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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter F » Fatal Frame - Strategy Guide (Page 01)

Fatal Frame - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Fatal Frame - Strategy Guide (Page 01).

  This FAQ is Copyright 2002 by Phan Nguyen Khanh Dan

---------------------------------------------------------------------------



         |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
         | GAME NAME : Fatal Frame                         |
         | GENRE : Survival Horror Adventure               |
         | PLATFORM : Playstation2                         |
         | DEVELOPER : Tecmo                               |
         | PUBLISHER : Tecmo                               |
         | RELEASED : March 2002                           |
         |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
         | GUIDE : Fatal Frame FAQ/Walkthrough (for PS2)   |
         | WRITTEN BY : Phan Nguyen Khanh Dan "Mysticcat"  |
         | CONTACT : kthoa@hcm.vnn.vn                      |
         | VERSION : 1.3                                   |
         | DATE : July 16th 2002                           |
         |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|




HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
                    T A B L E  O F  C O N T E N T S
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

  1. Introduction...........................................Complete
  2. Legal Stuffs...........................................Complete
  3. Updates/Revision History...............................Complete
  4. Basic Terms............................................Complete
     A> Configurations
     B> Status
     C> Battle System/Camera Usage
     D> General Tips
  5. Characters.............................................Complete
  6. Walkthrough............................................Complete
      Part One : Himuro Intro...............................Complete
      Part Two : 1st Night - Strangling Ritual..............Complete
      Part Three : 2nd Night - Demon Tag....................Complete
      Part Four : 3rd Night - The Calamity..................Complete
      Part Five : Kirie - Final Night.......................Complete
  7. Secrets................................................Complete
  8. Sidequests.............................................Complete
  9. Battle Mode walkthrough..............................Incomplete
 10. Item List............................................Incomplete
 11. Ghost List.............................................Complete
 12. Files..................................................Complete
 13. Extra Section..........................................Complete
     + Review
     + Contact Info
 14. Credits/Special Thanks.................................Complete


                         ***********************

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  1.  I N T R O D U C T I O N

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  Hi Everybody ! Glad to meet you again !

  This time I continue my amateur writing FAQs schedule, with a new game I
have just purchased : Fatal Frame.

  The reasons why I come to Fatal Frame, is not any remarkable. The first
reason I get interested in Fatal Frame is that the game is created by Tecmo
- the company who did develope and publish the infamous Deception III and
the well-known fighting series Dead or Alive, which have been my faithful
games. Besides, Tecmo did advertise pretty much for Fatal Frame, so I
thought it was not a bad game. The second reason, is that Fatal Frame is a
Survival Horror Adventure game. Survival Horror has been my most favourite
genre, as I have been a big fan of Koudelka, Resident Evil and Silent Hill
series. I heard that Fatal Frame is a bit like Silent Hill, so then I
thought I should give it a try. In fact, getting Fatal Frame was just an
accidental change of mine. I have played Dead or Alive 2 and Deception III
of Tecmo, and I just consider Tecmo to be an average company, because :
Deception III was okay for me. But it itself was not popular for most
players; Dead or Alive was a good 3D fighting game series, but its fame
still has no much compared to the giant Virtua Fighter, Tekken or Soul
Callibur. I hadn't intended to purchase Fatal Frame. I came to the game
shop. After an hour taking a look at the PS2 game list, Fatal Frame and
Shadow of Destiny were in the list. But I did choose Shadow of Destiny
first, for its story was a little interesting, while I hadn't known much
about the plotting storyline of Fatal Frame. But after that, Shadow of
Destiny did disappoint me, so then I decided to return it and got Fatal
Frame. And Fatal Frame was NOT the same as Shadow of Destiny. It did
satisfy me enough.

  Well, maybe I should begin now. There's no much time for long telling.
Hope you enjoy this FAQ.



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  2.  L E G A L  S T U F F S

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  I put this part in the first after Introduction for that people can see
and read it easily. I have done this with all of my previous FAQs.

  This guide is Copyright and owned by the author Phan Nguyen Khanh Dan
"Mysticcat". As a guide posted on Websites, you may easily download it from
the click name, use it on your sites, or sell, publish it in many ways. As
the author of this guide, I just have some Disclaimer if you want to do
anything with my property :

- This guide can't be copied, altered or anything like that without having
the author's permission. If you want to use it in your websites or doing
anything on the guide, just email me at kthoa@hcm.vnn.vn and wait for my
answer. I'm not a very mean guy, and I'm willing to let you use it if you
can obey this rule.

- Furthermore, this guide ABSOLUTELY CANNOT be sold, be repbulished as your
guide, gift, magazine and so on. The author has made this guide for NON-
PROFIT only, and so do you.

  Available sites, and only these sites can host my FAQ :

- GameFAQs :
  This is a very popular gaming site of the huge community of gamers. If
you want to find cheats and guides, this site ABSOLUTELY has all what you
need.

- Neoseeker :
  This is a big gaming site about everything : News, Game Guides, Cheats,
Hardwares, Screenshots, etc.

- Playstation Cheats :
  An Europian gaming site about PSX and PS2 games.

- Cheat Codes Central :
  A long-time site always updated with hottest cheats and codes. This site
can serve all your needs about cheats and codes.


-*NOTES* ----------------------------------------------------------------
  Anybody or any sites who have used the guide with my permission, please
frequently check and get the latest updates at I don't
have time to give the updates to all of you each time. Besides, GameFAQs is
the site which put the best display of my FAQ. So please check there and
get it. If you feel that you can't do this work, so you shouldn't ask to
use the guide.
  Thank you.
--------------------------------------------------------------------------

  I have made this guide by all my heart and my efforts. So you can't earn
money for yourself on my work.

  Thank you for reading this. I really do not want to rude. But I myself
have ever had my guide plagiarized or used illegally at least once. And I
don't want it to happen again.


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  3.  U P D A T E S / R E V I S I O N  H I S T O R Y

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 - Version 1.3 (August 16th 2002)
   Added missing item.
   Added and fixed some little episodes due to reader's request. Thanks to
Matrix560 for correcting the mask mistakes in the walkthrough.


 - Version 1.28 (August 4th 2002)
   Added missing files and missing item descriptions.
   I'm playing this game the second time, and on the way to obtain
Nightmare Mode. I have been trying to collect what I have missed in the
previous game.


 - Version 1.27 (August 3rd 2002)
   I have just found out 10 first missions of Battle Game, and have added
them into the Battle Game section. I have also fixed some mistakes though.


 - Version 1.25 (August 1st 2002)
   Added "Sealkeeper Ghosts" in Ghost List.
   Now I decide to take a break after beating the game once. Don't worry, I
still keep working on Battle Mode and maybe, Nightmare Mode though. At
least now, the guide is usable, as the main part - the walkthrough has been
completed.


 - Version 1.2 (July 31st 2002)
   "Ghost List" basically completed.
   Big Thanks to NuConcept and his Ghost List. Although it may not have
been finished yet, it has helped me to find some ghosts whom I missed. I
have basically completed my own. There are missing info also, but I'll try
to fill them in my effort. I can't snap the so fast ghost children.


 - Version 1.0  (July 30th 2002, night)
   "Secrets" section added.
   Walkthrough completed.
   I couldn't believe that I have completed it this quickly. I have beaten
the game once, and now I'm participating in the secret modes of the game,
to complete the guide as much as it can be.


 - Version 0.83 (July 30th 2002)
   "3rd Night : The Calamity" completed.
   Phew, I have made it : beating such the nightmarish chapter 3rd Night.
It has been harder than I had expected, but I did all pass (^_^). Now I'm
going to final chapter soon. Look forward it.


 - Version 0.82 (July 28th 2002)
   More parts of walkthrough completed.
   The 3rd Night begins to be hard, and I'm trying to find the best
strategies for the bosses before publishing them in the guide. I'm still
very busy now. But I'll try to complete as much as I can.


 - Version 0.81 (July 25th 2002)
   Completed Extra Section.
   At first, I'm still pretty busy to play the game. So I'm trying to
complete those co-sections first, then attempt to the walkthrough and
necessary sections when I have time to continue the game. Really sorry !
Besides, Cheatcc has just asked to use this guide, so I updated the site in
my Legal Stuff though.


 - Version 0.8 (July 24th 2002)
   "2nd Night : Demon Tag" completed.
   Phew... I have just completed this difficult chapter. But I hear that
3rd Night will be tougher. But I'll try at all cost.


 - Version 0.7 (July 23th 2002)
   More parts of walkthrough completed.
   Fix mistakes.
   I have just spotted some pretty important mistakes I made throughout the
guide. So along with adding more walkthrough parts, I also fix those
mistakes though.


 - Version 0.6 (July 22th 2002)
   Walkthrough 50% completed.
   This game is truly scary. I'm going to complete "2nd Night : Demon Tag"
as soon as possible. Look forward next updates.


 - Version 0.5 (July 16th 2002)
   The game has just been bought. FAQ started.


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  4.  B A S I C  T E R M S

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>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
   C O N F I G U R A T I O N S
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

  This game has a variety of controls. So let's see :

~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Type  | View Type |      NORMAL MODE        |       FINDER MODE
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type A | Normal    |-Direction buttons : N/A |-Direction buttons : Move
        |           |                         | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : Finder ON      |-Circle : Finder OFF
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : N/A                |-R1 : Shutter/Shoot
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type B | Normal    |-Direction buttons : Move|-Direction buttons : Move
        |           | the character.          | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : Finder ON      |-Circle : Finder OFF
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : N/A                |-R1 : Shutter/Shoot
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type C | Normal    |-Direction buttons : N/A |-Direction buttons : Move
        |           |                         | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : N/A            |-Circle : Shutter/Shoot
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : Finder ON          |-R1 : Finder OFF
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type D | Normal    |-Direction buttons : Move|-Direction buttons : Move
        |           | the character.          | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : N/A            |-Circle : Shutter/Shoot
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : Finder ON          |-R1 : Finder OFF
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type E | Reverse   |-Direction buttons : N/A |-Direction buttons : Move
        |           |                         | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : Finder ON      |-Circle : Finder OFF
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : N/A                |-R1 : Shutter/Shoot
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type F | Reverse   |-Direction buttons : Move|-Direction buttons : Move
        |           | the character.          | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : Finder ON      |-Circle : Finder OFF
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : N/A                |-R1 : Shutter/Shoot
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type G | Reverse   |-Direction buttons : N/A |-Direction buttons : Move
        |           |                         | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : N/A            |-Circle : Shutter/Shoot
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : Finder ON          |-R1 : Finder OFF
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Type H | Reverse   |-Direction buttons : Move|-Direction buttons : Move
        |           | the character.          | the camera angle.
        |           |-Triangle : Menu         |-Triangle : Turn around.
        |           |-Circle : N/A            |-Circle : Shutter/Shoot
        |           |-Cross : Search/Obtain   |-Cross : Shutter/Shoot
        |           |-Square : Run            |-Square : Quick turn
        |           |-Left Analog Stick : Move|-Left Analog Stick : Move
        |           | the character.          | Move the camera angle.
        |           |-Right Analog Stick :    |-Right Analog Stick :
        |           | Flashlight              | Parallel Move.
        |           |-L1 : N/A                |-L1 : Special Functions
        |           |-L2 : N/A                |-L2 : N/A
        |           |-R1 : Finder ON          |-R1 : Finder OFF
        |           |-R2 : N/A                |-R2 : N/A
        |           |-Select : Map            |-Select : N/A
        |           |-Start : Skip cutscenes  |-Start : Skip cutscenes
~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 * NOTES :
-------------
- Normal Type is the 3D control, like you play Final Fantasy games,
Parasite Eve, etc.
- Reverse Type is the Classic control, like you play Resident Evil games,
Parasite Eve II, Silent Hill games, etc.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
   S T A T U S
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

~~~~~~~~~~~~~~~~~~~~~~~~~~~
  HEALTH/LIFEBAR
~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Your life is shown as a blue bar on the top in the Menu Screen, on the
right of the character's picture. In Finder Mode, this lifebar is shown as
a vertical blue bar on the right of the camera frame. Whenever you take
damage, the blue part gets lost, depending how strong the damage it. When
the blue part is wiped out, you'll die = Game Over. In order to heal the
lost health, you can use the healing items you collect during the game.

~~~~~~~~~~~~~~~~~~~~~~~~~~
  DAMAGE
~~~~~~~~~~~~~~~~~~~~~~~~~~
  In this game there's no stat showing how strong you are as well as your
vitality. So the damages you take from various ghosts are random though.
But in my experience, one damage often takes 1/4 of your lifebar, and most
are pretty strong. That means just some hits can kill you. But you can
reduce the damage you get by defending from the enemies. To know how to
defend, please read "General Tips" section.


~~~~~~~~~~~~~~~~~~~~~~~~~~
  REVIVAL
~~~~~~~~~~~~~~~~~~~~~~~~~~
  There's a way to continue playing, in case you lose all your health. In
the game, there's an item called "Stone Mirror" which can be found around
in the game. You are allowed carry only one Stone Mirror each time.
Whenever you lose all your health, with the Stone Mirror in your inventory,
your lifebar will be fully restored soon after that. Then the used Stone
Mirror will be lost. If you want another revival, find another Stone Mirror
and carry in in your inventory.



>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
   B A T T L E  S Y S T E M / C A M E R A  U S A G E
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

 *Extracted from the game Menu.

  //CAMERA STATUS//
  Each stat of your camera can be levelled up by using certain amounts of
Spirit Points you collected by driving ghosts. The Max level is Level 4.

- Range : Widens the capture circle - the range for capturing ghosts.
- Speed : Speeds up the charge time for Mystical Power.
- Max Value : Increases the maximum charge value of Mystical Power.


  //CAMERA CONTROLS 1//
  While holding the camera, press the Circle button to take shooting
stance, and to enter Finder Mode. You can take photos with Cross button or
R1 trigger while in Finder Mode.
  While in Finder Mode, you can control the player's viewpoint with the
Left Analog Stick.
  Square button : Move Finder quickly.
  Triangle button : Turn around.

  Use the Right Analog Stick to move around while in shooting stance.


  //CAMERA CONTROLS 2//
  In Finder Mode, you can see things that can't be seen with a naked eye.
Try taking a photo if the controller vibrates, or you hear stange noises.


  //SHOOTING GHOSTS//
  Hold up the camera with the Circle button, and press the shutter with the
Cross button to attack ghosts. When the target is inside the circle, power
(Mystical Power) accumulates. The damage you inflict on the ghost goes up
as you accumulate more power in the camera.

  Shutterbug Moment
  While you have the ghost in your viewfinder, and the circle glows, take a
shot. You can inflict heavy damage when you take a shot during a Shutterbug
Moment.


  //POWER-UPS//
  You can acquire Mystical Power by damaging ghosts. Select "Camera" from
the Menu Screen to access the Power-up screen. You can unlock the seal on
the camera with the accumulated Mystical Power, and power up.

  About Auxiliary Functions
  When you unlock Auxiliary Functions Seal, you enable many special
attacks. To use the enabled Auxiliary Function, press the L1 trigger while
in a shooting stance. The number of Auxiliary Functions you can use is
limited to the number of Spirit Stones in your inventory, so be frugal.


 //AUXILIARY FUNCTIONS//
- Pressure : Push ghosts back.
- Slow : Slows down ghosts' movements for a limited duration.
- See : Make ghosts more visible for a limited duration.
- Paralyze : Stop movements of ghosts for a certain duration.
- Search : Searches for locations of ghosts and tracks them automatically.


 //SPECIAL FUNCTIONS//
  Special Functions, in fact, are born from Auxiliary Functions. At first,
you have to unseal the Auxiliary Functions. Then in the next game you play,
a Special Function will be born from the Auxiliary ones you have had.
Special Functions can't be got in your current game. The cost to get them
is pretty expensive though.


  //THE FILAMENT//
  The filament is the black box that always stays at the bottom right
corner of the screen. This box informs you about the appearances of ghosts
or hidden objects, by turning into different colours. There are two colours
: Blue and Brown.
- The filaments glows blue : There may be an immobile ghost, or some hidden
objects which can't be seen by naked eyes. It glows more as you get closer
to the ghost/object. To determine where exactly the target is, aim your
camera and make a complete rotation. Rotate until the capture circle glows,
as the filament on the top glows blue the most. That's where the
ghost/object located.
- The filaments glow brown/orange : There may be a moving ghost. You should
pay attention to this signal, cuz some of the ghosts are mini-bosses who
can attack you.


  //THE CAPTURE CIRCLE//
  Just like the filament, the capture circle in Finder Mode can glow either
brown or blue, depending on what's in your frame :

- Blue : You have been aiming at an important object needed to be snapped,
or that can be a harmless ghost, or an immobile ghost who is cursed to be
tied in the position. In battles, the blue circle shows you that your
enemies have been in frame, as your power has been charged up enough to
shoot them.
- Brown/Orange : The circle turns brown when the enemies in your frame
prepare to attack you, or when the camera has charged to its max power. If
you press the shutter button in both cases, your camera will cause critical
hits on enemies.


  //MY ADVICES//
  Perhaps you will wonder when you have got an amount of Spirit Points :
Which should I level up first : Enhance functions (status) or
Bonus/Auxiliary Functions ? My advice for you : Enhance your camera first
of all. The bonus functions are just extra tools to help you beat the
ghosts easier, but they are not always effective, while the status
functions can be done anytime with enough Spirit Points, and they increase
the general power of the camera, helping you to kill the enemies faster and
more easily. This was also the advice I got from other veteran players when
I first played this game.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
   G E N E R A L  T I P S
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

  //ATTACK GHOSTS//
  Mini-boss ghosts often give you many Spirit Points, so then it's good to
try attacking them every time you encounter them, in order to obtain more
Spirit Points to power up your camera. Sometimes they can give you items
though.


 //FLEEING//
  But sometimes, fighting ghosts frequently doesn't do any good. If you
feel that you need to save your films, or you don't have enough strength to
fight, you may avoid the ghosts. But it's not very easy, since ghosts can
get through every obstacle, and they can even attack you when you are
opening a door. The more dangerous thing is that most of them can teleport
to your front. But I think once you have decided to run, don't give up. Try
to run like hell, that the ghosts won't have chance to stop you by
teleporting. Although they may pursue you, due to my experience, they will
stop at some limit, when you have run far enough.
  But... remember that there are some boss fights that you are obliged to
fight, example is the fight against Man with Long Arms. His appearance
seals all your ways out, and your only choice is to kill him to unseal
them. So that remember that you can flee whenever you want, but fleeing is
not always usable, since you can be obliged, and moreover, you need Spirit
Points to modify your camera.


  //UNFORESEEN GHOSTS//
  This case only happens when it takes you so long to get through the game
in certain locations. Be sure to make it through quickly since random
ghosts can appear to attack you anytime, and most of them have been mini-
bosses. For instance (an experience of mine) : I have wasted a lot of time
just to find the Sacred Water in the Storehouse. And the result was that a
Bound Man dashed in to attack me. So then be careful about that, especially
the Wandering Monks in 3rd Night : The Calamity. They are almost everywhere
in the mansion and standing just some more few minutes (or even seconds)
can make a "chance" for you to meet a Wandering Monk.


  //SAVING THE GAME//
  There are Save Points around the game. They are just some kinds of camera
put on a platform. These Save Points are usable when its light is blue.
Sometimes you may see it turn red. That means there are some ghosts around,
and you need to get rid of them (by photographing them or killing them if
they attack you) or letting them disappear by themselves, until the light
returns blue. Just examine the camera to access the Save screen. Then
choose your Slot and where to save.


  //RANKING SYSTEM ?//
  Yeah, this game also has a ranking system, like you play Resident Evil or
Devil May Cry. The ranks depend on your save times and your playing time.
But I don't recommend you to try to get the high rankings, cuz they have
nothing to do with unlocking secrets or any special things, besides the
purpose to encourage you to play better. So just save as much as you can
for convenience.


   //ADVICE : ALWAYS SAVE//
  There are many steps and many processes during the game. Especially when
you are a new player, you can't guess what will suddenly happen and when
you face bosses, and how strong they are, so saving always is my top
solution. Try to save as many as files if you still have empty spaces, and
restrict overwriting as much as you can.


 //FULLY RESTORED HEALTH//
  When you are still travelling in a night, and for some reason, you must
fully restore your health, so using Sacred Waters is your only choice if
you have stored them in your inventory. But I have an advice for you : try
to save as many as Sacred Waters for the later battles, cuz the later
enemies will be much stronger and more dangerous. If you lose your health
seriously, try to protect yourself from damage and use Herbal Medicines
instead.
  Besides, your health is fully healed when you come to a new part/the next
night. This is a rule.



OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

  5.  C H A R A C T E R S

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~~~~~~~~~~~~~~~~~~
  MIKU HINASAKI
~~~~~~~~~~~~~~~~~~
  Miku Hinasaki is the daughter of Miyuki Hinasaki who possessed the
special ability : the sixth sense. Miku inherits that ability from her
mother, so she can sense of what happened when touching objects. After her
mother's death, Mafuyu Hinasaki is Miku's only family. She came to Himuro
in search of this missing brother who has been away for two weeks. Her
sixth sense told her that he was kidnapped by a ghost in white kimono.
  Miku is your playable character during 90% of the game.


~~~~~~~~~~~~~~~~~~~~
  MAFUYU HINASAKI
~~~~~~~~~~~~~~~~~~~~
  He is Miku's missing brother. You have chance to play as him in the intro
of the game, as he was in search of Mr. Takamine and his staff who had been
missing in the Himuro Mansion. Unfortunately, Mafuyu himself was taken away
by the ghosts though.


~~~~~~~~~~
  KIRIE
~~~~~~~~~~
  The woman who was supposed to be the ghost in white kimono of the Himuro
Mansion, who caused the deaths of its visitors. Due to known info, Kirie
might be the Rope Shrine Maiden who were strangled miserably in the Shinto
ritual.


~~~~~~~~~~~~~~~~~
  KIRIE'S LOVE
~~~~~~~~~~~~~~~~~
  This was the guy whom Kirie loved. He looks like Mafuyu Hinasaki very
much, but they are NOT the same. His identity is unknown.


OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

  6.  W A L K T H R O U G H

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---NOTES-------------------------------------------------------------------
  In this walkthrough, I show you all the necessary steps to get through
the game, all the ghosts you can catch, and my strategies to fight mini-
bosses. This walkthrough has been written pretty carefully room-to-room,
make it easier for you to watch the process. In order to know what room you
are in, just open the map and see the text at the bottom of the screen. The
name of the room is written there. If you want to know what rooms around,
use directional buttons to move to the rooms whose name you want to know.
The text will show them as you move.
  In this game, you can sometimes encounter random mini-bosses, which only
appear when it takes you too much time to explore an area. As they are
random, I can't list all of them. So if you want to get through this game,
try to explore the areas quickly enough. Don't bother wandering to waste
time if you want to be safe.
---------------------------------------------------------------------------

  The game begins with Miku Hinasaki's narrating the story. She tells us
about his brother Mafuyu Hinasaki who has been lost for two weeks, since
the day he came to Himuro mansion to find novelist Takamine and his staff
who have been lost in the haunted place. Mafuyu came there alone, and you
first take control of him. The screen is white and black, as this is an
event in the past two weeks.


***************************************************************************
                P A R T  O N E  : H I M U R O  I N T R O
                           Random ghost : None
***************************************************************************

  Mafuyu enters the mansion and you'll take control of him soon.

~~~~~~~~~~~~~
  ENTRANCE
~~~~~~~~~~~~~
  First, go to Mafuyu's left a few steps until you reach a cage. You'll see
that the filament in the bottom right corner nearly blows blue. That means
there's some important object or some immobile ghost here. Press the Circle
to draw up your camera and...

**Ghost Appearance !!!
  Move your camera angle around the cage until the central circle glows
blue at its peak, quickly take shot of your first ghost : Child Behind. If
you move the angle to other position where there's no ghost, the circle
gradually turns off. Remember to take shot when the circle glows, cuz the
ghosts just show themselve within a very short moment.**

  After that, go upstairs, and take the glowing thing you see in the
northeast corner. You'll some Type 14 films. In this game, always remember
that films are your "ammunition". You need them as much as you need
ammunition in Resident Evil or Silent Hill. Near here you can also find an
angry-looked mask attached on the wall. But now you have nothing to do with
it.

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