Gladius - Strategy Guide (Page 19)
Below are the cheat codes, hints and help for Gladius - Strategy Guide (Page 19).
This time the numbers are even. And you're not going to start out near the
pillars, so you won't get surrounded. Place one character near each Dervish at
the start of the battle. Then have everyone use a combo, and you'll win in one
or two rounds.
DUAL PUGIO
Prize: 1000D-1150D
Fee: 1000D
Required: Dervish
My team: Dervish
Enemies: 4x Dervish
You can have up to 4 Dervishes on your team here, but you probably only have
one, maybe two. You can still win this battle, though. Restart until the
enemies are mostly Air affinity, except for maybe one of them. Place your
Dervish near the non-Air enemy. Use Surprise Attack or Blood Letter on him
until he dies. Then you can't lose, because the other Air enemies won't be
able to hurt you. Use regular attacks, Surprise Attack, or whatever you want
to win.
COTE FEZ
Prize: 1000D-1150D, Cote Fez
Fee: 1000D
Required: Dervish
My team: 2x Dervish
Enemies: 3x Cyclops
You probably won't be able to get more than 1 Air enemy, so you'll probably
need more than one Dervish. You can just skip this battle if you don't feel
like going back to the Expanse to get another Dervish. Place your Dervishes
around one of the Cyclopes and use Surprise Attack from the side or behind to
kill him. Make sure you leave the Air affinity one for last. Repeat the
Surprise Attack strategy to kill the other two Cyclopes.
*******************************************************************************
The next town you need a badge from is Syrna, so go there now.
-------------------------------------------------------------------------------
SYRNA
-------------------------------------------------------------------------------
The Circus Antiquitus league is for the professional tier only, so it's new.
If you're playing Valens's quest, the Syrna's Favor league was not available
when you were in Imperia before. If you're playing Ursula's quest, you had
access to that league earlier, so just skip over it here.
*******************************************************************************
CIRCUS ANTIQUITUS
Badges required: None
Prize: 1300D-1750D, Circus Antiquitus badge
-------------------------------------------------------------------------------
The goal of the battles in this league is to break all the barrels. There will
also be Satyr enemies, but you normally don't have to kill them.
BARREL OF FUN
Prize: 3000D-3200D
My team: Urlan, Ursula, Archer
Enemies: 3x Satyr
You only need to destroy one barrel here. The best way to do it is to have an
Archer use Indirect Fire. That will destroy the barrel in one turn. If you
don't have Indirect Fire, you can just use a regular bow shot, but the barrel
has to be in sight. Just ignore the Satyrs.
DOUBLE BARRELED
Prize: 3000D-3250D
My team: Archer, Valens, Murmillo
Enemies: 3x Satyr
There are four barrels this time, but sometimes some of them are hidden.
Destroy all the accessible barrels with Indirect Fire. If there are any hidden
barrels, start killing the Satyrs. When you kill a Satyr that hid a barrel,
the barrel will move into the arena. Then you can destroy it.
CASK TASK
Prize: 5000D-5500D
My team: Archer, Valens, Murmillo
Enemies: 3x Satyr
There are only two barrels here, but they have high HP. I would suggest
killing the Satyrs first by having Medium characters use combos on them. When
the Satyrs are dead, move to the barrels and attack them with combos until they
are both destroyed.
BARREL RUN
Prize: 5000D-5750D
My team: Archer, Ursula, Urlan
Enemies: 4x Satyr
Sometimes there will be hidden barrels here, too. Have your Archer use
Indirect Fire to destroy all the barrels in the arena. Meanwhile, have two
Medium characters start killing Satyrs using combos. When all the hidden
barrels have appeared, use Indirect Fire or a bow shot to destroy them.
MYSTICAL HAND
Prize: 5000D-5700D
My team: Archer, Urlan, Valens
Enemies: 3x Satyr
Use Indirect Fire to destroy all the barrels. Kill the Satyrs with combos if
they're bothering you.
*******************************************************************************
*******************************************************************************
SYRNA'S FAVOR
Badges required: None
Prize: 3000D-3750D
-------------------------------------------------------------------------------
There are 6 battles in this league. The last three require a party of only
Secutors. You'll need up to 4 Secutors if you want to do those battles, but
you can skip them and still win the league.
CETERIS PARIBUS
Prize: 5000D-5050D
Fee: 1000D
Prohibited: Summoner, Undead Caster
My team: Ursula, Valens, Murmillo
Enemies: 3x Secutor
Secutors are pretty easy if you use Medium characters. A Combo Attack 3 will
probably kill one, but if not you can use a regular attack on the next turn to
kill them. Have each person take on one Secutor.
AD HONOREM
Prize: 5000D-5050D
Fee: 1500D
Prohibited: Summoner, Undead Caster
My team: Ursula, Valens, Murmillo, Urlan
Enemies: 3x Secutor
This is like the last battle, but you have one more team member this time.
Use a big combo attack, and if that doesn't kill them, use a regular attack
afterward. They won't be able to do any real damage to you unless they get a
Surprise Attack in from behind.
VITA BREVIS
Prize: 5000D-5050D
Fee: 2000D
Prohibited: Summoner, Undead Caster
My team: Urlan, Ursula, Valens
Enemies: 3x Secutor
This is pretty much the same as the first battle. The enemies are a bit
stronger, but you should still have no problem. A combo and a regular attack
will kill one enemy. Have each of your characters kill one.
DOCENDO DISCIMUS
Prize: 5000D-5050D
Fee: 2500D
Required: Secutor, Lv. 2+
My team: 4x Secutor
Enemies: Samnite, Murmillo, Secutor
You need to have 4 Secutors for this battle. If you don't have them and don't
feel like recruiting any, just skip this battle.
Focus on the Murmillo first, as he can do the most damage to you. Have one
person use an attack to turn him around, then have another one use Surprise
Attack on his back to kill him. Then take out the Samnite and then the Secutor
using the same method.
FESTINA LENTE
Prize: 5000D-5050D
Fee: 3000D
Required: Secutor, Lv. 2+
My team: 4x Secutor
Number of enemies: 4
You don't have to have 4 Secutors for this battle, you just have to have at
least one. The goal in this battle is to raise the crowd meter all the way
before your enemies do. You may want to go just outside Syrna and buy a Ring
of Honor or two from the accessory salesman to boost your crowd meter, but it's
not necessary.
The crowd here really likes it when you use Surprise Attack from behind an
enemy. So start your Secutors out behind an enemy. When the battle starts,
use Surprise Attack. Two of them will probably raise your crowd meter to
the max and you'll win.
VINO INTRANTE
Prize: 5000D-5050D
Fee: 3000D
Required: Secutor, Lv. 2+
My team: 3x Secutor
Number of enemies: 3
Again, use Surprise Attack from behind a couple of times to boost your crowd
meter to the max and win.
*******************************************************************************
That's it for Syrna. Go back to Trikata for the last league in Imperia.
-------------------------------------------------------------------------------
TRIKATA
-------------------------------------------------------------------------------
There's one new league here. You need to have completed the Circus Antiquitus
league in Syrna to enter.
*******************************************************************************
CIRCUS INHUMANUS
Badges required: Circus Antiquitus
Prize: None
-------------------------------------------------------------------------------
This is similar to the Circus Antiquitus league. You'll be destroying barrels
and fighting off Satyrs.
ROLL OUT THE BARRELS
Prohibited: Summoner, Undead Caster
Required: Valens, Ursula
My team: Valens, Ursula, Eiji, Archer
Enemies: 3x Satyr
There are three barrels in this battle. When you destroy a barrel, a Satyr
will appear and fight on your side. After you destroy all the barrels, you
need to kill the enemy Satyrs. Destroy the barrels using your Archers. Have
Valens and Ursula each kill a Satyr with a combo. Then move your characters to
the last Satyr and take care of him.
BREAK THE KEGS
Prohibited: Summoner, Undead Caster
My team: Eiji, Archer, Urlan, Valens
Enemies: 3x Satyr
This is a timed battle. Start out by having your Archers destroy all the
visible barrels. Have two Medium characters kill the Satyrs with combos. When
you kill the Satyrs, more barrels will appear. Destroy them to win the battle.
DASH THE COURSE
Prohibited: Summoner, Undead Caster
My team: Valens, Murmillo
Enemies: 2 teams - 2x Satyr and 2x Centurion
The Centurions will probably kill a Satyr and leave you alone. If a Satyr is
killed, a barrel will appear. So kill any Satyrs near you and let the
Centurions kill the rest while you destroy the barrels. When the Satyrs are
dead and the barrels are destroyed, you'll win.
PROP SMASHER
Required: Valens, Ursula
My team: Valens, Ursula
Enemies: 3x Satyr
There are 4 barrels here, and they have high HP. So it's best to kill the
Satyrs so you can take your time with the Barrels. One good combo will bring
down a Satyr, so kill them all first before you go for the barrels. When they
are dead, head for the barrels. One Combo Attack 3 from both Valens and Ursula
will destroy a barrel. Do this for all four barrels to win.
FINISH LINE
Required: Valens, Ursula
My team: Valens, Ursula
Enemies: 2x Satyr
Again, kill the Satyrs first with combos. When they're dead, go for the
barrels (there are 3 of them this time). A Combo Attack 3 from each character
will destroy one of the barrels. When all the barrels are destroyed, you win.
*******************************************************************************
Now you've done everything there is to do in Imperia (except the High
Tournaments, of course). You can now head to Nordagh and finish anything you
want there. To get there, go to the gate near Belfort. Usus will ask you if
you want to go to Nordagh. Say yes.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
NORDAGH REVISITED {NR6}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There's not a whole lot of new stuff to do here in Nordagh. The only town with
a new league is Roanor. First of all, look around the towns and the shops.
Recruit anyone you want to, do any sidequests you missed before (if they can
still be done), and buy equipment for your characters. Some of the shops may
carry a Gungnir, which is the Gungnir's best weapon. Get it if you can. There
are also Black Bows for your Archers, and some decent helmets and armor for
your Nordagh/Steppes characters. When you're ready, go to Roanor.
-------------------------------------------------------------------------------
ROANOR
-------------------------------------------------------------------------------
First of all, you can now beat the last round in the One Against Many league.
*******************************************************************************
ONE AGAINST MANY
Badges required: Kingdom Open
Prize: 1000D-3000D
-------------------------------------------------------------------------------
Remember this league? This is the one with the Greater Bear at the end that
you probably skipped before. You can now master it by beating the Greater Bear
and get some nice items and a sidequest.
I would recommend using a Secutor for this league this time. They are fast and
can take down the Greater Bear with one Surprise Attack, maybe two. Also,
equip your Secutor with a Gladiatorial Legend, which has the Supreme Critical
ability.
BATTLE 1
Place your Secutor behind the enemy if possible. Then use Surprise Attack from
behind to kill the enemy. If one Surprise Attack isn't enough, another one
will do it.
BATTLE 2
This is the same as the last battle. Use Surprise Attack from behind if you
can to win quickly. To get behind the enemy (if you're not already), press R
and see when you will get 2 consecutive turns (use Sand Toss to lower the
enemy's speed if necessary). On the first turn, run around to the enemy's
back, then use Surprise Attack on the second round.
BATTLE 3
Now the Greater Bear. It's still at Lv. 15, and you're probably higher than
that now. If you're not behind it at the start of the battle, use the strategy
from the last battle to get behind it. Then use Surprise Attack. If you have
Supreme Critical, this will probably kill it. If now, it will attack you once,
then you can use a regular attack to finish it off.
* * * * * * * * * * * * * * * * * *SIDEQUEST* * * * * * * * * * * * * * * * * *
After you defeat the Greater Bear, go to the shop and talk to Unna. She'll
assign you a quest to capture another Greater Bear.
Go to the Sloan Forest (not the actual town, the forested area around it) and
get into a random battle. Remember to save your game. Take a Secutor or two
into the battle.
You'll be fighting a Greater Bear, but you need it alive. Have a Secutor use
Surprise Attack on the bear's back to reduce its HP quite a bit. Then use
regular attacks if necessary to reduce its HP to 1/4 (in the red). Then go
back to the shop in Roanor to get your reward, some money.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
There is one new league here in Roanor.
*******************************************************************************
LORDS OF THE PIT
Badges required: None
Prize: 2000D-6000D
-------------------------------------------------------------------------------
This league has 3 basic battles, two-on-two. You should be able to beat them
easily. The enemies are random, so make sure you look at your enemies ahead of
time and plan your team accordingly. Place your team appropriately in the map
too, especially your Secutors. They can kill an enemy in one hit if you use
Surprise Attack from behind.
BASIC BATTLE
Prize: 2000D-6000D
Fee: 1000D
My team: Secutor, Langston
Number of enemies: 2
Refer to the strategy above to beat this battle, and the next two. Pretty
easy, really.
BASIC BATTLE
Prize: 2000D-6000D
Fee: 1000D
My team: Urlan, Samnite
Number of enemies: 2
Use the same strategy for this battle.
BASIC BATTLE
Prize: 2000D-6000D
Fee: 1000D
My team: Secutor, Centurion
Number of enemies: 2
Again, use the same strategy.
*******************************************************************************
That's all there is to do in Nordagh. Make sure you have everything you want,
then go back to Imperia through the gate south of Roanor. Now it's time to
revisit the Windward Steppes. Head towards Orus. When you get there, Usus
will ask you if you want to climb the cliffs to the Steppes. Say yes.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
STEPPES REVISITED {SR7}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There's not a whole lot of new stuff to do here, either. Two sidequests and
one league. Go to Yuset.
* * * * * * * * * * * * * * * * * *SIDEQUEST* * * * * * * * * * * * * * * * * *
First, stop in the shop and talk to Duger. He will tell you about a fight
against a Greater Plains Cat. It takes place the next day.
When it's time, enter the battle in the Beast Za league. You will notice that
all of the enemies are Air affinity, so bring a Dervish along. Ignore all the
Archers, just make your way towards the cat. Heavy characters are best for
this battle, but you'll probably want a Light character or two for using
Surprise Attack. Combos from your Heavy characters and Surprise Attack from
Light characters will bring the cat down in no time. Go back to Duger and
he'll give you some money.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
There is one more sidequest here.
* * * * * * * * * * * * * * * * * *SIDEQUEST* * * * * * * * * * * * * * * * * *
Talk to Duger again and he will tell you that Qorin the Amazon was there, and
he'll tell you that she's in The Wastes. Exit Yuset, and Eiji will ask you to
go to The Wastes. Do so.
Enter the new league there. You'll fight Qorin the Amazon and some other
enemies, mostly Archers. You'll need Eiji and two other Archers/Amazons for
this battle. The easiest way to win is to use Long Shot or Indirect Fire on
Qorin. Once Qorin goes down, the battle is over, so focus all your attacks on
her. After the battle, Qorin will join you. She's just like all other
Amazons, kind of useless. You can keep her if you have room in your school.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Now go back to Yuset and enter the new league there.
*******************************************************************************
HEAVYWEIGHT GYA
Badges required: Lightweight
Prize: 200D-5000D, Crescent Moon, Horned Shield, Horned Thracian, Dervish's
Scalp
-------------------------------------------------------------------------------
You will be fighting mostly Heavy enemies in this league. However, you don't
have to use Heavy characters, you can use whoever you want.
MONSTER MAYHEM
Prize: Horned Shield, Strength Armor
Prohibited: Summoner, Undead Caster
My team: 2x Secutor, Langston, Centurion, Samnite
Number of enemies: 5
There will mostly be Cyclopes and Ogres in this battle, and there will
sometimes be a Minotaur. Go after the Ogres first, because they probably have
Executioner's Swords. Use Surprise Attack from behind with your Light units
and combos with your Heavy units. Once the Ogres are dead, focus on the other
enemies, one or two at a time. The important thing is to not get surrounded.
OPEN SEASON BYA
Prize: 300D-4000D, Armored Suit, Tou-Fung
Prohibited: Summoner, Undead Caster
My team: Langston, Centurion, Samnite
Number of enemies: 3 teams of 3
This battle can be difficult, because there are a lot of Executioner's Swords
here. A good way to deal with them is to use your own Executioner's Swords, or
use Hell's Fury. It will take some luck to beat them without doing one of
those two things. Just stick together and take out enemies from all teams
evenly. With any luck, they will attack each other more than they'll attack
you. Just remember not to kill everyone on one team, because then you'll end
up having to deal with almost every enemy.
SSIMAS TOYS GWA
Prize: Decorated Iron Plate
Prohibited: Summoner, Undead Caster
My team: Eiji, Archer, Centurion, Langston, Iaar
Number of enemies: 5
You're fighting Ssima the Channeler again. Like the previous battles you've
fought against her, you only need to kill her to win the battle. So have a
couple of Archers for this battle. Make sure they can see Ssima (move them if
necessary) and have them use Long Shot repeatedly. Have some Heavy characters
fend off the other enemies while your Archers shoot Ssima. If you want, send
one Heavy character around the back and have him climb up to Ssima and attack
her there. Hopefully, your Archers will kill her by then, though.
*******************************************************************************
That's it for the Steppes. There's nothing new in the Expanse, but you can go
back if you want. There is a boat south of Altahrun that will take you back to
the Expanse, so you can go back and go shopping or pick up some recruits.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IMPORTANT
This is your last chance to do anything you need to do before the High
Tournaments. Once you start the tournaments, you will not be able to go back
to the world map. After the tournaments, there will be no opportunities to go
back and do a bunch of leveling up or shopping, so make sure you have
everything done. Here are my recommendations:
1. Make sure Eiji knows Charm. If you need to, fight some random battles or
unfinished league battles to level her up. There are some tough fights after
Caltha, and having Charm will make things much easier for you.
2. Get a couple of Channelers on your team if you don't already have them.
Make sure they are each equipped with an Asaya staff and a Talisman accessory.
You can buy Asayas in Akar An, and Talismans from the accessory salesman on the
world map. You'll probably want them to have Holy Miters on, too. This will
help you a lot in the last couple of battles.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
When you're sure you're ready, head to Caltha and enter the tournament.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
HIGH TOURNAMENTS {HT8}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This is it, the High Tournaments. If you're completely ready and have done
everything you need to do, go into the league office and select the Imperial
High Tournament.
*******************************************************************************
IMPERIAL HIGH TOURNAMENT
Badges required: None
Prize: None
-------------------------------------------------------------------------------
This is a series battle, meaning you have to fight them consecutively. But you
get to heal and select your new team in between battles.
CULTUS OCULARIS
My team: Valens/Ursula, Langston, Centurion, Samnite, Secutor
Number of enemies: 5
You will mostly fight Centurions and Legionnaires in this battle. Beware of
the Executioner's Swords that the Centurions will probably be using. Have two
characters go after each Centurion at the start of the battle. Use Roam or
Running Attack to get to them, then use combos until they die. After all the
Centurions are dead, take out the other enemies with combos.
HIGH KRIGARE SCHOOL
My team: Valens/Ursula, Langston, Centurion, Murmillo, Eiji
Number of enemies: 4
This is the Nordagh school, so you'll fight mostly Barbarians, Berserkers, and
Gungnirs. Have an Archer shoot the Gungnir(s) with Long Shot to kill them.
Have Heavy characters go after the Barbarians and kill them with a combo. A
Medium character can take out a Berserker with one combo.
RYWIGO ARROWHEADS
My team: Valens/Ursula, Archer, Secutor, Langston, Centurion
Number of enemies: 5
This is the Steppes team, consisting mostly of Archers and Amazons. Have your
own Archers shoot them with Long Shot while your other characters close the
distance. When you reach the enemies, take them out using combos. As long as
you get the Archers out of the way first, you should be fine.
DESERT OASIS
My team: Valens/Ursula, Centurion, Langston, Samnite, Secutor
Number of enemies: 4
You're going to be fighting Scorpions and Scarabs here. Hopefully, there will
be more Scarabs than Scorpions. Use Roam or Running Attack to kill any
Scorpions first. Then do the same with the Scarabs. If you use Heavy units,
you can kill them very quickly. A Running Attack and a Combo Attack 1 will
probably be enough. As always, don't get surrounded, because they can kill you
that way.
SCHOOL OF MUTUUS
Prize: 50,000D-51,000D, Tidal Guard, Boar's Head, Heavy Scutum
My team: Valens/Ursula, Centurion, Samnite, Iaar, Langston
Enemies: Ludo, 4x Dark Legionnaire
Only bring Heavy characters into this battle. Use Roam or Running Attack to
get to Ludo. This should reduce his HP quite a bit, so you can finish him with
a combo. Then take on the Dark Legionnaires. One 2 or 3 hit combo will kill a
Legionnaire. Pretty easy for the last battle in the High Tournament.
*******************************************************************************
The final battles are different for Valens and Ursula. Valens's ending is the
section below, and Ursula's ending is after that. So skip ahead to the
appropriate section.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
THE FINAL BATTLES (VALENS) {FV9}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After you beat the tournament, you'll see some scenes. It seems Mutuus is
trying to return Imperia to its former glory, and is still a part of Nephilia's
scheme. You'll exit Caltha, then you'll be given the option to save your game.
You'll also be taken to the school menu to re-equip anyone or learn new skills.
Make sure Eiji, Urlan, Ursula, and Valens have the best equipment and skills.
When you're ready, exit the school menu and enter a battle. Remember that from
here on, the battles are to the death. If your main character dies, you'll get
a game over. If one of your other characters die, they will be gone. If your
other hero characters (Urlan, Eiji, and Ursula/Valens) die, they will recover.
BATTLE: GALVERG, 3x DARK LEGIONNAIRE
Required team: Eiji, Urlan, Ursula, Valens
Prize: Dark Gear, The Carnivore, Crown of Darkness, Death's Head
An easy way to win this battle is to have Eiji use Charm on Galverg. You'll
then be able to control him for 2 turns or so. You can have him attack his
Legionnaires to kill them. Have Eiji pass her turns to recover SP, then use
Charm again when the effect wears off. When the Legionnaires are dead and
Galverg is still Charmed, the battle will end.
You can also just kill all the enemies yourself. Have Urlan, Ursula, and
Valens surround Galverg and attack him with Combo Attack 3 while Eiji uses Long
Shot until he dies. Then go after Legionnaires, one at a time, using combos.
Just be sure to keep your main character alive.
Now you'll talk to the Channelers, and they'll tell you to go to the Hall of
Titans to obtain the power to defeat the Dark God. Make sure you save your
game when prompted. You'll be given the option to equip your characters, so
make sure everyone is good to go. Afterwards, you'll fight another battle.
BATTLE: 4x UNDEAD LEGIONNAIRE, UNDEAD SUMMONER
Required team: Eiji, Urlan, Ursula, Valens
Have Eiji use Charm on one of the Undead Legionnaires. Then have the Charmed
enemy attack the other enemies with Fear of Death. Have two of your characters
kill the Undead Summoner as soon as you can (you may have to kill him twice if
he has a Holy Miter). Then focus on the Legionnaires, one at a time. Have
Eiji pass to regain SP (arrows are no good against the undead), then have her
use Charm on an enemy again. Have your other characters use combos and
affinity attacks to win.
You'll be given the option to save. Make sure you do so. Then you'll be in
the Hall of Titans. You'll now have to prove yourself to the Affinity Gods.
BATTLE: TITAN OF FIRE, 2x CHANNELER
My team: Valens, Langston, Centurion, Samnite
Take your most powerful characters for this battle. Heavies are best. The
Titan will start the battle by summoning Exuro, the Fire Affinity God. You'll
have to fight him. Ignore the Channelers; they will sometimes cast spells on
you and heal Exuro, but the battle will be over quickly and you don't have to
worry about them. Use Roam or Running Attack on Exuro. If all your characters
do this, it should almost kill him. You can finish him off with a combo. His
attacks are strong and usually affect your whole team, but he won't be able to
damage you seriously before you can kill him.
BATTLE: TITAN OF AIR, 2x CHANNELER
My team: Valens, Langston, Centurion, Samnite
This time the Titan will summon Aeris. Use the same strategy as the last
battle - Roam/Running Attack, then a combo to finish him off. Also, pay
attention to your characters' affinity; make sure it isn't the same as the
enemy, otherwise you won't do much damage.
You'll be prompted to save and use the school menu, then you'll resume the
battles.
BATTLE: TITAN OF WATER, 2x CHANNELER
My team: Valens, Langston, Centurion, Samnite
The Titan will summon Maritimus, the Water God. Just use the same tactics as
the last two battles to win.
BATTLE: TITAN OR EARTH, 2x CHANNELER
My team: Valens, Langston, Centurion, Samnite
Prize: Feathered Pike, Arcane Mallet, Andimaru, Brimmed Corinthian
This is the last battle here. The Titan will summon the Earth God, Solum. Use
Roam and/or Running Attack, then finish with a combo, just like before.
After this battle, you'll obtain Munio's equipment for Valens. And you'll be
out on the world map. Open the menu and equip Valens with an accessory that
has the Face Enemy ability. This will come in useful, since Munio's Shield
will block almost anything and is unbreakable. Save your game, too. You won't
be able to enter any towns or get into any battles, so head to the gate near
Belfort for another battle.
BATTLE: LUDO, 2x DARK LEGIONNAIRE
Required team: Eiji, Urlan, Ursula, Valens
Prize: Phalanx, Clycpeus
Have Valens move forward and attack Ludo. Have Ursula and Urlan go around and
attack him from the side, while Eiji uses Long Shot on him. The Dark
Legionnaires will attack Valens, but probably won't be able to hit him. Use
Combo Attack 3 on Ludo until he dies. Then repeat the process for each of the
Dark Legionnaires, one at a time.
Save your game again. Now you'll fight Mutuus.
BATTLE: MUTUUS, 4x DARK LEGIONNAIRE
Required team: Eiji, Urlan, Ursula, Valens
Have Eiji use Charm on Mutuus at the start of the battle. Now, the enemy
Legionnaires will attack him. You can have him use a combo or two to kill one
of the Legionnaires. Meanwhile, have Eiji pass to recover SP, and have Ursula
and Valens use Empower Self. When the Charm wears off, use it again.
Hopefully, Mutuus is weak now (the Legionnaires may also break his shield and
helmet), and at least one Legionnaire is dead. When the Charm wears off, have
Eiji shoot Mutuus to kill him. Have Urlan, Ursula, and Valens stick together
and kill each remaining Legionnaire using combos.
Once again, save your game. You're about to enter the final battles.
You'll see a scene in which Mutuus is dying, and Nephilia appears and summons
Mortuus, the Dark God. You will have to fight it in a series of 3 battles.
BATTLE: 8x DARK KNIGHT, DRAGON
My team: Valens, Ursula, Centurion, 2x Channeler
This can be a very tough battle, but having a couple of powerful Channelers
will make things much easier. You'll be fighting eight Dark Knights. They can
only use regular attacks and Broad Swing, so they can't attack you from a
distance. The Dragon, however, will breathe fire on you, which can damage you.
Have Valens attack a Knight to get a full affinity gauge. Then have your
Channelers steal his affinity (they can also steal from the Knights, as one hit
will fill up their affinity). When they have two or three circles of affinity,
have them teleport to a Dark Knight and use a combo attack on him. A combo
from each of your Channelers will kill one Knight. Then just repeat this
process until they are all dead. The only thing you need to watch for is the
Dragon, who can kill you if you get hit enough. If any of your characters get
low on HP, have a Channeler heal them.
If you decided not to take my advice and use Channelers, you're going to have
to do this battle the hard way - that is, attack the Knights at close range
with Heavy characters. They might kill a couple characters, but just keep
attacking them with combos, one or two at a time, until they are all dead.
You can save and equip yourself after this battle. Then you'll fight the last
two battles.
BATTLE: 4x DARK FACE, DRAGON
My team: Valens, Ursula, Langston, 2x Channeler
| « Previous Page | Next Page » |
