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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter E » Enclave - Strategy Guide (Page 02)

Enclave - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Enclave - Strategy Guide (Page 02).




***********************
Chapter XIII - Jasindra
***********************

Preferred Character:  Halfling with Axe and Crossbow

Head across the bridge using your shield to protect you from the 
archers.  Kill the archers in their posts and collect the gold 
(15/650).  In the left post you can hop out the window and follow the 
ledge around to collect an emerald (115/650).  Hop on the bone bridge 
and turn around to grab the sapphire behind you (165/650).  Walk up to 
the gate and step on all three raised platforms, killing skeletons as 
they appear.  Check both the left and right side of the outside of the 
castle for gold and a ruby before entering (350/650).  In the castle 
you are ambushed by two skeletons (355/650), two Assassins in the 
rafters and a Wraith that drops two Liches.  Kill all of these enemies 
and the door opens.  Through the door take the left fork.  Through the 
door and steps appear.  Go up them to get the key and some gold 
(360/650).  Head back to the right door.  There is some gold revealed 
in the hall (370/650).  Through the door, kill the Orc (375/650) and 
the Lich, collect the gold (380/650) and head through the teleporter.  
Kill the Liches in here (385/650) and in the next room (390/650) and 
enter the third room.  Shoot down the two hanging skeletons and kill 
them for more gold (410/650).  Then up the steps and through the 
appearing portal.  Kill the Assassins (420/650).  Enter the door to the 
right and the staircase raises.  Try to cross the bridge and its 
blocked.  Try to leave through the door and its blocked.  Now and Orc 
throws down gold (430/650) along with a bomb.  Kill him and the 
Assassin when they jump down and the bridge path is opened.  Cross the 
bridge, check the niche for gold (435/650) and enter the teleporter.  
Throw the lever, kill the Brutes (440/650) and back where the staircase 
was raised.

Go up the staircase and in the door.  Kill all the enemies, collect the 
gold (445/650) and throw the lever.  Head over to the other staircase 
that you passed, climb it and cross the bridge.  Follow Mordessa off 
the ledge and through the door.  Kill the Orc.  (450/650).  Attack the 
staircase with your axe to release the enchantment.  You'll know you've 
succeeded when it stops sparkling green.  Go up it then follow the 
hallway around to the next staircase and into Mordessa's throneroom.  
When the back begins, grab the emerald and sapphire behind the throne 
(600/650).  Just hack away at Mordessa with the axe, she's not that 
hard.  When she's defeated stand exactly in the center of the spike 
circle and when Jasindra is lowered you'll drop and collect the last 
sapphire (650/650).


*******************
Chapter XIV - Vatar
*******************

Preferred Character:  Halfling

On this level you will get plenty of health as nearly every enemy drops 
a health potion.  The secret is finding the time to use them.  If you 
can do this you should make it through this final battle with no 
problem.

When the level starts ignore Vatar and head to the teleporter on the 
left side.  Step through, collect the sapphires among the columns 
(100/700), kill the Hellbones (150/700), then use the mounted crossbow 
to shoot at the glowing circle.  As you hit it, the glow becomes 
smaller and smaller.  Keep hitting it until it disappears.  Now hop 
down, kill the Lich by the door (200/700) and go through the door.  
Grab the sapphires to the left and right of the door (300/700), head 
across the bridge and grab the sapphires there also (400/700), then 
kill the Liches and Hellbones to open the door and collect more 
sapphires (500/700).  Once through the door head right then left and go 
through the portal.  Run over to one of the mounted crossbows and turn 
it around to shoot at the glowing circle.  Do NOT shoot at the heart 
right now, it's futile.  When you destroy the circle, turn around and 
blast the heart.  After about two dozen shoots the heart will explode.  
Now, walk over by the mounted crossbow and look down.  There's a tiny 
ledge right below you that holds a sapphire.  Drop down to collect it.  
There is one of these by both of the mounted crossbows (600/700).  Now 
go up the ramp on the left side and follow the path into the 
throneroom.  Check both sides of the throne for the last sapphires 
(700/700) then either hack and slash Vatar or use the mounted crossbow 
to blast him.  Either way, when his health runs out the battle is over.


******************************
5 B.  Dark Campaign
******************************

****************************
Chapter I - Zurana's Crystal
****************************

Preferred Character:  Assassin (default) 

Collect the weapons and arrows in front of you and check the door to 
the left for arrows and gold (5/100).  Walk past the pool for gold 
hidden in the bushes (10/100).  Head up the hill and use your sword to 
kill the Wraiths.  Jump over the rope at the top of the stairs and pull 
the lever at the bottom when the blades are retracted.  There's gold to 
your left, but a spike trap goes off if you get it directly so go all 
the way around the stairs to retrieve it (15/100).  Go back up the 
steps, hop over the rope and watch the boulders falling behind you.  
Grab the health from out of the bushes and grab the gold (25/100).  
Kill the skeletons that appear and head right.  On the wall on your 
right you should see three switches in a row.  One of them has a piece 
of wood above it.  Pull them from left to right starting with that one.  
Then pull them again in the exact same order.  If you did it correctly 
a cage will appear with gold in it.  You can't get it now so head left.

You'll come to a locked door at the end with three more switches.  Pull 
the rightmost switch and then the center switch to remove the bars from 
the door.  Proceed through and get the gold behind the aquarium 
(35/100) then through the door to the right.  Collect the gold behind 
the waterfall (45/100) and on the other side on the walkway (50/100).  
Kill the skeletons and one of them drops gold (55/100).  Exit through 
the archway in the center and in the next room go down the ladder to 
retrieve two pots of gold (65/100).  Enter the elevator and pull the 
rope to ride it up.  Kill the skeleton on the walkway for gold 
(70/100), then proceed through the door, across the bridge and into the 
library.  Behind the book cases break the display case and take the 
staff.  Run out watching for falling bookcases and head back to the 
room with the waterfall.  Exit out the door to the left and kill the 
skeletons in the hallway for gold (80/100).  Head through the door and 
quickly grab the gold in the cage (100/100) and run back to the hallway 
that you just came from so the cage doesn't crush you.  When you can't 
hear the cage lowering anymore head back to where you started the level 
and go through the portal.


************************
Chapter II - Kill Marcus
************************

Preferred Character -- Assassin (default)

Hop through the hole in the planks to your right and follow the 
waterway to its end killing enemies as you go.  Make sure to take out 
the two Elven archers you find at the end of the waterway.  Return back 
and exit the waterway by the stairs.  Grab the gold on the crates at 
the top of the stairs (5/200).  Head left and enter the first door to 
your left.  Up the stairs, kill the soldier, collect his gold and that 
on the walkway (20/200).  If you try to go up the ladder on the other 
walkway a gnome knocks it down on you, so go back down the stairs, head 
left and go into the building to your right.  Kill the soldier inside 
for gold (25/200).  Head up the steps, get the gold in the dining room 
(35/200) and head up the ladder.  Get the gold behind the crates 
(40/200) and out on the rooftop (45/200).  Kill the Elven archers up 
here (50/200) and go across the planks to where the archer dropped 
arrows.  Go to the other side of the roof from the arrows and you can 
jump down to the balcony of the smith shop.  Inside you second floor 
you find gold (55/200) and a key.  Drop down to the first floor, 
collect the gold (60/200) and head straight.  Ignore the explosives by 
the blocked passage for now and enter the house up ahead and to the 
right.  Use the crates to hop up where the archer is and collect the 
gold (65/200).  Also get the health from under the stairs.  Now head 
back to the explosives, ignite them, and stand back.  Go around the 
corner and dispatch the enemies to collect gold (70/200) and free the 
Orc.  Past the Orc, behind some crates, is more gold (75/200).  Return 
to the locked door you past on your way to the Orc (back by where you 
exploded the wagon) and go inside.  Grab the gold under the stairs 
(85/200) and go upstairs.  An enemy throws a bomb so back up quickly.  
The Paladin in here is TOUGH, so take out the grenade arrows you picked 
up earlier and one to the chest is all it takes.  Grab his emerald 
(185/200) and the gold in the room (200/200).  Now return past the Orc 
and hop down in the waterway.  Your destintation is the house where you 
took the ladder to the roof.  You'll find Marcus hiding inside.  Kill 
him and return to where you started the level to find the portal to 
exit.


*****************************
Chapter III - Surprise Attack
*****************************

Preferred Character -- Berserker w/ Axe and Crossbow

As you approach the door the attackers enter.  Kill them and take the 
gold (5/200).  Collect the gold and health from behind the throne 
(30/200) and head out the door and around to the left.  Kill the guards 
and take their gold (40/200) and continue around.  When you come to the 
sprial staircase, descend, kill the guard (45/200) and exit out the 
door.  Get the gold (50/200) and health to the right, then head around 
to the left, kill the guards (55/200) and descend the next staircase.  
While on the staircase, use your crossbow to kill the guards below then 
head down and grab their gold (85/200) and exit the room.  Enter the 
room to the right, kill the guards (90/200), then pull the lever to 
lower the staircase outside.  Head down that staircase.  If you try to 
cross the bridge spikes appear.  So exit the room through the room with 
the column and up the next staircase killing guards as you go 
(100/200).  Cross the bridge and step through the teleporter in the 
next room.  Kill the three guards when you appear and take their gold 
(105/200) and health.  Go through the next room with the column and 
kill the guards on the other side (115/200).  Go around the corner and 
up the stairs to the teleporter gate.  Get the sapphire in the niche 
(165/200).  Teleport, pull the lever and teleport back.  Then down the 
stairs and through the door.  Kill the guards (170/200).  Go straight 
to the next room with a teleporter gate.  Get the gold in the niche 
(175/200).  Step through the teleporter, get the gold and the key 
(180/200).  Teleport back and use the main entrance to exit the castle.  
Cross the bone bridge.  Get the gold from under the platform (190/200).  
The sorceress will kill the guards in the booths and you can collect 
their gold (200/200).  Walk over to the sorceress and she follow her as 
she charges down the bridge.  Stay back some and she should be able to 
kill Alecto by herself.  If not, get out your crossbow and blast him 
before he even gets close.


******************************
Chapter IV - Mansion of Dreams
******************************

Preferred Character - I like the Assassin to take out the wraiths 
although I admit that she's not as good against the wizard.  Others 
like the Beserker to fight the wizard though I find he has a harder 
time hitting the wraiths.  The choice is up to you.

Kill the Nightcrawlers in the yard and descend the steps.  Enter the 
door and get the gold on the other side (5/250).  QUICKLY run down the 
next set of stairs and around the corner to stand next to the Goblin.  
From the goblin run down the hallway and right up to the swinging axe 
to avoid the trident that shoots out behind you.  Time your next run 
for when both the vertical swinging axes are directly in front of you.  
At that moment quickly run to the LEFT and pull the lever on the other 
side of the doorframe.  Collect the gold to your left (15/250) and head 
down the short staircase to get the gold in the room with the barrels 
(20/250).  Don't worry about the torch behind the grate, you'll get it 
in a couple of chapters.  Head up the large staircase to collect gold 
and a sapphire to the left and more gold to the right (85/250).  Return 
where the swinging axes were and follow the goblin back outside where 
he opens a door.  If he dies just grab the key and walk up and open the 
door yourself.  Go up the stairs and get the gold on the first landing 
(90/250).  Head up the next flight of stairs and you'll find the Spiral 
Key.  Hidden in a niche is a sapphire (140/250) and there is also a 
ladder to the roof.  Go on the roof and up the second ladder.  You'll 
find two rooms on top both of which have gold (150/250) and one on 
which has a map to Tolvfurs.  Also, on the far side of the roof and 
down a ladder is an emerald (250/250).  Now head all the way back down 
into the house to where the swinging axes were.  Head right and you'll 
find the wizard.  Kill him and use the Spiral key to reveal a 
staircase.  Descend and walk up to the book.

*****************
Bonus -- Tolvfurs
*****************

Tolvfurs is nothing but a small section of town that you fight enemies 
in.  At this point you should be able to defeat the Easy and Medium 
difficulty settings with the Assassin.  She should be able to kill most 
of the enemies before they even get close to her.  Later, when you 
unlock the Sorceress and get the Darkness of Despair staff, come back 
and do the Hard setting.


************************
Chapter V - The Guardian
************************

Preferred Character -- Assassin

Cross the light bridge and walk up to the glowing door to retreive the 
sapphire (50/300).  Destroy the orb to release the wizards, then kill 
them.  Head left and destroy the stands next to the walls on either 
side of the orb, then throw the four levers (two on either side of the 
orb) to destroy the orb.  Kill the wizards and collect the gold by 
where they were floating (65/300).  Head won the steps and destroy the 
next orb.  Head back to where you entered and head the other way.  Time 
your movements to avoid the rotating blue lights and throw the four 
switches on the walls.  Kill the wizards and take their gold (80/300).  
Head down the steps to destroy the last orb and kill the last wizards 
to collect the gold (95/300).  Before heading out the main door hop up 
and collect the sapphire floating in the archway (145/300).  Head into 
the next room and by the second pillar to the left is a pot of gold 
(150/300).  Head into the building on the right side and up the ladder.  
At the top do a 180ø turn and fall down on the archway to collect the 
sapphire (200/300).  Then climb up the ladder again and collect another 
sapphire from the middle of the bridge between the two buildings 
(250/300).  Exit out the door to the columns with the crossbows.  Check 
the grass on the left side for the last sapphire (300/300).  Then use 
the mounted crossbows to kill the guardian.

The best strategy to kill the guardian is to stand in the middle of the 
three way intersection so that you can see all three crossbows.  When 
he appears on one side run to that crossbow and shoot a couple of bolts 
into him.  Then run and hide behind the columns when he breathes fire.  
After what seems like forever, but is probably only about a dozen bolts 
the guardian dies and the level ends.


***********************
Chapter VI - The Escape
***********************

Preferred Character -- Huntress w/ Grenade Arrows

Head up the staircase and Zale appears.  Shoot the grenade arrows at 
his feet to do lots of splash damage.  It should only take three of 
four arrows to kill him.  Pick up his key. Head through the dining room 
and go up the staircase to collect the health (you'll need it).  Down 
the staircase and use the key on the grate to enter the sewers and pick 
up the torch.  Equip the torch with "X" and proceed.  Head forward, 
down the ladder and forward.  When you come to a small set of stairs 
look to the right and climb down into the hole to collect a sapphire 
and gold (60/350).  Proceed back to the main path and forward.  Follow 
the path around to the right to collect the sapphire and health 
(110/350) then take the staircase down into the water.  Collect the 
gold to the left (125/350).  Continue through the water to collect an 
emerald and some more gold (235/350).  Go back to the staircase, up, 
and across the bridge.  Follow the path around and up the ladder.  You 
are now back in the mansion.  Head down the trapped staircase, back 
through the blades and pull the lever to stop them once again.  Collect 
the gold (250/350) and head out of the mansion to kill the 
Nightcrawlers.  Before you enter the portal, head all the way up to the 
roof where you previously found the map in the cabinet you'll find an 
emerald.  Now return and head through the portal.


*************************
Chapter VII - The Plateau
*************************

Preferred Character -- Sorceress with Darkness of Despair

Levels don't get much more basic than this.  See that plateau.  You're 
going up there.  Head across the series of bridges killing enemies and 
collecting gold.  By the time you collect the gold at the end of the 
bridges you should have (25/400).  Head to the right side of the island 
for a diamond (225/400) and the left side for a sapphire (275/400).  
Take the wooden ramp to the top and some blocks crumble.  Hop up and 
get the gold (280/400) then hop in the pool of water for a sapphire 
(330/400).  There are four pots of gold that you'll need to hop on the 
blocks to get to.  ALL are accessible by hopping up on the blocks 
(350/400).  also on the left side of the island, past the last wall, in 
some bushes is a sapphire (400/400).  Walk toward the altar and kill 
the Druid that appears.  Pull the left trigger at each of the two green 
orbs to create a teleport gate.  Step through.


*******************************
Chapter VIII - Capture Jasindra
*******************************

Preferred Character -- Sorceress with Darkness of Despair

Enter the castle gate.  Beware of the exploding barrels.  Enter the 
next room and collect the gold (15/450) then exit to the next room 
watching for the exploding barrels as you enter.  Collect gold in and 
on the crates (25/450) and hop over the crates to get behind the 
staircase and collect the emerald (125/450).  Proceed up the staircase 
and exit to the outdoors.  From where you exit go around the back of 
the building to kill a gnome with a key, then hop up on the porch and 
use the key on the locked door.  Inside you'll find a sapphire 
(175/450) and some gold and a map in the rafters (180/450).  Check the 
adjoining walkway for more gold (195/450), then return to the door you 
originally came out of and across the bridge to the other house to 
collect the key.  Transverse the river and enter the teleporter on the 
other side.  Go through the woods toward the house and take the right 
bridge to the upper rooms.  The left door has gold (205/450).  Use the 
key on the right door and you'll find gold and a ruby (360/450).  Head 
upstairs for gold (370/450), then back outside.  Check under the bridge 
for an extremely well-hidden nook by the house for gold (375/450).  
Head down the stone staircase and collect the gold at the end of the 
pier (380/450) then follow the rocky ledge along the water to get a 
sapphire (430/450).  Finally, hop back up on the pier and go into the 
building to collect the last of the gold (450/450) and the princess.  
Head back up the stone stairs and enter the portal in front of you.


********************
Bonus -- High Valley
********************

Similar to the Ballista challenge from the Light Campaign.  You are 
equipped with a mounted crossbow that shoots exploding arrows.  Archers 
will come out of six or seven different locations.  The key is make 
sure you keep the crossbow pointed in the center of the screen so that 
you can see ALL the places they are coming out of and quickly turn to 
shoot them.  Try to shoot them in the order they appear because that's 
how they'll start shooting at you.  The maximum gold that you can get 
from this challenge is 1000 pieces, but doing it now will help make the 
next few chapters easier.


**************************
Chapter IX - Outpost Siege
**************************

Preferred Character -- Sorceress with Darkness of Despair

Walk over to the catapult and use the lever on the right side.  Five 
circles appear on the castle.  You need to destroy all five.  The 
longer you pull the trigger the higher and farther the boulders will 
go.  Make sure to destroy the main gate last as attackers will come out 
and the siege engine will start forward when you do this and you want 
to put that off for a while.  Once all five are destroyed, QUICKLY run 
across the bridge and grab the diamond inside (200/500).  Then run back 
across the bridge and check the rocks to the right of the catapult for 
some gold (210/500) and check the rock to the left of the catapult for 
a sapphire (260/500).  By this time the siege engine should be in place 
so climb up and enter the castle.

Collect the gold (270/500) and head left and down the staircase.  
Collect the gold at the end (280/500) and enter the castle.  There's a 
pot of gold behind some crates as you enter (285/500).  Turn left and 
watch for the grenade.  Grab the gold next to the main gate (295/500) 
then head out to the courtyard.  Here you find a Lich floating.  Grab 
the gold to the left and to the right (315/500) then destroy the orb to 
free the Lich.  Kill the wizards and archers that appear.  Take the key 
off their dead bodies and use it on the lever to the right of the gate 
to open the door again.  Go back through the gate and kill the wizard 
that appears.  Take his key and use it on the door to the left.  Kill 
the archers and take the gold behind the crates (320/500).  Then  
reenter the castle, grab the gold off the crates (325/500) and head 
around the corner.  Grab the gold at the end (335/500) then enter the 
red door and head up the steps.  At the top of the steps is gold 
(340/500) and an emerald.  When you take the emerald (440/500) a druid 
appears who you have to kill to lower the force field.  Continue up the 
stairs into the bell tower.  Go up the ladder, collect the gold 
(450/500) and run the flag up the pole.  Kill the knight that appears 
below and take his sapphire (500/500).  Then head back out and enter 
the portal by the main gate where you freed the Lich.


**************************
Chapter X - The Great Wall
**************************

Preferred Character - Sorceress with Darkness of Despair and Psionic

As the level starts run forward and to the right to hide behind the 
large rock.  This should protect you from the ballistas.  Kill the 
enemies that charge then run up to the right side of the bridge.  From 
here you should be able to use the Psionic Domination to kill the 
ballistas.  Grab the gold under the bridge (15/550) and the pot in 
front of the main gate (20/550).  Do not enter the main gate instead go 
around to the right side and knock the door down with a shot from the 
staff.  Enter the waterway, pick up the rusty key and go up the ladder.  
Head up the stairs to get the gold on the first and second landing 
(35/550) then down the stairs and through the only open door.  Kill the 
gnome for gold and proceed around the corner (40/550).  Quickly grab 
the health to avoid the trap and take the key.  Head back to the locked 
door by the staircase and open it.  Get the gold (45/550) behind the 
crates and head up the stairs being careful to avoid the battering ram 
that comes swinging down.  Kill the Templar for gold (50/550) and then 
collect the sapphire and gold from the rafters on the left (105/550).  
Head right, kill the Champion for gold (110/550), then collect the 
gold, sapphire and map in a trunk from this room (170/550).  Head out 
of the room and go left.  Kill the gnome by the lever (175/550) and 
throw the lever to raise the gate.  Head back down to the room with the 
health and silver key (spike trap room) from earlier and exit to the 
outside.  Check around the corner to the left for gold (190/550) and 
kill the Templar (195/550) before heading all the way right.  At the 
end go to the far right corner and hop up the three tiers to get an 
emerald (295/550).  Enter the smith shop in front of you to get gold, a 
sapphire and a key (360/550).  Head back outside and kill the Champion 
for more gold (365/550).  Head up the ramp and collect all the gold 
around the building to the left (390/550).  Continue all the way to the 
left and get the gold on the ledge (400/550).  Hop down and enter the 
locked door.  Keep your Psionic Staff pointed at the ladder.  as you 
approach the Commander hops down.  Blast him and take the ruby 
(550/550).  Climb up the ladder, throw the lever on the left, exit the 
building and around the corner to the right for the portal.


*************
Bonus -- Lexe
*************

This challenge isn't much different than Tolvfurs.  Just another town.  
By this time your Sorceress is so powerful that with the Psionic 
Domination and Darkness of Despair you should easily be able to walk 
through all the difficulty settings.  Remember that the Psionic 
Domination goes through walls and use that to your advantage.


*************************
Chapter XI - Ungard Mines
*************************

Preferred Character -- Sorceress with Darkness and Psionic

From your starting point, turn around and get the gold off the crates 
(5/600), then push the mine cart down the tracks.  Follow the mine 
tracks down until you come to gold (15/600).  Climb the ladder by the 
gold and collect the gold on the crate (20/600).  Keep waling and at 
the end there's a beam to jump to a rock ledge.  Do so and you'll find 
a diamond at the top (220/600).  Hop back down to the tracks, get the 
barrel at the end, then follow them all the way back to the starting 
point.  Some enemies are descending in an elevator.  Kill them and take 
the Flint.  Now head down the tracks the other way.  Follow on the top 
floor to get the last component for the bomb, then back and down the 
ladder.  Get the gold off the top crate (225/600) then go toward the 
bridge.  Get the gold behind the crates (235/600) and on the rock ledge 
to the left of the bridge (245/600).  Cross the bridge.  

Go up the rock ledge on the right for on pot of gold (250/600) and head 
down the passageway also on the right for gold and an emerald 
(360/600).  Head through the narrow gap and to the left to find some 
abandoned, decaying buildings.  Only they aren't so abandoned.  Snipe 
as many enemies as possible with your Psionic staff then head up the 
ramps.  Inside the first building you'll find gold (370/600) and if you 
hop up to the roof you'll find a ruby (520/600).  Go up the next ramp 
and hop out to the rock ledge to find gold under the bridge (525/600) 
and at the end of the rock ledge (530/600).  There's also some among 
the crates in the lower part of the building (535/600).  Head up the 
next series of ramps to find the mine cart.  DO NOT use it yet instead 
follow the tracks to the end and get the gold (540/600) then back and 
use the cart.  as you can see some defenders make it across.  Take up a 
good defensive position in the top house and blast them all to hell.  
One of them drop a key.  Grab it and open the grating blocking the 
tracks.  Follow the tracks around, collect the gold halfway through 
(545/600) and exit on the other side.  Go up the spiral staircase to 
collect a sapphire (595/600) and behind the black obelisk for the last 
pot of gold (600/600).  Do NOT enter Mordessa's portal unless you have 
some sort of fondness for this level and want to replay it as she tells 
you that you are now worthless and kills you.  Instead enter the black 
obelisk and you'll be transported to Vatar's presence.


**********************
Chapter XII - Mordessa
**********************

Preferred Character -- Sorceress with Darkness and Psionic

Time to finish the old ball and chain off.  Grab the sapphire from the 
barrels on the pier (50/650) then swim around the island to get the 
diamond on the ledge (250/650).  Head back to the pier and up the ramp.  
Charge across the snow field and follow the snowy ledge behind the 
castle for a sapphire (300/650).  To the front of the castle and check 
the room to the left for gold (315/650).  Head up the stairs to the 
right, collect the gold on the first landing (330/650) then up to the 
top when the ballistas are.  Collect the gold by the right ballista 
(340/650).  Hop out of the ledge running around the castle and follow 
it to a roof with a hold in it.  Drop down, collect the gold and 
sapphires (450/650) and exit the room.  Enter the door in front of you 
and fight Mordessa.  She's pretty easy if you just keep moving and 
shooting.  Once she's dead, take the door on the side of the room 
collecting gold and the final ruby as you go.  You should (650/650) by 
the time you reach the level.  Pull the lever to open the door below 
and return to the snowy field to exit through the portal.




************************
Chapter XIII - Celenheim
************************

Preferred Character -- Sorceress 

Head around the castle and hop up on the big rock to get to the 
walkway.  Enter the door to the left and get the key from the top of 
the stairs, head back out the way you came.  Go to the main steps and 
kill the two guards for a sapphire each (100/700).  Head to the room to 
the far right corner.  Kill the guard for a sapphire (150/700) and use 
the key to open the hatch and go down for the diamond (350/700).  
Return to where you got the key and exit the other door and into the 
room with the staircase.  Up the staircase and kill the three guards 
for two sapphires and a ruby (600/700).  Cross the bridge and hop on 
the roof to the right.  Cross it, hop down to the lower stone roof.  
Walk over to the crumbling ledge and hop straight down to the metal 
frame below.  Miss.  Curse.  Try again.  Collect the emerald on the 
frame (700/700) and hop over to the balcony.  Kill the guard for the 
key and enter the throne room.  Kill the queen's counselors one by one 
then attack the queen.  When you disappears walk up to the throne and 
pull the left trigger to get the stairs to appear.  Head down and 
finish off the queen.  That's it.  The darkness has won.


Game over.

If you've collected all the gold you can now play back through as the 
practically invincible Feticia or Battle Droid 9320.



***********************************************************************
Section 6 -- Acknowledgments
***********************************************************************

Me, myself and I for completing the guide.

My fiancee for providing the creating the Enclave theme song in D 
Minor.  ("We're getting some weapons and kicking some ass").  Thanks 
sweetie for your patience and understanding.

My mother for making me take those typing classes when I was younger.

GameFAQs for hosting my guides and for providing all the guides that 
I've needed to complete so many games.

And you the reader for reading it.  Any suggestions, corrections or 
desired additions can be sent to me at captblicero@yahoo.com

Thanks again.


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