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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter G » Godfather, The - Strategy Guide (Page 04)

Godfather, The - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Godfather, The - Strategy Guide (Page 04).

=================
B4) Hats [TGO4B4]
=================

Snap Brim                            -- Price:  $480    Respect Bonus: 150
Fedora - Narrow Brim                 -- Price:  $840    Respect Bonus: 265
Fedora - Wide Brim                   -- Price:  $900    Respect Bonus: 285
Homburg                              -- Price:  $600    Respect Bonus: 190

====================
B5) Glasses [TGO4B5]
====================

Wire-Frames                          -- Price:  $300    Respect Bonus: 95
Horn Rims                            -- Price:  $300    Respect Bonus: 95
Sun Glasses                          -- Price:  $600    Respect Bonus: 190 

==============================
C) Skills and Upgrades [TGO4C]
==============================

Skills and upgrades can be purchased with skills points which are earned by 
gaining respect. To purchase new skills and upgrades, go to the 'Skills and
Upgrades' setion of the pause menu.

=====================
C1) Fighting [TGO4C1]
=====================

Fighting Level 1
================

Increase Attack Damage: +10%
Increase Grab Time: +1 Second
Increase Negotiation Pressure: +10%

Fighting Level 2
================

Increase Attack Damage: +20%
Increase Grab Time: +2 Seconds
Increase Negotiation Pressure: +20%

Fighting Level 3
================

Increase Attack Damage: +30%
Increase Grab Time: +3 Seconds
Increase Negotiation Pressure: +30%

Fighting Level 4
================

Increase Attack Damage: +40%
Increase Grab Time: +4 Seconds
Increase Negotiation Pressure: +40%

Fighting Level 5
================

Increase Attack Damage: +50%
Increase Grab Time: +5 Seconds
Increase Negotiation Pressure: +50%

Fighting Level 6
================

Increase Attack Damage: +60%
Increase Grab Time: +6 Seconds
Increase Negotiation Pressure: +60%

Fighting Level 7
================

Increase Attack Damage: +70%
Increase Grab Time: +7 Seconds
Increase Negotiation Pressure: +70%

Fighting Level 8
================

Increase Attack Damage: +80%
Increase Grab Time: +8 Seconds
Increase Negotiation Pressure: +80%

Fighting Level 9
================

Increase Attack Damage: +90% 
Increase Grab Time: +9 Seconds
Increase Negotiation Pressure: +90%

Fighting Level 10
=================

Increase Attack Damage: +100% 
Increase Grab Time: +10 Seconds 
Increase Negotiation Pressure: +100%

=====================     
C2) Shooting [TGO4C2]
=====================

Shooting Level 1
================

Increase Aiming Speed: +25%

Shooting Level 2
================

Increase Aiming Precision: +20%

Shooting Level 3
================

Increase Disarm Chance: +25%

Shooting Level 4
================

Increase Aiming Speed: +50%

Shooting Level 5
================

Increase Aiming Precision: +40%

Shooting Level 6
================

Increase Disarm Chance: +50%

Shooting Level 7
================

Increase Aiming Speed: +75%

Shooting Level 8
================

Increase Aiming Precision: +50%

Shooting Level 9
================

Increase Disarm Chance: +75%

Shooting Level 10
=================

Increase Aiming Speed: +100%
Increase Aiming Precision: +60%
Increase Disarm Chance: +100%

===================
C3) Health [TGO4C3]
===================

Health Level 1
==============

Increase Health: +150hp
Increase Health Recovery: +20%
Increase Blocking Defense: +10%

Health Level 2
==============

Increase Health: +300hp
Increase Health Recovery: +40% 
Increase Blocking Defense: +20%

Health Level 3
==============

Increase Health: +450hp
Increase Health Recovery: +60%
Increase Blocking Defense: +30% 

Health Level 4
==============

Increase Health: +600hp
Increase Health Recovery: +80%
Increase Blocking Defense: +40%

Health Level 5
==============

Increase Health: +750hp
Increase Health Recovery: +100%
Increase Blocking Defense: +50%

Health Level 6
==============

Increase Health: +900hp
Increase Health Recovery: +120%
Increase Blocking Defense: +60%

Health Level 7
==============

Increase Health: +1,050hp
Increase Health Recovery: +140%
Increase Blocking Defense: +70%

Health Level 8
==============

Increase Health: +1,200hp
Increase Health Recovery: +160%
Increase Blocking Defense: +80%

Health Level 9
==============

Increase Health: +1,350hp
Increase Health Recovery: +180% 
Increase Blocking Defense: +90%

Health Level 10
===============

Increase Health: +1,500hp
Increase Health Recovery: +200% 
Increase Blocking Defense: +100%

==================
C4) Speed [TGO4C4]
==================

Speed Level 1
=============

Sprint Duration: +3 Seconds

Speed Level 2
=============

Attack and Movement Speed: +10%

Speed Level 3
=============

Weapon Reloading & Reveal/Conceal: +25%

Speed Level 4
=============

Sprint Duration: +6 Seconds

Speed Level 5
=============

Attack and Movement Speed: +25%

Speed Level 6
=============

Weapon Reloading & Reveal/Conceal: +50%

Speed Level 7
=============

Sprint Duration: +9 Seconds

Speed Level 8
=============

Attack and Movement Speed: +50%

Speed Level 9
=============

Weapon Reloading & Reveal/Conceal: +75%

Speed Level 10
==============

Sprint Duration: +10 Seconds
Attack and Movement Speed: +75%
Weapon Reloading & Reveal/Conceal: +100%

==========================
C5) Street Smarts [TGO4C5]
==========================

Street Smarts Level 1
=====================

Knowledge: -10% Heat and Vendetta

Street Smarts Level 2
=====================

Negotiation: +3 Seconds Breaking Point Revealed

Street Smarts Level 3
=====================

Carry Limit: +1 Dynamite, +2 Molotovs

Street Smarts Level 4
=====================

Hot Wing: Steal Parked Cars Heat Free

Street Smarts Level 5
=====================

Knowledge: -30% Heat and Vendetta

Street Smarts Level 6
=====================

Negotiation: +3 Seconds, Breaking Point Revealed

Street Smarts Level 7
=====================

Carry Limit: +3 Dynamite, +4 Molotovs

Street Smarts Level 8
=====================

Knowledge: -50% Heat and Vendetta  

Street Smarts Level 9
=====================

Negotiation: +3 Seconds Breaking Point Revealed

Street Smarts Level 10
======================

Carry Limit: +1 Bomb, +3 Dynamite, +6 Molotovs

=====================
D) FBI Agents [TGO4D]
=====================

FBI Agents are located all over New York City. If you slip these guys a 
little cash, you'll lose quite a bit of heat and vendetta. These guys are 
extremly useful for ending mob wars. Instead of shooting your way through
a rival family business and blowing it to pieces, you can simply pay one of 
these guys.

To locate an FBI agent, open up your map and hit R1. Then scroll down the 
'Points of Interest' section untill you get to FBI/G-Man. Look at the symbol
next to it and then simply look for that symbol on the map.

===================
E) Mob Wars [TGO4E]
===================

Mob wars are triggered when a families vendetta gets too high. A families 
vendetta will rise when you annoy them, eg. kill their men, attack their men,
basically if you do anything that they're not happy with, their vendetta will
rise. 

You can view each families vendetta in the 'Tom's Report' section in the 
pause menu. You can get rid of some vendetta by bribing an FBI agent.

When you've started a mob war with a family, all members of that family will
attack you if they see you. So for example, if you start a mob war with the
barzinis, everytime a barzini family member see's you, he will attack you.

The most common time to trigger a mob war is while taking over a warehouse,
compound or hub. I've never taken one of these over without starting a mob 
war.

To end a mob war, you can either blow up one of their buildings with a bomb 
or bribe an FBI agent.

=================
F) Trucks [TGO4D]
=================

Trucks can be found all over New York City. These trucks are transpoting 
goods for rival families. To rob trucks, stop the truck by shooting it or 
ramming it with your vehicle. When it stops, some mobsters and the driver will
get out. Shoot the mobsters and take the cash. If you want, you can 
interrorgate the drive who will give you information on warehouse locations.

When you have the cash you have to return it to your safehouse without being
killed or arrested.

=======================
G) Bank Robbing [TG04E]
=======================

Banks can be located on the map as litte green '$' symbols. These can be 
robbed and will earn you a nice bit of cash. You'll get much more from a bank
then from a truck but banks are harder.

To make it a little easier, the game has put police officers outside each 
bank so you can bribe them to keep the heat off, at least for a little while.
All bank layouts are the same and easy to remember. Just run of to the vault
and shoot the guards when you get there. Blow the door open, take the cash,
shoot anyone who gets in your way and drive to your safehouse.

In my opinion this is easy money but you can decide that for yourself. 

==============================================================================
Credits [TGC55]
==============================================================================

I would like to thank Francis Ford Coppola for making the kick ass movies, 
Mario Puzo for writing the novels, EA for making an amazing game, all the 
sites that hosted my guide, my brother for typing up some of the contract 
hits, Matthew Hodges who submitted some great stuff and you for reading my 
FAQ!


Copyright (c) 2006 Harry Yard (StuntmanHy), Author
stuntman.hy@gmail.com

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