Advent Rising - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Advent Rising - Strategy Guide (Page 01).
_______ ______ _______ _ _________
| ___ | | __ \ |\ /| | ____ \ | \ /| \__ __/
| | | | | | \ | | \ / | | | \/ | \ | | | |
| |___| | | | | | | | | | | |__ | \ | | | |
| ___ | | | | | | | | | | __) | |\ \| | | |
| | | | | | | | \ \_/ / | | | | \ | | |
| | | | | |__/ | \ / | |____/\ | | \ | | |
|/ \| |______/ \_/ |_______/ |/ \_) \_/
_______ _ _______ _ _ ________
| ____ ) | | ( ____ \ | | | \ /| | _____/
| |____|| | | | (____\/ | | | \ | | | ( ____
| __) | | (_____ ) | | | |\ \| | | | \_ )
| | \ \__ | | /\____) | | | | | \ | | (___) |
|/ \__/ |_| \_______) |_| |/ \ _) (_______)
______ /\ ______
/ __ // \\ __ \
| / / \ \ |
| | / /\ \ | |
| | / / \ \ | |
| | / / \ \ | |
| |/ / \ \| |
|// / \ \\|
/ / ________ \ \
/ //__________\\ \
/___\ /___\
"Learn what it means to be truly human"
---------------------------- - Advent Rising - -------------------------------
--------------------------- - FAQ/Walkthrough - ------------------------------
------------------------------------------------------------------------------
- - - - - Winner of the GameFAQs July, 2005 FAQ of the Month Contest - - - - -
------------------------------------------------------------------------------
******************************************************************************
* * * * * > This FAQ is dedicated to all the fans of Advent Rising < * * * * *
* * * * * * ------------------------------------------------------ * * * * * *
* * * * Some of the nicest and most supportive fans I have ever met. * * * *
******************************************************************************
System: Xbox
Written by: Berserker (aka. Berserker93, Kevin, or berserker_kev)
Started: May 20, 2005
Email: berserker_kev@yahoo.com
This document (c) 2005 Kevin Hall
Advent Rising (c) 2005 Majesco Sales, Inc. All rights reserved.
-------------------
- Version History -
-------------------
Version 1.0 - (June 19, 2005) - Walkthrough is complete. I'm missing a few
objectives from the game, which will be added, hopefully, by the next update,
and I might add a bit more to the weapons and powers section. If you have any
questions, comments, or anything that you would like to add give me a
ring...er, send me an email to berserker_kev@yahoo.com
Version 1.1 - (June 29, 2005) - Added Headcrab from Half-Life, an alternate
way to reach Mario Pipe 1, and the Little People Room to the Easter Eggs
subsection, a solution for gameplay problems under the Glitch Solution
subsection. Added "Teleport Punch" and "Roll" under the Powers subsection for
Melee and Jump respectively. Fixed a controller setup error with the driving
controls for the Scythe (thanks to the reader who emailed me ^_^;). Changed
"Seeker Warrior" to "Seeker Elite", since I finally saw the objective during
that boss fight. Also, there are a few minor grammar corrections and a few
more sites added to the Copyright section.
Version 1.2 - (July 9, 2005) - Added information about a glitch during the
boss fight at the end of chapter 5, and more elevator remedies (you know which
elevator ;)) to the walkthrough section. Also, Contest Icons section added to
the Extras section.
Version 1.3 - (July 24, 2005) - The "Morrowind Technique Revisited" was added
to the Framerate Problems subsection; this will help to rid your game of that
skippity Majesco screen at the beginning, and it has worked every time that I
have tried it. Be sure to check out my Advent Rising Game Script if you're
interested in some dialogue in the game; I added it to the list at the bottom.
The Special Thanks section was updated a bit. I have added a Contact Info
subsection in the Copyright and Special Thanks area, and a new rule that I
have been neglecting to put in the Copyright section was added. It has come
to my attention that a certain site is altering my FAQs on there site...you
know who you are, and I want it to stop. -_-
Version 1.4 - (August 22, 2005) - Added 3 pics for the location of the Week 1
Icon thanks to Yusaku along with a few minor corrections. Also added, "Switch
to Ethan as Saved Character (aka. The "Soma" bug)" to the Gameplay Problems
area under Glitch Solutions, "Crossed Lines: Scene 12" and "Pulling Strings
Scene 4" to the Cutscene Problems under Glitch Solutions, "A Way to See All
the Cutscenes" to the Cheats section.
Version 1.5 - (September 20, 2005) - Added the Advent Rising Staff Room easter
egg to the Extras section under Easter Eggs. Also, changed a few things here
and there.
Version 1.6 - (October 21, 2005) - Added a few things to the beginning of the
FAQ and the end. This is most likely the last update. I would like to give a
special thanks to all the people that emailed me!
************
- Sections -
************
Section I: Introduction
Section II: Characters
Section III: Controls
Section IV: Weapons and Powers
Section V: Walkthrough
A: Prologue - First Contact
B: Chapter 1 - Hostile Negotiation
C: Chapter 2 - Surface Tension
D: Chapter 3 - Extinction Agenda
E: Chapter 4 - The Awakening
F: Chapter 5 - Crossed Lines
G: Chapter 6 - Turning Tides
H: Epilogue - Pulling Strings
Section VI: Extras
A: Cheats
B: Contest Icons
C: Easter Eggs
D: Choices
E: Glitch Solutions
i: Framerate Problems
ii: Cutscene Problems
iii: Camera Problems
iv: Gameplay Problems
Section VII: Copyright and Special Thanks
A: Contact Info
------------------------------------------------------------------------------
SECTION I
______ /\ ______
/ __ // \\ __ \
| / / \ \ |
| | / /\ \ | |
| | / / \ \ | |
| | / / \ \ | |
| |/INTRODUCTION\| |
|// / \ \\|
/ / ________ \ \
/ //__________\\ \
/___\ /___\
Wow! It has been one heck of a ride for Advent Rising fans, especially the
more hardcore fans. The game has been in development for two years. It first
appeared at E3 2004 with a lackluster performance. The game was then delayed
another year to improve it based on the results. With all the numerous
delays, teaspoon previews, choppy video trailers and gameplay snippets, and a
total lack of information Advent Rising is finally upon us, and what a great
game it has turned out to be, despite some technical issues which will be
addressed later in this walkthrough.
This is my fifth walkthrough that I have done, and as before, I cannot
guarantee that it is 100% spoiler free (although I do try to avoid them) so
use it as a last resort. Please contact me if you have any questions,
comments, advice, or suggestions. My email address is
berserker_kev@yahoo.com.
==================
- Brief Overview -
==================
(taken from www.adventtrilogy.com)
At the dawn of interstellar reasoning, as the first intelligent races took to
the stars and began to interact with each other, they discovered a common
thread - the legend of an ancient race that would one day "deliver" the
universe. This race was known as the Humans.
The Seekers alone held the key to the secret of the humans. Humanity did in
fact exist, and the Seekers were doing all that they could to eradicate them.
Under the guise of "benevolent explores" they spread methodically through out
the galaxy destroying all human life they came in contact with.
Consequently, the Seekers did in fact discover many new races and helped
introduce them into the galactic arena. This served the Seekers two fold. It
allowed them to constantly spread their influence and strengthen their
military and civic control of the galaxy, and it allowed them to retain and
magnify their image of philanthropic nobility.
The Aurelian culture was rich with tales of humanity. When they were
discovered by the Seekers many of their legends rekindled long dormant ideals
within the galactic senate.
With the added insight, knowledge, and technology that interstellar society
offered the Aurelian's, it was not long before the Seekers duplicity was
discovered. Enraged, the government formed a small covert faction within the
Aurelian military to gather as much information about Seeker operations as
possible. It was because of this group that Edumea, a small world inhabited by
humans, was first discovered and a rescue organized.
With the introduction into the galactic senate close at hand, and the promise
of power and wealth looming overhead, many governing Aurelian officials began
to doubt the plan to help the humans. They argued that if discovered they
would be completely destroyed by the Seekers. It was their opinion that in
order to save themselves and insure their place in the senate, their policy on
humanity should be to simply look the other way.
With growing dissention within the government it was feared that the Seekers
would discover the Aurelian's plans, and consequently discover the planet of
Edumea. Knowing this, the Aurelian head sent a small diplomatic force to
Edumea. The humans were to be warned of their plight and aided in any way
possible.
As initial steps are being taken toward healing the scars that warfare has
left on the battered Edumean civilization, the Aurelians arrive. A diplomatic
entourage is quickly formed by the newly established coalition government—a
dozen representatives of humanity to make this pivotal first contact with an
alien race. Ethan Wyeth, a world-renowned fighter pilot and war hero is the
obvious choice to pilot this vital assembly to first contact. Using his fame
and influence, he has his younger brother, Gideon (the player), assigned as
co-pilot for the mission. From earliest childhood, Ethan has often relied on
his brother's level-headedness and clear thinking to support him in
unpredictable situations, and this will be no exception.
------------------------------------------------------------------------------
SECTION II
______ /\ ______
/ __ // \\ __ \
| / / \ \ |
| | / /\ \ | |
| | / / \ \ | |
| | / / \ \ | |
| |/ CHARACTERS \| |
|// / \ \\|
/ / ________ \ \
/ //__________\\ \
/___\ /___\
(profiles taken from www.adventtrilogy.com)
**********
- HUMANS -
**********
Their myth can be found in every known civilization. A powerful, highly
intelligent race that will one day deliver the universe. They are known simply
as...Human.
----------------
- Gideon Wyeth -
----------------
Coming from a long line of fighting men, Gideon Wyeth was pressured to attend
Military Academy in his teens. There he proved himself second to none in
flight combat. His graduation was accelerated and he was able to fight in the
last year of the Independence war. His strategic brilliance helped him to rise
quickly in rank, and he found himself high up in intelligence circles when the
war ended. Under governmental pay he now assists the reestablishment of
antebellum prosperity to war-torn areas of the world.
---------------
- Ethan Wyeth -
---------------
Ethan Wyeth is recognized as the sole reason for the Federation's victory over
the allied nations. He is Edumea's most celebrated hero. In the years since
the war, his popularity has continued to increase and with extensive product
endorsements, books and movie deals he has turned his fame into a veritable
gold mine.
-----------------
- Olivia Morgan -
-----------------
Olivia, Gideon's fiancée, is strong willed, ambitious and uncommonly
intelligent. She is driven by the study of advanced theoretical physics. After
completing her graduate studies early at the age of 19 she was hired by the
Federation as part of an elite team of renowned physicists to begin
development on a new form of energy in an attempt to stabilize the devastated
lands where the war was fought. The project has recently begun a 6-month
testing phase on Luriam where she is currently stationed.
---------------
- Marin Steel -
---------------
Marin Steel is a smart, independent woman who has an insatiable thirst for
adventure. After becoming one of the most decorated pilots during the
Independence wars, she was hired as an executive pilot for a leading
contractor of the Federation military. This gives her the opportunity to fly,
test and use cutting edge military technology.
*************
- AURELIANS -
*************
Evolved from the sea, religion is at the heart of most every action for this
noble race of aquatic creatures. The Aurelians believe in the transcendence of
their race via the ancient teachers/protectors called Humans.
----------
- Kelehm -
----------
Kelehm is a ninth tier Aurelian Garghon, with enough experience and backing to
become the High Senator when Aurelia is admitted into the Galactic Senate.
Kelehm is the epitome of nobility, full of wisdom, strength and pride. He has
spent much of his life studying the mythology of humans, and has secretly
trained himself in human telekinetic arts.
----------
- Enorym -
----------
Enorym commands the elite Felidic Warriors, and is beloved of his troops and
known throughout the Aurelian Military not only for his bravery and strength
but also for his wisdom and integrity. Under the wings of Kelehm this popular
hero is fast becoming a force to be reckoned with in political circles as
well. Enorym's loyalty to Kelehm is only rivaled by his devotion to Aurelia.
***********
- SEEKERS -
***********
The Seekers see themselves as the zenith of evolution in the galaxy. Their
presumed superiority fuels an imperialistic nature. Under the guise of
benevolence, the Seekers "occupy" newly found alien races for a thousand years
ostensibly to advance them so they are fit to join the Galactic Senate.
However, their true purpose is to seek out and destroy humans.
---------------------
- Seeker Commanders -
---------------------
Seeker Commanders are highly trained and extremely smart military leaders.
They are all brilliant strategists and love the challenge of war. They loathe
humans and their seemingly pitiful weaknesses.
----------------
- Seeker Elite -
----------------
Elite Seeker Troops are the silent warriors whose mere presence has subdued
insurgence on countless worlds. They move unbelievably fast and are almost
perfectly accurate. The Elite are relentless hunters and are rightfully
feared.
-----------------------
- Seeker Shock Troops -
-----------------------
Seeker Heavy Shock Troops are some of the most formidable foes in the
universe. These extremely armored troops move slowly (for a Seeker), but what
they lack in speed they more than make up for in sheer firepower. Their
armament essentially turns them into a small tank. These troops are generally
used for support in human operations and serve as heavy hitting forward units
in larger military campaigns.
-------------------
- Seeker Scanners -
-------------------
Not much is known about the role of the Seeker Scanners. They are obviously
looking for something...
------------------------------------------------------------------------------
SECTION III
______ /\ ______
/ __ // \\ __ \
| / / \ \ |
| | / /\ \ | |
| | / / \ \ | |
| | / / \ \ | |
| |/ CONTROLS \| |
|// / \ \\|
/ / ________ \ \
/ //__________\\ \
/___\ /___\
(default setup)
===================
- Gideon Controls -
===================
------------------------------------------------------------
|Left analog |Move |
------------------------------------------------------------
|D-pad up |Power/Weapon Select Menu |
------------------------------------------------------------
|D-pad down |Power/Weapon Select Menu |
------------------------------------------------------------
|D-pad left |Power/Weapon Select Menu |
------------------------------------------------------------
|D-pad right |Power/Weapon Select Menu |
------------------------------------------------------------
|Right analog |Camera/Flick Targeting |
------------------------------------------------------------
|Start |Displays pause menu/Pauses Cutscene |
------------------------------------------------------------
|Back |First Person View |
------------------------------------------------------------
|L |Power/Fire Weapon (left hand) |
------------------------------------------------------------
|R |Power/Fire Weapon (right hand) |
------------------------------------------------------------
|Y |Reload/Pick up Weapon (right hand) |
------------------------------------------------------------
|A |Jump |
------------------------------------------------------------
|X |Activate/Dodge/Pick up Weapon (left hand) |
------------------------------------------------------------
|B |Melee Attack |
------------------------------------------------------------
|Black + L |Alternate Mode for Weapon or Power |
------------------------------------------------------------
|Black + R |Alternate Mode for Weapon or Power |
------------------------------------------------------------
|White |Grenade |
------------------------------------------------------------
|L3 |Crouch/Stealth Move |
------------------------------------------------------------
|R3 |Center Camera |
------------------------------------------------------------
|X + A |Charge Jump (hold for longer jump) |
------------------------------------------------------------
-------------------
- Flick targeting -
-------------------
With the flick targeting system, the right analog stick is tapped in the
direction of an enemy and that enemy will be auto-targeted. While targeted,
flick the right analog toward another enemy to change targets. Cancel Flick
targeting by pressing in on the right analog stick. Use the options in the
option menu to adjust the sensitivity of the flick targeting.
--------------------------------------------
- Assigning Powers or Weapons to each hand -
--------------------------------------------
Tap a direction on the d-pad to bring up the weapons/powers menu. Select a
power or weapon and press X for the left hand and Y for the right hand. By
default the game will slow down to a bullet time speed while selecting a power
or weapon.
Weapons can be immediately assigned to either the left or right hand in the
field (actual gameplay) by holding X or Y while standing over a weapon.
===================
- Scythe Controls -
===================
---------------------------------------------------
|Left analog |Move |
---------------------------------------------------
|Right analog |Turn |
---------------------------------------------------
|L |Brake |
---------------------------------------------------
|R |Turbo |
---------------------------------------------------
|X |Enter/Exit the vehicle/turret |
---------------------------------------------------
|A |Jump |
---------------------------------------------------
(Enter on the right side to control the Scythe, enter on the left side to
control the Scythe turret)
=================================
- Turret/Scythe Turret Controls -
=================================
---------------------------------------------------
|Right analog |Rotate Turret/Aim |
---------------------------------------------------
|R |Fire |
---------------------------------------------------
|X |Enter/Exit Turret |
---------------------------------------------------
===========================
- Ships/Shuttles Controls -
===========================
---------------------------------------------------
|Left analog |Move |
---------------------------------------------------
|Right analog |Turn |
---------------------------------------------------
|R |Fire weapon (Seeker Ship only) |
| |Boost (Shuttle only) |
---------------------------------------------------
------------------------------------------------------------------------------
SECTION IV
______ /\ ______
/ __ // \\ __ \
| / / \ \ |
| | / /\ \ | |
| | / / \ \ | |
| | / WEAPONS \ | |
| |/ / & \ \| |
|// / POWERS \ \\|
/ / ________ \ \
/ //__________\\ \
/___\ /___\
===========
- WEAPONS -
===========
Weapons can be equipped in the left hand and/or the right hand (See CONTROLS)
>>>>>>>>>>>>>>>>>>>>
- H.A.Z.E. Blaster -
>>>>>>>>>>>>>>>>>>>>
1 - Base Human Blaster
2 - Increases Damage + Accuracy
3 - Enables Grenade Alt Fire Mode
4 - Increases Grenade Explosive Power
5 - Increases Damage for Both Modes.
A prototype fusion weapon that fires a plasma-coated kernel of radioactive
matter, which can fuse explosively upon contact.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Grenade (Alternate H.A.Z.E. Blaster Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Explosive rounds.
>>>>>>>>>>>>>>
- Faust C-41 -
>>>>>>>>>>>>>>
1 - Base Human Pistol
2 - Increases Damage + Accuracy
3 - Enables Burst Alt Fire Mode
4 - Increases Burst Damage + Accuracy
5 - Increases Damage For Both Modes
Standard military issue .90 caliber concussion pistol.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Burst (Alternate Faust C-41 Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
The Faust fires burst rounds.
>>>>>>>>>>>>>>>>>>>>>>
- Rockwell Young XJ9 -
>>>>>>>>>>>>>>>>>>>>>>
1 - Base Human Assault Rifle
2 - Increases Damage + Accuracy
3 - Enables Grenade Launcher
4 - Increases Grenade Damage
5 - Increases Damage for Both Modes
Assault Rifle with ceramic piston release shaft.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Grenade Launcher (Alternate Rockwell Young XJ9 Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Submounted grenade launcher is used to fire grenades.
>>>>>>>>>>>>>>>>>
- Talmage 50.08 -
>>>>>>>>>>>>>>>>>
1 - Base Human Rocket Launcher
2 - Increases Damage + Accuracy
3 - Rocket Tracks to Original Target
4 - Increases Damage + Accuracy
5 - Increases Damage + Enables Guidance
Delivers 3 MoliPack self-propelled rockets, which can be fired along a
straight vector.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Rocket Tracking (Alternate Talmage 50.08 Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Rockets can be guided along a sonic pathway.
>>>>>>>>>>>>>>>
- D'nex Talon -
>>>>>>>>>>>>>>>
1 - Base Seeker Pistol
2 - Increases Damage + Accuracy
3 - Unlocks Ricochet Alt Fire Mode
4 - Increases Ricochet Damage + 1 Bounce
5 - Increases All Damage + 1 Bounce
Fires a sphere of volatile colloid transmetals, which unravel explosively upon
contact.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Ricochet (Alternate D'nex Talon Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Weapon fire is spun into an inertial sponge, releasing the gathered ricochet
energy upon contact with organic tissue.
>>>>>>>>>>>>>>>>>
- G'Kol Acolyte -
>>>>>>>>>>>>>>>>>
1 - Base Seeker Pulse Rifle
2 - Increases Damage + Accuracy
3 - Enables the Energy Ball Alt Fire Mode
4 - Increases Damage for Energy Ball
5 - Increases Damage for both modes
Standard issue seeker pulse rifle. Delivers a barrage of superheated
particles kinetically bonded to an unstoppable silicon projectile.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Energy Ball (Alternate G'Kol Acolyte Fire)-
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
The particles are loaded with a simple quark mind-drive to track enemy life
signs and explode on contact.
>>>>>>>>>>>>
- Darkfire -
>>>>>>>>>>>>
1 - Base Seeker Assault Rifle
2 - Increases Damage + Accuracy
3 - Enables Grenade Launcher
4 - Increases Grenade Damage
5 - Increases Damage for Both Modes
The grav-shielded singularity core embedded in each clip generates muon
fragments of dark-matter and then accelerates them along a threaded high
gravity bore.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Grenade Launcher (Alternate Darkfire Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
The entire core is unshielded and released as a short-range explosive.
>>>>>>>>>>>
- Discord -
>>>>>>>>>>>
1 - Base Discord
2 - Increases Damage + Range
3 - Unlocks Full-Radius Alt Fire Mode
4 - Increases Radius Damage + Range
5 - Increases Damage + Range for Both
Resonant inertial friction modulator causes quantum level vibrations in the
molecules, electrons, even light-waves in a limited area.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Full-Radius (Alternate Discord Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Generates immense heat for short periods of time, even in a defensive
(although moderately dangerous) radius around the weapon.
>>>>>>>>>>>>>>>>>>>
- Kaull Firelance -
>>>>>>>>>>>>>>>>>>>
1 - Base Seeker Assault Rifle
2 - Increases Damage + Accuracy
3 - Unlocks Energy-Burst Alt Fire mode
4 - Increases Burst Damage + Accuracy
5 - Increases Damage for Both Modes
Charge-stripped ions literally tear through spacetime, gathering entropic
energy weaves before impacting on their target.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Energy-Burst (Alternate Kaull Firelance Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
The ions are layered back upon themselves to build a massive rip in local
space and unleash unpredictably multi-directional forces.
>>>>>>>>>>>>>>>>>>
- Gnashbone Fury -
>>>>>>>>>>>>>>>>>>
1 - Base Seeker
2 - Increases Damage + Accuracy
3 - Enables Rocket Tracking
4 - Increases Damage + Accuracy
5 - Increases Damage + Enables Guidance
A multi-tiered intelligent projectile platform capable of guiding multiple
implosion rockets towards several targets simultaneously.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- Rocket Tracking (Alternate Gnashbone Fury Fire) -
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Rocket tracking.
>>>>>>>>>>>>>>>>>
- Shadowstalker -
>>>>>>>>>>>>>>>>>
1 - Basic Sniper Rifle With 10% Zoom
2 - Increases Damage
3 - Zoom Upgraded to 20%
4 - Zoom Upgraded to 30%
5 - Increases Damage
Polarized supermolecules are fired along null conductor channels at sub light
speeds, causing micro fission blasts upon contact.
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