Advent Rising - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Advent Rising - Strategy Guide (Page 03).
----------------------------
Extinction Agenda - Part E -
----------------------------
New Objective: Find way into Command Center
Go straight ahead and activate the elevator. Get off and go to the left and
help the Marines. The Seekers do not stop coming so go into the Command
Center to the left.
New Objective: Find Admiral Torn
Go up the lift in the back room.
CUTSCENE
New Objective: Find transportation
Go back out of the Command Center and get into the Scythe.
New Objective: Proceed to northern medical platform
Drive straight ahead up the ramp, and go across the bridge on the left. Go
down the ramp ahead.
CUTSCENE
----------------------------
Extinction Agenda - Part E -
----------------------------
Drive straight ahead and make a right. Get up the ramp and make another
right. Don't run over the humans you psycho! Take either path ahead and
follow it. You'll wind up at the same place either way. Turn towards the
middle area once you reach the top.
CUTSCENE
New Objective: Rush to civilian launch deck
Drive straight ahead; go up the ramp and across the bridge. Turn right then
make a left to get on the next bridge. When the bridge starts falling apart
turbo boost at the very end and this will cause the Scythe to fly off the
newly made ramp. Turn left and drive down the tunnel ahead. Keep going
straight and turn right or left at the end and get outside. Drive down into
the middle area and go down the ramp in the back. Go down either of the ramps
below, and drive up to the ship.
CUTSCENE (a very awesome group of cutscenes too, I might add)
===========================
Chapter 4 - The Awakening -
===========================
------------------------
The Awakening - Part A -
------------------------
New Objective: Proceed to dojo to complete your training
Go through the watery door ahead, and down the hall to the left. Make a right
and go through the first door and make another right to arrive at the dojo.
Walk up to the Aurelian.
New Objective: Use Lift power to levitate column
LIFT POWER RECEIVED
Like the onscreen message says, press the D-pad and assign Lift to either
hand. Target and pick up a column with Lift.
New Objective: School Aurelians
Haha...nice objective. Anyway, pick up the Aurelian and toss him around with
Lift. Throw a column at him to take him out quickly. Do the same with the
other Aurelians.
From this point onward, all of your powers can be leveled up by using them
including jump and melee. Try to max out jump as soon as you can. Duck, push
the left analog in any direction, and press the dodge button to max it out
very quickly.
New Objective: Report to Enorym on bridge
Now that you have "schooled" the Aurelians, go back out the door and turn
right, followed by a left. Go through the second door on the right.
CUTSCENE
------------------------
The Awakening - Part B -
------------------------
New Objective: Proceed across Seeker destroyer surface
Get up the lift ahead and go through the doorway and grab a gun on the gun
rack. Take care of the Seekers up ahead and ride up the next lift at the end.
More Seekers will storm down the path ahead. Lift makes short work of them on
this ship, just lift them up in the air and toss them off the side. Go past
the guns and blast through the Seekers up ahead. There is a turret off to the
side, but it does little to help. Go up the ramp and more Seekers will ambush
you. Go to the tunnel that leads to the door all the way at the back, but do
not go inside the tunnel. Instead, look to the left below the glass railing.
There is a platform that you can jump to. Go ahead and jump (or fall) on it
and go to the end. Look up, and you will see another platform. The normal
jump can get you over to it, but I suggest using a charge jump (X+A). Follow
the path around the side of the ship. Toss off any Seekers in your path.
Activate the console at the very end to form a bridge. Get across the bridge
and through the door on the left side up ahead.
CUTSCENE
------------------------
The Awakening - Part C -
------------------------
New Objective: Find a way into Seeker destroyer
Once you're through the door some Seekers will come through the doors on the
side. Look out for the one up above. Turn left and jump on top of the gun in
your path to get to the other side. Get on the lift to the right around the
corner. Dispose of the Seekers in the tunnels and activate the elevator they
are guarding. Wreak some havoc up above and activate the console on the right
wall to make a bridge fold out. The console is built right into the wall so
it can be a little hard to see.
The door ahead is a dead end with Seekers hiding behind it, so go up the lift
to the left side. Seekers, Seekers oh my! Jump to the entrance up above and
follow it to the end or go around the left side. Either way get to the lift
on the other end. Activate the console at the top and go across the bridge.
Use the lift on the left and make your way around the corner.
CUTSCENE
------------------------
The Awakening - Part D -
------------------------
SURGE POWER RECEIVED
BOSS FIGHT
==============================================================================
****************
- Seeker Elite -
****************
New Objective: Defeat Seeker Elite
Surge will be given to you at the beginning of this battle. Equip it because
it's the best method of disposing of the Seeker Elites. If you try to hit him
head on, he will just reflect your attacks with his staff. Target him and let
him come to you. When he jumps at you dodge to the right or left. If he
dashes into you or does any sort of ground attack dodge to the right or left
and hit him with a Surge wave. The Surge will only hit him if he tries to
dash into you; he still has time to block the attack after a jump. It only
takes about 3 hits to finish him off.
==============================================================================
New Objective: Stave off initial Seeker assault
Marin, Kelehm, and your partner from mission 2 will come to your aid. Help
them fight off the Seekers. Don't worry, all three of them are immortal (at
this point), so toss grenades and Surge to your heart's content. If the
Seekers start to overwhelm the area when your life is short, then Multi-Lift
them until your life recharges.
New Objective: Proceed to destroyer bridge
Go through the middle door on the right. Keep going through the doors with
green lights at the top and bash through all the Seekers along the way. Go to
the right when the path splits and get on the elevator. Get into the hall at
the top and destroy the Seeker hordes.
New Objective: Find a way back to Enorym
Take the elevator back down. Tag the Seekers and make a left through the
middle door. Turn right and keep going through the doors ahead.
CUTSCENE (and a rather choppy one too...)
------------------------
The Awakening - Part E -
------------------------
New Objective: Find and aid Enorym
Get into the next room for some more Seeker action. Keep blasting Seekers and
going through doors until you reach some Shock Troopers. Toss grenades and
Surge them followed by some weapon blast. Hide behind the columns when trying
to recharge your health. There are some rocket launchers on two of the
columns. After they are destroyed, look out for the Shock Troopers with
rockets in the back. Be sure to use rockets for these guys.
Go through the doorway in the back and make your way around the corner. Two
Seeker Elites are blocking the door. Target and take them on separately,
since you have to avoid their attacks in order to hit them. Go through the
door and into the hall ahead. You will reach an area with lasers. Use Lift
or Surge to push the Seekers into the lasers. Go through the doorways along
the side and maneuver through the Seekers. Go through all the rooms up ahead
until you reach one with a dead Aurelian. Open the door to meet up with
Enorym.
CUTSCENE
------------------------
The Awakening - Part F -
------------------------
Holy crap! Get out of that room now, those Seekers are nuts! Now Gideon
must...Holy Christmas! What the hell happened to his hair!? It seems shorter
for some reason...ok? Oh yeah, it seems the developers made a few mistakes
when it came to Gideon's character models in some areas of the game. I'll be
sure to point them out for you throughout this guide. ;p
Anyway, the door will seal off, so the suction will not claim your life. Rush
through the door on the right and the one after that. When you reach the
outside portion the wind will try to knock you off, be sure to keep your
footing as you go through the door ahead. This is one portion where it will
really pay to have your jump level high. As the object from above smashes
against the ground in front you do a dive with the dodge button to make it
across the gap. Go through the door and VERY quickly turn left and go through
the next door (the floor drops out from underneath you). Rush across the room
to the next door because this room goes to hell quickly.
------------------------
The Awakening - Part G -
------------------------
New Objective: Find survivors in sinking wreckage
Equip a power and grab the gun ahead. Go straight ahead and fall. Turn
around and go down the path in the back until you run into a Seeker. After
you have decimated him, go through the upside-down doorway up ahead. Push the
Seeker behind the door off the edge, and make your way down. It's really best
just to fall down and take a little damage from the fall. If you go down
along the side there is debris that falls on the platforms that will instantly
kill you. Fight off the Seekers at the bottom and jump on top of the platform
in the back. Go up the wreckage and to the door in the background.
(random fun: As you make it to the door, send out a Surge wave to knock your
friends off balance)
CUTSCENE (notice Gideon's hair, oh yes, once again)
------------------------
The Awakening - Part H -
------------------------
New Objective: Proceed through canyon towards Arnyss
NEGATE POWER RECEIVED
Negate really doesn't help right here so use either Lift or Surge to get rid
of the Seekers. It is a good idea to get Negate to at least level 2 right
here though. Lead your group straight ahead and through the lake. Get rid of
the Seekers and get into the Seeker Tank. Go straight ahead and turn right,
taking out any enemy tanks in your path. Drive up the hill at the end, exit
the Seeker Tank, and go across the strip of land that leads to a cave at the
top. Take out the Seekers and make a left, which should lead you out of the
cave. Push the Seekers off the edge and jump down.
New Objective: Survive until help arrives
Set up a few Negate shields and wait for help to arrive...simple as that.
CUTSCENE
===========================
Chapter 5 - Crossed Lines -
===========================
------------------------
Crossed Lines - Part A -
------------------------
AEON PULSE POWER RECEIVED
Ignore the Seekers for now, and try to get up on the sides of the chamber to
make things easier. Use Surge or Lift to keep the Seekers away from you.
After all the Seekers have been taken care of Kchell will retreat through the
door in the back. Follow him.
New Objective: Pursue and capture Kchell
For this hallway, Surge and Lift will work wonders once again, however things
can get ugly, so Negate might come in handy near the end. The Seekers in the
back, near Kchell have rocket launchers so have Surge or Negate handy. Try to
push or throw the Seekers out the windows on the left. A ship will eventually
appear outside the windows and will shoot rockets down at you. Shield
yourself with Surge or Negate, and blast the ship with Aeon Pulse or a weapon.
Once Kchell flees through the door you can follow him; there is no need to
dispose of everything in this hall.
Follow Kchell outside and...
CUTSCENE
BOSS FIGHT
==============================================================================
******************
- Barrakka Bahma -
******************
New Objective: Defeat Barrakka Bahma
The first of the really good boss fights...
Immediately equip Negate and Surge. Lay out an energy shield with Negate or
use the Negate energy shield bubble to make your way up to where the boss is.
Once you're on the circular platform, set up energy shields to stop the boss'
fire. He will eventually crouch on the ground, and then jump into the air
sending a shockwave of fire over the circular platform. To avoid this you
will need to jump, or better yet, charge jump a few seconds after he crouches.
When you land and he lands, use Surge to knock him off the platform. He will
eventually come back up, only this time he will be on his spacecraft...yipe!
Now turn around and run all the way back to the door. He will rain down fire
from his spacecraft onto the circular platform and the walkway as you run back
to the door. To make the battle look more epic, move the camera angle to
where Gideon is running toward the screen when you're running away from
Barrakka's fire.
Now he has an entirely different pattern. Equip Negate and Aeon Pulse. He
will come up from the bottom on either the right or left side. As he rises,
target one of the sides of the spacecraft, duck, then set up an energy shield.
His first attack is a machine gun blast. Stay behind the energy shield until
he stops. Now, rush out and fire Aeon Pulse blasts until you totally run out.
You might have the time to slightly charge and get one more out before he
starts his next attack. He eventually shoots rockets down at you. Hide
behind the energy shield and you will be fine. Rinse and repeat this method
until one of the sides of his spacecraft has been destroyed. Now he will
retreat back to the circular platform and the battle will start from square
one. Equip Negate and Surge once again, go to the platform, dodge the
shockwave, wait for him to land, then knock him off with Surge. Once again,
run back toward the door.
Destroy the other side of his spacecraft, knock him off the ledge one more
time afterwards, and then target him while he's on the spacecraft. He keeps
the same patterns throughout the entire battle.
==============================================================================
CUTSCENE
------------------------
Crossed Lines - Part B -
------------------------
After the cutscene, go the way Gideon is facing, across the river and toward
the waterfall in the background. Seekers will ambush your party. To the left
of the waterfall is a path that leads up to a cave. Go inside.
New Objective: Proceed through tunnels
Go through the cave and exit the other side. Immediately after exiting the
cave, go down the path to the right. Seekers will attack shortly. Keep going
straight.
CUTSCENE
New Objective: Proceed to temple entrance
Fight the Seekers off and run up the path to the left. Once in front of the
temple, Seekers will ambush you once again. Grenades are recommended here.
Go toward the temple doors.
CUTSCENE
------------------------
Crossed Lines - Part C -
------------------------
Follow your team down the temple halls. You will eventually reach an area
where you must jump to another ledge. Make sure to take out the Seekers in
the area before doing this. There are some rocks to the right side that can
be hopped over instead of jumping the gap; use the charge jump. Seekers will
be waiting down the hall on the other side. Go down the hall and out onto the
ledge about halfway down on the right. The camera angle will change. Make
your way down by going along the sides to avoid taking damage from the fall.
Seekers will attack, possibly, before you get all the way down.
Go down the hall with the light at the end. The camera angle will change
revealing a staircase up ahead. Go down the staircase. A few Seekers will
pop up. Go towards the bridge ahead.
CUTSCENE
Jump over the bridge and go toward the doors. Fight off the Seekers until you
get an "Objective Complete" message. Go through the doors and into the next
room with the large statue.
CUTSCENE
TIMESHIFT POWER RECEIVED
New Objective: Find entrance to Seeker stronghold
Equip your new power and get rid of the Seekers that invade the room. After
you have decimated your foes go down the path to the right or left in the back
of the room. Fight through the Seekers and turn left again. Three of the
bigger Seekers will break through the wall on the right eventually. Go down
the path up ahead.
CUTSCENE
------------------------
Crossed Lines - Part D -
------------------------
Fall down below and activate the middle console on the left. Surge and
Timeshift work well to keep the Seekers away.
New Objective: Proceed with Aurelians across upper hangar
Go up the elevator in the back to get back to where you were. Go through the
door with the green light on top. Surge or Aeon Pulse the Seekers in the
background and follow the platform around. Destroy the ship along the way and
enter the door at the end. Go down the hallway (while fighting off Seekers of
course) and get on the elevator.
Ride it to the top, exit, and then go around the side. More Seekers and a
ship will be waiting. Use the rocket launchers on the side mixed with Surge
to dispose of the ship.
New Objective: Use cargo lift to access lower hangar
Go to the center area, and use the console that the Shock Trooper and Seekers
are guarding to activate the cargo lift.
CUTSCENE
------------------------
Crossed Lines - Part E -
------------------------
New Objective: Defend Aurelians while they open door
Take out all the Seekers in the area until they stop coming and go through the
door at the bottom level in the back of the room.
New Objective: Proceed across hangar
Go into the hangar on the other side and board the Seeker Tank. Blast
everything in site...Shock Troopers, Seekers, Seeker ships, tanks, and
turrets. Take the tank up the ramp at the far corner and blast the big
Seekers near the doorway. Once things die down, get out of the tank and go
through the door at the top of the ramp.
New Objective: Proceed to orbital relay generator
Head past the hall with glass windows and activate the elevator a few rooms
ahead.
CUTSCENE
------------------------
Crossed Lines - Part F -
------------------------
In this room you must activate four switches in no certain order. After the
Seekers on the bottom floor have been taken care of, go up either side and
start activating the switches. There is one on the right, two in the center,
and one on the left. As the switches are activated, more Seekers will pop up
so be ready.
New Objective: Proceed to Orbital Control Center
Go through the center door at the top. Take care of the shock trooper on the
right first, then go after the turrets. If you stand right below the turrets
and use surge they cannot hit you. After the first one is destroyed the top
will take damage from the explosion leaving it extremely weak.
Go through either door and into the hall up ahead. Break through the Seekers
and head outside. There will be a Seeker on the right and left corner as the
door opens.
New Objective: Use console to focus beam relay
Get inside the tower. Watch out for the Seekers outside and overhead. Go up
the lift on the right side...it's a little hard to notice. Activate either
console at the top.
New Objective: Survive until the fleet arrives
Destroy the Seekers and the ship outside the tower. Take cover in the shelter
if things get ugly. Actually, you can just hide inside the tower the whole
time and wait for help to arrive.
CUTSCENE
------------------------
Crossed Lines - Part G -
------------------------
It really seems as if there is a cutscene missing here but...Sweet Mother of
Pearl! Those treacherous Auralian's must have cut Gideon's hair! Nah, it's
just the wrong choice of Gideon character models once again...silly
developers.
Anyway, use your powers to take care of the traitor Aurelians and go toward
the watery set of doors.
New Objective: Proceed into Senate Halls
Go through the doors and into the hall ahead. More treacherous Aurelians will
ambush you, and be sure to kill them all until you get the next objective
before going through the doors or you will activate a nasty glitch (See boss
fight below for details).
New Objective: Proceed into Senate Chamber
Go through the next set of watery doors.
CUTSCENE
SHATTER POWER RECEIVED
BOSS FIGHT
==============================================================================
**********
- Banath -
**********
New Objective: Kill the traitor Banath
Kind of like the first two boss battles, he's not really that tough of a boss;
in fact, with the powers you now possess this battle seems unfair. Just about
any power works well for this battle with the exception of Negate. Banath
will jump around the Senate Chamber and try to punch you as he lands. If you
don't have some means to push him off, he will stay right next to you.
Aurelians will come at you nonstop during this whole battle. Multi-Lift makes
the battle incredibly easy, since all you have to do is keep lifting and
tossing Banath and the other Aurelians off the side. You can also stand back
and shoot them with Aeon Pulse or Shatter from a distance. I personally use
Surge and Shatter. The battle can be taken into the Council Sitting room if
you so desire.
GLITCH ALERT
If Banath DOES NOT appear read this...
"When you proceed into the senate hall, the checkpoint trigger is to defeat
all the rebel Aurelians. The developers, however, inconveniently left the door
at the end of the hall that leads to the senate chamber unlocked. So each time
I went through the hall, I used the timeshift to slow everyone around me and
run straight through to the senate chamber without triggering the "proceed to
senate chamber" objective. Once in the chamber, the doorway back to the hall
is locked, and since the "kill the traitor Banath" objective has not been
triggered, he does not spawn and the doors do not open. I guess the lesson is
to stick to the objectives religiously and always kill everyone to be safe."
If you happen to activate this glitch choose "Restart Level" on the pause menu
and it will take you back to beginning of "Crossed Lines Part G".
In other words, if you go into the Senate Chamber before the "Proceed into
Senate Chamber" objective appears, then you will be glitched every time.
(thanks to spartan air on the Majesco forums)
==============================================================================
New Objective: Survive until help arrives
Fight off the Aurelians in the hall. Enorym will actually help you out quite
a bit in this fight if you let him. Aurelians will keep pouring into the hall
until a good bit has been killed. Help will arrive eventually. Exit the
hallway when you can.
CUTSCENE
===========================
Chapter 6 - Turning Tides -
===========================
------------------------
Turning Tides - Part A -
------------------------
Have Negate handy for this part. Find the nearest rock and take cover behind
it or use a Negate energy shield. The closer you get to the structure ahead,
the heavier the enemy firepower will get. Be sure to stop every now and then
to regain your health bar. Veer off to the side when the building is within
site and stay against the side of the building to avoid anymore enemy fire.
New Objective: Use elevator to enter defensive rampart
Go to the center and take care of the three Seekers guarding the lift. Go up
the lift and into the building.
New Objective: Use console to unlock rampart gates
Seekers will be all over you inside. Turn left and activate the console on
the right.
New Objective: Proceed through rampart gates
Go back outside and take the lift down. Turn right and get rid of the Shock
Troopers. Negate works well here too. Take another right eventually and go
straight.
CUTSCENE
------------------------
Turning Tides - Part B -
------------------------
Go straight ahead and through the gates. Fight through the Seekers up ahead
and follow the path. I cannot recommend Negate enough for this part, and
remember, Surge will reflect turret fire. Set up a Negate shield as the
turret starts to fire. When it stops, rush toward the area underneath it and
deal with the Seekers. Target the turret and peak out every now and then to
fire at it until it is destroyed. Go toward the structure with the double
doors to the left.
New Objective: Breach forward Seeker defenses
Hide behind the walls to avoid the turrets. Make a dash for the double doors,
and the turrets will stop firing. They can both be destroyed from behind
without any problem. Take either the right or left path...it doesn't matter.
Destroy the turrets, Seekers and shock trooper. Try to take cover behind a
column or underneath a turret to make this part much easier. Go to the path
in the center or the small cave to the left...again, it doesn't matter. Hide
behind a Negate energy shield to avoid the turrets fire while fighting off the
Seekers. Try to get behind the turrets and destroy them. Go through the
doors, they should open automatically.
CUTSCENE
------------------------
Turning Tides - Part C -
------------------------
Follow the Aurelians. Go across the bridge to the left and use Surge to move
the Seekers out of the way. They will be all over you once you reach the
other side. Go down the ramp up ahead and through the triangular door at the
bottom. Go straight and watch out for the lava in the next room; it's instant
death. Take care of the Seekers and ride up the elevator to the right. Take
the left path. Jump across the gap and take care of the Seekers. It's a
little hard to avoid the Aurelians when they storm out in the way of Gideon's
godly powers. Look out for the turret up ahead; if you move from side to side
to the turret fire is easily avoidable. Follow the broken bridge down. There
is a path to the left that will lead you down the side of the mountain. An
Aurelian will be waiting at the end. Go through the door on the left.
Get inside the hangar and help out the Aurelians. After everything calms
down, use the elevator in the back on the left. Help the Aurelians above
fight off the three Shock Troopers. Negate will come in handy here. Go
outside once the fighting is finished. A Seeker ship will be waiting, and
this is one of those heavy-duty Seeker droppers, so be careful.
Go to the left and activate the console. This will make a bridge fold out to
the left. After going across the bridge a few Seekers will ambush you. There
is a turret on a platform to the right that can be used, jump to get to it.
Go up the ramps and get across the platform while fighting off Seekers. Go up
another set of ramps and some Aurelians will meet up with you. Go the way
they came from. Fall off the platform at the end and do down the ramp up
ahead and veer off the right to take out some more Seekers. The Aurelians
will "cover" you from above, or most likely, get shot bits trying. Make
another left eventually and go inside the hangar. Fight off the Seekers and
go toward the door on the right.
CUTSCENE (notice Gideon's hair is short again)
------------------------
Turning Tides - Part D -
------------------------
Blast the Seekers and go to the left. Now, this part can be very unfriendly.
First of all, have Negate handy for the Seeker ships, and Surge is good to
have for the Seekers that will pour all over Gideon. Set up some energy
shields and take cover behind them when the ship starts to rain rockets down
upon you. Keep the Seekers at bay with Surge and blast the ship with Surge or
switch to Shatter.
After everything is peaceful again, go to the right. Follow the path around
the mountain, and turn right again. There is a Seeker building up ahead.
Veer off to the right and there is a small path that can be used to get the
drop on one of them. Jump over the gap get on the bridge overhead, or you can
go back the way you came and go down the other path. Either way, defeat the
shock trooper and the Seekers and get inside the building.
CUTSCENE (yep, once again :D)
------------------------
Turning Tides - Part E -
------------------------
Turn to the left and...woah! Don't go in that room just yet, this is way too
convenient. Use Shatter or Surge to take out all the Seekers before entering.
Afterwards, hop into one of the Seeker tanks, and jet out through the tunnel.
Take out the Shock Troopers first, and then focus on the Seekers. Be sure to
destroy their ships for spite. Go through the next tunnel ahead.
New Objective: Make your way across volcano valley
The side of the mountain will collapse on the left side, so go down the path
to the right. Whatever you do for this portion, DO NOT RUSH! Take out the
Shock Troopers and Seeker tanks from a safe distance with cover. If you do
rush, they will make mincemeat out of you in no time. If your tank starts to
burn, go back into the hangar and get the other Seeker tank.
Three Shock Troopers and one Seeker off to the right will be the first set of
enemies. Make a left and more Seekers and an enemy Seeker tank will be
waiting. Make another left and try to take out the Seeker tank and army of
Seekers from a safe distance. You may have to play a game of cat and mouse
with the enemy tank since it will try to take cover behind the stone
structure. Keep going straight and make another left. Move your target over
the area ahead until it turns red and start firing at the tank and Seekers in
the distance. Destroy the blockades, go straight then turn right. A cave-in
will occur behind your ship eventually and Seekers will jump at your tank from
behind. Some Shock Troopers will be off to the left next to the building. Be
on the lookout for the Seeker tank inside the building, he just sort of pops
up from nowhere. Exit the tank and go inside the building. Run toward the
doors.
CUTSCENE
------------------------
Turning Tides - Part F -
------------------------
Go through the doors and take out the Seekers at the consoles. Go through the
door to the right and the next one after that. There is a Seeker ahead in the
glass tunnel so...woah! Didn't see that coming. Anyway, go up the newly
formed ramp to the door. Inside take out the Seekers around the elevator.
Now, this part can be a little tricky because of an elevator glitch. Walk up
to the elevator console and press the X button ONE TIME. It will not register
immediately, but DO NOT, move around in a frenzy while mashing the X button
violently, that is what causes people to screw up at this part. I know...I've
done it before. Anyway, the elevator will carry you down eventually (I
promise) if you tap it one time. If you still have problems with this part
then try out some of the solutions below...
******************************************************************************
More tips for that damned elevator...
1. Walk slowly onto the elevator platform until the "press X to activate"
message appeared (you'll be just barely on it) and push X.
2. Make sure all of the Seekers in the room are dead. Surge around the room
if you have to, because they sometimes get stuck behind walls.
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