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Gladius - Strategy Guide (Page 13)

Below are the cheat codes, hints and help for Gladius - Strategy Guide (Page 13).


BELLATUS MIDWEIGHT
Prize: 3000D-3250D
Fee: 300D
Required: Medium
My team: Murmillo
Enemies: 1 Light enemy

This is very easy.  Take a Murmillo and use Throw Shield twice to win.


MIDWEIGHT CHALLENGE
Prize: 500D-800D
Fee: 300D
Required: Medium
My team: Murmillo
Enemies: 1 Heavy enemy

Take a Murmillo, since they have the best blocking ability.  Climb up on the
crate and use Throw Shield or combo attacks.  Since you're on the crate, two or
three hits will win the battle.  You shouldn't take very much damage, either.
*******************************************************************************

*******************************************************************************
SURVIVE TRIKATA
Badges required: None
Prize: 2000D-2500D, Gift of Perseverance badge
-------------------------------------------------------------------------------

This is an endurance league, and you only get to use one Medium character.  I'd
recommend outfitting your Murmillo with the best possible equipment to use in
this league.  Buy an accessory from the salesman near Syrna that has Face
Enemy.  It will come in useful here, and is a great accessory for a Murmillo to
improve their defense even more.

Also note that you only have to beat the first three waves to win the league.


FIRST STAGE
Enemies: 2x Bandit

The Bandits are very weak here.  Use Throw Shield to kill them.  Hopefully, you
can kill them from a distance and/or block all their attacks, so you won't lose
any HP.


SECOND STAGE
Enemies: 2x Bandit

This is the same as the last wave, but the enemies may be at a bit higher
level.  Still, just use Throw Shield, followed by a regular attack if you need
to.  Again, you should lose very little or no HP.


THIRD STAGE
Enemies: Murmillo

If you have a good shield and Face Enemy, you should be able to block all or
most of the enemy's attacks.  You can use Throw Shield a couple times (or combo
attacks if you want to get more affinity).  Then use regular or affinity
attacks if you need to.  Once you get past this point, you've won the league.


FOURTH STAGE
Enemies: Ogre

If you did good in the previous battles, you should have almost all your HP
here.  Just use Throw Shield or combo attacks until you run out of SP.  Then
use regular or affinity attacks until the Ogre dies.  If you block his attacks,
which you should, you will be able to win pretty easily.
*******************************************************************************

*******************************************************************************
PEOPLE'S LEAGUE OF TRIKATA
Badges required: None
Prize: None
-------------------------------------------------------------------------------

This league consists of five open battles against random enemies.  You probably
won't encounter any new ones, though.


BATTLE OF THE PEOPLE I
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Centurion, Murmillo
Number of enemies: 2

Pick your team according to the weight classes of the enemies.  Place your
characters next to the correct enemies, and you'll have a very easy battle.
Use whatever attacks you want.


BATTLE OF THE PEOPLE II
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Centurion, Ursula, Secutor, Langston
Number of enemies: 4

Again, look at your enemies and plan your team accordingly.  Place them in
effective places.  Then use Roam/Running Attack and combos to bring down the
enemies.


BATTLE OF THE PEOPLE III
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Ursula, Valens, Murmillo
Number of enemies: 3

This is just like the last two battles, but there are now teams of 3.  Use the
same strategy as the last two battles to win easily.


BATTLE OF THE PEOPLE IV
Prize: 5000D-5050D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Centurion, Murmillo
Number of enemies: 4

This can be a tough battle.  I'd suggest restarting until you get some easy
enemies; otherwise you're going to have a difficult time.  Place your team
members so each one can kill two enemies.  Hopefully, you'll get lucky with the
enemies' weight classes.  Have each character focus on killing one enemy at a
time using combos.  If you use your strongest characters, you should make it.


BATTLE OF THE PEOPLE V
Prize: 5000D-5050D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Centurion, Murmillo
Number of enemies: 3

Like the last battle, but with one less enemy.  Use the same strategy, but you
will have an easier time now that there are only three enemies.  Have your
stronger character kill two enemies while the other just kills one.
*******************************************************************************

*******************************************************************************
MAGIC AND MYSTICISM
Badges required: Host of the Arcane badge
Prize: 2000D, Alchemy Imperius badge, Fine Silk Toga
-------------------------------------------------------------------------------

This league is a real pain, because you can only use Arcane characters.  You
probably only have Taithleach from Nordagh and a Channeler from Imperia.  They
will be okay alone for the first three battles, but you're forced to use four
Arcanes in the last battle.  Since you probably don't have that many, just skip
the last battle.  You only actually need to win the first two to beat the
league.

Also, the battle description makes it sound like a point battle, but it's not
really.  Although points are counted and time is kept, you can still damage the
enemy and your enemies can damage you.  So you will probably end up killing
the enemies before the time runs out.

You'll encounter a new enemy here too - the Summoner.  Summoners are similar to
Undead Summoners, but they can summon other beasts in addition to skeletons.
The enemies are randomly selected though, so try to get a bunch of enemies like
Galdr or Mongrel Shamans to make things easier.

And one more tip - equip your Arcane characters with Talismans if you bought
any from the accessory salesman.  They increase magical attack power.


6 MINUTE BATTLE
Prize: 3000D-4000D, Lucky Charm
Fee: 500D
Required: Arcane
My team: Taithleach, Channeler
Number of enemies: 3

Have Taithleach use Darkness from Life, then summon a skeleton.  Have your
Channeler steal affinity from someone, Taithleach if necessary.  Then use
Fire Cloud or Fire Tempest on the enemies.  Focus on one at a time.  Taithleach
can use spells too, if he has the affinity.  With a skeleton fighting the
enemies up close, they'll probably leave you alone so you can cast spells at
them from a distance.


5 MINUTE BATTLE
Prize: 3000D-4000D
Fee: 500D
Required: Arcane
My team: Taithleach, Channeler
Number of enemies: 2-3

There are supposed to be three enemies here, but sometimes there are only two.
Restart until there are only two if you want to make the battle easier.  This
is pretty much the same as the last battle, so use the same strategy.


4 MINUTE BATTLE
Prize: 3000D-4000D
Fee: 500D
Required: Arcane
My team: Taithleach, Channeler
Number of enemies: 3

This is just like the first battle, so use the same strategy as before.
Taithleach summons a skeleton while your Channeler casts spells.  Kill one
enemy at a time and try to get them to attack the skeleton and not you.


3 MINUTE BATTLE
Prize: 3000D-5000D, Sceptrum
Fee: 500D
Required: Arcane
Number of enemies: 4

You will almost certainly not have four Arcane characters with you now.  If for
some reason you do, just restart until you get easy enemies, then cast spells
and summon skeletons to kill the enemies one or two at a time.
*******************************************************************************

Now that that's over with, you can enter the tournament.

*******************************************************************************
KEY OF TRIKATA
Prize: None
-------------------------------------------------------------------------------

There are two battles in this tournament.


BLOODY HALO FINALS I
Prize: 2000D-6000D
Fee: 2000D
Prohibited: Summoner, Undead Caster
Required: Ursula, Urlan
My team: Ursula, Urlan, Secutor, Langston
Number of enemies: 4

Take a look at your enemies first and plan and place your team accordingly, as
usual.  Then use whatever attacks you have to win.  Have Langston or a
Centurion kill the Medium enemies, Ursula and Urlan kill Light enemies or help
your other team members, and a Secutor use Surprise Attack to take care of the
Heavies.


BLOODY HALO FINALS II
Prize: 2000D-6000D
Fee: 2000D
Prohibited: Summoner, Undead Caster
Required: Ursula, Urlan
My team: Ursula, Urlan, Langston, Centurion, Secutor
Number of enemies: 5

Three of your characters will start inside an area surrounded by crates while
the other two will be outside the crates.  Split your team according to which
enemies are where.  Have the inside characters block the entrance off, then
attack the enemies that try to come in with Surprise Attack or combo attacks.
Have the outside characters take care of the enemies near them with the same
method.  If they finish early, have them help the inside characters.
*******************************************************************************

* * * * * * * * * * * * * * * * * *SIDEQUEST* * * * * * * * * * * * * * * * * *
Before you leave Trikata, there's a sidequest to do.  Talk to the shopkeeper
here until she assigns you the quest to kill Priam the Murmillo.  He can be
found in a random battle on the beach just south of Trikata, but you can only
encounter him at night.  Use either Langston or a Centurion to fight him.  A
Roam/Running Attack and a combo will do him in.  You'll receive the Blade of
Tides for winning this battle.  You can take it back to the shop and get some
weak Murmillo equipment, or you can keep it.  If you keep it, you'll be able to
equip it when you reach the next region, and it will be pretty strong.  You
will have to avoid the Trikata shop until then, though.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

Now you're done with your third town in Imperia.  The towns left are Syrna,
part of Cro Beska, and Orus.  Go to Syrna next to get a badge there.

-------------------------------------------------------------------------------
SYRNA REVISITED                                                          {USI7}
-------------------------------------------------------------------------------

There are two leagues available at first, until you get more popularity.  Do
either one.

*******************************************************************************
SPIRIT OF THE VALKYRIE
Badges required: None
Prize: 6000D-6500D, Honor of the Valkyrie badge, Leather Bikini, Amazon's
       Bracelet
-------------------------------------------------------------------------------

In this league, you're only allowed to use female characters.  Hopefully, you
have enough to use in this league.  If now, you're going to have to recruit
some, since this league is necessary in order to progress in the game.


EYES OF THE VALKYRIE
Prize: 3000D-3250D
Fee: 1000D
Required: Female
My team: Gungnir, Murmillo, Secutor
Number of enemies: 3

You start on the top of the theater-arena.  You can have a Gungnir move where
she can see the enemies, then use Long Throw at them as they approach.  Have
your other characters ready to attack when the enemies reach you.  Use combos
and any other skills you have.


FISTS OF THE VALKYRIE
Prize: 3000D-3250D
Fee: 1000D
Required: Female
My team: Gungnir, Murmillo, Secutor
Enemies: 3x Amazon

Here you'll encounter a new enemy - the Amazon.  They attack with bows, so they
can hit you from a distance.  Their Venom Arrow attack is pretty strong, too.
They also have a variety of status attacks that work against male characters
only, so you don't have to worry about that, yet.

Move your characters to the base of the stage area and wait for the Amazons to
come down to attack you.  You can have a Gungnir attack from a distance, too.
Once you get in range of them, just use a couple of combos to kill them.


CUNNING OF THE VALKYRIE
Prize: 1000D-1100D
Fee: 1000D
Required: Female
My team: Murmillo, 2x Secutor
Number of enemies: 3

Just take a look at your enemies and plan your team according to their weight
classes.  Have each character go after one enemy.  This is pretty much a normal
battle.


FORCE OF THE VALKYRIE
Prize: 1000D-1100D
Fee: 1000D
Required: Female
My team: Murmillo, Gungnir, Secutor
Enemies: 4x Amazon

There are four Amazons this time, but they start at the bottom with you, so
they can't shoot you as much from a distance.  Have each character go after one
Amazon at close range and kill them with combos and/or skills.  Then finish the
last one.


HEART OF THE VALKYRIE
Prize: 5000D-75000D
Fee: 1000D
Required: Female
My team: Murmillo, Gungnir, 2x Secutor
Number of enemies: 4

Just like Cunning of the Valkyrie, take a look at your enemies and plan your
team according to their classes.  Have each character kill one enemy with
skills, combos, or whatever.
*******************************************************************************

*******************************************************************************
CIVILIS ANTIQUITIS
Badges required: None
Prize: 3000D-3250D
-------------------------------------------------------------------------------

You'll be fighting a wide variety of enemies in this league.


VERSUS CULTUS OCULARIS
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Langston, Centurion, Murmillo, Gungnir, Secutor
Number of enemies: 5

Cultus Ocularis is a school composed mainly of Legionnaires, Centurions, and
Samnites, but you may see some other enemies.  You should be familiar with all
the enemies up to this point, so make sure you choose your team according to
your enemies.  Then use the appropriate skills/weight classes on each enemy to
win pretty easily.


VERSUS FEMINA FORMOSOS
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Langston, Valens, Murmillo
Number of enemies: 3

Again, take a look at your enemies before the battle starts and form your team
accordingly.  Then have each person take care of one enemy, using the correct
weight classes.  Combos work well here, as always.


VERSUS CLARIOS' AVENGERS
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Langston, 2x Secutor
Number of enemies: 4

There are supposed to be four enemies here, but sometimes there will only be
three.  You can restart until there are three if you want to make things easy.
If not, have your team stick together and take out the first one or two enemies
as a group to avoid getting surrounded and killed.  Then split up and take care
of the rest of them.


VERSUS HERALDS OF CERTO
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: Centurion, Langston, 2x Secutor
Number of enemies: 6

Again, there are supposed to be six enemies here, but you can restart until you
get five.  Either way, you're outnumbered, so stick together to defeat the
first few enemies.  Use combo attacks and surround the most powerful enemies to
take them down one or two at a time.  Then go after the rest of the enemies.


VERSUS SCHOOL OF ANTONIO
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: 2x Secutor, Langston
Enemies: 5x Amazon

You'll be fighting Amazons again, so you will want to take all or mostly
females for this battle to avoid the Amazons' status effects against male
characters.  Secutors work very well here.  A Surprise Attack from behind with
a Supreme Critical accessory will kill an Amazon in one hit.  You can get an
easy Surprise Attack in by placing your Secutors right behind the Amazons at
the start of the battle.  Then go around and take care of the rest of them with
the same method.


VERSUS BRUTUS FERINUS
Prize: 3000D-3250D
Fee: 500D
Prohibited: Summoner, Undead Caster
My team: 2x Secutor, Centurion, Langston
Number of enemies: 4

You'll be fighting mostly Legionnaires and Centurions in this battle.  Have
Heavy characters use combos on Legionnaires and Secutors use Surprise Attack on
Centurions.  Pretty easy.
*******************************************************************************

*******************************************************************************
TRIBUNAL OF BRUTALITY
Badges required: Hammer of Justice badge
Prize: 2000D-2200D, Justice of Syrna badge
-------------------------------------------------------------------------------

This is an endurance league consisting of five waves of two or three enemies.
You'll mostly be fighting Bandits, but you may encounter some other enemies
such as citizens, Channelers, or Mongrels.  Take all your medium characters:
Ursula, Urlan, Valens, and a Murmillo.


1ST WAVE (3 enemies)

Have each character go after one enemy.  Use Throw Shield and combo attacks for
best results.  You should have no trouble defeating the enemies, hardly losing
any HP.  Just don't get surrounded and attacked from behind.


2ND WAVE (3 enemies)

Use the same tactics as the last battle.  If for some reason you need to
recover HP on Urlan, have him change into an animal and back to restore some.


3RD WAVE (2 enemies)

There are only two enemies here, so have two people go after each enemy.  Use
combo attacks, and two turns should do it for this wave.


4TH WAVE (3 enemies)

Just use the same strategy you've been using.  You should still have most of
your HP left.


5TH WAVE (3 enemies)

This is the last round, hopefully everyone is still alive.  The enemies are a
bit stronger here, but nothing you won't be able to handle.  If you've done
well and have everyone alive, this last wave will be a breeze just like the
other ones.
*******************************************************************************

*******************************************************************************
STRENGTH OF AFFINITY
Badges required: None
Prize: 1000D-1500D, Xiphos, 2x Visigoth Shield, Praetorian Italic
-------------------------------------------------------------------------------

This is a pretty annoying league, because it uses affinity as the battle
requirement.  You may need to switch around your characters' weapons in order
to change their offensive affinity so they can enter different battles.
Luckily, you only need to win two of these battles to finish the league.


AERIS VERSUS EXURO
Prize: Rigid Circlet
Fee: 1500D
Required: Air Affinity
My team: Valens, Ursula, Centurion
Number of enemies: 3

The numbers are even here, and you can restart if necessary to get enemies with
the right weight classes.  Then you can have each of your characters attack one
enemy using combos.  If anyone finishes their enemy early, have them help
someone else out.


SOLUM VERSUS MARITIMUS
Prize: 1000D-1500D
Fee: 1500D
Required: Earth Affinity
My team: Murmillo, Langston, Iaar
Number of enemies: 5

You're outnumbered here, but at least three of the enemies will be at Lv. 1.
So focus on taking out the higher-level enemies first.  There will be a lot of
Murmillos in this battle, so take some Heavies to deal with them.  Langston
will make short work of them.  When the stronger enemies are dead, finish off
the weaker ones with one regular attack each.


EXURO VERSUS AERIS
Prize: 1000D-1500D
Fee: 1500D
Required: Fire Affinity
My team: Valens, Centurion, Secutor
Number of enemies: 4

You're outnumbered here, so it's best to stay together and take out the first
one or two enemies together.  You should know how to deal with the different
types of enemies, so use whatever strategy you want to defeat them.  Once the
first one or two are dead, split up and finish the enemies off.


MARITIMUS VERSUS SOLUM
Prize: 1000D-1500D
Fee: 1500D
Required: Water Affinity
My team: Taithleach, Murmillo, Secutor
Number of enemies: 2

There are only two enemies here, so it should be pretty easy.  Use whatever
strategy you need for the various classes of enemies.  You can either stay
together and take the enemies down one at a time, or split up and kill them
both at the same time.
*******************************************************************************

*******************************************************************************
SYRNA'S FAVOR
Badges required: None
Prize: 1000D-1500D
-------------------------------------------------------------------------------

This league is split into two parts.  In the first part, you'll be fighting
groups of Secutor.  In the second part, you'll be using your own Secutors.


CETENS PARIBUS
Prize: 5000D-5050D
Fee: 1000D
Prohibited: Summoner, Undead Caster
My team: Ursula, Urlan, Murmillo
Enemies: 3x Secutor

Have each person attack one of the Secutors.  They will go down easily after
a combo or two.  You should have no problem at all.


AD HONOREM
Prize: 5000D-5050D
Fee: 1500D
Prohibited: Summoner, Undead Caster
My team: Ursula, Urlan, Valens, Murmillo
Enemies: 3x Secutor

This battle is just like the last one, except you get one more person on your
team.  Fight this battle the same way you did the last one, but it will be
easier this time since you have that extra team member.  Combos and Throw
Shield will get you an easy victory.


VITA BREVIS
Prize: 5000D-5050D
Fee: 2000D
Prohibited: Summoner, Undead Caster
My team: Urlan, Valens, Murmillo
Enemies: 3x Secutor

This is just like the first battle, so use the same strategy as before to win.


DOCENDO DISCIMUS
Prize: 5000D-5050D
Fee: 2500D
Required: Secutor, Lv. 2+
Number of enemies: 3

You'll probably be skipping this battle, since it requires four Secutors.
Unless you want to do some rearranging in your school, I'd suggest you skip it.
If you do, for some reason, have four Secutors, you can fight it.  You
outnumber the enemies, so it shouldn't be too hard.  Use Surprise Attack from
behind for best results.  Once the first enemy dies, you can double up and take
care of the other two.


FESTINA LENTE
Prize: 5000D-5050D
Fee: 3000D
Required: Secutor, Lv. 2+
My team: 2x Secutor
Number of enemies: 4

The goal of this battle is to get the crowd meter full before your enemies do.
To make this battle much easier, go outside Syrna and buy a Ring of Honor for
your Secutor(s).  This will significantly increase the crowd meter for you.  If
you have these equipped, two Surprise Attacks will raise the crowd meter to
full before you enemies even get a turn.


VINO INTRANTE
Prize: 5000D-5050D
Fee: 3000D
Required: Secutor, Lv. 2+
My team: 2x Secutor
Number of enemies: 3

Again, if you have a Ring of Honor on, a Surprise Attack from behind will
almost fill the crowd meter.  Two Surprise Attacks will do the trick.
*******************************************************************************

That's all the leagues in Syrna.  Now you can go ahead and enter the tournament
here.

*******************************************************************************
THEATRE ANTIQUITIS CHAMPIONSHIP
Prize: 5000D-6000D
-------------------------------------------------------------------------------


SYRNA CHAMPIONSHIP
Prize: 1000D-1500D
Fee: 500D
Required: Ursula, Urlan
My team: Ursula, Urlan, Valens, Murmillo, Langston
Enemies: 4x Secutor

You'll be fighting four Secutors here, so take all your Medium characters.
Have each person go after one Secutor.  They will probably attack in groups of
two and maybe surround one or two of your characters, but you should be able to
hold out plenty long enough to take them down.  Use combos and Throw Shield for
best results.
*******************************************************************************

You are now finished with Syrna.  Now that you have the Justice of Syrna badge,
you can go back to Cro Beska and finish up there.


-------------------------------------------------------------------------------
CRO BESKA REVISITED                                                      {USI8}
-------------------------------------------------------------------------------

You already did the Imperia Untamed and Mongrel Siege leagues, so now there are
two left.

*******************************************************************************
CONDEMNED HOPE
Badges required: Justice of Syrna badge, Hammer of Justice badge
Prize: None
-------------------------------------------------------------------------------

In this league, you'll be fighting mostly Mongrels, with an occasional Ogre.
They have taken prisoners and locked them in barrels scattered throughout the
arena.  If you break open a barrel, a Bandit will come out of it and help you
fight the enemies.  However, it's easier and much faster if you ignore the
barrels and just kill the enemies.


CAPTIVE TRIAL
Fee: 800D
Required: Ursula, Urlan
Prohibited: Arcane, Support - Amazon, Archer, Channeler, Summoner
My team: Ursula, Urlan, Murmillo
Number of enemies: 2

You'll probably be fighting two Mongrels here.  They're very weak and easy to
kill; a good combo or Throw Shield will kill one of them.  It shouldn't take
you more than two turns to defeat them.  You can go around and free the
prisoners if you want, but it's faster if you ignore them.


FREE THE PRISONERS
Fee: 800D
Prohibited: Arcane, Support - Amazon, Archer, Channeler, Summoner
My team: Ursula, Urlan, Murmillo
Number of enemies: 3

There are three enemies this time.  If you get any Ogres, you might want to
restart.  Again, just use combos or Throw Shield on the Mongrels to quickly
destroy them.  You can free the prisoners if you want, too.


EMANCIPATION
Fee: 800D
Required: Ursula, Urlan
Prohibited: Arcane, Support - Amazon, Archer, Channeler, Summoner
My team: Ursula, Urlan, Murmillo, Secutor
Number of enemies: 4

Again, you can just kill the enemies, or you can try to save the prisoners.
Use combos and Throw Shield to kill the Mongrels, and use Surprise Attack from
behind to kill any Ogres.


FIGHT FOR THE OPRESSED
Fee: 800D
Prohibited: Arcane, Support - Amazon, Archer, Channeler, Summoner
My team: Valens, Murmillo
Number of enemies: 4

You're outnumbered this time, but if you fight a group of four Mongrels, you'll
still have no problem.  Once again, just use combo attacks and Throw Shield to
kill them.  Try to stay together so you don't get surrounded by all four of
them at once.  Free the prisoners if you want to.


LIBERATION
Fee: 800D
Prohibited: Arcane, Support - Amazon, Archer, Channeler, Summoner
My team: Valens, Urlan, Murmillo
Number of enemies: 2

There are only two enemies here.  You can have your stronger character take on
an enemy alone, while your other two team up to kill the other one.  You can
break the barrels to free the prisoners if you want, but you don't need to.
*******************************************************************************

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