Jet Set Radio Future - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Jet Set Radio Future - Strategy Guide (Page 05).
Tactic: Grind long bonus rail as outlined in the street challenge section and
jump off getting two air tricks in. Repeat
Chuo St
-----------
Best score: 3540570
Jet: 1000000
Nitro: 900000
Turbo: 800000
Engine: 100000
Motor: 10000
Tactic: Grind bonus rail and jump off getting two air tricks in. Repeat
Rokkaku-dai Heights
-------------------------
Best score: 3062150
Jet: 1600000
Nitro: 1400000
Turbo: 1200000
Engine: 200000
Motor: 20000
Tactic: Go right up to the top of this level. There is a very long bonus rail
here. For some reason though, it is hard to time without getting the error
noise.
99th St
---------
Best score: 3988040
Jet: 2000000
Nitro: 1800000
Turbo: 1600000
Engine: 200000
Motor: 20000
Tactic: I grind up the dragon and fall off. Then grind down the dragon and
perform a couple of air tricks. Repeat.
Tokyo Underground Sewage Facility
---------------------------------
Best Score: 3740500
Jet: 2000000
Nitro: 1800000
Turbo: 1600000
Engine: 200000
Motor: 20000
Tactic: I use the rail immediately in front/left of you when you start. Grind
and put in two air tricks. Repeat. Alternatively...
Go up to the top and grind the circle thing the best tactic???? Might not want
to jump and do air combo's since you can only get one trick in and it's risky
If you can beat my score using the alternate method email me
Bottom point of Sewage Facility
--------------------------------------
Best Score: 3694380
Jet: 1600000
Nitro: 1400000
Turbo: 1200000
Engine: 200000
Motor: 20000
Tactic: I don't think it's possible to get 4 000 000+ points using the obvious
way (grinding up and down a brown pipe repeatedly) but it is using this method.
I just couldn't be bothered doing it.
In the points section I mentioned that if you land in a halfpipe your points
count doesn't reset. We use this to our advantage. I like doing tricks in the
halfpipe after the second brown pipe because it is 100% straight and therefore
easier to do tricks off.
Basically grind the first two brown pipes as normal. Fall in the straight
halfpipe. Keep tricking of alternate quarters of the halfpipe. You should be
able to get two Y tricks each time giving you 3 x 16 x 1000 points (since you
get credit merely for going up in the air). There are three ways that you may
accidentally reset your points count. Firstly by jumping too early and grinding
a ledge, secondly by not jumping/jumping too late will also cause you to grind
the ledge and lastly by changing directions quickly in the halfpipe which will
cause you to skid resetting the points count.
Hikage St
------------
Best Score: 4626500
Jet: 3000000
Nitro: 2700000
Turbo: 2400000
Engine: 300000
Motor: 30000
Tactic: Grind all the way to the top jumping and performing air tricks when
necessary. When you reach the gap at the top jump off all the way to the base
of the stair landing directly on the rail. You should be able to perform three
air tricks while falling.
Kibogaoka Hill
------------------
Best Score: 2944480
Jet: 1000000
Nitro: 900000
Turbo: 800000
Engine: 100000
Motor: 10000
Tactic: This score was achieved by completing (almost) 3 laps of the circuit.
I'll print out the route later if no one can beat this score but basically some
of the lines in this level are bonus lines. Take these lines. Also when you get
to the 16 parallel lines take the bottom right line of the left pylon. It is a
really long bonus line. Remember to try and get an air trick in before each
billboard, always jump off billboards and always trick and get as many air
tricks after you jump off the billboard!!!
The Skyscraper District and Pharaoh Park
--------------------------------------------
Best Score: 3330000
Jet: 1000000
Nitro: 900000
Turbo: 800000
Engine: 100000
Motor: 10000
Tactic: Just grind up and down the globe. Don't perform air tricks
Highway Zero
------------------
Best Score: 5151690
Jet: 1000000
Nitro: 900000
Turbo: 800000
Engine: 100000
Motor: 10000
Tactic: If your aim is simply to get a "Jet" rating then you can simply grind
up and down the telegraph poles and you'll probably get more than 2 million
points. If you want to get 3 million or more then we will need a different
approach.
Basically we want to get to the section where there are 6 Billboards in a row.
We can get about 300000 points in about 10 seconds (20 seconds round trip) in
this area. Here's how. The rail before the start of the first billboard is a
bonus rail. If we grind it 4 times we can get up to the 16x multiplier. (When
we jump on it we get the 1x multiplier then by grinding it we get 2x,4x,8x,16x)
Doing some maths we get 500 + 2 x 500 + 4 x 500 + 8 x 500 + 16 x 500 = 15500
Now here's where we get the majority of points.
Jump off rail = 1000 x 16
Grind billboard = 1500 x 16
Jump off billboard = 1000 x 16
Grind billboard = 1500 x 16
Jump off billboard = 1000 x 16
(repeat four times) + air trick at end
8 x 1000 x 16 + 6 x 1500 x 16 = 272000
Add that to the points we initially got and we get almost 300000 for this one
series of tricks. The reason why I have explained the mathematics of the
scoring system is to demonstrate that you MUST grind the bonus rail four times.
If you only grind it three times your multiplier will only be 8 and your total
will be closer to 150000 rather that 300000. Similarly grinding it another time
(five times) won't help your score much because 16x is the maximum multiplier
A tip to grind the bonus rail four times is to slow down after you initially
hop onto it.
For experts: It's in fact possible to get an air trick in just before you reach
each billboard This will increase your total by 6 x 1000 x 16 = 96000 which
means you can get about 380000 per 20 secs !!!. Using this tactic it is easily
possible to get over 5 million.
Sky Dinosaurian Square
--------------------------
Best Score: 4593530
Jet: 1600000
Nitro: 1400000
Turbo: 1200000
Engine: 200000
Motor: 20000
Tactic: Near the beginning there is a Green track to the right of the start of
the main red track. Grind this all the way to the end and jump off to the start
of this green track (it is basically a loop). Perform an air trick. Repeat.
Fortified Residential Zone
------------------------------
Best Score: 2798500
Jet: 1000000
Nitro: 900000
Turbo: 800000
Engine: 100000
Motor: 10000
Tactic: I use the green rail which is forward and slightly to the right of you
when you start. This rail is almost U shaped. Remember perform air tricks as
this is how you get most of your points. If you are skilful you should be able
to get two air tricks in at least some of the time. I suspect it is easily
possible to get more than 3 million.
JET DASH
+++++++++
Dogenzaka Hill
----------------
Best time: 1.28.55
Jet: 1.47.00
Nitro: 2.01.00
Turbo: 2.14.00
Engine: 7.00.00
Motor: 12.00.00
When I use the word hop here I mean tap on the jump button. If you use a full
jump you will actually be a little slower. Remember, in this level the lower to
the ground you can stay the faster your time will be.
Skate to the central divider and hop on it. Then fall off it and hop onto the
next rail. Jump off this rail collecting all the cans. Hop onto the next rail
and at the end of this rail jump directly onto the next rail collecting all the
cans on the way. At the end of this rail again jump and collect all the cans
(you should now have 22 cans) but direct your character left onto the road
(avoiding the traffic). When you hit the road boost dash and hop onto the rail
on the left. Fall off this rail and go forward and hug the right side of the
next rail before hopping onto it (and collecting all the cans on it). Your
boost dash should run out sometime while on this rail.
At the end of this rail jump left to the RHS rail (The one with all the cans on
it). Sometime on this rail boost dash. Fall off this rail collect all the cans
while again using another boost dash. Soon after you collect the last blue can
jump (actually boost dash jump since your boost dash should still be active)
toward the middle billboard and grind it to the right collecting the two blue
cans on the way. While in the air try and make your character turn to the left.
As soon as you hit the ground boost dash and negotiate the corner. Hug the LHS
of the rail and hop on collecting all cans along the way. Before your can total
maxes out boost dash. Jump off the end of the rail (you should have 29 cans now
but it doesn't matter if you've missed out on one). Cut as much of the corner
as you can. On landing you'll have to negotiate another corner. Again fall off
the platform and cut as much of the corner as you can.
Upon landing boost dash towards the platform on your left and jump on it. Jump
off it while the boost dash is still active and aim towards the stairs with two
blue cans on it (Jumping over one platform). Near the end of the stair rail you
want to boost dash again. Fall off the rail in the direction of the blue can.
Get the next one or maybe two yellow cans before turning left. Boost dash again
up the Hill where you MUST collect all three blue cans. You should have 30 cans
here by now. We are going to boost dash another 4 times before we get to the
halfpipe.
Boost dash hugging the wall and jump trying to get the two blue cans. You must
jump before you can see the cans otherwise you'll jump over them. (It's not
easy). Boost dash again and jump on the rail leading to the rooftop. Once on
the rooftop boost dash again to fall on the second rooftop and eventually on
the ground. Once on the ground boost dash again all the way to the halfpipe and
try to jump on the right edge of the halfpipe before your boost dash runs out.
Jump off the right edge when you have to and make your way to the left ledge.
Jump off the left ledge over the staircase rail.
Chuo St
-----------
Best time: 1.33.70
Jet: 2.01.00
Nitro: 2.16.00
Turbo: 2.31.00
Engine: 7.00.00
Motor: 12.00.00
Grind the inside ledge of the right ramp in front of you. You'll now have 9
cans. Make your way down to the double doors (The one with the "7200" above it)
and enter. Fall on the left line and when you can jump to the central divider
(of the road).
After collecting the cans on the central divider fall off on to the road. Boost
dash to the rail on the right past the truck with the solitary blue can on it.
After collecting this can you should have 21 cans. Fall off the power pole,
jump over the gap and hop up on the higher platform. Now boost dash while
jumping over two gaps and collect 10 cans.
Before you fall back down to the road get another boost dash in, in the
direction of the RHS billboard. Jump to the billboard (before your boost dash
runs out) and jump and grind off the left billboard. You should now have 22
cans. Boost dash. After you navigate the last wall boost dash again remembering
that as soon as you turn the corner there are cans to the left that you must
get. Boost dash as soon as you get these cans and hop on the rail.
You are now in the zigzagging street. The fastest way to negotiate the
zigzagging street is NOT to collect a single can. Grind the rails and fall off
them. Then hop on the next rail etc.
When you reach the end of the street jump to the left directly onto the fallen
steel girder in the alleyway. Fall off girder hop on next girder, fall off this
girder and hop on next girder jumping off this to collect some cans (make sure
you get the blue can). You should land on last girder where you should fall off
it. Immediately boost dash and jump on the staircase (cutting as much corner as
possible). One more boost dash to the finish if you gain enough cans.
Bottom point of sewage Facility
--------------------------------------
Best time: 1.40.78
Jet: 2.12.00
Nitro: 2.28.00
Turbo: 2.45.00
Engine: 7.00.00
Motor: 12.00.00
I may never put up an exact route for this level as there as so many possible
variations (and it's not one of my favourite levels). CUT CORNERS though.
Kibogaoka Hill
------------------
Best time: 1.34.33
Jet: 2.45.00
Nitro: 3.05.00
Turbo: 3.26.00
Engine: 8.00.00
Motor: 13.00.00
Thanks to Thilo Kreibich for some tips in this section
In general use up your boost dash ASAP. I will now attempt to describe the
route that I take but won't tell you where you should use the boost dashes. It
doesn't really matter as long as you get the boost dash in at the end.
Grab all the cans in front of you. Take the LEFT line. Then jump up onto the
high left line. Follow this line all the way to the end and fall off landing on
another line. At the highest point of this line jump off forward off this line
onto another. Jump and grind-jump lower billboard (to right line) grabbing as
many cans as possible. Follow this line and jump then grind-jump next (top)
billboard to the left high line. Follow this line and then jump to the top
billboard and grind-jump collecting both the blue cans on the way. Land on the
next line.
You will now be in a corridor-ed section with grind-able green walls. Jump to
the right line. Boost Dash this on this line before it ends and grind the wall
on the right. Fall off this grind and you should be able to make it onto
another line. Jump off the line cutting as much of the corner as possible and
land on the next line. Before this line ends jump to the billboard and
grind/jump off it over the platform. Follow this line to the end and jump to
the pipe. Jump off the pipe (collecting all 3 blue cans) to the next line. At
the end of this line jump to pipe and then boost dash while on the pipe.
Immediately jump off and jump THROUGH the left hand billboard landing on the
second highest storey.
You are now in the place with the massive pylons. Use ramp to get to the bottom
right line of the left pylon. This line leads us almost back to the beginning.
Jump off the line just before it ends and boost dash (Hopefully you've saved 10
cans just for this). Fall and you should be back at the beginning.
Highway Zero
------------------
Best Time: 57.88
Jet: 1.14.00
Nitro: 1.24.00
Turbo: 1.33.00
Engine: 6.00.00
Motor: 11.00.00
Head to the handrail on slightly in front and to the left of the start. Grab
all the cans here. Jump from power pole to power pole until you reach the
pipes. Grind the pipes with the cans FALLING off each one as you reach the end
of them. If you jump from pipe to pipe you will lose time. You should be able
to boost dash twice in the section.
Transfer to the handrail (you should be boost dashing on to it) and jump/grind
the billboards. Grind off the last billboard (don't jump). Immediately boost
dash to the ramp and jump and grind the billboards again falling off the last
one. Boost dash to the next ramp and jump while on the ramp to make it onto the
road (alternatively you can boost dash jump from the right hand side of the
ramp and make it on to the road, I haven't found either way to be significantly
quicker). Once on the road, boost dash THROUGH the electric billboard (I think
it's actually a hologram) and onto the rail on the side of the road. Fall off
the rail and onto the road. You should have 20 cans. Boost dash on the road
long jumping before your boost dash runs out so that you can get over the step.
Boost dash to finish. I count seven boost dashes. (two on the pipes, two to
get to the ramps, one to get over the gap on to the road, and two to finish).
Sky Dinosaurian Square
--------------------------
Best time: 38.45
Jet: 1.22.00
Nitro: 1.32.00
Turbo: 1.43.00
Engine: 6.30.00
Motor: 11.30.00
Tactics written by Immortals with help from Yoyo_jsrf
I have presented two alternatives for this level because they are very
different from each other. {alternative 1} is much easier and is entirely "on
rails". {alternative 2} involves you jumping on rocks but can save you about 4
seconds.
If you are reading this and only want to get "Jet" time taking any one of the
shortcuts presented in {alternative 1} is sufficient. No matter what route you
take it always seems to say "wrong way" at one point or another. Maybe there is
yet another faster route?? Also in this level if you fall down you actually die
and not just lose energy
Skate forward and negotiate the turnstile (either by hopping over it or skating
through the gap. Grind the left dividing rope (collecting 3 blue cans on the
way) and jump off it onto the left rail of the roller coaster (collecting
another 4 blue cans on the way). Boost dash as soon as you get onto this line.
{Alternative 1 - Best time 42.06}
Here is SHORTCUT 1. At the top of the hump, jump onto the green line in front
of you (Your boost dash should still be active and so you should have no
problems making it). Boost dash again as soon as you hit this green line. This
green line travels upwards and left in an arc. Just after the leftmost point of
the arc and after it starts going back right, jump over the back of the T-rex
and land on the left rail of the main red line.
Soon after you will encounter SHORTCUT 2. After the volcano (after T-Rex) you
will see a green line. Jump on that line. Before the gap in the green line jump
left and you will be back on the main red line. Try to land on the left rail of
the main red line.
{end Alternative 1 (read past end of alternative 2)}
{Alternative 2 - Best time 38.45}
Stay on the main red line. Transfer to the right line to collect all the blue
cans. Boost dash before you max out you can total. At the top of the second
hump, (when the fire comes out from the side) jump left ON TOP of the head of
T-rex. Grind down the back of T-rex. Jump to the outcropping of rock in front
of you. You want to jump on the left side of this structure. Now boost dash
forward and slightly to your right. Do not jump. If done correctly you will be
back on the main red line. Fiddle the analogue stick so you are heading in the
correct direction.
{end Alternative 2}
You will see a series of vertical looping spirals. Here is SHORTCUT 3. Before
you reach the vertical looping spirals, Boost Dash. Before the line curls away
to the right, JUMP. If done correctly you will go through all 4 spirals!!!!,
more probably though you will avoid the first 3 spirals and only have to go
upside down once.
After the series of vertical looping spirals you will see a twisting rail. Jump
over it and onto the left rail. There will be a couple of blue cans here to use
on landing. Now for SHORTCUT 4, Before you descend into the four horizontal
spirals jump onto the top spiral.
Jet FLAG
++++++++
Shibuya Terminal
---------------------
Best time: 56.98
Jet: 2.56.00
Nitro: 3.18.00
Turbo: 3.40.00
Engine: 13.00.00
Motor: 18.00.00
The traffic in all levels is 100% predictable and it's never more so obvious
than in this level. For people who are approaching my time there are references
to the traffic. For others ignore traffic report :)
Go forward and head right jumping over two gaps. Try to collect at least 1 can
during jumping. Now this part can be difficult. Use the slanted platform to
gain speed and jump over the railing and to the left (in line with the first
flag). You should land on the railing that is in line with the platform that
the first flag is on and on the flat surface as well. Jump off the railing and
on the platform and keep skating until you reach FLAG 1. (For those who want to
approach my time you should have taken less than 11 secs to get here)
As soon as you touch Flag 1 turn sharply left and fall off the platform. Avoid
the bench and jump on the railing collecting all the cans. Boost dash while on
the railing and jump across the road to the railing on the other side of the
road. Take this rail all the way but jump just before you reach the end. You'll
collect FLAG 2.
Make a sharp turn left. Boost dash to the circular railing picking up a yellow
can and then a blue can (if you're really quick a car will be in the way -
Wait while it passes you before boost dashing). Jump just after the blue can
and try to make it to the railing that divides the footpath and the road,
collecting some cans. (if you're really quick you should just beat the bus
which stops if it detects you are near). Boost dash while getting on the
railing, jumping the gap and collecting all the cans on the way. Grind the
traffic light pole up to FLAG 3. You should have about 23-25 cans or so when
you collect this flag.
Jump off as soon as you collect the flag and try and collect a couple of cans
behind the bus. Boost dash across the road avoiding the bench. There are 5 more
cans here. Collect as many as you need to make 20. Boost dash again avoiding
the sign. (I normally steer right of the sign) Hop on the railing going left.
Hopefully if your boost dash is still in effect you will skip over the small
gap and collect FLAG 4.
You should now have 10+ cans and one more boost dash left. I normally boost
dash just before the end of the grind before jumping the road and then jumping
again (before my boost dash has run out) to make it onto the left side of the
flight of stairs. Immediately after the staircase turns to the left jump across
the gap to the other staircase and then immediately jump left again to collect
FLAG 5
Rokkaku-dai Heights
-------------------------
Best time: 1.34.46
Jet: 5.30.00
Nitro: 6.11.00
Turbo: 6.52.00
Engine: 15.30.00
Motor: 20.30.00
This time is tough, so I'll try to be as explicit as possible. (What's with the
laughably easy Jet time???)
Grab 1 can on the way to the stairway. Grab the 5 cans on the stairway rail. Go
forward and grab the 4 on the pole. Grind the wires and jump off the wire
directly to the stairway rail. Jump off the middle of the stairway rail (the
flat part of the rail) onto level ground. Direct your character towards the
"refresher caravan" and boost dash. You will now have full cans (since the
"refresher caravan" refills all your cans) Boost dash collecting FLAG 1 along
the way.
Boost dash AGAIN to reach the warehouse with the railway lines in them. Take
the right line (you'll find it difficult if not impossible to take the left
line without losing time - we'll take this line on the way back). Upon exiting
the warehouse turn left and boost dash towards the pole. You'll only have 5
cans after boost dashing. Up the pole collecting cans and after collecting the
last can jump to your left to the other power line. Jump to billboard
grind/fall on pipe, jump to next billboard and then boost dash while billboard
grinding. Fall on pipe and then jump. Keep going forward and grind the left
rail of the stairs while boost dashing yet again. On the way you'll collect
FLAG 2.
Keep going forward after falling off the stair rail and collect the two blue
cans. Go up the pole. Again we want to boost dash on the second billboard
grind. After falling on the second pipe jump left to a gap near a set of
stairs. Jump across the massive gap (Your boost dash should still be active).
Collect about 5 cans on the next rail before jumping left and collecting FLAG
3.
Turn around and grind up the slanted pole. Grind and jump/billboard grind to
reach the platform. You should easily have 30 cans here. As soon as you land on
the platform boost dash. Boost dash again to reach another slanted pole. I
would run up the slanted pole instead of jumping onto it as you'll probably get
a couple more cans this way. Jump off power pole and billboard grind etc. to
get to the next platform. Collect the blue can here and boost dash across the
gap over the rails directly to the Silo. Hopefully you'll have at least 15 cans
at this point. Just before you reach FLAG 4 boost dash.
Jump off the silo and use air tricks to fall back down to earth. Aim your
character to the warehouse entrance and take the right rail (so you collect the
five cans that you didn't collect on the way in). After you exit the warehouse
you can boost dash and jump and you should be able to collect FLAG 5.
99th St
---------
Best time: 1.49.70 (Set by HipHopHead)
Jet: 7.20.00
Nitro: 8.15.00
Turbo: 9.10.00
Engine: 17.30.00
Motor: 22.30.00
It's quite easy to get a time of under 2 minutes here provided you take the
correct route. If you want to shave the 10 secs or so to get the record then
you'll need to make use of the cans efficiently
From the start immediately fall off the edge and onto the line leading to the
lit section of the level. Follow the line all the way until you see the flag.
Jump off the line and get FLAG 1.
Turn around . You should have 24 cans. Boost dash into the 3 blue cans (leaving
you with 29 cans). Go down the alleyway boost dashing twice along the way while
collecting as many cans as possible. At the end of the alleyway you should have
at least 26 (Preferably 28). Grind the purple handrail to the left and boost
dash while on the rail (making the two jumps and collecting the cans along the
way). Jump into the alleyway leading to the unlit section of the level and
collect as many cans as possible while boost dashing twice along the way. (Tip
for experts - I would leave about three cans at the beginning of this alleyway,
you should still have 15 cans as you enter the alleyway and can collect these
three on the way out. These cans will be very important later on) You should
have at least 15 cans as you exit the alleyway. Collect the 3 blue cans and
FLAG 2.
With 30 cans now at your disposal you can boost dash three times through the
alleyway to get to the end. After your first boost dash you should be past the
three pillars sticking out of the wall on the right. Hug the right wall. This
will give you the best angle to cut the corner without getting stuck in one of
the pillars (when boost dashing). After boost dashing for a third time, jump on
the handrail at the end and then jump right directly on the tail of the dragon
(You may need to perform tricks to make the distance). Jump off the dragon near
the end and skid so that you're facing the dragon again while picking up FLAG
3.
Now jump from the road directly to the spiral dragon (heading right/up). Almost
immediately you should jump off the spiral dragon to get to the line leading to
the unlit section of the level. Follow the line to get FLAG 4
As soon as you pick up flag 4, jump right and make your way back to the dragon.
Now for probably the toughest part of the level. It will probably save you
about 2-3 secs. After you jump right off the line, you should boost dash and
jump onto the right "wing-like" structure. From there you want to "long jump"
(your boost dash should still be active but lightly pressing on the jump button
gives you a lower trajectory) to the platform with the 2 blue cans on it. If
you have 5 cans or more you will only need to collect 1 of these cans. If you
have less than five you will need to collect both. Anyway, boost dash again to
the ramp and jump to get back on the line. From the line jump directly to the
spiralling dragon (jump over/right of the billboard) FLAG 5 #
Tokyo Underground Facility
---------------------------------
Best Time: 59.81
Jet: 1.33.00
Nitro: 1.45.00
Turbo: 1.56.00
Engine: 11.30.00
Motor: 16.30.00
Head straight and grind the rail to the right. Then jump onto the stair rail
collecting all the cans and FLAG 1.
IMMEDIATELY after you grab Flag 1 (preferably just before) jump forward onto
the next rail where there are another four cans. You should now have 9 cans.
Follow this rail and jump onto the right edge of the halfpipe before the rail
bends. At the end of the grind jump forward/right onto a rail. Jump left and
Grind the wall before jumping to get FLAG 2.
This rail bends to the right and then right again. Jump forward before the
second right bend to land on another rail. Then almost immediately jump again
into the halfpipe. Grind the ledge of the halfpipe to the left and fall onto
the handrail. You should pick up one or two cans (making 10+ cans) on this
handrail if you have followed my instructions. Just before the handrail veers
off to the right jump and get FLAG 3.
Don't land on the rail though because you'll be heading off in the wrong
direction. Hop on the rail making sure you're going the right way (Towards the
vertical caverns). As soon as you hop on the rail boost dash and jump cutting
off as much corner as possible and landing back on the rail. Jump off the rail
to the right and grind the left edge of the halfpipe in the left vertical
cavern. Here's the tricky bit that will save you a bit of time. Instead of
falling/jumping in the halfpipe and grinding the spiral, jump off the halfpipe
and to the middle of the spiral. (It is the straight section of the spiral).
Jump again to get to another halfpipe. Jump from the middle of the halfpipe to
the left edge and grind it. Jump/grind left wall and then jump grind central
wall to get FLAG4.
Grind right wall then grind the nearest edge of halfpipe. FALL IN THE WATER.
After emerging out of the water you'll be on the correct side of the spiral
without having lost much time. Grind the right (facing the main cavern) edge of
this halfpipe. Jump off the end to land on the platform. Hop over the rail in
the direction of FLAG 5 and collect.
Hikage St
------------
Best Time: 3.05.16
Jet: 9.54.00
Nitro: 11.08.00
Turbo: 12.22.00
Engine: 20.00.00
Motor: 25.00.00
In general use your boost dashes on flat or uphill ground. Ie. Don't use while
grinding. There aren't many cans on this level!!!
Take the obvious route to FLAG 1.
The route to FLAG 2 is also obvious.
Make your way to the convoluting staircase in this area. There are two gaps you
must jump. There are three shortcuts that you can take so that the journey up
doesn't take so long. The first one comes before the first gap and should be
obvious (there is a blue can to guide you). The second one comes between the
first gap and second and also should be obvious (there is also another blue can
to guide you). The third is JUST before the second gap, in fact it is an
alternate way to negotiate the second gap. When you grind up a flight of stairs
that is level with the second gap, immediately jump right. You should have
negotiated the gap if you jumped soon and far enough. Soon after you can jump
to your right and collect FLAG 3.
Make your way to the other side of the map where flag 4 is (crane area).
When you get to the crane area grind up the crane. Our aim is to get directly
to the top storey using the crane. The crane is divided up into two parts (The
bottom and top parts with a small gap in the middle). It is easiest to start
grinding the left edge of the bottom part of the crane but you MUST then
transfer to the right edge of the top part of the crane. (either by jumping on
the right edge or falling on the right edge holding the analogue stick right
while in mid flight). Try to grind this edge at close to top speed by doing X
tricks. Near the top of the crane you should jump and hold the stick left so
that you head in the correct direction. If you are lucky (believe me it takes a
little luck) you will be grinding the rail and in the correct direction. Jump
on the platform and collect FLAG 4
Make your way to the central open area. Hopefully you will have about 10 cans
left for this section. We will boost dash twice so we need to collect an
additional 10 cans. Basically this section this is one long grind with five
stories circling to the top. However here is a big shortcut. Just before you
grind up the RHS of the stairway that goes from the first floor to the second,
boost dash and jump while on the stairway. You will go immediately to the third
floor. Similarly, on the stairway that goes from the third floor to the fourth
floor you can boost dash jump while on the stairway to immediately make it to
the top floor!! Once you reach the top collect FLAG 5
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