cause damage to buildings, 
and kill people as well. Once it rains very hard, the word thunderstorm 
usually appears, but you have plenty of time to react. The only main 
problem with thunderstorms is they can go on for months, and if you are 
low on cash, they can bring another disaster (see below).
===============
As Cedric says, you can easily run a park for years without any damage 
from thunderstorms. Even though I usually close my park if a 
thunderstorm is coming, Cedric doesn't. The visitors act normal, but 
the use of vents and platforms is limited. The only attraction which is 
at risk during a thunderstorm is the balloon ride. It can collapse, but 
people don't usually die. (That's the problem with the balloon ride - 
if you shut it, yet the ride is in operation, it has to complete and 
return to its base which takes forever.
===============

Section iii - Financial Disasters
This type of disaster can be as bad, if not worse, than the tornado. It 
may be easy to know if it's coming, but it isn't as easy to repair. The 
most common example would be to be low on money to start with, and then 
get a tornado. Once you are in the red, you will get an email from the 
financial staff (see characters) who will tell you that you have a few 
months to recover, otherwise the park will be closed. If this happens, 
don't do the obvious, and sell everything, as even if you have new 
items that haven't been used, you will get hardly anything compared to 
what you paid for them. Thankfully as the game isn't too like the Sims, 
meaning time flies by, three or for months is quite a long time. 
Firstly, increase the entrance fee. If you are $10000 in debt, and your 
entry cost is $350 for example, add another $100 or so onto it, as you 
will still get as many people visit. However, don't increase the 
charges for other rides, because instead of getting more money, you 
could end up with no-one using them at all. Keep an eye on the date, 
and when the deadline is fast approaching, depending on how much you 
still are in debt, either increase the entry fee even more, or start to 
sell your buildings. Only do this as a last resort, because remember 
once it's over, you don't want to end up rebuilding the whole park, as 
the situation could easily happen again.


SECTION 15 - FOSSIL HUNTING MAP
-----------------------------------------------------------------------
You can only dig in three places, so it's good to know where the best 
dinosaur fossils are. Note you can also dig up gold, silver and opals 
as well as amber* which can be sold for a lot of money.*Amber can 
either be sold or you can extract the DNA. I think it's best to sell 
it, as on more than one occasion, I've extracted DNA from a $21000 
piece of amber, only to find DNA which is useless as I've already got 
it. 

Here are the locations of dinosaur fossils. To my knowledge, you can 
only dig in three sites, so you want to make it worthwhile. The ones 
I'm sure you will want will be the Velociraptor, Spinosaurus and the T-
Rex. 

Judith River Group
-------------------
Site A :

Ankylosaurus 
Albertosaurus
Dryosaurus 

Site B : 

Tyrannosaurus
Corythosaurus
Styracosaurus

Morrison Formation
-------------------
Site A : 

Stegosaurus
Ceratosaurus
Pachycephalosaurus

Site B : 

Brachiosaurus
Camarasaurus 
Dilophosaurus

Hell Creek Formation
---------------------

Site A :

Acrocanthosaurus
Parasaurolophus
Torosaurus

Site B :

Triceratops
Edmontosaurus
Pachycephalosaurus

Chenini Formation
------------------

Site A :

Spinosaurus
Carcharadontosaurus
Ouranosaurus

The Flaming Cliffs
-------------------

Site A :

Velociraptor
Gallimimus
Homalocephale

Tendaguru Formation
--------------------

Site A : 

Brachiosaurus
Allosaurus
Kentrosaurus


I appreciate that some of you dislike how the above is set out, which I 
agree with. In a few days time I will be deleting this (I seem to be 
making a habit of deleting sections, and recreating them) and making it 
better to understand.


SECTION 16 - MISSIONS
-----------------------------------------------------------------------
Again, all these are by Justin, and are pasted straight from what he 
sent me.

There are 10 missions to play. You cannot play the next mission until 
you have beaten the current one. When you have completed all 10, you 
will unlock Site B. Just a side note here, these missions were played 
and written up by playing the XBOX version of the game, so there may be 
some slight differences in the systems, and for that, I am sorry.

The missions have 4 separate categories:

1) Safari: These missions have no time limit and focus on taking 
pictures of dinosaurs for points; if you accumulate enough points, you 
pass. The only dangers are you may have a carnivore, or a large 
herbivore attack your safari ride, causing it to break down, and you 
having to get a new one, or if you hit a smaller dinosaur and kill it, 
you will lose points.

2) Dino Muster: These missions are all about using your muster function 
on your chopper to move dinosaurs to where you want them. You may have 
to kill a carnivore or two and then muster the herbivores to their pen, 
but mustering the dinosaurs is the main point.

3) Ranger Attack: You could call yourself Rambo if you want. Your motto 
in these missions should be, "Kill all carnivores". You are in the 
chopper and you must kill or retire all of the dinosaurs which are 
wreaking havoc on your poor little park. It is really too bad that the 
gun isn't automatic.

4) Ranger Rescue: These missions will focus on you saving someone from
dangers. You may have to kill some dinosaurs first then rescue them or 
you may have to drive over to the person, narrowly avoiding death, to 
save some poor sap.

Here are some general tips about missions:

*-You can press select to view the mission objectives at any time, and 
on a timed mission, this will stop time so you can take a breather and 
think.
*-Looking at the objectives will keep track of your dinosaur totals, 
such as if you have to kill 13 dinosaurs, and you kill one, the 
objectives will show that you only have 12 left.


Mission 1: A picture is worth 100 points
Type: Safari
Description: A recent documentary has accused Jurassic Park of being a 
fraud. Help us prove them wrong!

A recent news story has accused Jurassic Park of exhibiting fake 
dinosaurs. INGEN needs a set of photos of dinosaurs for their media 
department. These photos must be of the highest quality, showing real 
dinosaurs in our park environment. Can you help us?

Objectives:

1) Achieve 100 points
*-You get 3 cars and 10 shots

This mission is pretty easy. In essence, just take 10 pictures and you 
will probably complete the mission, but if you want to do it right, 
here are some tips for you to achieve a better score faster.

*-Don't take a picture of the same dinosaur twice if you can help it.  
Get a wide variety in the album. A second picture of the same dinosaur 
will be penalized.
*-Take pictures of dinosaurs doing something, like eating, hunting, 
etc. Don't just get cheesy photos of them sleeping because that's just 
lame.
*-Don't hit little dinosaurs, you can kill them and then you will lose 
points that you will have to make up to win.
*-Don't get too close to bigger carnivores, they can pack a punch and 
destroy your vehicle. If you do encounter a larger carnivore, stay keep 
your distance, and if you see one who is scared (with a shield) don't 
get too cocky, because when they feel safe and stronger, they may 
attack.
*-If you do lose a land cruiser to an attack, it's OK, don't cry, you 
will get another one if you have more, and you won't lose any points.  
In this mission, there are 3 land cruisers to use.
*-RELAX, this is not a timed event, go by some dinosaurs, and get into 
camera mode, and wait, wait, and wait some more. You just want to wait 
until they do something good rather than just standing around to take 
your picture.

Mission 2: When carnivores attack.
Type: Ranger Attack
Description: Our carnivores have gone crazy and now we can't open the 
park. Please help us!

Objectives:

1) Retire all carnivores


This mission can make you laugh or cry, depending on how well you can 
control your temper. You must retire 13 dinosaurs in 4 minutes. Your 
gun will hold 40 bullets and if that runs out, you must go to the 
ranger station for a refill, but you do have enough gas to last the 4 
minutes. The basic concept is to shoot anything with a red target on 
them, as opposed to the green targets on the herbivores. Since that 
made it sound a lot easier than it really is, here are some tips.

*-MOVE FAST, you only have 4 minutes, but RELAX, and take your time 
with your shots (if that makes any sense)
*-Try to be in shoot mode all the time, this will make it easier to 
spot the dinosaurs (especially the raptors), and zoom in whenever you 
have a target in sight, this will make it easier to shoot them.
*-Aim for the center of the red target on their bodies.
*-Try to get raptors first, because they start in a pack, so it will be 
easier to get them there, rather than chasing them all over the island 
when time is running out.
*-Pay attention to your radar. If you are close to the ranger station, 
and you are low on ammo, go fill up if you need to. Also look for the 
red dots (carnivores) and the number of them left, because is there is 
like 1 minute to go, and you have 3 shots left, and 2 dinosaurs, then 
go fill up so you don't have to run all the way back to the ranger 
station.  
*-When aiming at raptors, try to get them when they are running 
sideways, so you have more of their body to aim at, which will increase 
your chances to get them.
*-If you get the chance to see a raptor jump on a fence and get shocked 
back, retire it while its down, don't wait for it to get up, because 
it's not dead yet.
*-This mission is not as easy the first one, so if you have to redo it 
a few times, don't worry, it's OK.

Mission 3: Time to get moving
Type: Dino Muster
Description: Somehow our herbivores have escaped and we need them back 
in their enclosures. The muster is starting, are you ready?!

Objectives:

1) (Optional) Retire the Tyrannosaurs before they can harm the 
herbivores.
2) Herd at least 5 Edmontosaruus into the muster area.
3) Herd at least 5 Parasaurolophus into the muster area.
*-You have 9 minutes

Your goal is to get the dinosaurs to walk into the pen using the muster 
device (located in the utility mode, while flying). This is a pretty 
easy mission, but it can be faltered, so here are some tips so you 
don't have to repeat this mission.

*-Even though it's optional, KILL THE DARN T-REX's. If they are all 
dead, they can't kill anymore of the dinosaurs you need to get in the 
pen. I would do this before you even think of mustering anything 
anywhere.  
*-While mustering, start with a really big group (7-8 of them) then if 
you lose one, or one gets off track, you won't have to worry about that 
one, as long as the pack stays together, because you will have still 
have enough to make it.
*-Pay attention to the radar, and have the dinosaurs heading right to 
the pen, located at the top of the radar, if it's not at the top of the 
radar, the turn your chopper so it is. It will look kind of like a 
square with a dig dot inside it.
*-The dinosaurs are not in the pen until they fall asleep, do make sure 
they get past the yellow circles (the pen's entrance) and they fall 
asleep. 
*-Be sure to stay behind the dinosaurs while mustering, don't get on 
top of them, or on the side, because then they may not go exactly where 
you want them to.
*-Don't even think of trying to get both groups of dinosaurs in at the 
same time. Go find one group, muster them in, be sure the objective is 
complete,  then go get the second breed and muster them in, this will 
save you time and it will be easier.

Missions 4: Dinosaurs and weather
Type: Safari
Description: INGEN wants to conduct further research into the effects 
of weather on dinosaur behaviors, and they need your help.

Objectives:

1) Gallimimus Photo
2) Dryosaurus Photo
3) Stegosaurus Photo
4) Ceratorsaurus Photo
5) Corythosaurus Photo
6) Homoalocephale Photo
7) Velocirapotor Photo
*-You get 3 cars, and 10 shots.



This is a pretty simplistic mission. The game will tell you to take a 
picture of a certain dinosaur, and you take a picture of it. Don't take 
pictures out of order, just let the game tell you when it wants a 
picture, and of what dinosaur. Again, for those who just can't get 
that, here are some tips.

*-These photos are not worth points, so don't worry about waiting, just 
find the dinosaurs that the game tells you to and take a photo, very 
easy.
*-The time is unlimited so don't get stressed, but you don't need to 
over-excel here, just take a picture, because that's all the game 
wants, just a picture.
*-The only way you can fail this mission is by not following the simple
directions, or annoying too many big dinosaurs and they destroy too 
many of your vehicles, because this mission is almost easier than the 
very first one.

Mission 5: Rescue the President
Type: Ranger Rescue
Description: The President of Dregovia is stranded in the park. He 
needs your help!

The president of Dregovia has arrived in your park just as a heavy 
rainstorm has struck the island. The president is the only person still 
alive and he has taken refuge in the visitor's shelter. You must retire 
all of the rampaging carnivores in the park and rescue the president.  
His life depends on it.

Objectives:

1) Retire all of the rampaging dinosaurs
2) Rescue the president



This mission can be rigorous. You must retire 18 dinosaurs in 6 
minutes, and 30 seconds. Your gun will hold 40 bullets and if that runs 
out, you must go to the ranger station for a refill; you do have enough 
gas to last the full time, but after killing all carnivores, you must 
have time to find the visitors shelter and get into rescue mode to lift 
the president to safety. A little note here, this mission is set in a 
storm, so the copper will be a little rocky while you are trying to get 
that perfect shot. You will go though more ammo, but you
will have more time than the other mission. 

*-MOVE FAST, you only have 6 1/2 minutes, but RELAX, and take your time 
with your shots (if that makes any sense)
*-Try to be in shoot mode all the time, this will make it easier to 
spot the dinosaurs (especially the raptors), and zoom in whenever you 
have a target in sight, this will make it easier to shoot them.
*-Aim for the center of the red target on their bodies.
*-Try to get raptors first, because they start in a pack, so it will be 
easier to get them there, rather than chasing them all over the island 
when time is running out.
*-Pay attention to your radar. If you are close to the ranger station, 
and you are low on ammo, go fill up if you need to. Also look for the 
red dots (carnivores) and the number of them left, because is there is 
like 1 minute to go, and you have 3 shots left, and 2 dinosaurs, then 
go fill up so you don't have to run all the way back to the ranger 
station.  
*-When aiming at raptors, try to get them when they are running 
sideways, so you have more of their body to aim at, which will increase 
your chances to get them.
*-If you get the chance to see a raptor jump on a fence and get shocked 
back, retire it while its down, don't wait for it to get up, because 
it's not dead yet.
*-You must have around 30 seconds left after the game tells you that 
all the
carnivores are dead to save the president. You cannot save the 
president before all carnivores are dead, because he won't come out.
*-This mission is not as easy the first one, so if you have to redo it 
a few times, don't worry, it's OK.

Mission 6: Danger Club Photo Safari
Type: Safari
Description: The wealthy thrill seekers from the Danger Club are 
offering to donate a fortune to Jurassic park if you can show them 
evidence of truly thrilling safari rides, can you help us?

Objectives:

1) Achieve 200 points
*-You will have 3 cars, and 10 shots


This mission is twice as hard as the first. You need 200 points. This 
means each picture must average out to be 20 points per picture. If you 
get any really low ones (4-6 points) I would slap yourself in the face 
and decide if you want to take pictures or go eat cake because low 
scoring photos just won't cut it here. If you are not adding up to par, 
here are a few tips.

*-Don't take a picture of the same dinosaur twice if you can help it.  
Get a wide variety in the album. A second picture of the same dinosaur 
will be penalized.
*-Take pictures of dinosaurs doing something, like eating, hunting, 
etc. Don't just get cheesy photos of them sleeping because that's just 
lame.
*-Don't hit little dinosaurs, you can kill them and then you will lose 
points that you will have to make up to win.
*-Don't get too close to bigger carnivores, they can pack a punch and 
destroy
your vehicle. If you do encounter a larger carnivore, keep your 
distance, and if you see one who is scared (with a shield) don't get 
too cocky, because when they feel safe and stronger, they may attack.
*-If you do lose a land cruiser to an attack, it's OK, don't cry, you 
will get another one if you have more, and you won't lose any points.  
In this mission, there are 3 land cruisers to use.
*-RELAX, this is not a timed event, go by some dinosaurs, and get into 
camera mode, and wait, wait, and wait some more. You just want to wait 
until they do something good rather than just standing around to take 
your picture.

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