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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter H » Halo - Strategy Guide (Page 07)

Halo - Strategy Guide (Page 07)

Below are the cheat codes, hints and help for Halo - Strategy Guide (Page 07).

The presence of Flood means that you want your M90, so go back and get it.
There is also one near the two Med Kits on the right side of the room, as well.
Kill the Carrier Forms with your M6D first, and then the Combat Forms with the
M90.  At least one of them will be carrying a pistol as well, so make sure to
load up on ammunition.  Go around the room to the next door and go through,
into the corridor.

+-------------
- CHECKPOINT -
-------------+

As you exit the corridor and go through the next door, you'll be back on a
bridge, with a battle raging on between the Flood and Covenant.  Peek around
the left side of the barrier and quickly take out a couple of nearby Jackals.
After a couple are dead, the rest will start retreating further down the
bridge.  Chase after them, making sure to take cover behind the barriers as you
advance, and more Flood should arrive.  While the Covenant are occupied, toss a
Plasma Grenade at the Elites, particularly the Commander Elite with the Plasma
Sword.

Again, the Covenant will start retreating, so head after them.  As soon as you
see some red contacts appear on your motion tracker to the left, start backing
up.  More Flood will leap over from the left bridge, and you want them to go
after the Covenant, not you.  After the two sides take a couple more of each
other out, throw another Plasma Grenade at any surviving Elite.  Once all the
Covenant are dead, head toward the end of the bridge, watching out for a couple
of Combat Forms that leap over and attack you.  Take them out quickly with the
M90, then head through the far door and into the corridor.

+-------------
- CHECKPOINT -
-------------+

Go through the door into the next room, and then walk a little bit right, to
where you can see into the central area of the room.  Several Combat Forms will
spot you and start rushing toward you, so throw a grenade to hopefully kill all
of them.  These particular Combat Forms are armed with M90s, so you don't want
to deal with them at close-range.  Hopefully (yes, hopefully) the grenade will
have shattered the windows and gotten the attention of the Flood on both the
left and right sides of the room.  Duck back into the corridor and use another
grenade to take out some of the first Flood that come after you, then use your
M90 on the rest.  Feel free to keep retreating further into the corridor, as
the Infection Forms will probably take your shields down a bit.

Once they stop coming after you, carefully make your way around both the left
and right sides of the room, as there are probably still a few Combat Forms on
each side.  When it's clear, head to the door on the opposite side of where you
entered.  A few Elites will be battling the Flood, and you really have to watch
out for the latter, as one Combat Form is armed with an M19 SSM.  If you want,
you can let him kill the Elites, then quickly finish him off with your M6D from
long range.  Go ahead and pick up the rockets if you want, but I prefer to use
something more versatile.  Head on through the hallway.

+-------------
- CHECKPOINT -
-------------+

At the end of the hallway, turn left and you'll see more Flood forces.  Take
out the Combat Forms that cluster right in front of you, then finish off the
Carrier Forms with your M6D.  Carefully move into the center area of the room
and look to the right.  The first vent on that side has one Combat Form, so
take him out with your M6D, then repeat with a second Combat Form on the ledge
second from the left.  Across the room is probably another Combat Form or two
as well.

Now, move further into the room until you hear an explosion.  As soon as you do
so, run back into the corridor that you came from, then take out the Infection
Forms with your melee attack or simply letting them burn themselves on your
shield.  After your shield recharges, head back into the room, looking for more
Combat Forms.  There are several on the far end, near the next door that we
want to go through, armed with M6Ds.  Usually, they won't flat out charge you,
so snipe them with your pistol, as they have plenty of ammunition for you.  Get
the Med Kit if you need it, then head through the door - be ready for a whole
bunch of Infection Forms waiting on the other side, however.

+-------------
- CHECKPOINT -
-------------+

Exit the corridor, and you'll find yourself on another bridge.  There are Flood
on the bridge, as well as two Banshees flying above.  Try to stay out of view,
letting the two side battle each other.  Hopefully, at least one of the two
Banshees will get shot down, and I've even seen both get shot down before.
When the battle has died down, take out any surviving Banshees with your M6D.
It'll take quite a few shots, but we have plenty of ammo in the last room.  You
can even run back and get that M19 SSM from the long hallway also.  If the
Flood actually won the battle, take them out with your M90 and M6D.  Continue
down the bridge, watching out for any survivors, then go through the far door.

+-------------
- CHECKPOINT -
-------------+

Go through the corridor and the next door, and you'll see a bunch of Infection
Forms feeding (or whatever they do) on a dead Elite and Grunt.  They just stand
there, so smack them with your weapon.  Go left and into the central area of
the room, and you'll hear an explosion.  More Flood appear, but there are just
a couple of Combat and Carrier Forms, so you shouldn't have too much trouble.
Head through the center area of the room and turn right.  Near the blinking
passageway are several more Combat Forms, so take care of them in the usual
manner before moving through.  Head past the small ramp in the next room and go
through the door, then up another ramp.

+-------------
- CHECKPOINT -
-------------+

Go through yet another door and you'll find yourself at the lift.  Hit (X) to
activate the console, but get ready to use your melee attack, because Infection
Forms start dropping from above as you descend.  Melee them all, or simply head
through the door at the bottom.  Carefully approach the end of the hall, then
kill two Combat Forms that drop down from above.  Another two should appear to
the right, as well.  Continue making your way around the right side of the
room, taking out more Combat Forms as you proceed.  None of these are even
armed with weapons, so only leap at you - blast them as they get close.
Eventually, you will reach a door on the right, so go through.

+-------------
- CHECKPOINT -
-------------+

Head on through the corridor and the next door, and you'll be outside once
again.  A battle is already in progress between the Covenant and Flood, with an
Elite and Grunt directly in front of you, along with a flipped-over Ghost.  Try
and stick the Elite with a Plasma Grenade if you wish, but it's not a big deal
to do so - they head to the left after a little while.  Now, staying relatively
safe in the doorway, look up in the sky for a circling Banshee.  Fire a couple
of clips at it with your M6D, ducking back into the corridor if he gets your
shield down.  After you knock him out of the sky, head toward the Ghost.

          ___________________________________________________________
      +--| MISSION OBJECTIVE:  Locate and destroy Pulse Generator #2 |--+
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Flip it over and hop in, then turn around and go to the right (in terms of if
you were still looking out from the doorway).  You'll see another Ghost start
up, so circle strafe until it's destroyed.  Now, you have several different
things you can try to proceed.  Nearby where the Ghost was is a large ramp
leading down to an M19 SSM, two Med Kits, and another Ghost.  You can pick up
the rockets to destroy the nearby Wraith with.  Or, you can do what I prefer.
Drive through to near where the Wraith is, and constantly strafe side-to-side
in the Ghost.  There are several Grunts and Jackals nearby, so concentrate on
them first.  The Grunts will keep getting in the Shade, so take them out as
soon as they do so.  As long as you keep moving sideways, you'll be able to
kill all of them without taking a single hit.

Do the same thing to the Wraith, moving side-to-side while firing.  As long as
you're a good distance away, he won't be able to hit you at all - after awhile,
he'll explode.  After everything is dead, head back down the ramp and stock up
on ammunition - you probably want your M6D and M90, not the rockets.  Grab a
Med Kit if you need it as well, then hop in whatever Ghost is least damaged.
Drive past where the Wraith is smoldering and down into the tunnel.

+-------------
- CHECKPOINT -
-------------+

As soon as you are through the tunnel and past the pillars, you'll see a Major
and Minor Jackal ahead, behind the large block of ice.  Circle-strafe and kill
them quickly, before they can do too much damage to your Ghost.  Continue on
ahead, and you'll come to a crashed Warthog at the bottom of the ramp.  Ignore
it for now and drive up the ramp.  At the top, behind the two stationary energy
shields, are about four Grunts for you to kill with the Ghost.  Drive on past
where the Grunts were to get the next checkpoint.

+-------------
- CHECKPOINT -
-------------+

Now, we have several different options on how to proceed.  Turn right on the
frozen ice, and you'll see the large tower ahead.  To the left are several
Elites on the ground, two parked Banshees, two Banshees already in the air, a
Shade on the hill, and several more Grunts on the same hill.  Now, if you're
really brave, you can head over there and try to quickly take out a couple of
enemies and then hop out of the Ghost and into the parked Banshee, before
flying away to finish the rest off.  This of course, allows you to do a little
bit of dogfighting against the two Banshees, which is always fun.

A second, safer strategy is this: drive to the frozen lake with the Ghost and
then get out.  Now, run (not drive) down to the flipped-over Warthog. Drive
the Warthog over next to the frozen lake (but not on it), then hop out and get
in the gunner's position.  Using the M41 LAAG, you can very easily take out
both Banshees.  Once they're both down, get back in the Ghost and head to the
right, away from the Elites.  There is a pair of Hunters here, so circle-strafe
them until they're dead.  As long as you keep moving, they shouldn't be able to
hit you.  Now, continue around the right and you'll eventually see the Wraith.
As with the previous one, keep moving side-to-side while firing, and you'll
eventually take him out without any damage to yourself.  Do be careful that you
don't get hit by the Shade, however.

Now, I like to drive all the way back to where the Warthog was, then drive that
over here, just to where I can barely see the hill with the Shade.  Jump in the
gunner's position again, and use the M41 LAAG to take out the Grunts and Shade.
Finally, there are the Elites on the other side of the hill that we need to
worry about.  Climb up the hill and grab one of the dead Grunt's Needlers, fill
up, then peek over the edge of the hill.  Unload clip after clip of needles
until all of them are dead.  Now, go through the door nearby the hill with the
Shade to grab a Med Kit, or go all the way back to where you got the Warthog
and get that one, if you prefer.  When you're good to go, hop in either of the
parked Banshees.

+-------------
- CHECKPOINT -
-------------+

As you takeoff in the Banshee, don't fly straight up yet; instead, fly over to
the frozen lake near where you parked the Ghost and Warthog earlier, and then
fly straight up.  This puts a little bit of distance in between you and the
Covenant forces ahead - flying straight up right away would make you a sitting
duck.  Anyway, after you've climbed for a bit, turn around and hover while
facing the top of the tower.  Be on the lookout for a Banshee or two that may
come after you, but start pounding the troops atop the tower with your Fuel Rod
and Plasma Cannons.  After the Banshees have been destroyed, make the Shades
and Grunts with Fuel Rod Cannons your priority - don't forget to clear out the
Covenant near the door, as well.  When they have all been killed, land near the
door, dismount, and go through into the corridor.

+-------------
- CHECKPOINT -
-------------+

As soon as you exit the corridor into the next room, run slightly to the right
and look into the central area.  A ton of Flood Combat Forms are battling a
couple of Sentinels, so help the Sentinels out by throwing a couple of M9 HP-DE
grenades into the mess of them.  Some of them are armed with M19 SSM Rocket
Launchers, so be very, very careful.  As soon as most of them are dead, you'll
get another checkpoint.

+-------------
- CHECKPOINT -
-------------+

There may still be some Flood left, so finish them off.  Now, go back into the
central area, but don't step into the Pulse Generator.  You see those vents to
the sides?  Practice jumping into them until you're pretty comfortable doing
so.  Put your M6D in a safe place and gather a M19 SSM and some rockets.  Now,
facing the vent that you've decided to jump in, back into the generator and
immediately run and jump up into the vent.  A whole bunch of Combat Forms will
appear, so take them out with your rockets and M90 as they make their way into
your hiding spot.  If you jumped up quickly enough, most of them will not have
spotted you, so simply peek out and fire rockets as needed.  Don't forget about
your grenades, either.  When the room is relatively clear and you've exhausted
your rockets, hop down and finish the rest with your M90 and pick up your M6D.
Head back out the way you came onto the landing with the Banshee.

+-------------
- CHECKPOINT -
-------------+


=-=-=-=-=-=-=-=-=-=-=
= The Tunnels Below =~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
=-=-=-=-=-=-=-=-=-=-=
         _____________________________________________________________
     +--| MISSION OBJECTIVE:  Move through tunnels and enter Canyon A |--+
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Cortana will tell you that we need to find Captain Keyes or obtain his neural
implants to detonate the Pillar of Autumn.  First, we need to disable one final
Pulse Generator, however.  Hop into the fresh, undamaged Banshee to the right.
If you need a Med Kit, first drop down and go through the door near the hill
with the Shades and Elites from before or back to where you first got the
Warthog, if you didn't pick those up earlier.  Head in the direction of the
navigation marker on your HUD.  Don't fly too far into the tunnel, however -
you will see that there's a battle going on within, between the Flood and the
Covenant.

When the battle has ended, take out any survivors with your Banshee's Fuel Rod
Cannon.  Be especially careful if the Flood won, as some of them are armed with
M19 SSMs.  After they're all dead, dismount and grab some rockets, then head
down to the bottom of the tunnel.  As you approach the right turn at the end,
carefully move around so that you can just barely see the Combat Forms grouped
down there.  Take them out with a couple of rockets, before they can fire some
of their own at you.  After they're dead, run back up and grab your M90, then
get into either the Ghost or Banshee (it doesn't really matter which, although
I prefer the former) and drive through the corridor until you get to a door.

+-------------
- CHECKPOINT -
-------------+

Hop out of your vehicle, move over to the console, and hit (X) to open the
door.  Unfortunately, the door malfunctions and only opens partially, so we'll
have to leave our ride behind.  Move through the small crack and take out the
Carrier and Infection Forms nearby.  Of course, you can just run back to your
vehicle and use its weapons against these first few Flood.  After the first
group has been taken care of, make your way over to the right bridge and start
heading across.

Once you get about halfway across, a whole swarm of Infection Forms will make
their appearance, and several unarmed Combat Forms behind them will start
charging toward you.  Now, you can always just back up and take them out the
normal way, with your M90, but we can also preserve some ammunition by running
all the way back to our vehicle, then using its weapons to kill the Flood that
chase after you.  Once they're dead, head back across the bridge, but be ready
for more Combat Forms to appear.  Many of them are unarmed, but there are also
some wielding M19 SSMs, so as you backtrack, try to move diagonally to avoid
getting hit.  These guys are less likely to charge after you, so resort to your
M6D from long range to take them out.

When they are all dead, cross the bridge and pick up one of the two Med Kits
if you're even the tiniest bit hurt.  There's not any M90 or M6D ammunition,
unfortunately, and you may want something a bit more versatile than the M19
SSM.  Head to the console by the next door and hit (X) to activate it.  Walk
for a little while until you get to the next door, then hit (X) to activate
that one as well.  Go through, and you'll find yourself on an ascending ramp,
covered in snow - looks like we're back outside again.

+-------------
- CHECKPOINT -
-------------+


=-=-=-=-=-=-=
= Final Run =~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
=-=-=-=-=-=-=
          ___________________________________________________________
      +--| MISSION OBJECTIVE:  Locate and destroy Pulse Generator #3 |--+
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Head up to the top of the ramp.  Now, there are several different things you
can try here.  To the right is a group of Flood, and flying somewhere in the
area is a Banshee.  We could try and take out the Flood and Banshee ourselves,
but then again, why not let them hurt each other?  If you do decide to do the
dirty work yourself, head to the right after exiting the ramp and throw a
grenade in the middle of the Flood, before finishing the rest off with your
M90.  Take out the Banshee with your M6D, but make sure to take cover when your
shields are low.  I like to let the two sides kill each other off, though.  Go
far to the left after exiting the ramp, left/behind the huge boulder with the
blinking blue lights on it.  Jump up on the smaller rocks, and you will see
more Combat Forms in a shallow cave.  When they can see you, they'll activate;
just hope that they go after the Covenant instead of you, as some are armed
with M19 SSMs.

If you hadn't done this, they simply would have stayed there, rather than join
in the fight.  Activating them will give the Flood the edge and most likely,
they would kill all of the Covenant, including the Banshee.  Head over to where
the battle was taking place (near the stationary energy shields and Shades).
Personally, I think the Flood are easier to kill, so I'd rather they have won
the battle.  Either way, finish off the survivors and scrounge around for any
ammunition you might need.  Once again, there doesn't seem to be much in the
way of M6D or M90 ammo.

+-------------
- CHECKPOINT -
-------------+

Get into either of the Ghosts and continue on toward the lighted path, ahead
and to the left.  Go through (note the cave ahead, with the supplies scattered
around, for later) and turn right, and you'll see another battle going on.  The
Covenant have the superior numbers this time, so you may want to use your Ghost
to take several of them out.  Or, sit back and take them out after the battle -
your choice.  Circle-strafe the survivors, and then when they're all dead, get
out of the Ghost.  Exchange your M90 for any old Covenant weapon, get back in
the Ghost, then drive all the way back to where the first battle after exiting
the ramp was.  Look for any M19 SSMs the Flood were carrying, then trade your
Covenant weapon for it.  Now, get back in the Ghost and drive back to the dark
cave, picking up more rockets.  If you don't want to, you don't have to go back
and pick up the first M19 SSM, since there is another one here, but doing so
gives you some extra rockets.

Now, very cautiously continue on.  At the end of the frozen lake (opposite
where you drove in with the Ghost) are four Combat Forms, each wielding an M19
SSM.  Try to kill them from long range, with either your M6D or rockets, making
sure to sidestep as soon as you see them launch a rocket.  After they're dead,
fill up on rockets and M6D ammo, then get back in your Ghost (if it's badly
damaged, drive all the way back to the first battle and get in the fresh one).
Head to the end of the frozen lake, where the Combat Forms were, and turn left.
You'll see a ledge ahead, but it's possible to get your Ghost over - aim for
the left side of the ledge, near the tree, and it'll hop right over.

+-------------
- CHECKPOINT -
-------------+

This next battle can be VERY difficult.  There are several Wraith tanks you
will have to deal with, not to mention Elites, Grunts, Jackals, and Flood
Combat Forms.  Oh, and don't let me forget to mention the several Stealth
Elites wandering around looking for you.  The strategy that I've had the most
success with is to slowly ride forward in the Ghost.  Stop at the first frozen
lake you get to, and you should see Combat Forms scrambling ahead of you,
toward the Covenant.  They don't stand much of a chance, so don't try and kill
them - let them soften up the Covenant for you.  Go around the large rocks on
the right (you will have seen the Flood exit from there just a moment earlier),
and you'll see a Wraith.  Don't worry about him yet, however, but instead
turn left and try to take out the nearby Jackals and Grunts.

Continue on in that direction, and make sure to shoot out the Grunt manning the
Shade.  By this point, the Flood behind you will have joined the battle, and
are hopefully using their rockets to good use, taking out Covenant forces and
maybe even a Wraith.  Keep making a big circle as before, going behind the
large rock from before and then turning left and attacking the Covenant, then
getting the hell out of Dodge.  By doing these big circles, you'll thin out the
Covenant with the help of the Combat Forms, hopefully enough that things will
die down a bit.

Now, you may have noticed the two Banshees in the back - one of those is our
goal.  Of course, you can go ahead and just make a run for it, but you don't
stand much of a chance of taking off and getting away if you don't whittle down
the Covenant forces.  Eventually, all the Flood will have been killed, but
hopefully, they will have taken out at least one or two of the Wraiths.  Drive
back a distance from the Covenant in your Ghost, and if you're far enough, they
won't even fire.  The Wraiths will still lob mortars, but at this distance,
they are easily avoided.  Just keep firing, moving sideways when you see them
launch mortars.  Eventually, the Wraiths will explode, leaving only ground
troops left.

Go ahead and try to use your M19 SSM, but the Covenant will most likely be able
to duck out of the way.  So, drive back to the cave with the scattered supplies
and pick up an S2 AM.  Now, go to town on the enemy, especially the Elites.
Also note that two Hunters will have joined, so go ahead and take those out as
well.  Once the area has been clear, head forward and hop into a Banshee.

+-------------
- CHECKPOINT -
-------------+

Fly through the canyon, making your way toward the navigation marker on your
HUD.  As you make the final left turn, however (approximately 100m away), be
prepared to fight several Sentinels waiting outside the door.  Destroy them
with your Plasma Cannons and land, then walk over to the pile of goodies.  Pick
up the Med Kit even if you're barely hurt, as well as a Plasma Rifle (near the
edge of the landing) and a M19 SSM (on a body to the left of the door).  Head
through the door and into the corridor.

+-------------
- CHECKPOINT -
-------------+

At the end of the corridor, go through the door and peek to the right.  In the
central area of the room, you should see several Sentinels.  Use your Plasma
Rifle, rockets, or even Plasma Grenades, to destroy them.  You'll notice that
these Sentinels are shielded, and can take quite a bit more damage than the
other ones we have faced.  Stay near the door for cover, then popping out and
destroying as many as you can before your shields get too low.  When they are
all dead, walk into the Pulse Generator.

   __________
-=| Cutscene |=-
   ŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\
     | All three Pulse Generators have been destroyed, meaning that Halo's   |
     | activation has been delayed...for a while.  Cortana has learned how   |
     | 343 Guilty Spark teleports, and she decides to experiment, hopefully  |
     | taking you as close as possible to Captain Keyes, somewhere on the    |
     | Truth and Reconciliation.  Apparently, the Flood have overwhelmed the |
     | Covenant cruiser.  While the Covenant have been ordered to abandon    |
     | Halo, they are terrified that the Flood will repair the ship and be   |
     | able to escape the ring-world.  At any rate, Keyes is still alive and |
     | his neural implants still intact, so Cortana will try to bring the    |
     | Master Chief as close as possible.                                    |
     |_______________________________________________________________________|



===============================================================================
= Level 9: Keyes                                                         kw-key
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=
= Under New Management  =~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
=-=-=-=-=-=-=-=-=-=-=-=-=

+-------------
- CHECKPOINT -
-------------+
             _____________________________________________________
         +--| MISSION OBJECTIVE: Find a way into the control room |--+
             ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Walk forward just a little bit, and you'll hear a message from Captain Keyes,
telling you to leave him.  We're not going to do that, of course, so continue
on through the door ahead.  You'll see a Combat Form chasing a Grunt, but don't
worry about them; turn left at the intersection.  Pick up the Plasma Grenades,
but save the Active Camouflage for later.  Now, head down the direction that
the Combat Form and Grunt were running.

+-------------
- CHECKPOINT -
-------------+

Take the first left, and you'll see some Covenant forces, including Elites,
battling the Flood.  Once again, let them soften each other up, then wade in
and finish off the survivors (most likely, it'll be the Flood).  Retreat if
necessary, taking them out with grenades and your MA5B.  At least one of the
Combat Forms will have been using an M90, so trade your assault rifle for it,
even if it doesn't have much ammunition.  Now, before you continue on, head
back and grab the Active Camouflage.  As soon as you do so, run back to where
the battle between the Covenant and Flood was, turn left, and then right.  Head
through the door and Cortana will start talking - ignore her, though, and drop
down the large hole.

+-------------
- CHECKPOINT -
-------------+

You'll land in a large pool of coolant.  You should still be able to remain
invisible for a little while longer, so quickly move out and use grenades (but
no weapons fire) to take out as many of the Flood as you can.  Head to the nook
where most of the battle is taking place, then take cover behind the purple box
near the stationary energy shield.  Several Combat Forms will have dropped down
into the coolant by now, so try to get their attention then duck back here to
take them out one at a time.  When they're dead, scavenge around for more M90
ammunition and a M6D, which will really come in handy.

Now, look for the next path (if you're behind the purple box, looking in the
direction of the stationary energy shield, it's in that direction) and head up
it - the coolant should be on your right as you pass.  Remember to use your
flashlight to make things a little easier to spot, but don't forget to stop and
turn it off every once in awhile before it runs out of juice.  Carefully make
your way through until you get to a right turn.

+-------------
- CHECKPOINT -
-------------+

Turn right and move ahead slowly, and another battle should start between the
Flood and Covenant.  The Covenant probably won't be able to take out the Flood
on the ledge ahead and to the right, so snipe them with your M6D, to save
yourself a little bit of trouble later.  By this time, the battle should be
mostly over, and the Combat Forms should head your way.  Duck back behind cover
and take them out with your M90.  Also watch out for a whole bunch of Infection
Forms that drop down from above.  To the left of the coolant pond is a path
leading up to another ledge, so make sure to check this area for more ammo.
When you're done, head to the right of the coolant pond and up the path.  Do so
carefully, however, as a whole bunch of Combat Forms are up ahead.  Back up as
necessary, using grenades and M90 fire to put them all down.  By this point,
you should be pretty full on ammunition for both of your weapons, so head on.

+-------------
- CHECKPOINT -
-------------+

After you've gone a little ways through the path, you'll see a Carrier Form
drop down from above.  Quickly back up to avoid getting caught in the ensuing
explosion, then take out the Infection Forms and Combat Forms that approach,
while being on the lookout for more Carrier Forms further ahead.  Keep walking,
and Cortana will put a new navigation marker on your HUD, pointing toward the
Truth and Reconciliation's gravity lift.  Just around the corner are some more
Carrier Forms, however, so don't rush around headlong quite yet.  Keep heading
forward, and you'll see a Med Kit on the ground - if you need it, go ahead and
pick it up.  Near or just a little bit past the Med Kit is an S2 AM Sniper
Rifle, but you may want to leave it for now.

Head around the right corner, and you'll see another large battle going on.
Cortana will say that the crash did more damage than she suspected, and the
ship's reactor should already have gone critical.  Now, I would just wait for
a (long) while, letting the two sides soften each other up.  Sit back and watch
the battle, but don't let the Hunters spot you and fire their Fuel Rod Cannon.
After a little while of watching, you'll get a Checkpoint for some reason.

+-------------
- CHECKPOINT -
-------------+

The Flood, particularly the Carrier Forms, seem to respawn continuously, so
they will eventually win.  When the battle has died down, snipe the Combat
Forms on the high ledges with your M6D (the S2 AM won't work), then run down.
Don't stop at the bottom, however, but run up past the stationary energy
shields under the bridge to the coolant waterfall.  Otherwise, the Carrier
Forms will just continually respawn with you as well.  Take out any surviving
Flood, then pick up the Med Kit if you need it.  Now, pick up any supplies you
need, then head up the path between the two nearby coolant pools.

+-------------
- CHECKPOINT -
-------------+

About 125m away from the navigation marker, turn the corner and you'll see a
Shade.  Do not fire at it yet, however!  Instead, throw a grenade to the left
of it (there's a path down there).  This should draw the attention of some
Flood troops down there, which will subsequently come up and battle the nearby
Covenant.  The Flood should easily win, so grab their attention, then duck back
into the corner to take them out with your M90.  Now, there are several more
waves of Flood, but there are several options you can do.  You can run to the
path they come from, and simply wait and blast them with your M90 and grenades
as they come around.  Or, you can get in the nearby Shade and fire at them as
they come around.  Note that if you use the Shade, you may have to fire at the
walls ahead to trigger the next wave, or even get out and run down to the
corner and back up.  You can even just run all the way back to the first corner
each time a wave comes, if that works better for you.  Do whatever way works
best for you, until they stop showing up.

+-------------
- CHECKPOINT -
-------------+

Head around the corner and up the path, and a couple of Combat Forms will show
up.  Quickly take them out with your M90, then move on.  At the top of the
path, you'll come to a large drop, with a whole bunch of Infection Forms
falling from above.  Since we won't be able to jump back up once we fall down,
you may want to head back and grab a Med Kit if you saved any, even if you're
only missing a bar of life or two.  When you're ready, drop down and move down
the path, but be ready for any Combat Forms that may be in the area.

+-------------
- CHECKPOINT -
-------------+

Go around the left corner, and you'll see yet another battle between the Flood
and Covenant.  Sit and wait until the battle dies down - most likely, it'll be
won by the Flood again.  This one shouldn't last long at all, so when it's
over, shoot your M6D to get their attention, then greet them with the M90 when
they come around the corner.  Now, carefully head forward out of the path.  To
the right, there is a ledge in the distance (look above the stationary energy
shields) with several Combat Forms on top of it.  Snipe them with your M6D,
then repeat with more Combat Forms on another ledge further to the right and
even higher up.

Once the Combat Forms are dead, move past the energy shields and turn left.  Go
up the path for a little bit, but as soon as you see some red contacts appear
on your motion tracker, run back to where you entered this area.  To the right,
near the coolant, are a whole bunch of Carrier Forms.  A couple shots should
take out the lot of them, however.  Head back up the path near the energy
energy shields, watching out for a whole bunch of Infection Forms.  By the way,
did you notice the dead Elites on the ground?  They're in black...anyways, go
up the path and turn right, and you'll see the Truth and Reconciliation's lift.

+-------------
- CHECKPOINT -
-------------+
        _______________________________________________________________
    +--| MISSION OBJECTIVE: Hold your position under the lift until it |--+
    +--|                          reactivates                          |--+
        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Head forward slightly, and you'll hear what sounds like a pretty intense battle
going on.  On the ground ahead is an overshield that you'll want to keep in
mind for later - for now, though, just wait until the battle dies down.  When
the Covenant are dead, fire a few shots of your M6D at the surviving Flood,
then duck back behind the corner.  Kill the Combat Forms as they approach with
the M90, but be careful for Carrier Forms that come after you as well.  Now
that the area is relatively clear, you have several choices.

First, keep in mind that some more Flood WILL respawn.  However, it is not
necessarily required that you kill them, so therein lies your options.  You can
stay or fight, or you can simply run up to the lift and hope you ride up before
taking any damage.  If you decide to do the latter, grab the overshield before
you head up.  Otherwise, leave it for later, and simply run off the lift when
the new group of Flood appears.  The fall shouldn't hurt too much, so simply
run to the narrow path where you entered this area, and wait for them to come
before blowing them away with your M90.  Now, grab the overshield and head up
the lift.


=-=-=-=-=-=-=-=-=-=-=-=-=
= Upstairs, Downstairs  =~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
=-=-=-=-=-=-=-=-=-=-=-=-=

+-------------
- CHECKPOINT -
-------------+
     _____________________________________________________________________
 +--| MISSION OBJECTIVE:  Follow Cortana's directions back to the control |--+
 +--|                                room                                 |--+
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Remember this place?  Fortunately, we're not going to have to deal with a whole
bunch of Commander Elites with Plasma Swords this time around, although it may
have been an interesting battle, now that we're armed with the M90.  Anyway,
there's a couple of Infection Forms milling about in here, so smack them with
your weapon before we head on.  Go through the door with the two dead Grunts
and dead Elite, then turn left.

+-------------
- CHECKPOINT -
-------------+

Cortana will tell you that the ship's BattleNet is a mess; however, she marks
what should be a shuttle bay with a navigation marker on your HUD.  Continue
through the corridor, but watch out for a whole bunch of Carrier Forms in the
way.  If you run fast enough past them, you'll be out of range of their
explosion by the time that they actually detonate.  Go through the next door.

+-------------
- CHECKPOINT -
-------------+

Okay, so you're back in the Shuttle Bay.  Look down over the edge, and you'll
see a large number of Flood, all different types of forms.  Don't worry about
them just yet, however, as there is a Combat Forms (armed with an M90) on your
level to take out first.  Once you do so, watch down below and observe the
movement patterns of the Combat Forms.  Most of them will eventually pass by a
Carrier Form, so as soon as they do so, fire two quick M6D rounds into the
Carrier to blow it (and hopefully the Combat Form as well) up.  We're going to
head down there later, so it's okay if you don't kill everything just yet.
From the door that we entered from, look down in the bottom right corner, and
you will see an overshield.

Cortana will note that the Flood are gathering up the Covenant bodies - rather
gruesome, huh?  Head over to the door and enter the corridor.  To the right is
a flaming door, to the left a Combat Form.  Get his attention, then wait behind
the corner until he comes around and kill him when he does so.  Head down the
left side to the pillar when he's dead.

+-------------
- CHECKPOINT -
-------------+

Turn right at the pillar, then back up when you see red contacts on your motion
tracker.  A couple of Carrier Forms will come around, so shoot them before they
get too close, then take care of the Infection Forms however you see fit.  Now,
keep heading partially down that ramp and then back up behind a corner.  There
are several waves of Combat and Carrier Forms, so you'll have to repeat this
many, many times.  It's almost like we're back in the Library!  When they stop
dropping out of the ceiling, fill up on ammunition (there should be plenty of
it around) and head down to the vent that they were dropping out of.  Usually,
a Combat Form is still up there, and will snipe at you as you pass.  If you're
lucky, there's also a Carrier Form up there that you can pop to destroy all of
them up there.

Head past the vent and turn left at the next pillar.  There will be even more
Combat and Infection Forms down here, so once again do something to get their
attention, then back up around the corner and kill them with the M90.  Continue
down the hallway, then turn another left, and you'll be able to see the door
into the bottom floor of the Shuttle Bay that we were in earlier.  Any Flood
that you didn't kill earlier will still be there, so, you guessed it, use your
M6D to get them to chase you, then duck behind a corner and kill them with the
M90.

Head diagonally across the center of the room, to the far right corner, very
carefully.  If you didn't kill them from above earlier, several Flood may come
from the nearby door.  Pick up a Med Kit if you need it, but you should
probably save the overshield for later.  Now, head to the open door, which was
directly across from where you entered this level of the room, and go down the
ramp.

+-------------
- CHECKPOINT -
-------------+

Quickly head down to where the ramp turns left, but don't round the corner.  A
few Combat Forms should soon walk right in front of you, so blast them with
your M90 at point-blank range.  Note that there are about nine Combat Forms in
this group, however, so go ahead and use a grenade if that's easier for you.
Also note that they don't always come after you at the same time, but they will
other times.  Restock on ammunition, then head down to where they came from.
There's a big hole right in front of you, but don't drop down yet, as we won't
be able to come back up later.  Walk around the edge of the hole, looking for
several Carrier Forms.  Shoot all of them, then head back up and grab a Med Kit
and the overshield from the Shuttle Bay before dropping down.

+-------------
- CHECKPOINT -
-------------+

Watch out for any Carrier Forms in the flaming hallway ahead, taking them out
with the M6D as soon as you see them.  Turn right at the corner, and you'll see
another battle going on between the Flood and Covenant.  Wait until the battle
has died down, then kill anything that survived.  If it's the Flood, just use
your M6D to grab their attention again.  If an Elite actually survives, stick
him with a Plasma Grenade when he's not looking.  When it's clear, head down to
where they were fighting and turn left.

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