Gladius - Strategy Guide (Page 07)
Below are the cheat codes, hints and help for Gladius - Strategy Guide (Page 07).
HEART OF THE DRAGON
Prize: 100D-300D
My team: Samnite, Langston, Valens
Number of enemies: 3
This battle is just like almost all the other ones you've fought here in
Mordare. Use the same strategy. Wait for your enemies to approach, then
surround them and kill them one or two at a time. Use combos or affinity
attacks for a quick victory.
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Now, you're finished in Mordare until you come back for Circle Tier 2. The
next town is Vargen. To get there, head southwest on the trail from Mordare
and take the northern path when you come to a fork. This is Vargen.
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VARGEN {VLN6}
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The only league available to you at first is Ahead of the Pack. Once you
complete it, the other leagues will open up.
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AHEAD OF THE PACK
Badges required: None
Prize: 1600D-4800D, Egchos, Bamboo Shield, Confortari, Hooded Wrap
Fee: 1000D
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This is a series battle against Wolves. The first two matches are very easy,
but the last one has a Greater Wolf in it. It's still pretty easy, though.
Also, you're required to use Valens, Ludo, and Ursula in this league.
WOLF BATTLE 1: 3x Wolf
Prize: 500D-1500D
Have your team stand in a line at the edge of the ice where the wolves are and
wait for them to come. When they get within range (they will probably get the
first attack), surround them and bring them down with 3 normal attacks or a
good combo. Repeat for the 3 Wolves.
WOLF BATTLE 2: 3x Wolf
Prize: 500D-1500D
This is exactly the same as the last battle. You should still have most of
your HP left after this round.
WOLF BATTLE 3: 2x Wolf, Greater Wolf
Prize: 500D-1500D
The Greater Wolf won't go anywhere until the 2 Wolves are dead. So kill them
using the method described above. Then send one character around the side
towards the Greater Wolf while the other two characters go straight to him.
Attack him with combos, then use affinity attacks if you can. He has almost
500 HP, but a few combos and affinity attacks will kill him.
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Now the other leagues are available. I would recommend you start on the Trial
of the Elders league, because you will get a Yeti from it.
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TRIAL OF THE ELDERS
Badges required: None
Prize: 2000D-6000D, Boar Tooth, Stone Club, Hercules Club, Lion Tooth
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You will be fighting Yetis in this league. The first two battles are not that
hard, but the last one is insanely tough because you have to fight one-on-one
using Ursula.
BASIC TRIAL
Prize: 250D-750D
Fee: 300D
Required: Lv. 3+
My team: Langston, Centurion, Samnite
Enemies: 2x Yeti
First, I'll give a brief description/strategy for Yetis: Yetis are Heavy
characters. Other Heavy characters work best against them. Combos and
affinity attacks work well against them. They are like Minotaurs - high attack
power, but low defense. They also have lower HP than other Heavy characters.
They have some strong attacks, and they can use Cry of Anger to boost their
attack power even more.
Start out by passing until the Yetis get within range of Roam or Running
Attack. Then use those attacks. After that, surround one of them and use
combos on it to bring it down. Then repeat for the other Yeti.
STRICT TRIAL
Prize: 250D-750D
Fee: 300D
Required: Lv. 3+
My team: Langston, Centurion
Enemies: 2x Yeti
This battle is just like the last one, except you have one less team member.
Use the same strategy - wait for them to come into range, then use Roam and
Running Attack to get to them. Kill them one at a time by surrounding them and
using combos.
ADVERSE TRIAL
Prize: 250D-750D
Fee: 300D
Required: Ursula
My team: Ursula
Enemies: Yeti
This is an incredibly difficult battle. I had to restart this battle about 15
times before I won. Here is what you need to do to win:
Make sure Ursula has the right equipment. She will probably need an affinity
attack, so equip her with a strong weapon that has an affinity charge of around
10 that is NOT Water. Give her the best armor, hat, and shield you have.
Then equip her with the Ansuz, an accessory that makes her affinity gauge
charge twice as fast. Then, check her abilities. She will need a Lv. 1 or 2
affinity attack of the same type as the weapon you have equipped, not Water.
She should already have learned Empower Self and the first 2 combo attacks.
When you're ready, enter the battle. Place Ursula right next to the Yeti on
the arena. The Yeti is faster than you, so he will get the first attack and
sometimes get two attacks in a row. He will most likely start out by using
Cry of Anger to raise his attack power. This usually works, but sometimes it
will fail and he'll have to do it again. When you get your turn, use Empower
Self. If you don't, you will die for sure. On your next turn, use Combo
Attack 2. This should deal about 1/3 or 1/4 of his HP in damage and charge
your affinity gauge about 3 circles. Now you can use your affinity attack,
which should deal a good bit of damage if it's not Water, because the Yeti has
Water affinity. After the affinity attack, one more 3-hit combo will probably
kill him. You just have to get lucky in which attacks he uses, so he doesn't
kill you. It will probably take several tries to win this battle.
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After you finally win, go to the recruiting office. There will be 2 Yetis
there. However, you can only recruit Iaar. The other one is temporary-only.
So talk to Iaar and get him in your school.
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CIRCLE OF ELITES TIER 1
Badges required: Circle Qualification
Prize: 2000D-6000D, Vargen Circle 1 badge, Carnificina, Lacquered Shield,
Rimmed Thracian, Braced Armor
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This Circle league consists of a King of the Hill battle, a Dominance battle,
and a point battle. The enemies are random, but are mostly Barbarians,
Berserkers, and Gungnirs.
KING OF THE HILL
Prize: 500D-1500D
Fee: 300D
My team: Iaar, Centurion, Langston
Number of enemies: 2 teams of 3
Have Iaar move to the top of the pile of rocks. He should make it there first.
Then just have him use Defend until the time is up. If he uses Defend, the
enemy attacks will do very little damage and you should be able to survive
until the end. Have your other characters kill some of the enemies if you
want, but it's not necessary.
DOMINANCE
Prize: 500D-1500D
Fee: 300D
My team: Langston, Iaar
Number of enemies: 3 teams of 2
This is the second Dominance battle you've done. You need to be on at least
one of the blocks from the start of the battle to ensure your victory. Place
Iaar on the bottom-left square that's available for placement. This is 2
squares away from one of the blocks. So on him first turn, have him move there
and use Defend until the battle is over. The other enemies will probably leave
him alone and go for another crate. Have your other character move and try to
get on another crate. There will be an enemy there, so kill him using combos.
When he dies, get on the crate. Then use Defend until the battle is over. If
you got Iaar on at the start of the battle, you probably don't even need to be
on a second crate, but doing so will ensure your victory.
POINTS BATTLE
Prize: 500D-1500D
Fee: 300D
My team: Iaar, Langston, Centurion, Samnite
Number of enemies: 4
Restart this battle until you get a Barbarian as an enemy. Then take all your
powerful Heavy characters. When the battle starts, wait for your enemies to
come within range, then use Running Attack or Roam to get to them. Then
surround the Barbarian and use combos and regular attacks when you're out of
skill points and you will win.
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HORDES OF THE NORTH
Badges required: None
Prize: 2000D-6000D, Horn Hammer, Warlord's Shield, Bronze Italic, Leg Brace
Fee: 1000D
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This is a survival league. There are 3 battles against 4 enemies. The
enemies are Barbarians, Berserkers, and Gungnirs. You can only use characters
from Nordagh in this league, so hopefully you have enough. It's pretty hard to
win all 3 rounds, but you only need to beat the first two to win the league.
My team: Ursula, Iaar, Undead Legionnaire, Gungnir
Round 1: 4 enemies
Prize: 500D-1500D
Hopefully, you won't get too many Gungnirs in these battles, because they are
pretty strong at long range. Make your way over to your enemies and just
attack them with combos to kill them. Have your Gungnir stand in the back and
use Long Throw to help you out.
Round 2: 4 enemies
Prize: 500D-1500D
You should have at least half of your HP left. Do this battle just like the
last one - move to where the enemy is and attack them with your best skills.
Round 3: 4 enemies
Prize: 500D-1500D
You might not be able to win this battle, but that's okay. You really just
have to get lucky in the first two battles to win this one. Just use the same
strategy as before, and don't worry if you die.
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MILEHIGH CIRCUIT
Badges required: None
Prize: 1000D-3000D, Francisca, Reinforced Targe, Wood Armored Hat, Mountain
Lion Hide
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VANDAL BATTLE
Prize: 500D-1500D
Fee: 150D
My team: Murmillo, Gungnir, Secutor
Number of enemies: 3
You need to break the barrels to win this battle. The problem is, the barrels
are mostly on the enemy's side of the arena. So you'll need a quick character
and a couple of long-range characters. Place your long-range characters in
line with the barrels so they can break them on the first turn. You should be
able to break 2 barrels at the start. Now have a Bandit or Secutor run to the
other end of the arena, where all the other barrels are. When you get close
enough, use Sprint Attack to destroy it. It will be close if you use Running
Attack, but you should make it if you use Sprint Attack.
THIN AIR 1
Prize: 500D-1500D
Fee: 150D
Required: Lv. 3+
My team: Centurion, Samnite, Iaar
Number of enemies: 3
Just beat all the enemies to win this time. If there are Gungnirs, then move
to where you enemies are and take them out at close range. If there are no
Gungnirs, you can do whatever you want - move to where the enemies are or wait
for them to come to you. Use combos to kill them.
THIN AIR 2
Prize: 500D-1500D
Fee: 150D
Required: Lv. 3+
My team: Centurion, Samnite, Iaar, Murmillo
Number of enemies: 4
Just like the last battle only with teams of 4. Use the same tactics you used
in the last battle.
POINTS BATTLE
Prize: 500D-1500D
Fee: 300D
My team: Langston, Centurion
Number of enemies: 3 teams of 2
Another group point battle. You should know how to do these by now. Take your
two best offensive characters and have them attack a Barbarian. Use combos
until you run out of skill points, then use regular attacks. You should be
able to win by a huge margin.
RIVAL NATIONS
Prize: 500D-1500D
Fee: 300D
My team: Langston, Centurion, Murmillo, Iaar
Number of enemies: 4
Your monument is pretty well guarded, so you probably only need 1 or maybe 2
guards. Send Langston to the opposite end to destroy the enemy monument. Send
one or two people to the middle of the arena to kill the enemies as they come.
Leave a strong character like a Centurion to guard the monument in case any
enemies get by. If you have your Minotaur run to the other side, he should be
able to get to the monument and destroy it with one regular attack and one
combo before the enemies can reach your monument.
THIN AIR 3
Prize: 500D-1500D
Fee: 500D
My team: Langston, Centurion, Samnite
Number of enemies: 3
Just like Thin Air 1, but the enemies are a little bit stronger. Use the same
battle plan as before and you'll do fine.
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That's it for the leagues. Now for the tournament.
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VARGEN TOURNAMENT
Prize: 2000D-6000D, Sickle, Reinforced Targe, Confortari, Cured Leather Armor
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MASTERS OF ICE
Prize: 100D-300D
My team: Murmillo, Centurion, Langston, Samnite
Number of enemies: 4
There are 4 enemies here - a mix of Barbarians, Berserkers, and Gungnirs. You
should be able to defeat them easily. If there are any Gungnirs, rush at them
and kill them at close range with a couple of combos. Have Medium characters
kill the Berserkers, unless they use Rage. Then have a Heavy character kill
them. Heavy characters can kill a Barbarian with one combo.
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Now it's time to head to the last area in Nordagh, the Sloan Forest. It's
located down the trail to the southwest of Vargen.
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SLOAN FOREST {VLN7}
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There is only one battle open to you at first.
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DREAS OPEN LEAGUE
Badges required: None
Prize: 2000D-6000D, Dreas Open Badge, Egchos, Hard Leather Shield, Wood Armored
Hat, Heavy Leather
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You have to start out with the Sylvan Skirmish battle, then the other battles
and leagues will open up.
SYLVAN SKIRMISH
Prize: 500D-1500D
Fee: 100D
Required: Valens, Ludo, Ursula, Lv. 3+
My team: Valens, Ludo, Ursula, Langston
Enemies: 2x Galdr, Barbarian, Berserker
You've dealt with the Galdr in battle once before. They mainly use skills to
boost the stats of their teammates and decrease your stats. They will
increase their team's speed a lot, so you will get less turns than them. The
Berserker and Barbarian will come at you, so kill them when they reach you.
Have Valens and Ursula both use a combo to kill the Berserker and have your
Heavy character kill the Barbarian. Then move forward towards the Galdr. They
will continue to use the stat-boosting skills on themselves and lowering your
stats. However, their attacks are very weak. You can kill them with a couple
of combos each.
Now the other battles will be available.
KING OF THE HILL
Prize: 500D-1500D
Fee: 100D
My team: Centurion, Langston, Iaar
Number of enemies: 2 teams of 3
Take some strong characters that have the Defend ability. Have the quickest
one head for the top of the crates. You should make it in time, but if not,
you can just kill the person who is on top and claim their spot after they
disappear. When you get on the top crate, just use Defend until the time
runs out.
POINTS BATTLE
Prize: 500D-1500D
Fee: 100D
My team: Langston, Centurion
Number of enemies: 3 teams of 2
Pick one enemy, preferably a Barbarian, to attack. Have your two strongest
characters use combos on him. You should be strong enough that a couple of
combos will ensure your victory.
RIVAL NATIONS
Prize: 500D-1500D
Fee: 100D
My team: Minotaur, Centurion, Murmillo, Valens
Number of enemies: 4
This will be a long battle because to get to the enemies, you have to cross the
arena, climb up the hill to the top, then cross to the other side where their
monument is. You can do this battle two ways, both of them work. One is to
stay where you are on the bottom and wait for your enemies to come. Three of
them will come to you, so you can kill them when they reach you. Then the last
enemy will come, so kill him too. A faster way is to leave one strong person
at the bottom to guard your monument and send the other 3 to the top. You can
kill the enemies on the way or just leave them alone. If you make it to the
top fast enough, the enemies will not have reached your monument yet, and you
can destroy theirs with a couple of solid blows.
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CIRCLE OF ELITES TIER 1
Badges required: Circle Qualification
Prize: 2000D-6000D, Sloan Forest Circle 1 badge
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This is the last Circle Tier 1 league. It's just like all the others.
DOMINANCE
Prize: 500D-1500D
Fee: 200D
Required: Lv. 3+
My team: Langston, Iaar
Number of enemies: 3 teams of 2
The crates are all grouped together this time. Place your characters on the
right end of the available area; that's where the crates are. Then have two of
them climb up as quickly as possible. You should be able to get both of them
on before the enemies can get on. Then just use Defend until the time runs
out.
KING OF THE HILL
Prize: 500D-1500D
Fee: 200D
Required: Lv. 3+
My team: Iaar, Centurion, Langston
Number of enemies: 2 teams of 3
This King of the Hill battle is just like the last one you fought here. If you
place your characters towards the right side and at the bottom of the available
area on the map, you should be in line with the top crate. Then send the
character who is in front of it to the top. Use Defend until the battle ends.
RIVAL NATIONS
Prize: 500D-1500D
Fee: 200D
Required: Lv. 3+
My team: Iaar, Centurion, Langston, Murmillo
This Rival Nations match is similar to the last one, but your enemies are down
on the bottom level with you. Their monument is still on the top, though. So
I would recommend killing all your enemies instead of destroying their statue;
it's probably quicker that way. Send three of your characters to meet them as
they come at you. Kill them with combos and skills. One of them will probably
go up towards their monument, but will come back down when the other enemies
are dead. Take care of him when he gets down to your level.
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Now you should be all done with the Circle of Elites Tier 1 leagues. If you've
done them all, you will have the necessary badges to enter the Tier 2 leagues.
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CIRCLE OF ELITES TIER 2
Badges required: Mordare Circle 1, Fliuch Circle 1, Sloan Forest Circle 1,
Vargen Circle 1
Prize: 2000D-6000D, Sloan Forest Circle 2 badge
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Tier 2 is just like Tier 1, only it's a little harder. The types of battles
are the same, and the enemies are random but mainly consist of Barbarians,
Berserkers, and Gungnirs.
POINTS BATTLE
Prize: 500D-1500D
Fee: 200D
Required: Lv. 3+
My team: Langston, Centurion
Number of enemies: 3 teams of 2
This points battle is like the one you just fought. Pick one enemy that you
can do a lot of damage to and use combos until you run out of skill points.
Then just use regular attacks. Don't worry about the other enemies, you should
be able to do much more damage than they can.
BASIC BATTLE
Prize: 500D-1500D
Fee: 200D
My team: Valens, Taithleach, Samnite
Number of enemies: 2 teams of 3
This is just a regular, defeat-all-enemies battle. There are 2 teams, though.
So be sure to kill the enemies from both teams evenly. If you kill all the
enemies on one team, the other team will only attack you. If you leave some
alive on both sides, they will keep attacking each other. You can use whoever
you want for this battle, but if you're starting to max out your EXP on some
characters, give your other characters a chance to catch up.
DOMINANCE
Prize: 500D-1500D
Fee: 200D
My team: Secutor, Iaar, Undead Legionnaire, Ursula
Number of enemies: 4
The crates are all together again. So place your team members on the far right
side of the available area. When the battle starts, have them all move to the
crates. You might be able to get all 3, but 2 is enough. When you're on top
of them, you can have your other character(s) attack the enemies, and have the
people on the crates use Defend until the time runs out.
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FIGHT THE BEAR
Badges required: None
Prize: 2000D-6000D, Francisca, Reinforced Targe, Chain Collar, Arm Brace
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This is just a regular league, except all the enemies are Bears. You will
fight one Greater Bear in the end, too.
BEAR BATTLE 1
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Secutor, Centurion
Enemies: 2x Bear
Heavy characters work the best for killing bears quickly, but if you have some
Light characters that need some EXP, you can use them here. Combos from a
Heavy character will bring them down quickly.
BEAR BATTLE 2
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Langston, Centurion
Enemies: 2x Bear
This battle is just like the last one, only the Bears are a little stronger
this time. Use the same strategy to beat them.
BEAR ON THE HILL
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Valens, Iaar, Centurion
Enemies: 3x Bear
This is a King of the Hill battle. Place your characters in a line along the
bottom of the available area on the map. When the battle starts, have the
character directly in front of the top crate run to the top. You should be
able to make it before the Bears do. Then just use Defend until the battle
ends.
DOMINATING BEARS
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Centurion, Langston, Iaar
Enemies: 3x Bear
Another Dominance battle, and once again the crates are all together. The
Bears will be closer to the crates than you are at the beginning, so they will
probably get the first crate and maybe the second crate. You should be able to
run to the last crate, though. If you get on top of two of the crates, just
Defend until the time runs out. If the Bears get two crates, it would probably
be easiest just to kill them. Use combos with your Heavy characters to kill
them before the time runs out.
BEAR BATTLE 3
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Langston, Secutor
Enemies: Greater Bear
Don't worry, this Greater Bear isn't as strong as the one in Roanor, and you
get two characters this time. Take one Light character and your strongest
Heavy character. Have the Light character use Sand Toss at the start of the
battle so you will get more turns in. Have your Heavy character use his best
combo attack. If you get all criticals, you should be able to reduce the
bear's HP by quite a bit with one combo. Have your other character run around
to the side or back of the bear and use Surprise Attack for some decent damage.
A few combos and Surprise Attacks should bring it down. He can kill you in
a couple of hits, but you should be able to kill him before he can kill you.
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TO THE WOLVES
Badges required: None
Prize: 2000D-6000D, Horn Hammer, Spiked Round Shield, Confortari, Iron Choker
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There are 3 battles here, all against Wolves. You will fight one Greater Wolf
at the end.
WOLF BATTLE 1
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Murmillo, Ursula
Enemies: 3x Wolf
Take two Medium characters here. A Murmillo's Throw Shield will work well.
Place your characters together, side by side, on the arena so they can't get
surrounded. Then wait for the Wolves to come to you. You might be able to
kill one using Throw Shield before they can get to you. When they do get to
you, use combos and affinity attacks to bring them down. Also, if you have
Ursula or Valens, use Empower Self right before they reach you.
WOLF BATTLE 2
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Murmillo, Centurion, Langston
Enemies: 5x Wolf
Medium characters work best against Wolves, but you should probably take one or
two Heavy characters into this battle. Since you're outnumbered, the Wolves
can surround a Medium character and kill him quickly, but a Heavy character is
harder to take down. Also, you will start at the top of the arena for this
battle. If you place your characters properly, you can form an L-shape next to
the tree, which will block your enemies off. That way, they can't surround
you and you only have to fight 2 at a time. Then you can just wait for them
there and use combos on them one or two at a time until they are all dead.
WOLF BATTLE 3
Prize: 500D-1500D
Fee: 100D
Required: Lv. 3+
My team: Murmillo, Centurion, Langston
Enemies: 3x Wolf, Greater Wolf
Take 2 heavies and one Medium for this battle. Place your two heavies next to
the Greater Wolf and your Medium close to a Wolf, but not too far away. When
the battle starts, have your Heavy characters unleash their best combos on the
Greater Wolf. He has a lot of HP, but his attacks aren't all that strong. You
should be able to kill him in 2 or 3 turns before he can do any major damage.
Have your Medium character start attacking one of the Wolves. The other ones
might surround him and kill him, but try to kill at least one Wolf before that
happens. Then have your Heavy characters clean up the surviving Wolves after
they take care of the Greater Wolf.
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MAN AND BEAST
Badges required: None
Prize: 2000D-6000D, Pole Axe, Wooden Shield, Ring of Fangs, Mountain Lion Hide
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In this league, your teams have to be composed of at least half beasts. So you
will need 2 beasts to beat this league. If you don't have them, go to the
recruiting office here and recruit one Bear and one Wolf. You might have to
check around in other towns if they don't have Lv. 10 Bears and Wolves in the
Sloan Forest. If your school is full, you have to expel a couple of people.
You can get rid of your Undead Legionnaire if you want, because you can raise
an unlimited amount of them if you go to the gravestone at night. Also, when
you expel a character, he will likely go to a nearby town's recruiting office
a day or two later. So you can expel someone and re-recruit them after this
league. If you really don't want to expel anyone, you can just skip this
league. Also note that the enemies in each battle are random, but they will
be composed of 2 humans and 2 beasts.
RIVAL NATIONS
Prize: 500D-1500D
Fee: 200D
Required: 2 Human, 2 Beast
My team: Centurion, Murmillo, Wolf, Bear
Number of enemies: 4
Again, you start at the bottom and the enemies start at the top. So the best
way to beat this battle is to kill all the enemies. Send all your characters
except for one guard out to the bottom of the hill to meet the enemies. Three
enemies will come, so kill them. If you have not used a Wolf or Bear before,
they are similar to a Human as far as skills go. They have variations of
Strike and Running Attack, as well as combos and skills. Wolves are considered
Light characters and Bears are Heavy. With that in mind, take out the enemies
that come down. Then the enemy guard will come down, so wait for him and kill
him when he reaches you.
INTERSPECIES EFFORT 1
Prize: 500D-1500D
Fee: 200D
Required: 2 Human, 2 Beast
My team: Centurion, Murmillo, Bear, Wolf
Number of enemies: 4
You will start at the top this time, and your enemies will be at the bottom.
You can form an L-shaped blockade at the top of the hill, near the tree, so you
only have to fight 2 enemies at a time. So do that and wait for your enemies
to come. When they get to the top, kill them using the same methods as you did
in the last battle.
POINTS BATTLE
Prize: 500D-1500D
Fee: 200D
Required: 1 Human, 1 Beast
My team: Centurion, Bear
Number of enemies: 3 teams of 2
Pick an enemy like a Barbarian to attack. Use Roam/Running Attack/Charge to
reach him. Then just use combos until you run out of skill points and then
regular attacks. The enemies are still pretty weak compared to you, so you
should be able to do much more damage, even with just regular attacks.
INTERSPECIES EFFORT 2
Prize: 500D-1500D
Fee: 200D
Required: 1 Human, 1 Beast
My team: Centurion, Bear
Number of enemies: 3 teams of 2
Your enemies will be attacking each other, mostly. Pick enemies on different
teams to attack, so you don't kill both member of a team. That way, they will
still attack each other. So team up and go after an easy enemy like a Bear or
Barbarian first. If you can, stay away from the main battle so your enemies
will kill each other off first. Then you can finish the survivors.
KING OF THE HILL
Prize: 500D-1500D
Fee: 200D
Required: 1 Human, 2 Beast
My team: Centurion, Bear, Wolf
Number of enemies: 2 teams of 3
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