Halo - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Halo - Strategy Guide (Page 06).
Step off the elevator and walk through the narrow hallway, looking to the right
side. A whole bunch of Carrier Forms will drop out of a vent just past the
hallway, so pop one with your M6D and that should start a chain reaction of
explosions. Take care of the Infection Forms, then head down the left hallway,
where the Monitor went. Continue walking down for a little while, and a few
Sentinels will fly in from the left to join you.
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Walk all the way down the hall, then turn left, where the Monitor is waiting.
He'll have to leave, but no matter. Up ahead are a couple of Carrier Forms,
but since they have no offensive capability really, just conserve your ammo and
let the Sentinels destroy them and the Infection Forms. Now, you may have
noticed more pits like the one that had the overshield. The first one you see
has two Med Kits at the bottom, so keep that in mind for later. Of course, go
ahead and grab one if you need it, then walk forward past where the Carrier
Forms were.
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_________________________________________________________________
+--| MISSION OBJECTIVE: Hold your position until the Monitor returns |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
As soon as you get the new Mission Objective, turn around and head back to
where the pit with Med Kits is. Just wait here for a little while until you
hear 343 Guilty Spark's cheerful humming, signifying his return. Of course,
you could run forward to the door instead of heading back and waiting, but then
you would have had to fight more. I'm assuming you can already handle yourself
in combat pretty well, but you'll be fighting plenty more Flood later, so one
missed fight isn't a big deal, right?
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_____________________________________________________
+--| MISSION OBJECTIVE: Follow the Monitor to the Index |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Head to the end of the hallway and through the now opened door on the right.
There's some fragmentation grenades and a Med Kit just past the door on the
right, but for now, head forward and take the first right. You'll see a very
large group of Flood rushing your way, so try to zoom in and take out the
Carrier Forms and any nearby enemies first, then finish the rest off with your
M90. Hopefully, most of the Sentinels will live through the fight.
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Refill on ammunition, then make your way to where the Monitor is waiting. Zoom
in with your M6D while you're heading that way, however, looking for more Flood
to appear. Take out the Carrier Forms first, and you should be able to take
out most of the Combat Forms with them. Once again, finish any survivors with
the M90, then scrounge around for more ammunition. When you're ready, continue
ahead until you get to where the Monitor is waiting for you.
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Now, be VERY careful. One of the Combat Forms you'll encounter next is using
an M19 SSM Rocket Launcher, and as tough as your MJOLNIR armor is, you will
still die if hit with it. Throw a grenade far ahead, to where 343 Guilty Spark
moves and where the Flood arrive. Hopefully, it'll take out most of them, but
if not, just run in with your M90, moving constantly. Again, look for more
ammunition, then head over to the door on the right, past where the last group
of Flood showed up. If you'd like, grab the M19 SSM, but keep in mind that you
are probably better off with a more versatile weapon, like your pistol. Of
course, it'd be a shame to waste it, so you can always pick it up, use it, then
drop it for your original weapon.
_________________________________________________________________
+--| MISSION OBJECTIVE: Hold your position until the Monitor returns |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The Monitor and Sentinels will fly off, leaving you alone at the large door.
A large number of Infection Forms will drop down from the ceiling, but they
shouldn't be a problem. After just a little while, the Monitor returns and
opens the door, so head on through.
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_____________________________________________________
+--| MISSION OBJECTIVE: Follow the Monitor to the Index |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Once you're through the door, you arrive at another T-intersection. Don't go
left, however, but right instead. Walk forward a little bit, and a whole bunch
of Combat Forms should appear and start charging you. Use your M19 SSM if you
have it, but otherwise, back up and take cover behind the sloped wall, waiting
for them to come around and meet your M90. When they're dead, resupply and
move on. When you get to the pit with the ramp leading down, turn right and
look behind the pillars with the blue lights. There's a Med Kit if you need
it. Otherwise, head on down the ramp into the pit.
Equip your M6D and move forward cautiously, then take out one of the Carrier
Forms ahead. The explosion should take out the other one as well. Deal with
the Infection Forms however you wish, then wait for your shields to recharge
before moving on. Peek around the first right corner, and you should see more
Carrier Forms, so take them out, making sure not to get caught in the explosion
yourself. Walk down to the end and take another right, and the exit should be
in sight. As you approach the end of the tunnel, pull out your M90.
As you get closer to the ramp, a Combat Form should drop right down in front of
you. Blow him away with the M90, then back up and turn the corner, as this
will alert a very large number of Combat Forms. Throw a grenade down the
tunnel if you wish, but you can also just wait for them to come around the
corner to die. You may have to keep heading out towards the ramp to attract
the attention of more before retreating back, to make sure you get all of them.
Also note that there are some Carrier Forms as well, so make sure it's not one
of them that you blow as soon as it comes around the corner.
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When it's clear, move up the ramp and to where the Monitor is waiting for you.
As soon as you round the corner, more Flood arrive, so run back and hide behind
the sloped wall near the ramp, or even go down it and back into the tunnel if
you wish. After the first wave, which includes a pair each of Carrier and
Combat Forms, is dead, round the corner again to trigger the next one. Repeat
as you did with the first one until the waves of Flood stop showing up. Make
sure to resupply when done, then head down the left corridor.
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Make another left turn, then carefully peek around the right corner. You will
see a Combat Form in this distance, and this one is also carrying an M19 SSM.
There are also a bunch of Carrier Forms, so take those out first, in hopes of
killing the one with the rockets. He'll most likely be still alive, however,
and unfortunately, he knows to keep his distance instead of chasing after you.
So, I like to just peek around the corner using the scope of the M6D, fire off
a few quick shots, then duck back behind the corner if I see him fire a rocket.
Keep in mind that he sometimes WILL chase after you and fire a rocket at point
blank range, however. Pick up the M19 SSM if you wish, but again, it's not
something you want to be carrying around the whole level. Head down to where
he was and turn right.
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A whole bunch of Combat Forms will then leap into view, so use your M19 SSM if
you picked it up, or duck back behind the corner if you didn't. Either way,
make sure to kill all of them, including the one on the sloped wall ahead.
Resupply, then continue on past the pit, and 343 Guilty Spark should fly back
in and talk to you.
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Follow him carefully, but be ready to turn back and find cover. A whole bunch
of Carrier Forms should come out of a nearby vent, as well as Combat Forms up
ahead. Take out the Carrier Forms first, then wait for the Combat Forms to
come around the corner before killing them. Again, you'll have to repeat this
for several waves, moving past the pit to trigger the next each time. Once
they stop coming, continue forward past the pillars to where the Monitor is
waiting. He'll then fly forward and to the right, so carefully head in that
direction as well. As soon as you reach the right turn, a whole bunch of
Carrier Forms will appear, so retreat further back and take them out from a
distance. When they're dead, move forward, take the right turn, and then
another right. The Monitor will then fly off to the left, so follow him.
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After a little while, more Flood appear, but you shouldn't be surprised. Once
again, retreat and take out Carrier Forms from a distance, Combat Forms as they
round the corner. More waves will come, however, so you may wish to just run
and quickly turn left into the lift area and climb aboard to have it take you
to the next level.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
= But I Don't Want to Ride the Elevator! =~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Get off the lift, move through the narrow hallway, then turn left. Turn left
again, and you'll meet up with 343 Guilty Spark and some more Sentinels. Keep
following him, and you'll encounter a group of Combat Forms. A coupe of them
are standing on the sloped wall, so watch out for them. Once they're all dead,
hop up onto the slope that the two Combat Forms were on and grab some M6D ammo.
There's also a Med Kit up here if you need it as well. Once you're ready,
continue on past the pit and the slope that they were on, then turn left. It's
a dead end, but there should be a dead Combat Form there, along with an M19 SSM
Rocket Launcher. Go ahead and pick it up if you want, then head down the ramp
into the pit.
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Head to the end and peek around the right corner, before zooming in and firing
a M6D round at a Combat Form. Back around the corner and wait for the five of
them to chase after you, then kill them with the M90. One or two of them will
probably be carrying shotguns as well, so refill on ammunition on continue on.
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Keep heading toward where the Combat Forms were, and a whole bunch of Infection
Forms will soon appear. Just melee as many of them as you can, letting the
rest kill themselves against your shield, then head on after your shield is
recharged. Peek around the next right turn, and you'll see a couple of Carrier
Forms. Pop them, mop up the Infection Forms, then carefully head toward the
end of the tunnel. Up top, you'll see a bunch of Sentinels battling the Flood,
so go ahead and join them. The Flood will keep coming out of the vents for
awhile, however, so if the Sentinels are destroyed and things get a little too
hairy, feel free to retreat back into the tunnel, to take the Flood out one at
a time.
Keep in mind that plasma weapons hurt the Sentinels more than human weapons, so
focus on Combat Forms carrying those if you want to try and keep them alive.
Even before you focus on them, however, take out the Carrier Forms in order to
hopefully catch a few Combat Forms in the explosion. If you saved the Med Kit
on the sloped wall from before, remember to go back and get it if you need it.
Once the area is secure, walk past the large pillars with the blue lighting.
Turn right and keep walking, and you should see the Monitor fly into a vent
above and ahead of you. Take the next right, and you'll see another large door
and get a new mission objective.
_________________________________________________________________
+--| MISSION OBJECTIVE: Hold your position until the Monitor returns |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Only we're not going to listen to it. "Hold" your position, and you'll most
likely take a ton of damage, so instead, run back the direction you came from,
and take cover behind a sloped wall. Kill the Combat and Carrier Forms that
come after you, then wait.
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Now, you have a couple of options. You can run back to where the large door
was, or you can stay here and wait for awhile. If you do the first, you'll
have to fight. If you choose the latter, you'll have to sit there for awhile
until the Monitor returns and opens the door. Whatever you decide, go through
the door when 343 Guilty Spark opens it, grabbing the nearby Med Kit (to the
right before entering the door) if you need to.
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_____________________________________________________
+--| MISSION OBJECTIVE: Follow the Monitor to the Index |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
As soon as you go through, you'll see a whole bunch of red contacts appear on
your motion tracker, to the left. They'll be charging toward your position,
and one of the first ones to arrive will be carrying an M19 SSM, so take him
out first. Once the rest of them are dead, continue on to where the Monitor is
waiting. Of course, you can go ahead and pick up the rocket launcher, but just
remember where your M6D is for later.
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Use the M19 SSM on the large group of Combat Forms that appear ahead, or back
up and take cover behind a wall if you didn't grab it. Repeat as usual, then
resupply and head back to where they came from.
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You'll see several Combat Forms leap onto a block ahead of you. Back up, and
use your M6D or M19 SSM (if you have it) to quickly take out one of them from
a distance. Preferably, you want to kill the one that isn't using the shotgun,
as it doesn't do much damage from a distance anyway. Once you kill the first
one, back behind a corner and kill the Combat and Infection Forms that come
after you. After they're dead, peek around the corner and finish off the other
Combat Form on the block. When it's safe, move past the blocks and turn left,
where you'll see another large door.
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A little past the door, underneath the vent ahead, is a Med Kit and some M9 HP-
DE grenades if you need them. Turn right and head toward the pit on the ground
ahead. Once you get close enough, a whole bunch of Combat Forms leap out, so
quickly move to the right, behind the sloped wall, and take them out with your
M90. Peek around the sloped wall, and you'll see one remaining Combat Form,
standing on the next sloped wall over. Zoom in and take him out with the M6D.
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Continue on past the pit and turn left at the intersection. Once again, a
whole bunch of Flood will come pouring out of the vents, so retreat and take
cover behind a sloped wall to kill them safely. You'll have to repeat this
several times, but each wave only consists of two Combat Forms, so it should be
pretty easy. Keep walking down the corridor, and look around the next left
turn. There may be some Carrier Forms, so shoot them with your M6D. Move past
where they were and then turn right.
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Take the next right, and you'll see 343 Guilty Spark waiting for you again.
Walk past the pit and through the partially-opened door. Now, as soon as you
go in, take a look at the sloped wall just past it and to the right. Keep it
in mind, as it'll provide some very valuable cover to you later. Ahead and to
the left are two pillars with blue lighting; behind them is a pair of Med Kits,
so go ahead and grab one if you need it. Ok, now that you're aware of your
surroundings, look to see that the Monitor is waiting at another door. Head
over to where he is, and he'll fly away to open the door.
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_________________________________________________________________
+--| MISSION OBJECTIVE: Hold your position until the Monitor returns |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Now, you have two options: one, you can hold your ground and fight like a man.
Or two, you can run and hide like a SMART man. If you decide to take the first
route, just make sure move constantly, blasting each Combat Form at point-blank
range with your M90. Make use of your fragmentation grenades as well, and pick
up any of the three Med Kits when you need it. There will be several waves, so
just try and stay alive until 343 Guilty Spark gets the door open.
If you decide to take the second route, immediately run back and take cover
behind that slope I pointed out, noting that there is another Med Kit to the
left when you're heading that way. You will also notice that the partially-
opened door that you went through to enter this room is now closing. Wait
behind the sloped wall, even though you will see a lot of red contacts on your
motion tracker. If you were quick enough, they will not have spotted you! A
couple minutes later, 343 Guilty Spark will return and open the door.
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_____________________________________________________
+--| MISSION OBJECTIVE: Follow the Monitor to the Index |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Head through the newly-opened door, blasting the Combat Forms with your M90 or
even throwing a grenade or two. Sentinels will also be present to help in the
fight, so it should be relatively simple. Make sure to check the dead Flood
for supplies; go ahead and pick up the M19 SSM if you wish. Walk over to the
intersection and turn right. Shortly thereafter, a whole bunch of Combat Forms
should appear, but the Sentinels should have their attention. Fire a rocket or
two into the crowd, and mop up any survivors with your M90, before going back
and picking up the M6D again. Head back down the hall and take another right.
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As soon as you turn right, make a quick left. A bunch of Carrier Forms will
drop down, but just ignore them and let the Sentinels take care of them, while
you run past. Make another left through the narrow hallway onto the lift, and
it will automatically start rising to the next level.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
= Fourth Floor: Tools, Guns, Keys to Super Weapons =~-~-~-~-~-~-~-~-~-~-~-~-~-
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Step off the lift and go through the narrow corridor carefully. Peek around
the left corner and put a couple of rounds into the Carrier Forms, or let the
Sentinels take care of them. There's also a Med Kit right in front of where
you exited the hallway. When you're ready, turn right and take out a few more
Carrier Forms in the distance. Take the next right turn, then immediately run
back behind cover when you see the Flood drop out of the vents. Once again,
there are several waves, so keep running out after each wave to trigger the
next, before ducking back behind the sloped wall. Keep doing this, and you
won't have any trouble with this fight. When they eventually stop appearing,
stock up on ammunition and head down the corridor to the left, and then another
left.
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You'll see a pit right in front of you, so head down the ramp into it. Turn
left at the corner, and you'll see a whole mess of Infection and Carrier Forms.
Try to pop one of the Carrier Forms with your M6D to hopefully get all of them,
then finish off the surviving Infection Forms however you choose. Continue
down to where they were, then turn left. There may be a few Carrier Forms down
this way as well, so be careful. After your shields regenerate, cautiously
head toward the exit.
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Now, you should know what to expect when you're leaving the tunnel. However,
this battle is slightly different than the previous times we did it, because
Flood will also appear from behind you, in the tunnel. This new group includes
Carrier Forms, so if you get too close, the explosion will severely hurt you.
So, you can either run back down into the tunnel and try to take out the
Carrier Forms from a distance, or you can exit the tunnel and stay up there to
fight. I think it's easier to do the latter: run up the ramp and immediately
turn right. Run to the other side of the sloped wall and wait there for the
Flood to move around the corner. Eventually, they should all be dead, and 343
Guilty Spark will open the nearby door - head through.
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You'll come across another pit, and this one has a Med Kit if you need it.
Otherwise, continue past it and turn left at the intersection. Head to the
next left turn, then as soon as you see red contacts on your motion tracker,
run all the way back to where you came from. A whole bunch of Carrier Forms
will have dropped down, and doing this prevents them from surrounding you.
Take them out from a distance with your M6D, then head on and make the left
turn and then a quick right.
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Take another right turn, and the Monitor will fly out of a high vent. At the
same time, a bunch of Flood will show up, so back up and wait around the corner
for them to come to you. Of course, there are some Carrier Forms in this group
as well, so make sure it's not one of those that you shoot as soon as it comes
around the corner. When it's safe, move around the right turn and go behind
the pillars to the left of the ramp/pit. There's a Med Kit and an M19 SSM that
might come in handy. Head toward the door on the left, where the Monitor is
waiting.
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This is it, the last battle of the level. The door will open only partially at
first, so only a few Combat Forms can get through at a time - thus, use your
M90 to take them out. Watch out for a Carrier Form that is hiding near the
vent behind you as well. When the door opens all the way, however, use your
M19 SSM and start retreating. Go ahead and start moving all the way back to
where the Med Kit and the rocket launcher was, even, firing your rockets when
you see that the Combat Forms are bunched up. Use grenades as well. After
you're out of rockets, switch to your M90 to finish off the survivors, and
trade the empty M19 SSM for your M6D.
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Head back toward the door, but don't go through yet. There are two sloped
walls past the door and to either side, the left one with a single Combat Form,
the right with two. Zoom in and take them out with your M6D, then head into
the room. A wave of Flood should come out, so back up and take refuge behind a
corner, waiting for them to show their faces. Once again, we'll have to repeat
this many times until the waves stop coming, but you shouldn't have a problem.
When they finally stop coming, you'll get a new mission objective:
_______________________________________
+--| MISSION OBJECTIVE: Recover the Index |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Move toward the large blue beam coming out of the ceiling and watch your well-
deserved cutscene.
__________
-=| Cutscene |=-
ŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\
| The large lift descends, and the Master Chief retrieves the Index. |
| Almost immediately, however, 343 takes it, as protocol requires that |
| he take control of it. The Flood must not get it, and are spreading, |
| so we need to hurry. Back in Halo's Control Room, 343 gives you the |
| Index, as it is your job (as the "Reclaimer" to reunify it with the |
| core. You do so, but Halo isn't activated. Cortana pops out of the |
| core and knocks 343 Guilty Spark to the ground, as he is supposedly |
| trying to "slit out throats." Taking possession of the Index, she |
| explains that Halo doesn't kill the Flood, but rather, their food. |
| In other words, it tries to wipe the galaxy clean of all sentient |
| life. The Monitor then hints of other similar structures, and starts |
| to take on a threatening tone. Sentinels then fly in, and it looks |
| like you're going to have to fight your way out of here. |
|_______________________________________________________________________|
===============================================================================
= Level 8: Two Betrayals kw-bet
===============================================================================
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= The Gun Pointed at the Head of the Universe =~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
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As soon as you regain control, immediately start moving, or the Sentinels will
slice and dice you into bits and pieces with their lasers. Take cover behind
one of the glass-like barriers, then duck out and fire an overcharged shot at
each Sentinel. You don't even have to aim all that accurately, as the homing
shots easily track the Sentinels and destroy them with one hit. When they're
all dead, Cortana tells you that we have to stop 343 Guilty Spark from
activating Halo - we need to destroy it by triggering a large explosion, such
as the destruction of the Pillar of Autumn's fusion reactors. Make your way
to the large door.
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Hit (X) to activate the console and open the door, then run in. This battle
can be very, very tough. There are about four Sentinels, as well as two Elites
and several Grunts and Jackals. Armed with their plasma weaponry, it's pretty
obvious which side is going to win. As I said earlier when we first saw the
Covenant battling the Flood, however, you want to focus your attention on the
side that is winning. Look at it this way - without your help, the Covenant
will absolutely decimate the Sentinels, leaving you with a very tough fight
against them. However, if you take out many of the Covenant, you will be left
with a less tougher fight, as the two groups will do a better job of wiping
each other out, rather than it being a one-sided affair.
So, throw an M9 HP-DE grenade at the group of Grunts running forward. Hope
that you can take out most of them that way, then use overcharged Plasma Pistol
shots to take down the shields of the Elites. The Sentinels should then be
able to kill them easily, and as soon as they do so, pick them off with more
overcharged shots. If either of the two Elites happens to survive, rush him
and take him out with your M90. Your Plasma Pistol is probably pretty low on
charge by now, so pick up a fresh one and head to the end of the tunnel. Hit
(X) near the console to open the door, then walk on through.
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Move to the next console and hit (X) to activate the next door. Immediately
start backpedaling, and once the door is open, toss a few grenades to take out
some Grunts and Jackals. Use overcharged shots against the Jackals that are
still surviving, remembering that we can always run back to the site of the
first battle if we need a new Plasma Pistol. There are still two Elites we
need to worry about, however. You can try using the Needler, but these Elites
are pretty good at ducking behind the purple boxes to avoid getting hit. So,
you can try several different strategies. Try throwing grenades to flush them
out, then following up with the Needler, or simply rush in with your M90 and
put two shells into each Elite (or, one overcharged Plasma Pistol shot and one
M90 shell).
+-------------
- CHECKPOINT -
-------------+
___________________________________________________________
+--| MISSION OBJECTIVE: Locate and destroy Pulse Generator #1 |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Cortana tells you that if we destroy the Pulse Generators, the Monitor will be
forced to repair them before Halo can be used, buying us some time. She'll
then mark the nearest generator with a navigation arrow on your HUD. Now,
before we get started, grab a Needler and head up the nearby ramp into the
tower. At the very top, trade your M90 Shotgun for the M6D, then head down one
level from where you saw the Med Kit and ammunition. Look through the gaps
between the ramp and the tower as you walk, and you will eventually be able to
see several Elites, Jackals, and Grunts down below.
Pull out your Needler and unload a clip into each of the three Elites, then use
your M6D to snipe any Jackals and Grunts. Oftentimes, the Elites will be near
a pillar or box, so don't fire the needles then - wait for them to be somewhat
out in the open. Once all the enemies are dead, fill up on needles and head
down the small slope to the left of the tower ramp. Carefully peek over the
left edge, and you'll see two Elites and a Jackal. Quickly snipe the Jackal
with your M6D, then use your Needler against the Elites.
Staying on the same level, make your way over to the right side and peek down.
There are a few more Elites, so once again, unload a full clip of Needles into
each. Or, stick them with a Plasma Grenade, as they'll probably be unaware of
you. Once the area is relatively clear, head a little bit down the ramp on
the right.
+-------------
- CHECKPOINT -
-------------+
There may still be a few enemies the next level down, so be careful. One level
lower, to the right, are a couple more Elites, so use any remaining Needles you
have on them. You probably won't be able to take out both of them, however, so
keep heading down the ramps, taking out any stragglers that you missed earlier.
You should be able to find more needles, so use them on the remaining two
Elites. Now, head all the way back to the top of the tower and grab your M90,
to go along with your M6D. The S2 AM only has a few rounds of ammunition, so
go ahead and get it if you want, but it's not going to last very long.
A good idea is to grab some crap weapon from down below, trade it for the S2
AM, then bring it all the way back down to the bottom. Now, drop your S2 AM
there for another crap weapon, then run all the way back up top for the other
weapon you want. I know it's a lot of running, but it'll be worth it - just
make sure you don't lose anything. Once you're done stockpiling and trading
weapons, make your way down to where the last two Elites you killed were. Go
down the next ramp.
+-------------
- CHECKPOINT -
-------------+
In the snowy field to the right (as you're heading down the ramp), you should
be able to see a Banshee. Continue heading forward, and you'll see a Major
Elite run out from behind it. If you still had a lot of needles, go ahead and
use those on him; otherwise, use two S2 AM rounds to his head. When you are
out of needles, run back up and grab the M6D to go along with your S2 AM. Head
into the tunnel ahead, so that you are protected from the Wraith's mortars.
Keep peeking out each end of the tunnel to vary your routine, sniping at the
remaining Elites with the S2 AM and the Jackals and Grunts with your M6D. Each
Elite should take two headshots to kill, including the Commander.
Once all the ground troops are killed, run through the tunnel and pick up the
M19 SSM. I would save the Med Kit for a little bit later, unless you REALLY
need it. Head back into the tunnel, and listen for the Wraith's mortars. As
soon as the last one he launched hits, pop out and nail him with a rocket.
Duck back in and take cover, wait for the mortar to hit, then pop out and hit
him with another rocket. It'll take a third rocket to destroy him once and for
all, but you can even just use a couple clips of M6D ammunition to finish him
off as well. Once all the enemies are destroyed, pick up your M90 to go with
your M6D, then head to the top of the tower to resupply, then all the way back
down to the Banshee.
+-------------
- CHECKPOINT -
-------------+
As soon as you take off, start climbing straight up, facing the direction of
the pyramid we just left. After you've climbed for a while, turn 180 degrees
and head toward the door near the navigation marker - you should be coming in
at an angle to the door. As soon as you see it open, fire your Fuel Rod and
Plasma Cannons, taking out the Elite and Grunts. Try not to take too much
damage to the Banshee...if you do, simply revert to your last save and try
again. Once they're dead, land and trade your M6D for the Plasma Rifle, then
head through the door and into the corridor.
+-------------
- CHECKPOINT -
-------------+
Walk through the next door and into the central area of the room. When you get
close enough to the Pulse Generator, Cortana will tell you that you need to
interrupt the beam, by stepping into it! Unfortunately, doing so will totally
drain your shields, leaving you pretty vulnerable. Orient yourself so that you
are facing the door that you came in through (your back should be facing the
generator), then walk backwards until you step into it.
As soon as you do so, start running back toward the door. A large number of
Sentinels will come in, so blast them with your Plasma Rifle. Alternatively,
after stepping into the beam, run the opposite direction and hide until your
shields recharge. Then, take out the Sentinels as you please. Personally, I
prefer the latter, as the Sentinels seem to like to stay in the central area,
allowing plenty of time for your shields to recharge. Keep popping in and out
of view, firing through the windows, until they are all dead. You could even
just run out of the room if you wanted to, leaving them in there. Either way,
make your way back into the corridor and to your Banshee.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
= Breaking Stuff to Look Tough =~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
_______________________________________________________________
+--| MISSION OBJECTIVE: Find and enter lower entrance to Canyon B |--+
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+-------------
- CHECKPOINT -
-------------+
You'll notice that there is a second Banshee to the right immediately after
exiting back outside. Leave that one there for later, however. The original
Banshee we used hopefully isn't too damaged, but it's probably lost at least a
single bar of health, so let's use that one until it's almost destroyed. Pick
up your M6D first, however. Take off, then climb high above the bridge. Once
again, we want to hover above it, using the Fuel Rod and Plasma Cannons to take
out the Covenant below. Be extra careful this time, however, as some of the
Grunts are wielding Fuel Rod cannons themselves - if hit, your Banshee will be
utterly destroyed.
Fortunately, their weapons don't have nearly the range that yours does, firing
from above, so just stay high enough and you'll be safe. When the bridge has
been cleared, land and head through the door. By the way, if you had any M19
SSM rockets left over from when you were fighting the Wraith, it could come in
handy about now. It's not necessary, of course, but feel free to fly back and
grab it before heading into the corridor, if you'd like.
+-------------
- CHECKPOINT -
-------------+
Enter the next door, then sneak up on the Grunt patrolling right in front and
knock him out. Unfortunately, the rest of the room is not so easy. Take the
Grunt's Plasma Pistol (or one from the bridge outside), and slowly whittle down
the Covenant, staying by the door for cover. Make good use of Plasma Grenades,
especially against the Elites. Oftentimes, they won't know where you are, so
can easily be stuck with one. Once the central area is mostly clear, make your
way around the left side of the room. When you get to the rear, there is yet
another two Elites that you can easily stick a Plasma Grenade to, as well as
several Jackals and Grunts.
When the room is secure, finish making your way around to the narrow passageway
with the blinking light. Pick up a Plasma Pistol, then kill three Jackals in
the next room with overcharged shots followed by normal ones. Most likely, the
last one will try to run away into the next room, but try to get him before he
can escape. Head back to the previous room and grab a Needler, then back here.
Head up the small ramp and turn left, to find yourself in a long hallway. Move
forward slightly, then as soon as the Covenant appear, back up. Take out the
Grunts and Jackals with your Plasma Pistol or M6D, and the two Major Elites
with the Needler. When the hallway is safe, go back and get your M90, then
head down the hallway and turn left at the end.
+-------------
- CHECKPOINT -
-------------+
Slowly move into the room, and you'll notice the different music start up.
Cautiously move to the ramp leading to the next room, and you'll see that a
battle is taking place between the Covenant and Flood. Wait at the bottom
until you no longer hear gunfire, then slowly move to the top of the ramp. Do
not go all the way into the room, but instead, look over the left wall. You
will be able to see several Elites, so stick one with a Plasma Grenade, and it
will hopefully take out more than one. They'll try to fire at you, but will
just keep hitting the wall instead. Throw another grenade to take care of the
Jackals and a Commander Elite that runs around as well. Grab a Plasma Pistol
then back down the ramp. Several Jackals will come after you, so use a combo
of overcharged shots and normal shots to kill them.
Also note that there are two Med Kits to the right after going up the ramp.
There are some more Grunts and Jackals on the other side of the barrier, so
fire a Plasma Rifle or Pistol through the slots to take them out. Also, right
next to the barrier is a window, with some Elites on the other side. Break the
window and stick them with Plasma Grenades. Of course, you can also walk
around the left side of the room, and then when you get to the gap, you can
throw a grenade all the way across at them. Soon after, more Flood rush in to
attack the surviving Covenant.
+-------------
- CHECKPOINT -
-------------+
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