Jet Set Radio Future - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Jet Set Radio Future - Strategy Guide (Page 02).
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CHAPTER 8
-Go to Chuo Street and defeat the Golden Rhinos - Mecha-arm-man
You must get him flat on his face before you can spray him. If he's at a place
where you can't reach him and he shoots his arm at you avoid his arm and then
grind up it. He will then be flat on his face and you can spray him. If he
shoots his arm at ground level just boost dash him to knock him flat on his
face and then you can spray him.
-Go on to Highway Zero and defeat the Golden Rhinos -FireLady (You can defeat
Firelady first but it's probably better to defeat Mecha-arm-man first since the
Highway Zero is nearer to the Skyscraper district)
Remember that you can ram her to knock her over. (Boost Dash not required and
probably shouldn't be used because of the scarcity of cans). Spray her after
knocking her over
-Find Zero Beat in the "Skyscraper District and Pharaoh Park", talk to him
(you must have defeated the golden rhino's in Highway Zero and Chuo St first)
*THE SITE OF THE TOKYO LINE IS UNLOCKED
-Go to the Site of the Tokyo Line
-Objectives in the Site of the Tokyo Line:
-Defeat the Golden Rhinos
It's a train and you must spray paint the LHS and RHS of both trains. I
recommend stocking up on cans so that your can count is maximum before
launching an assault. Don't worry, the train won't go ahead without you. You
can try to catch up to the train by maintaining maximum speed or you can
sacrifice ten cans and use a boost dash. Either way avoid it's two attacks.
The minicar which forces one set of tracks unusable or the electric shock which
force one line of the track to become unusable.
*ALL AREAS LOCKED EXCEPT SHIBUYA TERMINAL (Note: The Tokyo Line never becomes
accessible again after this)
-go to Shibuya Terminal
Defeat zero beats. They take the same route all the time.
Defeat A.KU.MU -
Step 1: Make sure you have full (or near full) health and full spray cans. You
can get health cans near the middle and spray cans virtually anywhere. You can
ram (not boost dash) the shadow guys to get more cans
Step 2:
Get up to the platform -
There are three ways you can get up to him. I'll describe one way since IMHO it
is easier than the other 2 ways. Locate the two sets of telegraph poles. The
inner left pole is slightly slanted. Grind up that. Jump to the billboard. Jump
off the billboard etc.... until you reach the stairs and walla!!
Step 3:
Knock him over - Boost dash him when he starts shooting the fireball things
(not when he punches the air).
You will need to do this twice.
Step 4: Even when he stands up now he will still be "spray able" so just
collect enough graffiti and spray. It doesn't really matter if you take some
damage. Just don't die. If you run out of cans or energy just fall (or better
still grind and jump off the stairs and do air tricks so you don't lose any
energy.) and pick up health cans from the bottom
Congratulations... You've finished the game.
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CHAPTER 9 AND OPTIONAL TASKS
All the tasks listed here are among the tasks not needed to beat the game.
All of these tasks can be done during "Chapter 9," the endless chapter that
takes place after you finish the game. Chapter given in parenthesis denote
the chapter the event becomes available.
-Find the cassettes and complete the street challenges for each stage.
-Find 100 more Graffiti Souls in addition to the 40 you needed to show Clutch.
Of all the souls, you start out with 20, 40 are available from the start in
all the stages, you get 65 total from completing the Street Challenges, and
you get 5 souls each from unlocking Zero Beat, Poison Jam, and The Immortals
-Meet and talk to Rhyth a few times in Rokkaku-dai Heights to unlock her
character. (Chapter 2)
-Find and talk to Boogie at Kibogaoka Hill to unlock her character (Chapter 4)
-Defeat Jazz at City Rush in the Future Site of the Rokkaku Expo Stadium to
unlock her character (Chapter 6)
-Defeat Soda at City Rush in Highway Zero to unlock his character (Chapter 6)
-Defeat Love Shockers at Flag Battle in Hikage Street (Chapter 6)
-Defeat the Doom Riders at City Rush in Dogenzaka Hill (Chapter 6)
-Defeat Cube at City Rush in the Bottom Point of the Sewage Facility
(Chapter 7)
-Tag all the new Police/Zero Beat markers (The markers start as Police
"Caution" signs, then change into Zero Beat graffiti in Chapter 8, then back
into "Caution" signs after beating the game) (Chapter 7)
-Tag the new markers in the Fortified Residential Zone (Chapter 8)
-Play the Test Runs; you'll be allowed to play only on the stages in which
you've completed all the Street Challenges. Get JET rankings to unlock
characters. (Chapter 9)
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5.1 Zero Beat Graffiti Challenges
In Chapter seven there are no more graffiti challenges to complete. Instead the
Golden Rhino's (and later Zero Beat) graffiti over your graffiti. You can
graffiti over this. This is OPTIONAL and as far as I know doesn't effect
anything (such as uncovering characters). You can do this in Chapter eight or
the endless Chapter nine as well. Two sets of number will be given here. The
first set (if given) indicate the number of tags that you have tagged and that
have not been re-tagged by the police. The second set (or first set if only one
is given) indicate the remaining tags to be graffitied. If only one set of
numbers is given it means that in that level you were not required to complete
a graffiti challenge. I'm not keen on writing a walkthrough for this section.
You should be experts at this part of the game by now.
Dogenzaka hill (0 - SS , 0 - S, 2 - M, 4 - L , 0 - XL)/(11 - SS , 8 - S, 10 -
M, 6 - L , 1 - XL)
Shibuya Terminal (5 - SS , 5 - S, 4 - M, 0 - L , 0 - XL)/(7 - SS , 14 - S, 6 -
M, 4 - L , 3 - XL)
Chuo St (4 - SS , 2 - S, 1 - M, 3 - L , 1 - XL)/(12 - SS , 10 - S, 7 - M, 5 - L
, 3 - XL)
Rokkaku Dai Heights (9 - SS , 7 - S, 1 - M, 1 - L , 0 - XL)/(5 - SS , 13 - S, 3
- M, 10 - L , 4 - XL)
99th St (9 - SS , 9 - S, 5 - M, 3 - L , 0 - XL)/(4 - SS , 13 - S, 10 - M, 7 - L
, 4 - XL)
Tokyo Underground Sewage Facility (11 - SS , 6 - S, 5 - M, 2 - L , 0 - XL)
Yes you do have to grind/jump and repeat to get the three graffiti tags and
graffiti soul up the vertical shaft. What makes this hard is that there are
grates that get in the way which cause you not to be able to jump and you fall
a little. Try to execute the jump before you slide onto the grate, that way
you'll be making progress. There are "stopping platforms" at about 40m, 70m and
100m which can also get in the way but allow you to rest. This part is
frustrating (even for someone who has passed it many times) but just keep at
it.
Bottom of the Sewage Facility(4 - SS , 14 - S, 4 - M, 4 - L , 2 - XL)
Hikage St (5 - SS , 10 - S, 7 - M, 4 - L , 1 - XL)/(3 - SS , 4 - S, 7 - M, 4 -
L , 5 - XL)
Kibogaoka Hill (3 - SS , 8 - S, 2- M, 3 - L , 1 - XL)/(6 - SS , 7 - S, 11 - M,
6 - L , 5 - XL)
There are two tags which people find hard to get to. They appear to be located
on the bottom half of the map but in reality the entrance to the cave system it
is in the top half of the map.
Skyscraper district and Pharaoh Park (0 - SS , 0 - S, 3 - M, 5 - L , 1 - XL)/(1
- SS , 6 - S, 6 - M, 14 - L , 3 - XL)
General - It's hard to get around this place especially the first time. From
the beginning graffiti stop face the road and you will see two blue rails.
These two rails allow you to go anywhere in the level. I will call the left
blue rail and the corresponding path "Path 1."
Path 1 leads to the railway track on this level. It also eventually leads to
the second graffiti stop on this level. Basically take this road if you want to
access the right half of the map. You can also access the top left part of the
map as well!! So by taking this path you should have access to most of the
level.
Path 2/3 - Take the right blue rail. From there Jump onto the satellite dish.
There are now two ways to go. Left and right. I designate the Left path "Path
2" and the Right path "Path 3"
Path 2 lead to the very bottom right part of the map only and isn't used much
Path 3 on the other hand leads to the tall building near the centre of the map
(and the surrounding buildings). From here you can fall to many buildings.
Path 4- As I said you can access any part of the level using the above 3 paths.
However there is a shortcut to parts of the level.
Go down to the main part of the level. Use the pillars to make your way up to
the rotating disc. Once the rotating disc starts moving upwards and makes it's
way to the top it is possible to jump of the disc and land on the arm of the
crane. (This is very fluky and I rarely use this route!!)
Highway Zero(8 - SS , 10 - S, 7 - M, 5 - L , 3 - XL)
Sky Dinosaurian Square (5 - SS , 10 - S, 7 - M, 2 - L , 5 - XL)
There is a tag which is either not shown or hidden. See Green Line 2 for
details
This level consists of a series of roller coaster lines. If you can get on all
the lines then you will be able to spray all the tags. The main line is red and
encircles the whole level. There are 5 terminating green lines which can all be
accessed from the red line. I will now describe all these lines.
Green line 1 - At the beginning don't go onto the main red line. Instead just
to the right of the main red line is a green line. Nothing particularly
interesting about this line. It ends near where it starts and so you can get
back on. It has a Xlrg tag and a small tag which you have to jump off for.
Green line 2 - Just after the second hump to the left there is a green line.
It goes down the back of the Diplococcus's back and ends at a building where
the cassette was. The building also contains many health cans and spray cans.
After riding down the Diplococcus's back there is a theatre on this line.
Behind the screen there is a tag. Either stand in front of the screen and wait
for it to rotate or just walk behind it. (This is the tag which is not shown).
There are 5 additional tags ON this line.
Green line 3 - Just after the twisting section of the main red line you can
jump right to access this line. Just before this line terminates you have to
transfer to Green line 4 (otherwise you fall and die)
Green line 4 - Can be accessed from the main line by jumping left just after
the mountain (just after t-rex). There are 3 graffiti tags on line 3 and 4
(combined)
Green line 5 - Just after the theatre on the main line (not the one described
above) there is a green line on the right which circles the cinema complex.
There is one on the line and an XLRG one you have to jump for (on the mini
roller coaster system)
Then there is the main red line. It's pretty uninteresting. You can jump at
certain places to shorten this line but for this challenge don't bother. There
are 14 tags directly on this line. And there are two tags visible from this
track near the end to tag. (You have to jump out at the mini roller coaster
system)
The Fortified Residential Zone (6 - SS , 15 - S, 15 - M, 8 - L , 3 - XL)
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5.2 Story of JSRF (DJ Professor K transcript)
Special thanks goes out to William G who transcribed this whole section
SHOW #1 [At the beginning of the game]
Yeah!! This is DJ Professor K,baby, the master of mayhem, you know what I'm
sayin' - bringing you another Tokyo under- grouund pirate radio broadcast from
- Jet Set Radio! I'm gonna bust into your head through your cute lil' ears and
blow your minds with my sexy voice and out-of-sight sounds! Those of you prone
to nose bleeds should keep those tissues handy, suckas!
Tokyo is bein' oppressed by the Rokkaku Group, a mega-enterprise headed by
Rokkaku Gouji. Rokkaku is using his money and influence to mess with every-
thing: industry, society, and even our culture. And he's even got his eyes set
on city hall.
Lately, Rokkaku's been shaking down the government passin' that "Rokkaku
Law" crap, and even buying off the police department. This law ain't nothin'
but garbage. It's just some selfish little punk's way of trying to show he's a
big man. Rokkaku and his gang are tryin' to stomp out our culture left and
right. They don't give a rip about our rights; all they care about is profit.
And some spineless fools have already become flunkies in their diabolical
scheme. You'd better believe they're listening in on this broadcast. But even
in all this heat, there's a group of young kids who've been tearin' up the
streets - I'm talking about the Rudies. These kids have set out to bury Tokyo
in graffiti. And now they're all wrapped up in their own little territorial
tug-of-wars.
Lately, Tokyo's been on one baaad trip. The attack on the record store in chuo
street, prowlers in Dogenzaka Hill, low-lifes spreading vicious rumors, the
mysterious blackout on 99th street. And who should be following them around but
the Rokkaku Group's watchdog, the Rokkaku Police! With the Rokkaku Expo just
around the corner, the crackdowns are only getting tighter.
My heart ain't pounded like this since my first date and i was so nervous, I
forgot to wear my underwear, baby!
This ain't the time to be sitting arounnd sipping afternoon tea! The game's
gonna start soon and y'all are gonna be the ones making the plays!
SHOW #2 [Upon completion of Shibuya Terminal]
The station both feared and revered by man and RAAAR beast, Jet Set Radio!
Citizens of the underworld, this is your king speaking! So stop what you're
doing and listen up!
Seems tthat Poison Jam's graffiti contains a lethal poison that makes people
laugh themselves to death! They've followed up their performance at Shibuya
Terminal with encores at Chuo Street and in Rokkaku-Dai Heights. Those Poison
Jam punks got as much attitude as they are ugly. And Poison Jam has been
heating up the streets with their rivalry with the queens of 99th Street, Rapid
99! These ladies hate seafood with a passion, and fight with those fish-faced
fools,
Poison Jam, like cats and dogs. If you find them out there on the streets, they
might slip you some information.
And then...there's Hayashi. The Rokkaku police force's own personal version of
hell on earth. Even his own partner is afraid of him, 'cause when he loses it,
there ain't no no tellin' who he'll shoot at! I mean, he's crazy! Check this
out! Just the other day, he freaked out and trashed a patrol car!
And why, may you ask?
Because one of his subordinates went to buy him his favorite mint candy, and
came back with coffee-flavored instead. What's up with this fool?
SHOW #3 [After defeating Rapid 99 in a Flag Battle]
Adding a new dimension to your lifestyle in a stylish and funky way- Jet Set
Radio! The GG's defeated Rapid 99 and forced them to fess up about the
whereabouts of Poison Jam's hideout. And wouldn't you know it, it's in the
Tokyo
Underground Sewage Facility. I hear the entrance is in Rokkoku-Dai Heights. The
sewers are a tricky and twisted as my ex-girlfriend, and twice as smelly. Who's
funky, y'all!
Careful not to lose track of of the exit, or you'll be lunch for the Master!
...huh?
You don't know what the Master is? Oh, no hurry. You'll be meeting him soon
enough, whether you like it or not. Well, from what I heard, Poison Jam's got a
boss. And anyone who could organize those fellas has gotta be one mean dude.
Probably loves fish, too.
SHOW #4 [After defeating Poison Jam in Tagger's Tag]
The station that's so smooth, your ears won't know what hit 'em- Jet Set Radio!
The GG's have penetrated into the Tokyo Underground Sewage Facility, and
crashed
Poison Jam's little sewer party. Their boss, Cube, got away, but it was
obviously Poison Jam who kidnapped the statue. Now why'd they go and do a thing
like that?
Woah! This just in! GG's member, Yoyo, has just dissepeared! No ransom note, no
threatening phone calls, nothin'! I mean, what's goin' on here!
In other news today, the new team, the Noise Tanks, just arrived on the scene
and are flexing some serious muscle! Word is the Noise Tanks are a bunch of
cyborgs! They all got mechanical bodies and whatnot. And the Immortals, who
used
to control the skyscraper district, just got their butts handed to them by the
Noise Tanks and had to give up their turf. The Noise Tanks are bringing one
street team after another under their control, and pretty soon, they're gonna
be
runnin' wild all over the city. You gotta be a fool to think this ain't got
nothin' to do with Yoyo's little dissepearing act. Rough up those Immortals a
little, and they might help you..."unravel" this mystery!
SHOW #5 [Upon defeating the Immortals at Highway Zero]
The radio show that your parents, the PTA, and the FBI don't want you to hear!
Jet Set Radio!
The GG's fell for the Immortals' trap hook, line, and sinker, baby! The
Immortals sure played it smooth! I mean, who woulda thought that Yoyo would
turn
on his friends? Guess maybe they are royalty after all! Ha ha ha ha!
The GG's have been hauled off to the future site of the Rokkaku Expo Stadium,
located just off 99th Street. The members of the Noise Tanks have just jacked
into the power supply of the stadium, which is being built for Rokkaku Expo. I
got a baaaad feeling something wicked's about to go down...
SHOW #6 [After defeating the Doom Riders, the Immortals, and the Love Shockers
at Death Ball]
The station that'll teach you the things your parents and teachers are too
afraid to! Jet Set Radio! Now class, open your books to page 32.
Yoyo's gutsy plans have been messed up by those idiot Rokkaku Police. Has that
back-stabber Yoyo been tryin' to take down the GG's from the get go? The Noise
Tanks look pissed! They musta fried some circuits 'cuz now they're rioting in
the streets! Is there anyone out there who could stop those rampaging machines?
SHOW #7 [After defeating the Noise Tanks at Sky Dinosuarian Square]
Super-bass outer space IN YO FACE bay-bee! Jet Set Radio! We're kickin' it live
even in the furthest reaches of the galaxy! And to all you aliens out there...
I
know you plannin' to invade us! Whenever you're ready, just bring it on,
suckas!
Yoyo's real identity was nothing but a Noise Tank in disguise. And check this
out- those Noise Tanks were nothing but cyborgs created by Rokakku. It seems
they kidnapped Yoyo and built a fake one to try and destroy the GG's.
And since the Rokkaku Police couldn't take care of the Rudies on their own, the
Rokkaku Group has sent in the Golden Rhinos, their own little secret special
forces, to tear up the streets! The Golden Rhinos are a group of highly-trained
assassins brought together by Rokkaku Gouji, the ringleader of the Rokkaku
Group
and Tokyo's current mayor.
Hayashi has been kicked out of his useless police organization. He's gotta be
freakin' out by now!
The Noise Tanks have been wiped out. But now, the gang that got implanted with
Noise Tanks' brain-washing chip is after the GG's. Where in the world could the
real Yoyo be?
Defeat the Golden Rhino goons, and find Yoyo!
SHOW #8 [After rescuing Yoyo from the fortified residential zone]
Jet Set Radio! Whether you're chillin' on your couch or in your coffin, don't
forget to tune us in to keep you company!
The GG's finally found and rescued the real Yoyo! ..uh, I think! He had heard
a
rumor on the streets about the Golden Rhinos and tried to find them by himself,
and ended up getting caught.
Now I'm the star at the top of their blacklist because I gave you low down on
them. This is the first time I've been on top since... since... the burping
contest in elementary school! This time I've got nothin' to say except- it's
time to get my running shoes on.
And now, I hear some freak that looks a lot like Beat is showin' his face all
over Tokyo. Even for someone who likes to play a little dress up, ain't that a
bit wierd? He's runnin' around sprayin' some crazy graffiti. Does he any
connection to the Golden Rhinos?
If the Golden Rhinos are allowed to romp through the streets like this, Tokyo
is
done for! Somebody stop 'em!
ABDUCTION [After defeat of Golden Rhinos at Chuo Street and Highway Zero]
From the direction of the skyscraper district...Golden Rhino...my signal...is
fading quick... Who the hell are you, sucka?! Argh... help me! Hey! Don't touch
that! Get your hands off- Stop! That's my stuff! Sucka, I'm-I'm warning you!
Agh.. help me! Help me!
ENDING
Coming soon.....
Level Introductions (Thilo Kreibich)
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Dogenzaka Hill
Yo yo yo yo, alright! Let's get this party started! I'll be your audience so
let see what you've got. Someone had stolen the Goddess of the Streets, the
statue in Dogenzaka Hill. I bet the punks who did this are the same who spread
those nasty rumours. Cover Dogenzaka Hill with graffiti and flush out those
rumours spreading scumbags!
Shibuya Terminal
This is Shibuya Terminal, the city's biggest non-stop dance party. Let's hit
this joint and cover up those freaky lookin' graffiti!
Rokkaku - Dai Heights
This is Rokkaku - Dai Heights, an abandoned hill that time forgot. Poison Jam
always prowlin' around here. Bury in graffiti and put the smackdown on Poison
Jam!
99th Street
This is 99th Street, the city's hottest nightlife scene, centering around
Bendon Tower. Here's just one play showdown after another 'cause it's where the
mafia kingpins keep their offices. There's been some baaaad stuff going down
lately ever since the mysterious power outage. And Rapid 99 have to made this
their home. And now people, it's time to get 99th Street a new paint job!
Chou Street
This is Chou Street, the heart of Tokyo's entertainment district. Get up there
and bury Poison Jam's nasty graffiti in paint!
The Tokyo Underground Sewage Facility
This is The Tokyo Underground Sewage Facility. And remember, this is Poison
Jam's hideout and I don't think they like strangers up in their house, you know
what I'm sayin'?
The Bottom Point of the Sewage Facility
Smells like Poison Jam, alright? Their hideout should be around here somewhere.
Hikage Street
I'm just out of date. The Love Shockers of Hikage Street are mixing up with the
Noise Tanks and their toys, the Immortals. Let's go and do something with that
ugly Immortals graffiti
Kibogaoka Hill
With the Noise Tanks controlling the Immortals they've manage to spread their
turf all the way I hear. Bury all the Immortals' graffiti in your own paint!
The Skyscraper District and Pharaoh Park
This right here is The Skyscraper District and Pharaoh Park. An open-air garden
built by some rich dude living in Tokyo. And the holy sanctuary of the
Immortals. Do me a favour and give the Immortals' nasty graffiti a face lift
Sky Dinosaurian Square
The roars of the ancient dragon still echo throughout the playground of the
heavens, Sky Dinosaurian Square! Now according the Poison Jam's info, Yoyo is
biding his time up there. Go find him!
The Fortified Residential Zone
Soon, when the timer runs out, this building will go...Kaboom!!! Hahahaha!
Fools! You continue to cling to the sad notions of "camaraderie" and
"friendship". And because of it, your pitiful little lives will end in a grand
display of fireworks!
The Golden Rhinos planted a time bomb somewhere in The Fortified Residential
Zone! First, spray that blue device and stop that timer!
The Site of the Tokyo Line
Hey! Listen up! The Golden Rhinos are here! They're here! Listen up folks, I'm
gonna keep broadcastin' as long as I can! The Golden Rhinos brought in some
strange sort of machine! What is that thing? Shut that damn thing off!
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6.STREET CHALLENGES (Josh Lesnick with some modifications by Immortals)
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6.1 WHAT ARE STREET CHALLENGES?
Every section of the game, aside from the Garage, Stadium, and Tokyo Line, has
a set of 5 street challenges for you to attempt. When you pass one of them, a
new graffiti soul will appear in the stage. Generally, you get five different
kinds of challenges, and they're ordered like so:
-Grind Combo: While grinding, you must do a certain amount of tricks in a row
with no breaks between them.
-Air Combo: For this you do a certain amount of consecutive tricks while in
midair.
-Tricks: You need to do a certain amount of tricks in a row without any
breaks, and it can include either grind tricks or air tricks, as long as
they're done consecutively.
-Points: You must start a combo, and keep it up until the score (the value in
the upper-left as you do the tricks) reaches the given amount.
-Special Challenge: For most of the stages, the 5th challenge will be a
specific task unique to that stage.
That's the gist of it. Now for the strategy.
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6.2 FIRST THINGS FIRST (THE CASSETTES)
To get the challenges to even show up for the level, you have to locate and
acquire the cassette for it. It won't register even if you complete the task
if you don't have the cassette. It also won't register during police fights,
flag battle challenges or city rush challenges. Amazingly, it also doesn't
register
while you destroy the 190 Noise Tanks in chapter 6.
Here are the locations:
Dogenzaka Hill: It's located in a little pit area near where Beat shows up.
(before the convention area)
Shibuya Terminal: The tape's on the platform above the save point. Grind the
stairway rail near the front of Dogenzaka Hill's entrance around and jump over
to reach it.
Chuo Street: In the area with the dinosaur statue, look for it between his
legs.
Rokkaku-dai Heights: It's in the shack with the two mine tracks.
99th Street: look for it under the central tower.
Tokyo Underground Sewage Facility: After you make it through the entrance,
it's right there in the middle of the island with all the spray cans.
Bottom Point of the Sewage Facility: It's in the corner of the first room.
Don't miss it!
Hikage Street: It's near the overpass area in the western section. Take the
deviating path that comes right before it.
Kibogaoka Hill: In the area with the two long sets of telephone wires, jump
and skate across the bottom-inner left wire all the way to the bottom
platform. The tape is on that platform.
Skyscraper District and Pharaoh Park: In the Pharaoh area, look around for a
safe place to drop down, then when your under the pharaoh, skate towards the
big pit; the tape's on the bottom of it.
Highway Zero: It's hidden amongst the food stands in the area with all the
telephone wires.
Sky Dinosaurian Square: Ride the green rail that goes down the dinosaur's back
to get to it. From the entrance, start off on the red rail, and grind until
you come to a green rail on the left that runs parallel to the red one. This
is the rail that leads to the dinosaur's back. Just keep going and you'll
eventually reach the end of the track. Jump forward into an area full of
spray cans and the tape.
The Fortified Residential Zone: Skate up the "Giant of Metal" in the middle of
the second level to get to where you rescued Yoyo. From there, search the
wall for a gap with a hole to drop down into. Fall into it, and keep falling
down to eventually reach the platform with the tape.
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6.3 GRIND COMBOS
HOW THEY'RE DONE: While grinding, press X or Y to do a trick. Keep pressing
the buttons, and time it right, and you can link the tricks together to form a
combo.
How fast should I press the trick button?
SHORT ANSWER: For Y tricks perform 2 tricks per second. For X tricks perform
2.5 tricks per second (5 tricks every 2 seconds).
This may sound difficult but it really isn't. If you are playing Jet Tech use
the timer up the top to guide you. If you are doing the street challenges just
find a clock with a second hand and press the Y button twice a second. You can
also press the X button twice a second but the ideal timing is slightly faster
than this.
Here is a diagram which may help (Use Word for proper alignment)
<----- Increasingly frequent button pressing rate
1 2 3 4 5
|------------|------------|------------|------------|--------------------
Zone 1 - tricks don't register and points don't accumulate. You get an error
sound meaning that you are pressing the button too quickly.
Zone 2 - The ideal speed. Have a look at the demo of the guys grinding in
Shibuya Terminal. This would fall somewhere in Zone 2 (albeit at the faster end
of the scale). The trick finishes somewhere in Zone 2 so if you press the
button IMMEDIATELY after your trick has finished you will be somewhere in this
zone.
Zone 3 - tricks don't register and points don't accumulate. You get an error
sound. This time however you want to increase your button pressing rate.
Zone 4 - Points accumulate and tricks register HOWEVER you will have trouble
completing some of the points/grind challenges because you will run out
grindable rails etc. If this sounds like you then significantly increase the
speed with which you press the button to get into zone 2
Zone 5 - Tricks register but points don't accumulate. Way too slow.
The timing is slower for the Y button
The grind combo challenges for all the stages are nothing to be concerned
about. They're pretty low in all the stages, and you can get all of them
while you're in the middle of working on the Trick challenges for each stage.
Dogenzaka Hill: Grind Combo x 10
Shibuya Terminal: Grind Combo x 10
Chuo Street: Grind Combo x 10
Rokkaku-dai Heights: Grind Combo x 10
99th Street: Grind Combo x 15
Tokyo Underground Sewage Facility: Grind Combo x 10
Bottom Point of the Sewage Facility: Grind Combo x 10
Hikage Street: Grind Combo x 20
Kibogaoka Hill: Grind Combo x 20
Skyscraper District and Pharaoh Park: Grind Combo x 20
Highway Zero: Grind Combo x 15
Sky Dinosaurian Square: Grind Combo x 50
The Fortified Residential Zone: Grind Combo x 10
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6.4 AIR COMBOS
HOW THEY'RE DONE: First of all, the initial air trick must be done by either
jumping off a ramp or, in most cases, jumping off a rail while at a high
enough speed. (technically the only requirement is that you need enough speed
but generally you can't obtain this speed on a flat surface) You'll know that
you did this right if you hear your character go "Yeah!" or "All Right!" or
something like that. After one trick has finished press the button again.
Significantly slower than the timing of the grinding tricks.
Needless to say, it's best to find a high point in the level to try these
challenges. Typically, you're going to want to use the X button to do these
Air challenges, since you can link the tricks together faster this way. Also,
keep in mind the first jump counts as one of the tricks. After you do the
specified amount of tricks, you must LAND for the challenge to count.
Dogenzaka Hill: Air Combo x 3
Shibuya Terminal: Air Combo x 3
Chuo Street: Air Combo x 4
Rokkaku-dai Heights: Air Combo x 4
99th Street: Air Combo x 4
Tokyo Underground Sewage Facility: Air Combo x 4
Bottom Point of the Sewage Facility: Air Combo x 4
Hikage Street: Air Combo x 4
Kibogaoka Hill: Air Combo x 4
Skyscraper District and Pharaoh Park: Air Combo x 4
It's easy to just skate off a ramp into oblivion doing tricks, but
unfortunately, landing is a requirement. Fortunately, you only have to do 4,
and there quite a few places where it can be done, such as the rails leading
to the spinning elevator or some of the ramps strewn throughout the level.
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