Castlevania: Curse Of Darkness - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Castlevania: Curse Of Darkness - Strategy Guide (Page 03).
Take the east door to enter the castle and you'll come to two more doors. Take the one directly ahead of you to fight Frost Demons. You'll come to another room with two doors-- take the bottom one, as the left one just takes you back to the previous room you originally came from. Anyway, you'll have two more doors in this hallway and you should take the bottom one to fight some Armored Sprinters and Frost Demons. Go up the stairs into a dungeon-like area and you'll find the save point. Go through the door, kill the Undead Lords and continue through this dungeon area till you encounter Flame Demons. Kill them and continue along the linear path until you reach a room with Vassagos and a grate that you can use Magic Circle to go under. However, before you go, there is a door in this pathway that leads to a path full of Vassagos and another room that leads to a stairwell. Defeat all the skeletons in the next two rooms and you'll find a Miracle Egg and another chair that is the Throne of Bones. Go under the grate with magic circle and you will find rooms with Efreets, then Jins, then soon you'll find another save point. The next room has Zombies in it and a little later on you'll find Ghouls. In the room with the Ghouls, go up the stairs to fight yet more Ghouls, and then some Assasin Zombies, but soon you'll find yourself facing a bunch of Red ogres and a Cyclops. Go up the stairs to fight some Death Rippers and after another battle you'll be at a save point again. Continue on to enter another floor and face Amduscias and Harpies for several rooms, then some Iron Gladiators, then Final Guards. Several more rooms of battles and you will reach a mysterious blue light that will heal you. Sweet. A couple more rooms of enemies and you'll come to a room with a mysterious mist emanating from the bottom of a wall. Use Magic Circle and you'll enter a secret chamber with a Green door. This is the secret I.D., the Pumpkin I.D. but you'll need the Pumpkin Mace to awaken it. How do you get the Pumpkin Mace? You'll have to combine a 'Piko Piko Hammer' with a Pumpkin Head helm. (If you played Lament of Innocence, Pumpkin was one of the secret characters you could play as) The Piko Piko Hammer is created from: --Mace --Miracle Egg The Pumpkin Head is created from: --Iron Mask --Miracle Egg Miracle Eggs are dropped by Evil Cores, which can be found right before the secret boss Legion in Garibaldi Temple (See 'Extra' Section' for details) Gold Bones also drop it, but it is difficult to get to him. As for the Iron Mask, you need: --1 Face Guard* --1 Red Steel *To make the Face Guard: --1 Stone Mask* --1 Gano *To make the Stone Mask: --1 Jade (dropped by Assasin Zombie, super rare to get) --1 Sun Tears (dropped by Flame Demon, another super-rare drop) Thus, it is a pain to get this secret I.D. who honestly isnt all that useful. Anyway, back to the regular path, you will go through several rooms and reach a room where tons of Thiefs spawn. Past this room is a teleporter, and further on is a save point. At this point, your about to face the end of the game. You might want to do some major power-leveling OR re-stock on potions, as you'll be fighting several battles in succession. When your ready, pass the next door to find the familiar long balcony that leads to Dracula's throne room. Enter it for a cutscene. ===================================================== BOSS: Isaac Lv.50 ===================================================== He's got an uber sword this time and can summon several I.D.s of his own When he summons them, you'll have to kill his I.D.s in order to take his life bar down-- unless you have a War Hammer,as it is capable of busting through all blocks. Don't bother stealing from him unless you feel like you need more heal items for the next battles, as all he has is 'Cheese'. He'll summon a Bird, then a Battle, then a Knight. Neither of them are very difficult. ===================================================== After this battle is over, a cutscene commences then another battle will begin. ================================================== BOSS: Death Lv.51 ===================================================== Just run up to him and strike him with the War Hammer, which will prevent him from blocking. When he charges the fireball for his 'Big Bang' attack, you'll want to try to steal a'Death's Pulse' from him in order to make an uber weapon, 'Death's Scythe'. You'll only be able to do this with an Invincibility Pot from a Fairy though, and its tough because the window doesn't always appear. If you don't get it and really want Death's Scythe,restart your game and try again if you accidentally kill him without getting his pulse. ===================================================== After the battle, go through the door to find a save point, then ascend the stairs to enter the final boss door for a cutscene. ===================================================== BOSS: Dracula ===================================================== He has a nasty attack where he grabs you and bites. However, if you have a Twinkle Rod mage, just cast Twinkle Star on him to do massive damage (1,200+ points at least). Two blows of it and he will change form :p Be sure to run over and sit in his throne to get the final chair for your room. ===================================================== BOSS: Dracula (final form) ===================================================== Dodge his massive beam by jumping over it, and then when he comes up hit him with the War Hammer again. He might also run back and throw a wave at you, so jump over it as well. He will then rush forward and try to grab you in his hands, and don't let him do it, as he takes away about 300 HP with this move. You can also spam Twinkle Star until he's dead :p ===================================================== Congratulations, you beat the game. Enjoy the cutscene ending, which hints at what the next game will be: the pre-quel to Aria of Sorrow I'm guessing. (At least we can be 110% Alucard will be in that one :p) You will also probally unlock Trevor Mode and the Rush Modes, so if you haven't had enough of this game yet, you can replay them another way. ===================================================== ====EXTRA STUFF=== ===================================================== =Money-Making Tactics ===================================================== In all honesty, there isn't much use for money in this game aside from 'Gold Heal', but heres a few means of getting it besides the usual 'destroy every torch you see' strategy :p I personally think the best way to make money is to sell your Demon Shards. The majority of the Shards you get will be gained when your I.D.s are all below lv30, and frankly it's not worth juggling multiple I.D.s and making sure they are all leveled. Sell the lower lv ones and only use the ones from monsters that are lv40+, so that when they begin with a bonus they will be able to become buff as hell :p With a lot of the lower-power weapons, you will be able to get the materials to make them quite easily and have more than you can carry. You can just use those materials to make the low weapons and then sell them at Julia's shop. The Bird I.D. Goldfinch also makes enemies turn into $1 coins every now and then, so you could also use one of them if your really desperate for cash :p ===================================================== =Raising Uber Innocent Devils ===================================================== The best time to do this is at the end of the game. Once your I.D. are above lv40, they will have some pretty good stats. So when they make shards, the monsters will start out with a stat bonus. I'm not sure on the exact formula, but the bonus seems to be a % of the stats of the monster that made the shard. To manipulate growth, you'll want to get a specific I.D. of a specific path that has a growth bonus for the stats you want. For example, if you wanted to make a Fairy with +100 atk for some peculiar reason, you'd want to keep making Hornet fairies and taking the shards to make more Hornet fairies so that the attk rating of the new faries will be higher than normal. Something many people don't seem to grasp is that the little growth chart icon for a heart is indeed what shows how big the heart bar (ie the I.D.'s HP) will be. So basically, the Heart icon = I.D. HP level ^^ If you abuse the hell out of this knowledge, you can make some practically invincible I.D.....if you have the extra time to spare that is. This is because I.D. do not give a shard at a lower lv than the one they were created from. This means if you make a monster from a Lv.60 shard, you might have to wait till that monster becomes lv63 to get another. As this is very tedious, it's only recommended if want to be like me, and beat the holy hell out of the last bosses without breaking a sweat on your first playthrough, heh :p (Since so many people have asked about this... Even at lv99 they will produce shards. The game explains that after killing a certain amount of enemies. So even if you use lv99 shard, once that I.D. becomes lv99, it will start counting kills and producing shards.) Also worth of note, the more generations a monster is, the large the Stat bonus will be that they will give to you. So if you want tons of Luck, make crap loads of Fairies. If you want tons of Strength, make tons of Battles, etc If you still dont get it, a 5th generation Battle gives more Strength than a 1st Generation Battle will, even if they are the same level! As for the "best overall" particular types of each I.D. (and how to properly build them) this is my opinion: +-BATTLE I.D. Best Battle is a Corpsey, hands down, because of Bone Storm which does good damage constantly AND knocks almost everything down. He also has a combo attack with his sword and if his AGI and STR is high he will rip mobs to shreds. You can probably kill nearly every boss with just a 1st Generation Corpsey spamming Bone Storm, at least until Dracula's Castle anyway. And even then that 1st Generation will pwnz, but he'd be even better after a few Generations of Juggernauts to raise his Hearts, ATTK and DEF drastically. If you wanted to be super cheap however, after a few Generations of Juggernauts make a few generations of Speed mails and his AGL will be as high as the Bird types ^^ +-MAGE I.D. Best Mage type is hard to pin-point, as several of them have some good traits about them. A 'Twinkle Rod'has 'Twinkle Star' which is a Holy attack that does about 1,000+ points of damage, but consumes 40 hearts. A Nautilus Rod has Purify, which lets it instantly kill the Blood skeletons and will allow you to access a room containing a HP Up item. After making one of them, you should probally raise it to become an Embryo Rod, as their Demonic Disaster is a strong attack. Also, Crystal Rod has Meteo, which is faster casting and does about 700-800 damage to a mob. Goat Head has a spell that you need to run around with him for several hours to get (it says one hour but its realistically more like 2-3 hours) called Salamander but its honestly not worth the effort involved to get it. It's basically FireBird, only slightly more accurate, and therefore it's worthless compared to the more powerful attacks mages have available to them. As for growing their stats, Scissor Rod has the best Heart bonus and Talon Rod has the best magic bonus. Luckily, both of these paths are the very first two available for a mage to grow into, so you can maximize the stat bonus! +-FAIRY I.D. Best Fairy is a Tiramisu but you need to raise it a certain way. First, make a bunch of Leaffle-->>Killer Bee fairies to raise their Heart levels up because Fairies begin with very weak amount of life which makes them unable to use their Heal spells, often as they run out of hearts pretty fast using Heal spells. After doing this several generations, make a Herbest, then a Killer Bee and then finally a Tiramisu. This will give you Heal lV1-3 plus Curse Breaker and Antidote. You'll also have the Invincible pot and Gold Heal. She also has Decipher, which will let you read all the weird writing hidden everywhere that gives you hints about stuff. Now, if you'd like to make the Tower of Evermore easier,be sure to learn Healing Field from a Honey Bee, which you need to get a Proboscis Fairy anyway so you can complete all the maps, as he can press a button in the ruins to reveal some neat treasures. +-BIRD I.D. Best Bird is anything on the right path. Seriously. However, build them up a few generations of Khaos to raise the ATK drastically, then make some generations of Goldfinch to make the AGL and Hearts skyrocket. The left side seems to exist only to make the right side birds stronger, since the left is pretty much all Dark type attacks-- and Victor and Nuculais (besides the ghostly Dead Fencer forms) are the only things in this bloody game that have a weakness to Dark attacks, while tons of other stuff are strong against Dark. On the right side, we have Crimson and Indigo,who are the final forms you should want when all the stat building is said or done: whichever is better is up to whether you prefer Ignition Blow (a strong fire attack, and many things have a weakness against Fire) or Blizzard Breath (which isn't as strong BUT will freeze most enemies so they can't fight back). Your choice. Crimson is best Vs. the last couple bosses, though. Crimson also has the highest magic growth, and magic increases the damage of breath attacks. The Skull Wing's Carpet Bomb is also a good, cheap attack for clearing out mobs of enemies. (One word about the Phoenix: he is lame! In CoD, he is the obligatory 'cool looking thing that actually sucks' which is found in every video game nowadays. His 'FireBird' attack is pathetically weak (even against stuff that is weak Vs Fire!) and rarely ever hits anything, and though he does has a very strong attack called 'Big Bang', it kills him when he uses it, and thats very retarded. The only nice thing about him is that his stat growth is well rounded, but thats it.So unless you like a gimped bird that is only useful for kamikazing himself, don't bother with making a Phoenix. I don't know why hes even in the game. Honestly, even the Phoenix knows he sucks-- thats probably why he even wants to kill himself in the first place.) +-DEVIL I.D. The Devil seems to exist just to be a plot device. The only thing it is good for is the Magic Circle ability to enter certain areas, since it's special attacks drain energy fast, only affect enemies on the ground, and are useless against bosses. His Exploding M.Circle might be useful in the Tower of Evermore against the high lv75 Red ogres, but thats about it. If you still want to build him though, only power level him when he is a 'The End', as his atk bonus will spike up in this form, and the only thing he can do well is attack enemies quickly. The Best Devil is obviously The End, but you'll need to make the 'Chauve-souris' spear in order to get it to grow into that form, because you must kill 100 enemies using it to get past Brow stage. (It says "???", because this is the secret requirement) How to make a Chauve-souris: -Trident -Versatile Spear -Devil's Vein (Steal it from Isaac the first time you fight him OR get one in a chest near end of the game: See below) -Dark Crystal (Steal from Evil Core near Legion boss room: See below) Chances are you'll want to know how to make a Versatile Spear and Trident too :p How to make a Versatile Spear: -Trident -Naginata -Ether (Steal from Lizard Shaman) -Phlogiston (Steal from Flame Demons-- hit X and Square at the same time to do a kick into the air then spam O, this is -extremely- hard to time right, damn you Iga :p) How to make a Trident: -Sasumata -Ether (Steal from Lizard Shaman) -Aquaramine (Steal from Fishmen) +-PUMPKIN I.D. Pumpkin doesn't seem to matter, as it's kind of just a joke I.D. but then again I haven't played with em too much. ============================= =The "Extra" Devil's Vein ============================= After Dracula's Castle rises out of the water, many places you visited will have changed. One of these places is near the Aqueduct entrance of the Forest of Jigramunt. Remember the area I told you to mark on your map when you first came here? Revisit it now to find another chair (a toilet) and a chest containing a Devil's Vein. You'll need it if you didn't steal it from Issac the first time, otherwise you cant make the Chauve-souris you need to raise your Devil type I.D. (see above) ============================= =Waterfall ============================= After Dracula's Castle rises, you can get past the waterfall that was in the mountains. You'll come to a potion where the lake was, and a door. Past the door is thieves and spirits, and then a door will lead you to an XS Potion. Another door has a Dark Crystal, and another has a chair and Dragon Scale in it. Thats pretty much it :p ============================= =End of Game Quick Level up, Insanely Fast Evolution Crystals Gathering and Secret Boss 'Legion' ============================= The best time to do this is after you have ran through Dracula's Castle BUT before you go to fight Isaac. You could probably do this stuff before going through Dracula's castle though if you really wanted to though. Head to Garibaldi Temple to enter an area you can only access using the I.D. Devil 'Magic Circle' skill. Go there and look at your map on the 1st Floor. You will see a cross-shaped series of rooms where the Fenrirs and Dead Fencers appear. The room on the bottom left of the screen has a fence with holes under it,and thats where we will enter via Magic Circle. The first room will have a chair in it, and the next will have a staircase going down. Grab the Ether first though. Down the staircase will lead you to a catacomb with tons of low lv skeletons in it. But they aren't the reason we are here :p Further down, there is Lv75 Blood Skeletons here and if you have a Nautilus Rod Mage I.D. with Purify, he will instantly kill them without any effort on your part, but you wont get exp for it. Anyway, the next room has what we are looking for-- a save point and Evil Cores which you can easily steal Dark Crystals from. Killing the Cores will also net you a lot of exp, as they are all lv42 and dont put up much resistance. You need Dark Crystals to make Issac's spear, Chauve-souris, which is needed to fully evolve your Devil I.D. into 'The End',and to make a variety of other cool stuff too. The drop from Evil Cores are Miracle Eggs, which you also need to make some uber weapons, and the Pumpkin Mace needed to get the Pumpkin I.D. in Dracula's Castle. Unfortunately, the eggs are an insanely rare drop so you'll probably kill thousands of them before you get a single Miracle Egg. At the base of this hallway is the secret boss 'Legion'.I don't recommend fighting him until you've got yourself leveled up to the point you believe you're at least Lv.55, as he and the other boss right after him are pretty tough :p Anyway, the Evil Cores are all Lv.42 and die quickly, so its all good. If you want to lv up your I.D.'s really, really fast, put on the Brooch of Bonds so all your exp goes directly to the I.D. Other than this spot, theres only two other places you can get good fast leveling. =========================== One of them is the room in the Infinite Corridor that you needed Brute Force lv2 in order to access, near the room with the giant crystal. Since hundreds of Bone Knights and Lords spawn right in front of the save point, you can quickly lv both Hector and his I.D.s up very fast him, and gather tons of crystals. How fast is gathering here? Well, you'll average about 40-50 crystals per room spawn,and the skeletons all die in a few blows. You'll find yourself beefing your party up in no time. I got Hector to lv 99 in here ^^ ============================= =Secret Boss 'Legion' ============================= Legion is the same boss that he was in SOTN. He has a bunch of bodies that die in one shot. Run to the top of the stairs and use a flying I.D. to kill all the bodies protecting his core. Best to use the Devil type I.D. for this task. Try hard to not be hit by any of the kamikaze bodies running at you, as they hurt really bad. When your up the stairs, hack the outer parts of the core while standing on the ledge (you wont fall off, thank god) and it will fall down a level as each piece comes off. Keep doing this until it has no pieces left, and your ID will more than likely finish it off by this point by itself. When Legion is dead, this is done the 'real' boss appears, who is called 'Nuculais' and he looks sort of like a Starman from Earthbound. Anyway...he hits hard, so don't let him touch ya :p He has a grab attack though and it does massive damage, so beware. He also summons corpses and tosses them at you, which hurts a lot. He can turn into mud to teleport around, and he can fire lasers from his mouth, but neither of these attacks are very difficult to dodge if you just roll around like a ninja. Try to let your Battle I.D. duke it out with him as much as you can, since he will focus almost entirely on your battle while he's out and you can focus on dodging. When he's almost dead, he will reach down into the ground to pull out a corpse and devour it, and this is the only time thats safe enough to get near him to hit him with your baddest weapon. He will then grow massively big and try to step on you. He will also jump to make a seismic wave, so when you see him jump, you need to as well. The secret to beating him is to having your Battle I.D.fight him as long as you can, then follow up with your Mage using your best magic (preferably Shadow, as he is strong Vs Holy), and then your Bird using any other powerful attack it has. You also need to roll almost the entire time in order to dodge the attacks of the starman. Do this, and you should beat him using only a few heal items. If curious, this was my setup when I beat him: Lv55 Hector Bastard Sword Crest Helm Cuirassiar Armor Boiling Ring Sixth Sense Brooch 1. First used Lv45 Brow to attack the Legion, 2. Then used a lv51 Corpsey to repeatedly Bone Storm him until Corpsey was dead. 3. Then used a Lv48 Embryo Rod to Lightning Strike until the I.D. was dead. 4. Then used a Lv48 Crimson to barrage him with Ignition Blow until the boss died :p They were all 1st Generation I.D. too, so he's not THAT tough, really. ======================================================= =Tower of Eternity and Tower of Evermore ======================================================= The other good leveling place is the secret Towers. These are areas that only become available when Dracula's Castle comes out of the water. The enemies in the first tower are a cakewalk, but the enemies in the second tower are extremely high lv. Make sure you bring a Magical Ticket or something, as there is no way to leave once you enter. Also, you will need to bring a Bird I.D. with Long Glide to even get to the second Tower, so don't bother coming unless you bring one with you. The first Tower is located in the Forest of Jigramunt. It's in the area where there use to be a big cavern right next to a save point. If you didn't go there, then just head north from the transporter room, take the first east, east again, then north and you'll come to the save point. ======================================================= Beyond here is the Tower of Eternity. ======================================================= 1st Floor: Lv.1 Skeletons. 2nd Floor: Lv.5 Zombies. 3rd Floor. Lv.18 Bone Soldiers 4th Floor: Lv.14 Orcs 5th Floor: Potion and Magical Ticket. 6th Floor: Lv15 Armored Knight. 7th Floor:Lv.11 Ghosts 8th Floor: Lv.8 Cyclops 9th Floor: Lv.10 Fenrir 10th Floor: Potion 11th Floor: Lv.9 Skeleton 12th Floor: Lv.5 Skeleton Blaze 13th Floor: Lv.8 Wizard 14th Floor: Lv.15 Mermen and Lv.16 Fishmen 15th Floor: Potion 16th Floor: Lv. 15 Phantom Sword and Spectral Sword 17th Floor: Lv.6 Cockatrice 18th Floor: Lv.7 Fleaman 19th Floor: Lv.11 Efreet 20th Floor: Potion 21st Floor: Lv.9 Skeletons 22nd Floor: Lv.23 Lizardmen 23rd Floor: Lv.19 Spirits 24th Floor:Lv.31 Dead Baron and Dead Fencers 25th Floor: Potion 26th Floor:Lv.23 Lesser Demons 27th Floor: Lv.14 Slogras 28th Floor: Lv.17 Gaibons 29th Floor: Lv.26 Skeletons Riders 30th Floor: Potion 31st Floor: Lv.9 Skeletons 32nd Floor: Lv.32 Spirits 33nd Floor: Lv.14 Blaze Masters 34th Floor: Lv.24 Assasin Zombie 35th Floor: Potion 36th Floor: Lv.25 Vassago 37th Floor: Lv.25 Red Ogres 38th Floor: Lv.21 Thiefs 39th Floor: Lv.24 Sniper Orcs 40th Floor: Potion 41st Floor: Lv.9 Skeletons 42nd Floor: Lv.23 Basilisks 43rd Floor: Lv.23 Wolf Skeletons 44th Floor:Lv.25 Great Armors 45th Floor: Potion 46th Floor: Lv.31 Flame Demons 47th Floor: Lv.27 Thunder Demons 48th Floor: Lv.29 Frost Demons 49th Floor: Lv.26 Executioners 50th Floor: Kit Bag: Increases the number of accessories Now that your here, you can reach the other tower via using Long Glide to jump off the tower toward the Moon. ======================================================= If you do it right, you'll land at the Tower of Evermore ======================================================= Now here is where the l33t monsters dwell ^^ 49th Floor: Lv.75 Red Ogres and Lv.40 Rapid Snipers 48th Floor: Lv.43 Lesser Demons and Lv.40 Rapid Snipers 47th Floor: Lv.46 Basilisks and Lv.43 Flame Demons 46th Floor: Lv.47 Iron Gladiators and lv46 Basilisks 45th Floor: Lv32 Spirits, Iron Gladiators 44th Floor: Lv.46 Great Armors 43rd Floor: Lv.75 Red Ogres, Lv.46 Great Armors 42nd Floor: Lv.75 Red Ogre, Lv.75 Fleaman 41st Floor: Lv.75 Fleaman, Lv.46 Great Armor 40th Floor: High Potion, Thiefs 39th Floor: Lv.44 Blaze Phantoms, Lv.38 White Dragons 38th Floor: Lv.75 Final Guard, Lv.44 Blaze Phantoms 37th Floor: Lv.45 Fishmen 36th Floor: Lv.43 Lizard Shaman, Lv.75 Final Guard 35th Floor: Lv.45 Skeleton Riders 34th Floor: Lv.43 Lizard Shaman, Lv.43 Flame Demons 33rd Floor: Lv.45 Efreet, Lv. 43 Flame Demons 32nd Floor: Lv.32 Spirits, Blood Skeletons 31st Floor: Blood Skeletons, Lv. 75 Final Guards (defeat them with Purify to open the door fast) 30th Floor: High Potion, Thieves, Death Ripper 29th Floor: Lv.39 Frost Dragon, lv35 Mermen 28th Floor: Lv.45 Jin, lv35 Mermen 27th Floor: Lv.37 Executioner 26th Floor: Lv.37 Executioner, Lv.38 Frost Demons, 25th Floor: Lv.39 Frost Demons, Lv.44 Armored Sprinter 24th Floor: Lv.44 Unicorns 23rd Floor: Lv.37 Ectoplasms, Lv.44 Unicorns 22nd Floor: Lv.75 Cyclops 21st Floor:Lv.42 Dark Warlock, Lv.75 Cyclops 20th Floor: High Potion, Lv.75 Fleamen, Lv.31 Gi-Li 19th Floor: Lv.40 Thunder Dragon, Lv.44 Assasin Zombie 18th Floor: Lv.44 Assasin Zombies 17th Floor: Lv.44 Andruscias, Lv.43 Thunder Demon 16th Floor: Duke Mirage, Lv.44 Andruscias 15th Floor: Lv.75 Ghoul, Duke Mirage 14th Floor: Lv.44 Andruscias 13th Floor: Lv.46 Basilisk, Lv.43 White Gravian 12th Floor: Lv.43 White Gravian 11th Floor: Lv.75 Ghoul, Lv.44 Assasin Zombie 10th Floor: High Potionx2, Fleamen 9th Floor: Lv.45 Slogra , Lv.45 Gaibon 8th Floor: Lv. 75 Blood Skeletons, Lv.45 Slogra 7th Floor: Lv.75 Blood Skeletons, Lv. 46 Cockatrice 6th Floor: Lv.46 Cockatrice, Lv.46 Harpies 5th Floor: Lv. 46 Harpy, Lv.75 Red Ogre 4th Floor: Lv.47 Iron Gladiator, Lv.75 Red Ogre 3rd Floor: Lv. 75 Flea men 2nd Floor: Vampire Blood 1st Floor: Golden Bones, Lv.75 Flea men The last floor has the Golden Bones enemy, which has insanely high HP but will always drop a Miracle Egg for you. Break the wall here and exit to find yourself back in Garibaldi Temple.
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