Jade Empire - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Jade Empire - Strategy Guide (Page 03).
She will play a big part in the latter parts of the storyline, but for now
you can forget about seeing her. Save your game, then proceed your walking
until you reach a stone with a red fish carved upon its surface. From here,
you can go right, to reach Tien's Landing. But first, we'll go left to earn
some more Closed Fist points. Follow this left path until a cutscene takes
place. Some Imperial Soldiers will assault you. They're harder than the
occasional thug, but there generic patterns and the absence of any special
attacks make them weak. When they're disposed of, a fourth man comes runnning
from the small chapel. He tries to convince you that he is not an Imperial
Soldier. Haha, we'll show him otherwise won't we :devil smiley:
> "Lying cur! You die now!"
> "I don't believe you. Time to die!"
Beat him easily, then look around the area. There are two Bamboo Casks with
silver in the grassland. In the chapel itself you can find a Focus Shrine to
restore the power of your mind, and open the chests for silver and a Flawed
Monk Gem. One of the chests is trapped, by the way, but your Mind attribute
should be high enough to evade it. Now, return to the stone with the Fish
on it, and this time head in the direction of Tien's Landing.
Once there, you three will immediately make camp. Dawn Star will give you
the Good Fortune gem, which you should equip the Dragon Amulet with. Also
add in the Gentle Persuasion gem you gained from defeating Gao the Lesser
earlier, if you hadn't already. Explore the small, grassy area behind your
encampment to find a big chest with 100 silver pieces in it, then use one
of the outer hallways to make your way towards Tien's Landing. Approach
the bridge and two women will come strolling towards you.
> "Your warnings won't scare me away, peasant!"
> "Why are you leaving town?"
> "Your cowardice endangers your daughter. Flee, peasant."
> "So you take the coward's path into worse dangers?"
> "I will let you be on your way."
+---------------------+
Main Quest Received
+---------------------+
Find a New Flyer
-> Speak with Minister Sheng
The flyer you took from Gao's men in Two Rivers proved as
untrustworthy as its original owners. Pirates around the
village of Tien's Landing seem to have similar devices,
however, so it may be worth your time to try and seek them
out.
+----------------+
+---------------------+
Main Quest Received
+---------------------+
The Great Dam
-> Talk to Minister Sheng
The Great Dam downriver from Tien's Landing is open, and
now the Silkworm River is running faster and lower than it
has for years. It is impossible for large vessels to navigate,
essentially cutting off the town from the trade that sustains it.
Minister Sheng in the town square can provide more details.
+----------------+
Before you even enter Tien's Landing, I feel obliged to warn you: this is a
big town with lots and lots of sidequests to perform. And I will walk you
through all of them, sometimes multiple quests at a time, so the FAQ might
seem a bit cluttered. If you simply follow everything outlined here, you
should have no trouble, but if you're looking for a specific quest, I
suggest you look in the section dedicated to those to get a complete and
compact walkthrough of how to solve it.
Cross the bridge and walk towards the big building to your left. This is
the Teahouse. Remember it as a landmark whenever you need to get back to
your camp.
When you approach the courtyard surrounding the Teahouse, there seem to be
some problems with sailors. Three of them are threatening a woman, yet she
does not at all appear impressed. It is not long before they engage in
combat, dragging you in there. Wrong place, wrong time, yet the sailors
aren't very powerful. You should be able to beat them without difficulties,
especially with an ally, Hui, alongside you. After the battle, Hui talks
to you.
> "Child? What child?"
> "This doesn't really concern me."
> "My master's true name is Sun Li the Glorious Strategist."
> "This is too convenient. Master Li could not anticipate I
would crash here!"
> "Not much of a god if she fell to the Emperor's bluster."
> "The Emperor destroyed my people to take the Water
Dragon's power?"
> "Why did Master Li do this? What's so special about me?"
> "I am always ready to learn."
+---------------------+
Main Quest Received
+---------------------+
Hui the Brave
-> Speak with Hui
Hui the Brave is a trusted and very loyal servant of Master Li.
Upon his order, she has waited many years in Tien's Landing
preparing for your arrival. She seems eager to share what she
knows, having waited so long for this moment.
+----------------+
STYLE GAINED: Spirit Thief
After this, Hui retreats to the Teahouse. Tread in her wake by doing the
same. For some odd reason, the game reloads everytime you enter the Teahouse,
which is fairly frustrating. Once in the Teahouse, the sailors will get
back to you and Hui for revenge. It's the same story as the fight that took
place outside, only this time there are more enemies around. Note that you
can break a table in the Teahouse by jumping on it with B, and then grab
one of its wooden legs to bash opponents with. It won't last long, but it
will do a surprising amount of damage. Finally, you will be able to converse
with Hui again.
> "Try to speed this up. I have other things to do."
> "Could we speed this up a little bit. Where is the monk?"
> "I should go to the runes and try to find this amulet piece."
> "I have a lot ahead of me. I should go."
+--------------------+
Main Quest Updated
+--------------------+
Hui the Brave
-> Search the Ruins
Hui told a story of a wounded monk who fled the destruction
of Dirge with another piece of the amulet Master Li gave you.
The monk died in old Tien's Landing, and his possessions
were lost there when the village flooded. Now that the waters
have descended, you should be able to recover the amulet piece
and add it to the piece you now wear.
+----------------+
It would seem all these quests tie in with each other. Right now, it's time
to enter some new subquests for experience and/or Closed Fist points, which
you will need later in Tien's Landing. Search around the teahouse for an
old woman named Old Mother Kwan, and talk to her.
> "You used to own this teahouse?"
> "Did you check the writ to make sure it was real?"
> "I'm going to speak to Dutong about this."
+--------------------+
Sidequest Received
+--------------------+
Old Mother Kwan
-> Investigate Dutong's Writ
Old Mother Kwan used to own the teahouse in Tien's Landing
until Three Streets Dutong showed up with an Imperial Writ
proclaiming that the teahouse was his. Dutong's story sounds
suspicious and is probably worth investigating.
+----------------+
Turn around and walk towards the bar. There is a man behind it named Steeper
Yanru. Speak with him.
> "I want to talk about Dutong and his Imperial Writ."
> "Did anyone ever see the actual writ?"
> "I think the writ was a forgery!"
> "Maybe I can make Dutong confess."
> "Get him drunk and I'll get a confession out of him."
> "You can make him sober again?"
> "Let's send Dutong some drinks."
> "Give Master Dutong the Imperial seasoned spirits."
> "Give Master Dutong the Imperial seasoned spirits."
> "Give Master Dutong some peasant's wine."
> "I'll be back in a bit."
+-------------------+
Sidequest Updated
+-------------------+
Old Mother Kwan
-> Get Dutong Drunk
Steeper Yanru believes Dutong is lying about the writ. He has
agreed to help you get Dutong drunk so he'll confess his
crimes.
+----------------+
Now head over to Three Streets Dutong and talk to him.
> "Let's talk about that writ you showed Mother Kwan."
> -- Take whatever stat is highest --
> "Yes. You told me it was a fake."
> "Give us the silver, Dutong, and we won't say anything."
+---------------------+
Sidequest Completed
+---------------------+
Old Mother Kwan
Dutong admitted that he tricked Mother Kwan out of her
teahouse, but you agreed to keep his secret in exchange for a
pocket full of silver.
+----------------+
You earn Closed Fist points for this.
How terribly evil. And we made some good money with it, too. Head for the
upper level of the Teahouse by using the stairs. Walk around counterclock-
wise and eventually you should be approached by an old man. Tell him to
mind his own problems, but do go talk to Zhong (the ogre in the corner
there).
> "Get out of here, Zhong, or I'll throw you out!"
> "No more games, Zhong! It's time to leave."
> "I don't care about your dumb ox!"
> "Get out of here, or I'll kill the other ox myself!"
Now you have to fight Zhong. He's merely an Ogre with slightly more health
and toughness than usual, but he is not at all fast. You should be able to
deal with him painlessly. When he's dead, the farmer comes complaining, but
another man approaches you and gives you some money for killing the ogre,
because he's glad that the monstrosity is no longer chasing away all of his
customers. You gain Closed Fist points for this act.
+---------------------+
Sidequest Completed
+---------------------+
Zhong the Ox Carrier
You killed Zhong the Ox Carrier. Dong Ping will be ruined, but
the ogre will no longer scare the patrons in the Teahouse.
+----------------+
Follow the walkway and you should eventually meet up with Chai Jin the
cook from the Prosperous East. Give him 300 silver to make some dishes for
you. The trick to finishing this is to first take the dish which will
influence the weakest of your stats. For example, if Spirit is your lowest
stat, take the dish which lowers Spirit first. This way you should survive
all three dishes. Then, Chai Jin will ask you if you want to give a shot
at the final dish. Do it (this won't affect your stats), and then choose
to [Lie] and say that he should try it himself. The cook will die from it
instantly. Loot the body for your lost money and The Bronze Tongue gem,
and a load of Closed Fist points.
Good, time to move on. Head downstairs and exit the Teahouse, into Tien's
Landing again. Descend the small staircase, read the bookstand right next
to it, then head to the right to find Seamstress Lan, sniffing. Talk.
> "Your sobbing is annoying me."
> "What's wrong?"
> "How much can you pay me?"
> "It's a deal. I'll take care of those thugs for you."
+--------------------+
Sidequest Received
+--------------------+
The Beaten Baker
-> Investigate Baker Bei
A young woman named Lan has asked you to help her fiancé,
a baker named Bei. Every day he gets beaten up by thugs
down by the pier. Understandably, she wants someone to do
something about it.
+----------------+
We'll deal with the baker later. For now, turn around and run towards the
residential part of Tien's Landing. You can talk to "the Sweet" on the way,
but it's really not necessary. Head through the small gates and follow the
path as it curves around the grassy area. Eventually, you will reach a
big building with a reinforced door. When you talk to the guard, he refuses
to let you pass. Head to the left of this building and read the bookstand
there for some experience (it's behind the dockworker).
Turn around and run straight ahead, until you see two people facing each
other. Talk to the old man, Jian the Iron Fist, and they will tell you they
are playing a game of Yi, only without a board. It appears that they have
something to teach you, but only if you can prove them that you understand
the respective philosophies behind their styles. Vo can teach Stone Immortal,
but this does not interest us as we are aiming for Closed Fist. No matter
what, you will NOT have enough Closed Fist points to learn Tempest from Jian
yet, so forget about it right now.
+--------------------+
Sidequest Received
+--------------------+
An Ancient Game
-> Impress Mistress Vo
OR Impress Jian the Iron Fist
You encountered two masters involved in a game of yi, a
strategic game in which white and black pieces struggle to
control territory on a board. It seems their games extend to
the world around them, as both have offered to train you in
their style, but only if you can prove that you follow one of
their competing philosophies.
+----------------+
With your back to the pier, head to the right, past the fenced waterfall, and
keep to the paved road to find Baker Bei. Exactly at that moment, he appears
to be onassaulted by some thugs. Without any further notice the ruffians
attack you, as well. They are not very strong or quick, and so they shouldn't
pose any problems, as long as you don't get stuck in the small area you have
to fight in. Afterwards, a scared-to-death Baker Bei talks to you.
> "Lan figured you couldn't handle things on your own."
> "Quit whining, or you might still get a beating today."
> "You better tell me what's going on."
> "She has to be doing this for a reason."
> "Maybe I could talk to Ai Ling for you."
+-------------------+
Sidequest Updated
+-------------------+
The Beaten Baker
-> Talk to Ai Ling
Baker Bei told you that Ai Ling ordered the beatings. He wants
you to convince her to leave him alone, and he suggested
that you speak to her at the boathouse, the headquarters of
her gang.
+----------------+
Return to the big building mentioned earlier, near the pier. Remember this
place as the Boathouse, then talk to the guard. Tell him you're here to talk
to Ai Ling about Baker Bei and he'll let you in. Once inside, read the book-
stand at the far end of the initial room, then walk the only way to go and
you should meet up with Ai Ling.
> "Stay away from Baker Bei."
> "Bei never said anything about this."
> "That's because he's afraid of you."
> "Let me bring Bei here. Maybe we can work something out."
> "I'll go get Bei right now."
> "Ai Ling claims Bei promised to marry her."
> "Sorry, Bei, but she's right. A promise is a promise."
> "Lan and Ai Ling should fight. The winner gets Bei."
> "Let's find out. Fight!"
Now, Ai Ling first kill Lan, then defends herself against Bei, killing the
unfortunate baker in the process. In sorrow, she turns her aggression toward
you. Now you have to deal with Ai Ling and four gang members. Focus on taking
out Ai Ling first and use your Area Attack (A+X) when they try to gang up on
you. The girl can quite nimble, but you should be able to beat her. The rest
of her crew are no problem at all.
+---------------------+
Sidequest Completed
+---------------------+
The Beaten Baker
Ai Ling killed Lan and Bei and then tried to kill you.
Sometimes things just have to end this way.
+----------------+
After the fight, scan around the area for a vase. Break it and you will get
the Boathouse Key. Turn right and open the Office Gate with it, and run up
the stairs towards Ai Ling's office. Read the scrollstand, crash the vase
for a Greater Warrior's Gem of Fate, and open the cabinet to feed your purse
with a nice 750 silver. Head back to the area where you faced Ai Ling and
check the chest for some fresh silver pieces. When all is done, exit the
boathouse and go back to where you first met Baker Bei (under the archway).
Cross over into Beggar's Pier the poorest part of Tien's Landing. Walk to
this area's far end and then to the right to start a cutscene involving
Captain Ing. When it's done, go talk to him.
> "Your men don't respect you very much, do they?"
> "How much would you pay to have the Great Dam closed?"
> "I have more important things to do."
+--------------------+
Sidequest Received
+--------------------+
Trapped
-> Free Captain Ing's Ship
One of the people hit hardest by the opening of the dam is
Captain Ing. The river is too low and fast for his ship, so he is
trapped in Tien's Landing with no way to earn his livelihood,
and his men are becoming mutinous. If you close the dam, he
will reward you with silver, although he has little to spare.
+----------------+
Run onto the pier near to captain Ing and enter the guy's ship. There's a
bookstand here which you can read for experience, and a chest with a fat
1200 silver pieces - this is actually the reward you would get for closing
the Great Dam, but we're not gonna miss it just because we're following the
Way of the Closed Fist, are we? ;P
Head back onto the pier again and run straight ahead, until you reach an
open, grassy plain with several houses along its sides. There should be a
person in orange clothing in its center, named Scholar Six Heavens. Talk
to him. He has something to do with the Silk Strings you found earlier in
the area before Tien's Landing.
> "I'm interested. What do you need done?"
> "What's so important about this instrument?"
> "I think I have already found one of the two parts."
> "Where would I find the case?"
> "I'll start looking for them now."
+--------------------+
Sidequest Received
+--------------------+
The Zither of Discord
-> Find the Case
Scholar Six Heavens, adherent of the Way of the Closed Fist,
has asked you to find the lost pieces of an artifact called the
Zither of Discord. He awaits there delivery in Tien's Landing.
+----------------+
Don't forget to check the nearby Bamboo Cask for silver, then return the way
you came and go all the way back to Vo and Jian the Iron Fist. This time,
head the path leading steeply uphill, and follow it all the way around to
reach the town square. Walk forward to initiate a cutscene in which Minister
Sheng's displeasement and despair are shown. His prison has burned down...
jeez, talk about a loser. Head somewhat left and walk towards the man called
Old Wei. Open the chest to the old man's left for some silver, then run
along the buildings here until you can speak to the Messenger.
> "If enough silver's on the line, I'm interested in whatever
you have to say."
> "That sounds like an expensive problem to resolve."
> "Goodbye."
+---------------------+
Main Quest Received
+---------------------+
The Sickened Forest
-> Seek Out Lord Yun
You have heard tales of a disease affecting the Great
Southern Forest, which lies just north of Tien's Landing. Lord
Yun, a noble from the Imperial City, has recently arrive to
find a solution. He seeks skilled warriors to aid him.
+----------------+
You can let any thought about entering the forest rest for now, as that time's
a long way off. Instead, turn right and read the - hilarious - bookstand
behind Minister Sheng and his guard for XP. Then talk to the moustacheered
maniacal ministrous monstrosity (yes, FAQ-writing does get so boring that
you're gonna start annoying people with metaphors like these).
> "What kind of problems do you have?"
> "Is there anything that can be done?"
> "Why did they do that?"
> "Is there anything I can do?"
> "Interesting. I'll think about it."
> "Would you happen to *not* know anything about flyers
while we're at it?"
> "That's all I need to know. I'll see what can be done."
+--------------------+
Main Quest Updated
+--------------------+
Find a New Flyer
-> Find Ru the Boatswain
The pirates nearby are known to have flyers, but the only man
foolish enough to risk traveling to their lair is Ru the
Boatswain, the town drunk. You'll have to find some way to
convince him to take you.
+----------------+
+--------------------+
Main Quest Updated
+--------------------+
The Great Dam
-> Enter the Ruins to Reach the Dam
Minister Sheng said that the Lotus Assassins opened the dam to
search for something in the ruins of old Tien's Landing. They
don't care about the hardship they are causing the town.
Sheng gave you a key to the ruins, hoping you can close the
dam. He also mentioned the reward that Captain Ing
promised.
+----------------+
After the conversation, you get the key to the ruins. Try to exit this area
through the rightmost path (which leads past Old Wei) and someone will stop
you in your tracks. It's Merchant Jiang from Beggar's Pier. It seems he has
something urgent to tell you.
> "Who are you?"
> "What sort of help do you need?"
> "Yes, he did."
> "What'll you give me if I do this?"
> "Very well. I'll do it."
+--------------------+
Main Quest Updated
+--------------------+
The Great Dam
-> Close the Great Dam
OR Sabotage the Dam
The Lotus Assassins opened the dam to search the ruins of
old Tien's. Minister Sheng gave you a key to the ruins so you
can close the dam. Merchant Jiang wants the dam controls
destroyed so things remain as they are. He is profiting off the
misery of the locals, and can likely offer a larger reward than
the Captain Ing that Sheng mentioned.
+----------------+
Now run off the hillside and turn right at the intersection. Open the chest
near the teahouse for some silver, then circle the building and enter it. In
here, immediately head for the stairs and atop them you should find a fat,
bearded man. This is Ru the Boatswain, having a dispute with one of the
teahouse's servants.
> "Go away. I must speak to this man."
> "Quit your blubbering, slug! I need your help."
> "I need you to take me to the pirate camp."
> "Craven slug! You *will* take me!"
> -- Choose whatever stat is highest --
> "You better show up at the pier!"
+--------------------+
Main Quest Updated
+--------------------+
Find a New Flyer
-> Explore the Pirate Lair
Ru the Boatswain has agreed to transport you back and forth
between the pirates' island and the docks of Tien's Landing
until you replace your crashed flyer. The pirates that hold the
flyers may not be quite so helpful.
+----------------+
Now exit the Teahouse and head all the way back to your camp, where either Zu
or Dawn Star is awaiting your arrival. In the cutscene that follows, act
arrogantly if you wish, it really won't serve you in any special way. It's
merely a way to drive the storyline. Head into the area behind your hideout
and go "To Dam Site". This is the old area where we faced Silk Fox earlier,
with the fishy stone.
Take the first road to the right and follow it all the way to the gates of
the Ruins. Use the key to open them, then head into the next area. Proceed
forward to trigger a cutscene. There seem to be Lotus Assassins around here,
but fortunately they leave their dirty jobs to the Rat Demons they summon
right before your eyes. Enter the clearing and deal with the Imperials that
attack you. Defeating them earns you the Gem of Thief's Sense. You can take
the path all the way to the left, which leads downhill towards a Spirit Font
where you can restore your Health/Chi.
Explore the clearing and you should find some bones with silver in them near
the Assassin's campfire. There is a trapped Ceramic Urn with an Inferior Charm
Gem near one of the pillars. Also open the supplies to the right of the
archway leading to the next area for some Dragon Powder, which you will need
later on. Then walk into the next area. You will be attacked by a Rat Demon
from the left. Once you knock the demon out, the cowardly rat gives up and
tries to talk to you.
> "Tell me what you know."
> "Tell me something useful!"
> "Tell me where the gem is."
> "So I should use the rockets to blow up the wall?"
> "I think I'll kill you anyway."
+--------------------+
Sidequest Received
+--------------------+
Gems in the Quarry
-> Find Dragon Powder and Rockets
Lotus Assassins are using rat demons to find gems. One of the
rat demons said he could feel a gem nearby, in the ruins.
+----------------+
Quickly dispose of the filth for some Closed Fist points, then walk into the
building on the right. Kill the two Rat Demons and open the Ceramic Urn for
more silver, then head out of there and turn to right. Go through the second
archway. Deal with the three Imperial Soldiers that try to stop you, then
walk into the orphanage on your right. A small cutscene triggers in which
a Rat Demon is bewildered by the fact that he can SMELL children, but can't
SEE them. Kill the rat, and a new scene should begin. Two ghosts of the
children, who died here, approach you.
> "Do that again and you'll be sorry!"
> "Calm down. Maybe I can help you."
> "If you were strong, you could have survived."
> "Is there anything I can do to help you?"
> "Maybe there's some way I can help?"
> "I'll see if I can find him for you."
+--------------------+
Sidequest Received
+--------------------+
The Drowned Orphans
-> Send Yushan Back
OR Kill Kindly Yushan
You met the ghosts of two children at the orphanage in the
ruins. They died in the flood because the orphan master,
Kindly Yushan, abandoned them. They want your help.
+----------------+
Yes, that's right, we're gonna head ALL THE WAY back to Tien's Landing. You
may want to heal yourself at a Spirit Font, as Miao inflicted some serious
inevitable damage in that cutscene. Once back, get your ass into the Teahouse
and head up the staircase. Go to the place where Chai Jin was. In the corner
you should see an old man with his back towards you. This is Kindly Yushan.
Talk to him.
> "You used to be the orphan master before the flood?"
> "Why did you let the orphans die?"
> "You abandoned the children? You sicken me!"
> "I'm taking you to the orphanage... now!"
> "You can come willingly, or I can drag you. Your choice."
> -- Your character and Yushan are now in the orphanage --
> "Sorry, Bin. I'm letting Miao have her revenge."
+---------------------+
Sidequest Completed
+---------------------+
The Drowned Orphans
You forced Yushan to return to the orphanage but decided
that Miao deserved the chance to have her revenge. Yushan
is dead, and the orphan ghosts have gone to their rest,
avenged.
+----------------+
Closed Fist points are gained for this.
Now you're standing outside the orphanage again. It's a good thing you didn't
have to backtrack all the way, eh? Anyway, there are some rockets nearby. They
are already aimed for the weak wall, so the only thing you have to go is put
the Dragon Powder you found earlier in the ignition and fire them. This will
open a path into a new clearing.
+-------------------+
Sidequest Updated
+-------------------+
Gems in the Quarry
-> Find the gem
The rockets opened a path to a new area. The gem must be in
there somewhere.
+----------------+
Take the newly crafted path and walk around the clearing. Three Convict Ghosts
should appear. Take them out quickly so they don't get a chance to freeze you
and make your life difficult. Once they're dead, search the headstone at the
right side of the clearing for The Soft Petal gem. Turn around and walk
forward, towards the old path, and a cutscene should trigger. Tell the bossy
spirit "Die, fiend!" and beat him and his friends. Open the second trapped
headstone for some silver, then take the path leading into the Quarry.
In here, walk forward towards the first clearing. More ghosts will appear
here, but they're nothing new. Dispose of them with your martial style, and
once they're gone search the bones around this area for silver and the Gem
of Evil Thought. Then head into the next, watery area. There's nothing to do
here yet, so just proceed until the next cutscene starts. Strangler Jizu,
the gang king, appears. Tell him "Die, foul spirit!". He acts weirdly, saying
that he doesn't die.
This fight can be quite tricky if you don't keep on your toes. There's no use
in assaulting Jizu unless you first disperse all the ghosts around him. He
will just recharge his health bar if he has allies around, so first take out
all the convict ghosts before dealing with him. You'll have to watch out
for his Dire Flame technique, which can catch you by surprise when you have
your back turned to him. Once he's dispersed, a new spirit appears and talks
to your character.
> "You seem different than the other ghosts."
> "The prisoners are dead. They drowned."
> "That's why I never try to help anyone."
> "Jizu didn't know how to finish the job and disperse you
properly. I do."
+---------------------+
Sidequest Completed
+---------------------+
Gems in the Quarry
Deep in the ruins of the original Tien's Landing, you
discovered a group of convict ghosts who died when the
quarry flooded. You've defeated their leader, Strangler Jizu,
and discovered the gem the reat demon suggested was hidden
there.
+----------------+
You won't get to fight the ghost, but at least you will gain some Closed Fist
points, and The Wanderer's Jewel, which you can put in your Dragon Amulet. If
you look around here, you can find some containers with precious silver and
gems in them. There's a vase with lots of silver, an Inferior Intimidation
Gem, and a Scholar's Gem of Forethought. The chest and bones can also be
searched and will provide you with fresh silver. Now return the way you came
and you should meet up with the spirit of a little girl.
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