Harry Potter And The Sorcerer's Stone - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Harry Potter And The Sorcerer's Stone - Strategy Guide (Page 04).
Go the next tapestry on the right side and cast Diffindo on it. It will fall and reveal a door. Open the door and go inside. There is a GOLD CHEST with a WIZARD CARD. Exit the room. This seems to be all there is to do here right now. I went around and broke the jars to get beans and then I exited the library and the library annexe. Return to the 7th floor and the Gryffindor Common Room. You will have a cut scene that says that Malfoy put a Leg Locker curse on Neville. Harry will release the curse and Neville will give Harry another wizard card. It is the card for Nicolas Flamel. He reads the card and you regain control of Harry again. This is a great time to return the Dragon-Hide gloves to the Notice Board (if you haven't already) and you will be give another WIZARD CARD. Read the Notice Board again for the next quest. NOTICE BOARD QUEST #4 Lost: Telescope. Dropped from the Astronomy Tower, seen somewhere on the rooftops. If found, please return to this Notice Board. Now, exit the common room and go outside the castle. Equip your broom. Fly directly up above the front door of the castle and land on the roof there. You will see the telescope. Pick it up. Hop back onto the broom again and fly to the right. On the rooftop directly to the right you will see a GOLD CHEST that has a WIZARD CARD PACK inside with 5 cards. Back on the broom again, keep flying to the right and go around the outside of the castle around to the right and head for the Lake. You will see a small boathouse at the bottom of some stairs. Go inside and you will find a GOLD CHEST with a WIZARD CARD PACK inside with 5 cards. Fly out to Hagrid's Hut. You cannot fly all the way to it, so get as close as you can and hope off the broom. Go to Hagrid's Garden. Walk straight to the other side and cast Incendio on the 2 torches that are not lit. Once the light, the bars will open and a cave will be revealed. Go inside and at the end of this passage you will crawl through a space. Inside this next area you will find a Folio Bruti. FOLIO BRUTI VOLUME 1 PAGE 9 PUFFAPOD Puffapods can be hit with Flipendo. Be careful of their spores, however. They can appear to create a confusing haze in the air when thrown. Go to other side of this little cave and crawl through the space. Walk down the grass path and you will find a brown chest on the left with a Cauldron Cake inside. A little farther down will be another brown chest on the left with a Pumpkin Pasty. Continue down the path until you see a quick cut scene that shows some Puffapods spitting some dusty stuff into the air. Now, you will come to a little house on the right. Go around it and you will find a space to crawl through. Crawl into the space and inside there will be 3 imps. Flipendo each one and toss it into a cage. You will see a cut scene of the gate outside opening. Exit this room through the crawl space. Go through the open gate. You will encounter some 3 gnomes. Quickly Flipendo each one and toss them into the hole in the tree. Another gate will now open, so go through the gate. Be prepared to fight another Venemous Tentacula and it is just as annoying as the last one. Do the same thing you did on the first one. Be careful not to get stuck in a corner because the thing will just spit at you again and again and you can't get up fast enough to move out of the corner. Just be patient once again and when you defeat it the gates on each side of this area will be open. Go through the gate you haven't been through yet. Walk up the grass path around the tree and you will have a cut scene that will show some Doxies flying around. R1 to target them and cast Flipendo on them and they will go away. Continue around until you see the Puffapods. R1 to target each one and cast Flipendo and they will pop and disappear. They will leave some white spores in the air. Go over and Harry will grab a handful of the spores. This is the second ingredient for your Potions Lesson. Straight ahead of this you should see the tops of the concrete walls. Climb over and you will find 2 GOLD CHESTS and they each have a WIZARD CARD inside. You can now go to your Remembrall and select to End Day. At this time I have all 101 cards plus tons of duplicates. The house points for Gryffindor are 180 and for Slytherin are 129. The game is 62% completed. This FAQ is updated all the way through to this point in the game.
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