Da Vinci Code, The - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Da Vinci Code, The - Strategy Guide (Page 03).
Examine King Henry's Tomb and you will find a hole into which you can insert
the HAND CRANK. The word Shakespeare was pointing to is your clue, so crank
the letters around until it says "TEMPLES".
IMAGE
Your efforts will reward you with the KING SYMBOL.
Now turn around and examine the scaffold behind you. Examine the two wheels
with locks on them and unlock them. Now you can push the scaffold to the side
to reveal the door to Saint John's Chapel. Use the BOLT CUTTERS to unlock
this gate and enter Saint John's Chapel.
In here, search through the box on the floor and once you've emptied it,
you'll find a first aid kit. Now go examine Baron Hunsden's Tomb in this
room. Put the KING SYMBOL in the empty space that you find. Use the clue
to figure out the sequence in which to push the buttons you now have in front
of you or just read the sequence I have provided for you here because the clue
you have is terribly confusing. Push the buttons in this order:
QUEEN
BARON
KNIGHT
SOLDIER
You will be presented with the UNUSUAL CYLINDER. A guard has now entered the
room and you will have to induce his coma so you can get out of here. When
you have made it back out to the main area of Westminster Abbey, you need to
head back to the very first room you explored in this level, Newton's Tomb.
When you enter Newton's Tomb again, there will once more be a guard wandering
around in here, but electrocuting him is not presented as an option this time,
so you'll just have to kick his butt. Once that is done, examine the tomb
once again. In your inventory, combine the UNUSUAL CYLINDER and the SUN ORB.
Place the resulting object (SUN ORB CYLINDER) in the Sun Orb Cavity on the
tomb. A drawer will slide open to reveal a torn scroll. Take the torn
scroll you already have in your inventory (I don't know how it got there
either) and place it in the empty space below the torn scroll you just found.
Now you will have a scrambled up picture to assemble. Generally speaking, the
top and bottom row of the picture should be fairly easy to identify, so put
that together first and assemble the rest of the picture. There isn't really
a "way" to do this puzzle, you just have to use your eyes until it is put
together correctly.
***************************
This is probably the most requested image in the whole game. Be sure to click
on the image in the gallery for the 800 x 600 version if you need a closer
look.
***************************
Once it is done, you get the word you need to solve the fourth and final
Cryptex, "PAYENS".
Instead of getting to solve the Cryptex though, you'll be subjected to a very
longwinded cutscene in which you find out that Teabing has screwed you over.
During this long oration from Teabing, you will be presented with different
things for Sophie to say to Teabing to distract him so that Langdon has some
time to solve the Cryptex.
The first response you need to use is:
"I thought you told us only the worthy can find the grail"
You will then switch to Langdon and the Cryptex. You need to rotate it as
quickly as possible to say "PAYENS". You will probably not get to finish
the first time, so get as far as you can until you are returned to the cut-
scene.
The next time you need to respond, use:
"You are the one responsible for my grandfather's murder"
You will now return to the Cryptex to pick up where you left off. I managed
to get the Cryptex finished during this turn, so it just returned to the cut-
scene to let it finish out the level, but if you need one more go at it, you
will be given another opportunity to respond to Teabing.
This response will be:
"You are no better than the church"
If you sill have not finished the cryptex, you will be given a fourth and final
chance to get it done. Listen further to the cutscene and shortly you will
be presented with the last list of responses.
This response is:
"and now you have taken over where the church left off"
(Thank you to Janica Aniceto for writing to me from the Phillipines to give
me this 4th response!)
After that, listen through the rest of the cutscene to the end of the level.
************************************************************************
IX. ROSSLYN CHAPEL (1 Secret)
************************************************************************
For being the last level of the game, this is certainly the easiest. There
are no guards, no crazed monks, and no friends to stab you in the back
anymore. In fact, there is no creeping, fighting or hiding at all in this
level. You are just here to follow clues and solve puzzles, just the way
The Da Vinci Code was intended.
First go into the foyer of the church (the area where the front doors are).
Examine the Baptismal there and take the STONE LID from it. Turn around and
look behind you and examine the wooden chest, being sure to examine the drag
marks on the floor in front of it. Now you can pull the wooden chest away
from the wall and find a loose stone underneath it. Pick up the loose stone
and you will find a DAISY DISC.
Go back into the main area of the chapel, and go over to the red curtain on
the right wall. Pull the rope to open the curtain. Place the STONE LID
in the empty space you find here and you will retrieve the LILY DISC.
Now return towards the rear of the church and examine the 4 Angels on the
back wall. Grab the box of matches from underneath the "Faith" Angel. Now
go to the red curtain on the other side of the sanctuary and pull the rope to
open that curtain. Use the matches on the candle you find there, then read
the inscription for a clue.
Return to the back wall and closely examine the "Truth" Angel and help Sophie
retrieve the ROSE DISC from it.
Now go up to the front of the sanctuary and examine the 3 altars on the front
wall. There is nothing in the left and center altars, but in the right altar
you will find and read the "Ceiling Journal". Note the following things from
it:
Daisies = Innocence
Lilies = Purity
Sunflowers = Adoration
Roses = Love
Stars in the sky, crescent moon, one small star, a dove, a sun and an
open hand underneath.
Now you can walk around this room and let Langdon tell Sophie about the 3
pillars at the front of the room, or you can just move on to the gate with the
Star of David on it so you can get out of here. Examine the Star of David
gate and you will see the various characteristics on it with a little
space underneath it. We are only worried about 3 of them.
Put the DAISY DISC in the "Innocence" space
Put the LILY DISC in the "Purity" space
Put the ROSE DISC in the "Love" space
A cutscene will open the door and you can now go down into the Sacristy.
As you enter the Sacristy, read the memorial on your right. Go up to the
front of this room and observe the globe on the right. Be sure to spin
the globe so that you find that it is missing a piece. Now return to the
end of this room and go down the short hallway you find on the right.
Examine the "Bleeding Angel" on the wall and retrieve the ODDLY SHAPED STONE.
This is, of course, the missing piece of the globe you just looked at, so
return to the globe and put the ODDLY SHAPED STONE into the globe where it
belongs. The globe will now open and give you the STAR DISC.
Go back down the short hall past the "Bleeding Angel" and into the next room.
In here you find a stone slab and a wicker box. Push the wicker box out of
the way to reveal the trap door beneath it which you can't open yet.
examine the stone slab and use the STAR DISC in the appropriate place and
another scrambled picture puzzle will reveal itself. This one is REAL EASY
because the borders of the picture make it obvious where most of the pieces
go, and then you just have to arrange the center pieces. It should be
fairly obvious that you are assembling the picture that was described earlier
in the level in the "Ceiling Journal".
IMAGE
When the puzzle is completed, the trapdoor will unlock and you can open it
and enter the final area of the game.
Before you do anything else in here, go to the far corner of the room near a
stack of chairs and find the last secret of the game, **DA VINCI'S CODEC
ATLANTICUS**. Now all you have left to do is examine the two murals on the
wall in here and then examine the photo album and its contents. When you've
done that, put the controller down and watch the closing cutscene.
Congratulations, you have completed "The Da Vinci Code".
************************************************************************
X. THE LOUVRE REVISITED
************************************************************************
This level is an extra awarded to you after completing the game. There are
no enemies to fight or secrets to find. In here you simply return to The
Louvre and get to examine all the paintings. There are 9 cryptogram puzzles
in here to solve, and they can be found with the UV light on the paintings
that represent each of the 9 levels of the game. They don't have to be done
in any particular order because they are just there for the puzzle lovers
among you. These puzzles were unlocked by finding the secrets within the
game. There are 8 puzzles in the main hall and 1 in the Mona Lisa room.
HINTS TO HELP YOU:
The quote the cryptograms reveal are simply dialouge that you heard in cut-
scenes that you saw in each level, so if you're the type that skips these
cutscenes, you'll find these cryptograms a little more difficult.
Note that the same symbols represent the same letters in every single
cryptogram. For example the symbol that looks like the letter "B" that fell
over onto its humps, represents the letter "T" in EVERY puzzle.
FOR THE COMPLETELY LAZY OR TOTALLY STUMPED:
This is quite simply the solutions to all the puzzles:
The Louvre Museum Painting:
YOU SHOULD NOT
HAVE RUN
MONSIEUR
SAUNIERE NOW
TELL ME WHERE
IT IS
St. Sulpice Painting:
THE SISTER MUST
HAVE BEEN
CALLING PRIORY
MEMBERS WHEN
SHE WAS
ATTACKED
Normandy Mansion Painting:
ITS THE
PRINCESS SOPHIE
KEY MY
GRANDFATHER
PROMISED ME
Bank of Zurich Painting:
IT IS THE
CRYPTEX THIS IS
BASED OFF OF A
DESIGN BY DA
VINCI
Chateau Villett Painting:
THE LEGEND OF
THE HOLY GRAIL
IS A LEGEND
ABOUT ROYAL
BLOOD
Biggin Hill Airfield Painting:
SAUNIERE
BROUGHT US
TOGETHER TO
FOLLOW THESE
CLUES FOR A
REASON
Temple Church Painting:
SILAS TAKE THE
KEYSTONE FROM
MR LANGDON
TEABING IS OUR
HOSTAGE NOW
Westminster Abbey Painting:
TEABING FELT
THE TRUTH
CRASHING DOWN
ON HIM THE
GRAIL WAS LOST
TO HIM
Rosslyn Chapel Painting:
THE QUEST FOR
THE GRAIL IS
THE QUEST FOR
THE DIVINE IN
EACH OF US
Oddly, there is no other way out of here after you are done except to save
and then exit back out to the Level Select menu.
**********************************************************************
XI. ROSSLYN CHAPEL REVISITED
**********************************************************************
This level is also unlocked by completing the game. The important thing
to note here is that if you have not found ALL of the secrets in the game,
then not all of the things in this level will work. It breaks down like
this:
The rotating solar system will not be rotating and you will not be able
to examine it if you have not found all the SPHERES.
The coins on the table will not play music tracks if you have not found
all of the COINS.
You will not be able to go into the underground library if you have not
found all of DA VINCI'S INVENTIONS.
You will not be able to go upstairs unless you have all the secrets.
Please do not write to tell me that Rosslyn Revisited is not working for
you. If it isn't working, you aren't finished with everything. End of
story. Do not write me angry e mails because you didn't finish everything
and Rosslyn Chapel isn't working for you. I've given you all the
information you needed in this walkthrough to get everything.
If Rosslyn Revisited isn't working for you, it's YOUR fault. I did
everything described in this walkthrough and it all worked for me.
The rotating solar system model where the globe was during the game allows
you to play various music tracks from the game by clicking on the coins
that you found that are now on the base of the solar system model, and
examining the Sun gives you a full screen view of the solar system.
In the room that had the trap door in the floor, there is a table that will
display all of Da Vinci's invention models that you found during the course
of the game.
Take the trapdoor down to the lower room and in here you will find all
the concept art that you unlocked by finding the secrets during the game.
Originally I didn't even bother to try to go upstairs into the main
sanctuary of the church because I figured if they wanted me to be there,
they would have started me in there just like the normal level did, but
after recieving an e mail from a reader (All he gave me were the intitials
B.G. --- So, Thank you, B.G.) I found that there is a whole big puzzle up there.
Several actually, but they all add up to one final one, so here goes the
solution(s):
Up in the area where the altars are, the one on the right is:
JACQUES SAUNIERE SAINT CLAIR
The one on the left is:
REMY LEGALUDEC
The one just outside of this area is:
SOPHIE NEVEU SAINT CLAIR
As you look at the back wall under the Angel Statues, the one on the right is:
BEZU FACHE
the one on the left is:
SILAS
The one right by the Star of David Gate is:
SISTER SANDRINE BIEIL
Looking at the two in the center of the room, the one on the right is:
LEIGH TEABING
and the one on the left is of course:
ROBERT LANGDON
As you solved each one, you may have noticed that you got a box on the screen
that repeated the name for you and added a title to them:
JACQUES SAUNIERE SAINT CLAIR - The King
REMY LEGALUDEC - The Merchant
SOPHIE NEVEU SAINT CLAIR - The Queen
BEZU FACHE - The Soldier
SILAS - The Priest
SISTER SANDRINE BIEIL - The Bard
LEIGH TEABING - The Baron
ROBERT LANGDON - The Knight
Go to the table in between the Langdon and Teabing anagrams in the center of
the room and examine it. You will find 9 buttons corresponding to the titles
given to the characters above, and a note lying on the table above the buttons.
Read the note and it gives you the clue as to what order to push the buttons.
You have to push the button that corresponds to each character in the order they
first appeared IN THE GAME. I have to clarify the "IN THE GAME" part because
I received several e mails telling me that "thats NOT how they appeared in the
movie or the book or whatever.
Hopefully you did as I told you at the very beginning of the game. In fact it
was the very first paragraph of the walkthrough. Using the opening cutscene,
you should know in what order the first 5 characters appear. After that, it
should be real easy to figure out the last 3 being that you next see Sister
Sandrine in level 2 and then you need only figure out what order you met Remy
and Teabing in level 5.
You will now push the buttons in this order:
PRIEST
KNIGHT
SOLDIER
KING
QUEEN
BARD
MERCHANT
BARON
The Blacksmith button will never be used.
The game then tells you that everything in the visual database has been
unlocked. This means that all the data in your L2 menu is now available
for you to go through. (For those of you playing on XBox or PC, its the
menu where you can go through and read about the characters, art, history,
go over the clues you've recieved and see how many of the secrets you have
picked up). Once again, there you are, just wandering around Rosslyn Chapel
with no forseeable end, so you can now save and exit.
Again, thanks to B.G. for pointing out to me that I missed this whole section,
and thanks to Google for helping me find all of the complete names that I had
not heard before.
It would seem you are done with the game. Yay!
**********************************************************************
XII. CREDITS
**********************************************************************
Thanks go to:
2K Games, The Collective and Dan Brown for making the whole game possible.
"macaesar" on the IGN message boards for the easy solution to the torch
puzzle at the end of Normandy Mansion.
Janica Aniceto of the Phillipines for sending me the 4th response needed
at the end of Westminster Abbey
B.G. for pointing out to me that I really COULD go upstairs at Rosslyn
Chapel Revisited.
"macaesar" at IGN message boards, Bob Challenger and Henk from
www.gamesolves.tk for the help getting the pictures that have helped
so many of you get through the puzzles that just can't be described with
words.
A great big extra shout out for Bob Challenger, for still playing video
games at the age of 62, and playing them with his dad who is 83!
A very special thank you to Marcelo Hincapie of Pereira, Columbia (South
America) for translating the walkthrough to spanish. GRACIAS, MARCELO!!
To all of you too numerous to list who have written with compliments,
suggestions and tips for describing things better. I now have new friends
in England, Netherlands, Phillipines, Greece, France, New Zealand, Australia,
Belgium, Spain, Columbia, Brazil, and even New Jersey. The list continues
to grow!
**********************************************************************
XIII. CHEAT CODES
**********************************************************************
Ok, ordinarily, I hate these things. I believe it sucks all the challenge
out of a game, however, everybody else is posting them, so I might as well
jump on the bandwagon. These can be entered by entering the codes menu in
the game:
Et In Arcadia Ego All bonuses Unlocked
Apocrypha All Visual Database entries Unlocked
Sacred Feminine Double Health
Vitruvian Man God Mode(infinite health)
Clos Luce 1519 Level Select
Phillips Exeter One Hit Fist Kill
Royal Holloway One Hit Weapon Kill
Credit for this list goes to every walkthrough site listed in my permissions
list and the 38,000 of you that submitted them by e mail.
Do they work? Probably. Nobody's bitching.
**********************************************************************
XIV. FAQ
**********************************************************************
I've put together this page to help answer some of the questions that
you kind folks have asked me via e mail since I have posted this walkthrough.
The question, as it was written to me is here, as well as the answer that I
e mailed back. These are good questions that warranted an appropriate
response.
Please note that if you don't see your question here, the reason may be that
it is a stupid question. In which case you will find it on the Dumb FAQ. I
used to believe that the only stupid question is the question that is not
asked. Since writing this walkthrough, I've found this theory to be complete
bull#$%&.
Q - "Wow! You don't write like a 15 year old hard core gamer that lives with
their parents and has nothing but time on their hands! Your teachers must be
very proud of you!"
A - Indeed, 20 years ago, my teachers were quite proud of me. 1 or 2 of them
still are. I am in fact, 37 years old, do not have nothing but time on my hands
and have to compete with three kids ages 8-11 for the Playstation. I finished
the game the first time with about 8 hours total playing time and wrote the
first draft of the completed walkthrough from memory in about 4 hours. I've
reached the point now where I can complete the game, including both Revisited
levels, in just over 2 hours.
Q - You are an incredible writer and you make me HOT! Will you marry me and
let me have your children?
A - Yes, however my wife insists on being the Maid of Honor and that she
videotape the conception of the children.
Q - "When I am in the Catacombs in Temple Church and I am trying to leave the
tunnels, there are three guards that attack me before I can get to the door. I
can't beat them and the game won't allow me to open the door. What do I do?
I'm extremely frustrated with this."
A - Then there are two ways to approach heading out of here
1 - Run like hell back towards the beginning so the new guards don't have a
chance to find any guards to wake up,
or
2 - Be patient, carefully head back toward the beginning and draw the guards
to you 1 by 1 so you don't get beat to death by a large group.I don't
recommend trying to fight more than 2 guards at once. While Sophie's
assistance in a 2 on 2 fight is, at best, a decent distraction while you take
out 1 guard and at worst she just plain gets in the way, in a 2 on 3 fight
you don't have a chance. Be patient, draw them to you 1 or 2 at a time and
you'll make it through, I promise.
Q - "I found the UV light to discover the symbols written on the protecting
glass in front of "La Joconde (Mona Lisa)" but there is something missing...
I've passed almost hours for searching what could be missing."
A - You must pass the UV light over EVERY SINGLE SYMBOL on the Mona Lisa
before you will be given the cryptogram.
Q - "I have got to the Nike room, and have followed your instruction in your
walkthrough regarding the use of the Priory ring to open the display case but
am having problems opening it. Langdon keeps repeating phrases that it isn't
the right thing to do, and Sophie suggests looking around the room. Now,
looking around the room i have come across a glowing symbol on the wall near
the bottom of the staircase, but am not able to do anything with this.
A - First things first, at the display case, walk up to it and press "examine"
once. Pan the camera so that it is over the open hole and open your inventory
and use the Priory Ring. A drawer will open with your prize inside. Everyone
that has had problems with this has been because they did not have the camera
centered on the hole the ring goes in. As for the glowing symbol on the wall,
stand near it (up against the railing) until you get the "examine" prompt,
then look on the rail itself. Your last secret of this level is lying there.
Q - "I can't get the #$%&ing window open in The Louvre!"
A - By pressing (A on the XBox, X on the Playstation 2 and E on the PC)
repeatedly, watch the icon on the bottom of the screen and you will see it is
slowly turning a brighter shade of green - that is building up Langdon's
strength . . . .as soon as it reaches its brightest point, the icon changes
to the L & R icons (The W and "mouse forward" icons on the PC), at which
point you must quickly push the L & R sticks (or push the W and move the
mouse forward simlutaneously) up. If you wait too long, Langdon loses his
strength and you must start again. I would recommend getting the hang of this
procedure quickly, as you will use it frequently throughout the game.
Q - "hi..ive finished the game and im revisiting the louvre,ive figured out
all the puzzles in the paintings..now what do i do to get out?"
A - You can't. You're screwed. You have to leave your Playstation on forever
now. I'm kidding. Oddly, there is no other way out of here after you are done
except to save and then exit back out to the Level Select menu. I have no
idea why they did it that way, sorry.
Q - "Hello the walk through you did was very helpful but I can't get out of
the Louvre Revisitied I solved all the puzzles but it won't let me leave! Oh
and I can't turn off the plystation because we do not have a memory card so
if you can help my sister and I would be very thankful."
A - What do you and your sister look like? Oh yeah, and never play a full
length adventure game without a memory card.
Q - "Where is the Saved Games folder on the PC version?"
A - They are in your Shared Documents folder, in a folder labeled "the da
vinci code"
Q - "Where can I read some of your other walkthroughs, because you are an
AWESOME author!"
A - You can't. This is the only one I've done. But thanks!
Q - "In the mansion while in the bedroom you are to use the priory ring on
the dresser to get the vulcan statue. It is not working for me any
suggestions?"
A - You are then, one step too close to the drawer. As you are just standing
there in the room . . . .examine the dresser. Move the camera around until
the locked drawer is highlighted, then go in your inventory and use the
Priory Ring. Point here being, do NOT examine the dresser, then push examine
AGAIN when the drawer is highlighted. Your Priory Ring does not work if you
are "examining" the locked drawer itself.
Q - "How in the world did you find Da Vinci's Ballista in the Bank of Zurich
level?"
A - I searched every damn cubicle in that room until I found it. It was, of
course, in the last one I looked in. Same thing with the coin hidden in the
Deposits and Server Room downstairs from there.
Q - "Hello. I'm 13 years of age and I'm stuck in Westminser Abbey."
A - You should find your parents. You shouldn't be walking around alone in
a place like that.
Q - "Just wondered if there was a way of collecting the secrets without
completing the whole level again?"
A - No, sorry . . . .gotta do the whole level start to finish again. It
sucks, but thats how they made it.
Q - "I got this game for my PC and installed it, but it won't work. It just
closes down and goes back to the desktop. I've got a killer processor and
tons of RAM. This game should play easily. Whats going on?"
A - It's a 99.9% chance that it is your video card. Not that there is anything
wrong with your video card or its capabilities, but for some reason this
particular game is incredibly touchy about what video card it is going to
work with. In fact, if you read the box, it even plainly states in the System
Requirements that there are certain NVIDIA cards it won't support at all.
If you have an NVIDIA video card and this game works for you, consider
yourself lucky.
Q - "What do i need to do if on the saint sulpice level, when I examine the
puzzle, tom keeps saying that the symbols don't look familiar?"
A - First of all, you need to tell me what game you're playing because there
is no "Tom" in this game, but in the event you actually mean "Robert" then
look around in that upstairs area, you'll find an alphabet chart to help you
decode the symbols.
Q - "I made it to Rosslyn Chapel Revisited, but not everything you describe
is working. What's up with that?"
A - You've got to have every single secret in the game, including Da Vinci's
Inventions. Then it will work.
Q - "I made it to Rosslyn Chapel Revisited, but not everything you describe
is working. What's up with that?"
A - YOU'VE GOT TO HAVE EVERY SINGLE SECRET IN THE GAME, INCLUDING DA VINCI'S
INVENTIONS! THEN IT WILL WORK!
Q - "I made it to Rosslyn Chapel Revisited, but not everything you describe
is working. What's up with that?"
A - GRRRRR!
Q - "I am aware that one needs to use the black light on the map in
Sauniere's office in The Louvre, but it isn't giving me any sort of option
for using the black light. I stand in front of the map, access my tools menu,
select the blacklight and the 'use' option, but the menu only retracts and
my character does nothing. Is there some sort of action button i need to
press in order to use the all ready selected blacklight? I don't recall
needing one to read the encryption written over the Mona Lisa."
A - You will not be able to do anything to the map at all until you have
"examined" the statue on Sauniere's desk that points to it. It's a small
detail a lot of people miss, and if you go back and read the walkthrough
carefully, it does say "examine all the objects on the desk".
Q - "ya estoy en la puerta de salida y sophie acaba de derribar al segundo
guardia, el guardia deja una pistola en el suelo y al tomarla aparece en mis
pies, en la lista de inventario aparece un cuadro verde (sin nombre) no puedo
usarlo. camino con ella y no se suelta ni se cae, parece que eso me impide
salir y al intentarlo aparece un mensaje, te paso imagenes."
A - Estoy apesadumbrado, pero no hablo español. Estoy utilizando un traductor
en línea para crear este mensaje. Envíe por favor su pregunta (en español)
al marcelohincapie@yahoo.com él escribió el walkthrough traducido para mí y
estará alegre contestar a su pregunta.
Q - "I was wondering if the walkthrough for The Da Vinci Code (PS2) is mostly
the same for the PC game."
A - With the exception of the controls, the PC, Playstation 2 and XBox
versions of the game are all identical. The walkthrough works with any of them.
Q - "If I enter the cheat Et In Arcadia Ego in order to unlock all bonuses,
and Apocrypha to unlock all visual database entries, do i get more puzzles
or painting or visual arts, music etc. by entering those two cheats? (note
that i found EVERY secrets already).
A - Your secret retrieval is duly noted (you looking for a cookie here?),
however I honestly couldn't tell you. I have yet to use a single cheat code
in the game.
Q - "Will you be doing any more walkthroughs on a webpage like this?"
A - Only if I find it financially advantageous.
Q - "You are an incredible wisea$$."
A - Yes. Yes I am.
Q - "Will you do my homework for me so I can finish this game."
A - There will be a fee, and I hate Geometry, so if its Geometry, its going
to be EXPENSIVE!
Q - "Can I link to your webpage?"
A - Absolutely
Q - "Can I post the text version of your walkthrough on my website?"
A - Write me an e mail and send me a link to your site. As long as you will
be posting it in its entirety with no exclusions and all proper credit
remains intact, I will most likely grant you permission. With that said, I
am strongly opposed to censorship in any form, so if you are going to bleep
out words you don't find "appropriate", go ahead and take this as a "kiss my
a$$" right now.
**********************************************************************
XV. DUMB FAQ (Yes, there is a joke there)
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The questions listed in this section all fell into the "dumb question"
category. The question, as it was written to me, is here, as well as the
answer that I e mailed back. The identities of these individuals has been
omitted to protect their total lack of attention span.
Q - "I am having a problem with my game, I cannot get King Henry's Tomb to
say Templar. It doesn't have an E on the second letter. Any suggestions on
what I should do?"
A - Yes, you could start by making it say "Temples", which would be the
correct thing to make it say.
Q - "wondering if you can answer this , when you are mixing the chemicals in
the game , how do you get the cup to move ?"
A - Try using the control indicated on the bottom of the screen next to the
word "MOVE"
Q - "I am underground trying to light th urns. When I light one another goes
out. Please send any info that will help."
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