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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter A » Advent Rising - Strategy Guide (Page 03)

Advent Rising - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Advent Rising - Strategy Guide (Page 03).

                        ----------------------------
                        Extinction Agenda - Part E -
                        ----------------------------

New Objective: Find way into Command Center

Go straight ahead and activate the elevator.  Get off and go to the left and 
help the Marines.  The Seekers do not stop coming so go into the Command 
Center to the left.

New Objective: Find Admiral Torn

Go up the lift in the back room.

CUTSCENE

New Objective: Find transportation

Go back out of the Command Center and get into the Scythe.

New Objective: Proceed to northern medical platform

Drive straight ahead up the ramp, and go across the bridge on the left.  Go 
down the ramp ahead.

CUTSCENE

                        ----------------------------
                        Extinction Agenda - Part E -
                        ----------------------------

Drive straight ahead and make a right.  Get up the ramp and make another 
right.  Don't run over the humans you psycho!  Take either path ahead and 
follow it.  You'll wind up at the same place either way.  Turn towards the 
middle area once you reach the top.

CUTSCENE

New Objective: Rush to civilian launch deck

Drive straight ahead; go up the ramp and across the bridge.  Turn right then 
make a left to get on the next bridge.  When the bridge starts falling apart 
turbo boost at the very end and this will cause the Scythe to fly off the 
newly made ramp.  Turn left and drive down the tunnel ahead.  Keep going 
straight and turn right or left at the end and get outside.  Drive down into 
the middle area and go down the ramp in the back.  Go down either of the ramps 
below, and drive up to the ship.

CUTSCENE (a very awesome group of cutscenes too, I might add)

                         ===========================
                         Chapter 4 - The Awakening -
                         ===========================

                          ------------------------
                          The Awakening - Part A -
                          ------------------------

New Objective: Proceed to dojo to complete your training

Go through the watery door ahead, and down the hall to the left.  Make a right 
and go through the first door and make another right to arrive at the dojo.  
Walk up to the Aurelian.

New Objective: Use Lift power to levitate column

LIFT POWER RECEIVED

Like the onscreen message says, press the D-pad and assign Lift to either 
hand.  Target and pick up a column with Lift.

New Objective: School Aurelians

Haha...nice objective.  Anyway, pick up the Aurelian and toss him around with 
Lift.  Throw a column at him to take him out quickly.  Do the same with the 
other Aurelians.

From this point onward, all of your powers can be leveled up by using them 
including jump and melee.  Try to max out jump as soon as you can.  Duck, push 
the left analog in any direction, and press the dodge button to max it out 
very quickly.

New Objective: Report to Enorym on bridge

Now that you have "schooled" the Aurelians, go back out the door and turn 
right, followed by a left.  Go through the second door on the right.

CUTSCENE

                          ------------------------
                          The Awakening - Part B -
                          ------------------------

New Objective: Proceed across Seeker destroyer surface

Get up the lift ahead and go through the doorway and grab a gun on the gun 
rack.  Take care of the Seekers up ahead and ride up the next lift at the end.  
More Seekers will storm down the path ahead.  Lift makes short work of them on 
this ship, just lift them up in the air and toss them off the side.  Go past 
the guns and blast through the Seekers up ahead.  There is a turret off to the 
side, but it does little to help.  Go up the ramp and more Seekers will ambush 
you.  Go to the tunnel that leads to the door all the way at the back, but do 
not go inside the tunnel.  Instead, look to the left below the glass railing.  
There is a platform that you can jump to.  Go ahead and jump (or fall) on it 
and go to the end.  Look up, and you will see another platform.  The normal 
jump can get you over to it, but I suggest using a charge jump (X+A).  Follow 
the path around the side of the ship.  Toss off any Seekers in your path.  
Activate the console at the very end to form a bridge.  Get across the bridge 
and through the door on the left side up ahead.

CUTSCENE

                          ------------------------
                          The Awakening - Part C -
                          ------------------------

New Objective: Find a way into Seeker destroyer

Once you're through the door some Seekers will come through the doors on the 
side.  Look out for the one up above.  Turn left and jump on top of the gun in 
your path to get to the other side.  Get on the lift to the right around the 
corner.  Dispose of the Seekers in the tunnels and activate the elevator they 
are guarding.  Wreak some havoc up above and activate the console on the right 
wall to make a bridge fold out.  The console is built right into the wall so 
it can be a little hard to see.

The door ahead is a dead end with Seekers hiding behind it, so go up the lift 
to the left side.  Seekers, Seekers oh my!  Jump to the entrance up above and 
follow it to the end or go around the left side.  Either way get to the lift 
on the other end.  Activate the console at the top and go across the bridge.  
Use the lift on the left and make your way around the corner.

CUTSCENE

                          ------------------------
                          The Awakening - Part D -
                          ------------------------

SURGE POWER RECEIVED

BOSS FIGHT

==============================================================================

                             ****************
                             - Seeker Elite -
                             ****************

New Objective: Defeat Seeker Elite

Surge will be given to you at the beginning of this battle.  Equip it because 
it's the best method of disposing of the Seeker Elites.  If you try to hit him 
head on, he will just reflect your attacks with his staff.  Target him and let 
him come to you.  When he jumps at you dodge to the right or left.  If he 
dashes into you or does any sort of ground attack dodge to the right or left 
and hit him with a Surge wave.  The Surge will only hit him if he tries to 
dash into you; he still has time to block the attack after a jump.  It only 
takes about 3 hits to finish him off.

==============================================================================

New Objective: Stave off initial Seeker assault

Marin, Kelehm, and your partner from mission 2 will come to your aid.  Help 
them fight off the Seekers.  Don't worry, all three of them are immortal (at 
this point), so toss grenades and Surge to your heart's content.  If the 
Seekers start to overwhelm the area when your life is short, then Multi-Lift 
them until your life recharges.

New Objective: Proceed to destroyer bridge

Go through the middle door on the right.  Keep going through the doors with 
green lights at the top and bash through all the Seekers along the way.  Go to 
the right when the path splits and get on the elevator.  Get into the hall at 
the top and destroy the Seeker hordes.  

New Objective: Find a way back to Enorym

Take the elevator back down.  Tag the Seekers and make a left through the 
middle door.  Turn right and keep going through the doors ahead.

CUTSCENE (and a rather choppy one too...)

                          ------------------------
                          The Awakening - Part E -
                          ------------------------

New Objective: Find and aid Enorym

Get into the next room for some more Seeker action.  Keep blasting Seekers and 
going through doors until you reach some Shock Troopers.  Toss grenades and 
Surge them followed by some weapon blast.  Hide behind the columns when trying 
to recharge your health.  There are some rocket launchers on two of the 
columns.  After they are destroyed, look out for the Shock Troopers with 
rockets in the back.  Be sure to use rockets for these guys.  

Go through the doorway in the back and make your way around the corner.  Two 
Seeker Elites are blocking the door.  Target and take them on separately, 
since you have to avoid their attacks in order to hit them.  Go through the 
door and into the hall ahead.  You will reach an area with lasers.  Use Lift 
or Surge to push the Seekers into the lasers.  Go through the doorways along 
the side and maneuver through the Seekers.  Go through all the rooms up ahead 
until you reach one with a dead Aurelian.  Open the door to meet up with 
Enorym.

CUTSCENE

                          ------------------------
                          The Awakening - Part F -
                          ------------------------

Holy crap!  Get out of that room now, those Seekers are nuts!  Now Gideon 
must...Holy Christmas!  What the hell happened to his hair!?  It seems shorter 
for some reason...ok?  Oh yeah, it seems the developers made a few mistakes 
when it came to Gideon's character models in some areas of the game.  I'll be 
sure to point them out for you throughout this guide. ;p

Anyway, the door will seal off, so the suction will not claim your life.  Rush 
through the door on the right and the one after that.  When you reach the 
outside portion the wind will try to knock you off, be sure to keep your 
footing as you go through the door ahead.  This is one portion where it will 
really pay to have your jump level high.  As the object from above smashes 
against the ground in front you do a dive with the dodge button to make it 
across the gap.  Go through the door and VERY quickly turn left and go through 
the next door (the floor drops out from underneath you).  Rush across the room 
to the next door because this room goes to hell quickly.  

                          ------------------------
                          The Awakening - Part G -
                          ------------------------

New Objective: Find survivors in sinking wreckage

Equip a power and grab the gun ahead.  Go straight ahead and fall.  Turn 
around and go down the path in the back until you run into a Seeker.  After 
you have decimated him, go through the upside-down doorway up ahead.  Push the 
Seeker behind the door off the edge, and make your way down.  It's really best 
just to fall down and take a little damage from the fall.  If you go down 
along the side there is debris that falls on the platforms that will instantly 
kill you.  Fight off the Seekers at the bottom and jump on top of the platform 
in the back.  Go up the wreckage and to the door in the background.

(random fun: As you make it to the door, send out a Surge wave to knock your 
friends off balance)

CUTSCENE (notice Gideon's hair, oh yes, once again)

                          ------------------------
                          The Awakening - Part H -
                          ------------------------

New Objective: Proceed through canyon towards Arnyss

NEGATE POWER RECEIVED

Negate really doesn't help right here so use either Lift or Surge to get rid 
of the Seekers.  It is a good idea to get Negate to at least level 2 right 
here though.  Lead your group straight ahead and through the lake.  Get rid of 
the Seekers and get into the Seeker Tank.  Go straight ahead and turn right, 
taking out any enemy tanks in your path.  Drive up the hill at the end, exit 
the Seeker Tank, and go across the strip of land that leads to a cave at the 
top.  Take out the Seekers and make a left, which should lead you out of the 
cave.  Push the Seekers off the edge and jump down.

New Objective: Survive until help arrives

Set up a few Negate shields and wait for help to arrive...simple as that.

CUTSCENE

                        ===========================
                        Chapter 5 - Crossed Lines -
                        ===========================

                         ------------------------
                         Crossed Lines - Part A -
                         ------------------------

AEON PULSE POWER RECEIVED

Ignore the Seekers for now, and try to get up on the sides of the chamber to 
make things easier.  Use Surge or Lift to keep the Seekers away from you.  
After all the Seekers have been taken care of Kchell will retreat through the 
door in the back.  Follow him.

New Objective: Pursue and capture Kchell

For this hallway, Surge and Lift will work wonders once again, however things 
can get ugly, so Negate might come in handy near the end.  The Seekers in the 
back, near Kchell have rocket launchers so have Surge or Negate handy.  Try to 
push or throw the Seekers out the windows on the left.  A ship will eventually 
appear outside the windows and will shoot rockets down at you.  Shield 
yourself with Surge or Negate, and blast the ship with Aeon Pulse or a weapon.  
Once Kchell flees through the door you can follow him; there is no need to 
dispose of everything in this hall.

Follow Kchell outside and...

CUTSCENE

BOSS FIGHT

==============================================================================

                           ******************
                           - Barrakka Bahma -
                           ******************

New Objective: Defeat Barrakka Bahma

The first of the really good boss fights...

Immediately equip Negate and Surge.  Lay out an energy shield with Negate or 
use the Negate energy shield bubble to make your way up to where the boss is.  
Once you're on the circular platform, set up energy shields to stop the boss' 
fire.  He will eventually crouch on the ground, and then jump into the air 
sending a shockwave of fire over the circular platform.  To avoid this you 
will need to jump, or better yet, charge jump a few seconds after he crouches.  
When you land and he lands, use Surge to knock him off the platform.  He will 
eventually come back up, only this time he will be on his spacecraft...yipe!  

Now turn around and run all the way back to the door.  He will rain down fire 
from his spacecraft onto the circular platform and the walkway as you run back 
to the door.  To make the battle look more epic, move the camera angle to 
where Gideon is running toward the screen when you're running away from 
Barrakka's fire.

Now he has an entirely different pattern.  Equip Negate and Aeon Pulse.  He 
will come up from the bottom on either the right or left side.  As he rises, 
target one of the sides of the spacecraft, duck, then set up an energy shield.  
His first attack is a machine gun blast.  Stay behind the energy shield until 
he stops.  Now, rush out and fire Aeon Pulse blasts until you totally run out.  
You might have the time to slightly charge and get one more out before he 
starts his next attack.  He eventually shoots rockets down at you.  Hide 
behind the energy shield and you will be fine.  Rinse and repeat this method 
until one of the sides of his spacecraft has been destroyed.  Now he will 
retreat back to the circular platform and the battle will start from square 
one.  Equip Negate and Surge once again, go to the platform, dodge the 
shockwave, wait for him to land, then knock him off with Surge.  Once again, 
run back toward the door.  

Destroy the other side of his spacecraft, knock him off the ledge one more 
time afterwards, and then target him while he's on the spacecraft.  He keeps 
the same patterns throughout the entire battle.

==============================================================================

CUTSCENE

                         ------------------------
                         Crossed Lines - Part B -
                         ------------------------

After the cutscene, go the way Gideon is facing, across the river and toward 
the waterfall in the background.  Seekers will ambush your party.  To the left 
of the waterfall is a path that leads up to a cave.  Go inside.  

New Objective: Proceed through tunnels

Go through the cave and exit the other side.  Immediately after exiting the 
cave, go down the path to the right.  Seekers will attack shortly.  Keep going 
straight.

CUTSCENE

New Objective: Proceed to temple entrance

Fight the Seekers off and run up the path to the left.  Once in front of the 
temple, Seekers will ambush you once again.  Grenades are recommended here.  
Go toward the temple doors.

CUTSCENE

                         ------------------------
                         Crossed Lines - Part C -
                         ------------------------

Follow your team down the temple halls.  You will eventually reach an area 
where you must jump to another ledge.  Make sure to take out the Seekers in 
the area before doing this.  There are some rocks to the right side that can 
be hopped over instead of jumping the gap; use the charge jump.  Seekers will 
be waiting down the hall on the other side.  Go down the hall and out onto the 
ledge about halfway down on the right.  The camera angle will change.  Make 
your way down by going along the sides to avoid taking damage from the fall.  
Seekers will attack, possibly, before you get all the way down.

Go down the hall with the light at the end.  The camera angle will change 
revealing a staircase up ahead.  Go down the staircase.  A few Seekers will 
pop up.  Go towards the bridge ahead.

CUTSCENE

Jump over the bridge and go toward the doors.  Fight off the Seekers until you 
get an "Objective Complete" message.  Go through the doors and into the next 
room with the large statue.

CUTSCENE

TIMESHIFT POWER RECEIVED

New Objective: Find entrance to Seeker stronghold

Equip your new power and get rid of the Seekers that invade the room.  After 
you have decimated your foes go down the path to the right or left in the back 
of the room.  Fight through the Seekers and turn left again.  Three of the 
bigger Seekers will break through the wall on the right eventually.  Go down 
the path up ahead.

CUTSCENE

                         ------------------------
                         Crossed Lines - Part D -
                         ------------------------

Fall down below and activate the middle console on the left.  Surge and 
Timeshift work well to keep the Seekers away.

New Objective: Proceed with Aurelians across upper hangar

Go up the elevator in the back to get back to where you were.  Go through the 
door with the green light on top.  Surge or Aeon Pulse the Seekers in the 
background and follow the platform around.  Destroy the ship along the way and 
enter the door at the end.  Go down the hallway (while fighting off Seekers of 
course) and get on the elevator.

Ride it to the top, exit, and then go around the side.  More Seekers and a 
ship will be waiting.  Use the rocket launchers on the side mixed with Surge 
to dispose of the ship.

New Objective: Use cargo lift to access lower hangar

Go to the center area, and use the console that the Shock Trooper and Seekers 
are guarding to activate the cargo lift.  

CUTSCENE

                         ------------------------
                         Crossed Lines - Part E -
                         ------------------------

New Objective: Defend Aurelians while they open door

Take out all the Seekers in the area until they stop coming and go through the 
door at the bottom level in the back of the room.

New Objective: Proceed across hangar

Go into the hangar on the other side and board the Seeker Tank.  Blast 
everything in site...Shock Troopers, Seekers, Seeker ships, tanks, and 
turrets.  Take the tank up the ramp at the far corner and blast the big 
Seekers near the doorway.  Once things die down, get out of the tank and go 
through the door at the top of the ramp.

New Objective: Proceed to orbital relay generator

Head past the hall with glass windows and activate the elevator a few rooms 
ahead.  

CUTSCENE

                         ------------------------
                         Crossed Lines - Part F -
                         ------------------------

In this room you must activate four switches in no certain order.  After the 
Seekers on the bottom floor have been taken care of, go up either side and 
start activating the switches.  There is one on the right, two in the center, 
and one on the left.  As the switches are activated, more Seekers will pop up 
so be ready.  

New Objective: Proceed to Orbital Control Center

Go through the center door at the top.  Take care of the shock trooper on the 
right first, then go after the turrets.  If you stand right below the turrets 
and use surge they cannot hit you.  After the first one is destroyed the top 
will take damage from the explosion leaving it extremely weak.  

Go through either door and into the hall up ahead.  Break through the Seekers 
and head outside.  There will be a Seeker on the right and left corner as the 
door opens.  

New Objective: Use console to focus beam relay

Get inside the tower.  Watch out for the Seekers outside and overhead.  Go up 
the lift on the right side...it's a little hard to notice.  Activate either 
console at the top.

New Objective: Survive until the fleet arrives

Destroy the Seekers and the ship outside the tower.  Take cover in the shelter 
if things get ugly.  Actually, you can just hide inside the tower the whole 
time and wait for help to arrive.

CUTSCENE

                         ------------------------
                         Crossed Lines - Part G -
                         ------------------------

It really seems as if there is a cutscene missing here but...Sweet Mother of 
Pearl!  Those treacherous Auralian's must have cut Gideon's hair!  Nah, it's 
just the wrong choice of Gideon character models once again...silly 
developers.

Anyway, use your powers to take care of the traitor Aurelians and go toward 
the watery set of doors.

New Objective: Proceed into Senate Halls

Go through the doors and into the hall ahead.  More treacherous Aurelians will 
ambush you, and be sure to kill them all until you get the next objective 
before going through the doors or you will activate a nasty glitch (See boss 
fight below for details).

New Objective: Proceed into Senate Chamber

Go through the next set of watery doors.

CUTSCENE

SHATTER POWER RECEIVED

BOSS FIGHT

==============================================================================

                                **********
                                - Banath -
                                **********

New Objective: Kill the traitor Banath

Kind of like the first two boss battles, he's not really that tough of a boss; 
in fact, with the powers you now possess this battle seems unfair.  Just about 
any power works well for this battle with the exception of Negate.  Banath 
will jump around the Senate Chamber and try to punch you as he lands.  If you 
don't have some means to push him off, he will stay right next to you.  
Aurelians will come at you nonstop during this whole battle.  Multi-Lift makes 
the battle incredibly easy, since all you have to do is keep lifting and 
tossing Banath and the other Aurelians off the side.  You can also stand back 
and shoot them with Aeon Pulse or Shatter from a distance.  I personally use 
Surge and Shatter.  The battle can be taken into the Council Sitting room if 
you so desire.

GLITCH ALERT

If Banath DOES NOT appear read this...

"When you proceed into the senate hall, the checkpoint trigger is to defeat 
all the rebel Aurelians. The developers, however, inconveniently left the door 
at the end of the hall that leads to the senate chamber unlocked. So each time 
I went through the hall, I used the timeshift to slow everyone around me and 
run straight through to the senate chamber without triggering the "proceed to 
senate chamber" objective. Once in the chamber, the doorway back to the hall 
is locked, and since the "kill the traitor Banath" objective has not been 
triggered, he does not spawn and the doors do not open. I guess the lesson is 
to stick to the objectives religiously and always kill everyone to be safe."

If you happen to activate this glitch choose "Restart Level" on the pause menu 
and it will take you back to beginning of "Crossed Lines Part G".

In other words, if you go into the Senate Chamber before the "Proceed into 
Senate Chamber" objective appears, then you will be glitched every time.

(thanks to spartan air on the Majesco forums)

==============================================================================

New Objective: Survive until help arrives

Fight off the Aurelians in the hall.  Enorym will actually help you out quite 
a bit in this fight if you let him.  Aurelians will keep pouring into the hall 
until a good bit has been killed.  Help will arrive eventually.  Exit the 
hallway when you can.

CUTSCENE

                        ===========================
                        Chapter 6 - Turning Tides -
                        ===========================

                         ------------------------
                         Turning Tides - Part A -
                         ------------------------

Have Negate handy for this part.  Find the nearest rock and take cover behind 
it or use a Negate energy shield.  The closer you get to the structure ahead, 
the heavier the enemy firepower will get.  Be sure to stop every now and then 
to regain your health bar.  Veer off to the side when the building is within 
site and stay against the side of the building to avoid anymore enemy fire.  

New Objective: Use elevator to enter defensive rampart

Go to the center and take care of the three Seekers guarding the lift.  Go up 
the lift and into the building.

New Objective: Use console to unlock rampart gates

Seekers will be all over you inside.  Turn left and activate the console on 
the right.

New Objective: Proceed through rampart gates

Go back outside and take the lift down.  Turn right and get rid of the Shock 
Troopers.  Negate works well here too.  Take another right eventually and go 
straight.

CUTSCENE

                         ------------------------
                         Turning Tides - Part B -
                         ------------------------

Go straight ahead and through the gates.  Fight through the Seekers up ahead 
and follow the path.  I cannot recommend Negate enough for this part, and 
remember, Surge will reflect turret fire.  Set up a Negate shield as the 
turret starts to fire.  When it stops, rush toward the area underneath it and 
deal with the Seekers.  Target the turret and peak out every now and then to 
fire at it until it is destroyed.  Go toward the structure with the double 
doors to the left.

New Objective: Breach forward Seeker defenses

Hide behind the walls to avoid the turrets.  Make a dash for the double doors, 
and the turrets will stop firing.  They can both be destroyed from behind 
without any problem.  Take either the right or left path...it doesn't matter.  
Destroy the turrets, Seekers and shock trooper.  Try to take cover behind a 
column or underneath a turret to make this part much easier.  Go to the path 
in the center or the small cave to the left...again, it doesn't matter.  Hide 
behind a Negate energy shield to avoid the turrets fire while fighting off the 
Seekers.  Try to get behind the turrets and destroy them.  Go through the 
doors, they should open automatically.

CUTSCENE

                         ------------------------
                         Turning Tides - Part C -
                         ------------------------

Follow the Aurelians.  Go across the bridge to the left and use Surge to move 
the Seekers out of the way.  They will be all over you once you reach the 
other side.  Go down the ramp up ahead and through the triangular door at the 
bottom.  Go straight and watch out for the lava in the next room; it's instant 
death.  Take care of the Seekers and ride up the elevator to the right.  Take 
the left path.  Jump across the gap and take care of the Seekers.  It's a 
little hard to avoid the Aurelians when they storm out in the way of Gideon's 
godly powers.  Look out for the turret up ahead; if you move from side to side 
to the turret fire is easily avoidable.  Follow the broken bridge down.  There 
is a path to the left that will lead you down the side of the mountain.  An 
Aurelian will be waiting at the end.  Go through the door on the left.  

Get inside the hangar and help out the Aurelians.  After everything calms 
down, use the elevator in the back on the left.  Help the Aurelians above 
fight off the three Shock Troopers.  Negate will come in handy here.  Go 
outside once the fighting is finished.  A Seeker ship will be waiting, and 
this is one of those heavy-duty Seeker droppers, so be careful.

Go to the left and activate the console.  This will make a bridge fold out to 
the left.  After going across the bridge a few Seekers will ambush you.  There 
is a turret on a platform to the right that can be used, jump to get to it.  
Go up the ramps and get across the platform while fighting off Seekers.  Go up 
another set of ramps and some Aurelians will meet up with you.  Go the way 
they came from.  Fall off the platform at the end and do down the ramp up 
ahead and veer off the right to take out some more Seekers.  The Aurelians 
will "cover" you from above, or most likely, get shot bits trying.  Make 
another left eventually and go inside the hangar.  Fight off the Seekers and 
go toward the door on the right.

CUTSCENE (notice Gideon's hair is short again)

                         ------------------------
                         Turning Tides - Part D -
                         ------------------------

Blast the Seekers and go to the left.  Now, this part can be very unfriendly.  
First of all, have Negate handy for the Seeker ships, and Surge is good to 
have for the Seekers that will pour all over Gideon.  Set up some energy 
shields and take cover behind them when the ship starts to rain rockets down 
upon you.  Keep the Seekers at bay with Surge and blast the ship with Surge or 
switch to Shatter.  

After everything is peaceful again, go to the right.  Follow the path around 
the mountain, and turn right again.  There is a Seeker building up ahead.  
Veer off to the right and there is a small path that can be used to get the 
drop on one of them.  Jump over the gap get on the bridge overhead, or you can 
go back the way you came and go down the other path.  Either way, defeat the 
shock trooper and the Seekers and get inside the building.

CUTSCENE (yep, once again :D)

                         ------------------------
                         Turning Tides - Part E -
                         ------------------------

Turn to the left and...woah! Don't go in that room just yet, this is way too 
convenient.  Use Shatter or Surge to take out all the Seekers before entering.  
Afterwards, hop into one of the Seeker tanks, and jet out through the tunnel.  
Take out the Shock Troopers first, and then focus on the Seekers.  Be sure to 
destroy their ships for spite.  Go through the next tunnel ahead.  

New Objective: Make your way across volcano valley

The side of the mountain will collapse on the left side, so go down the path 
to the right.  Whatever you do for this portion, DO NOT RUSH!  Take out the 
Shock Troopers and Seeker tanks from a safe distance with cover.  If you do 
rush, they will make mincemeat out of you in no time.  If your tank starts to 
burn, go back into the hangar and get the other Seeker tank.

Three Shock Troopers and one Seeker off to the right will be the first set of 
enemies.  Make a left and more Seekers and an enemy Seeker tank will be 
waiting.  Make another left and try to take out the Seeker tank and army of 
Seekers from a safe distance.  You may have to play a game of cat and mouse 
with the enemy tank since it will try to take cover behind the stone 
structure.  Keep going straight and make another left.  Move your target over 
the area ahead until it turns red and start firing at the tank and Seekers in 
the distance.  Destroy the blockades, go straight then turn right.  A cave-in 
will occur behind your ship eventually and Seekers will jump at your tank from 
behind.  Some Shock Troopers will be off to the left next to the building.  Be 
on the lookout for the Seeker tank inside the building, he just sort of pops 
up from nowhere.  Exit the tank and go inside the building.  Run toward the 
doors.

CUTSCENE

                         ------------------------
                         Turning Tides - Part F -
                         ------------------------

Go through the doors and take out the Seekers at the consoles.  Go through the 
door to the right and the next one after that.  There is a Seeker ahead in the 
glass tunnel so...woah!  Didn't see that coming.  Anyway, go up the newly 
formed ramp to the door.  Inside take out the Seekers around the elevator.

Now, this part can be a little tricky because of an elevator glitch.  Walk up 
to the elevator console and press the X button ONE TIME.  It will not register 
immediately, but DO NOT, move around in a frenzy while mashing the X button 
violently, that is what causes people to screw up at this part.  I know...I've 
done it before.  Anyway, the elevator will carry you down eventually (I 
promise) if you tap it one time.  If you still have problems with this part 
then try out some of the solutions below...

******************************************************************************

More tips for that damned elevator...

1. Walk slowly onto the elevator platform until the "press X to activate" 
message appeared (you'll be just barely on it) and push X.

2. Make sure all of the Seekers in the room are dead.  Surge around the room 
if you have to, because they sometimes get stuck behind walls.

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