King Kong - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for King Kong - Strategy Guide (Page 01).
===============================================================================
Peter Jackson's King Kong: The Official Game of the Movie
for: Nintendo GameCube
US Release: 11/21/2005
Publisher: Ubisoft
Designer: Ubisoft
Version 2.00, 12/18/2005
Copyright 2005 kno33x
kno33x@gmail.com
*Note: When emailing questions or comments, use the game name as the subject
title. Also, please make sure that your question is not already answered in
the related FAQ.
===============================================================================
Table of Contents
===============================================================================
* In order to facilitate easier navigation, this FAQ utilizes a search system
based on keycodes. Just bring up the search function using Ctrl+F and search
for the keycode within the parentheses.
1. Version History.....................................................(VHIST)
2. Game Features.......................................................(GFEAT)
3. Controls............................................................(CTRLS)
i. Jack............................................................(JCTRL)
ii. Kong............................................................(KCTRL)
4. Menus...............................................................(KKMNU)
i. Play...........................................................(GMPLY)
ii. Options........................................................(OPTNS)
iii. Extras.........................................................(FTRES)
iv. Cheat..........................................................(CHTMN)
5. Characters..........................................................(CHARS)
i. Main Characters................................................(MCHAR)
ii. Enemies........................................................(ECHAR)
iii. Food Chain.....................................................(FCHAN)
6. Weapons.............................................................(WPONS)
7. Health..............................................................(HLTHS)
8. Chapters............................................................(CHPTR)
i. The Venture................................................(VNTRE)
ii. Skull Island...............................................(SKLIL)
iii. Necropolis.................................................(NCRPL)
iv. Scorpions..................................................(SCRPN)
v. The Wall...................................................(TWALL)
vi. Sacrifice..................................................(SCRFC)
vii. On Kong's Tracks...........................................(ONKNG)
viii. Hayes......................................................(HYESS)
ix. V-Rex......................................................(VREXS)
x. Ann........................................................(ACTRS)
xi. Kong.......................................................(KKONG)
xii. The Canyon.................................................(TCNYN)
xiii. Millipedes.................................................(MLLPD)
xiv. Brontosaurus...............................................(BRNTO)
xv. Jimmy......................................................(JMMYK)
xvi. On the Raft................................................(ONRFT)
xvii. Rapids.....................................................(RAPDS)
xviii. Fight......................................................(KFGHT)
xix. Swamps.....................................................(SWMPS)
xx. Chased by V-Rex............................................(VCHSE)
xxi. The Log....................................................(THLOG)
xxii. The Skull Islanders........................................(SKLLS)
xxiii. To Save Ann................................................(2SAVE)
xxiv. The Cave...................................................(TCAVE)
xxv. Venatosaurus...............................................(VNTSR)
xxvi. In the Mud.................................................(NTMUD)
xxvii. Call Kong..................................................(CLLKK)
xxviii. Kong to the Rescue.........................................(KKRES)
xxix. To the Plane...............................................(TOPLN)
xxx. To the Lair................................................(TLAIR)
xxxi. Kong's Lair................................................(KLAIR)
xxxii. Fight in the Lair..........................................(FLAIR)
xxxiii. Free!......................................................(UFREE)
xxxiv. Chased by Kong.............................................(KKCHS)
xxxv. Heading Back...............................................(HEADB)
xxxvi. Back to the Village........................................(BVILL)
xxxvii. Kong's Capture.............................................(KKCAP)
xxxviii. Kong Struck Down...........................................(KKDWN)
xxxix. In the Streets of New York.................................(STNYC)
xl. The Empire State Building..................................(EBLDG)
xli. Kong's Death...............................................(KKDIE)
xlii. Credits....................................................(CRDTS)
xliii. Alternative End............................................(ALTND)
9. Unlockables.........................................................(UNLCK)
10. Cheats..............................................................(KKCHT)
11. Glitches............................................................(GLTCH)
12. Online Codes........................................................(ONCDE)
13. Credits.............................................................(THNKS)
14. Legal Information...................................................(LGALS)
===============================================================================
Version History (VHIST)
===============================================================================
1.00 (December 18, 2005) First release of FAQ
2.00 (January 6, 2006) Corrected some spelling/grammatical errors. Clarified
minor details involving some levels. Added a note concerning glitches.
Updated codes section. Also added a small FAQ section.
===============================================================================
Game Features (GFEAT)
===============================================================================
* 1 Player
* Memory Card usage of 30 Blocks
* Dolby Pro Logic II
* 16:9 Widescreen
* French and Spanish Language Support
===============================================================================
Controls (CTRLS)
===============================================================================
You have the ability to experience the movie as both Jack and as Kong. The
following gives the controls of both characters.
*******************************************************************************
Jack (JCTRL)
*******************************************************************************
Control Stick - Move
C Stick - Aim
L - Hold to go into Aim Mode
R - Shoot/Take/Use/Repel
Z - Toggle Zoom
Y - Check Reserve Bullets
X - Reload
B - Crouch
A - Call NPC
*******************************************************************************
Kong (KCTRL)
*******************************************************************************
Control Stick - Move
C Stick - Move Camera
L - No Function
R - No Function
Z - No Function
Y - Push Back/Bite/Repel/Fury Mode (Tap Repeatedly)
X - Grab/Throw/Pick up & Drop Ann/"Throw" Finish (Tap Repeatedly when Enemy
goes down)
B - Dodge/Jump/Climb/Swing/Move Faster (Tap Repeatedly)
A - Hit/"Jaw Break" Finish (Tap Repeatedly when V-Rex goes down)
B followed by A - Stun Enemy
Y followed by A - Downward Knock Out
===============================================================================
Menus (KKMNU)
===============================================================================
The following section describes the various menus in the game.
*******************************************************************************
Play (GMPLY)
*******************************************************************************
This menu takes you to the actual gameplay, allowing you to experience the
movie as both Jack and Kong. Once you begin to beat levels, you can go back
choose a level to replay.
*******************************************************************************
Options (OPTNS)
*******************************************************************************
+++++
Audio
+++++
Type: Mono/Stereo/Surround
Subtitles: On/Off
Master: Controls Overall Volume
Voices: Controls Volume of Voices
Music: Controls Music Volume
Effects: Controls Effects Volume
+++++
Video
+++++
Display Mode: 4:3/4:3 Black Bands/16:9
Special Mode: Old Movie/High Contrast (These modes must be unlocked first)
Horizontal Flip: Yes/No (This mode must be unlocked first)
++++++++
Controls
++++++++
Rumble: On/Off
Aiming Axis: Normal/Inverted, Either Down=Down or Down=Up on the C Stick
Aiming Visor: Yes/No, Turns the crosshairs on or off
Inventory: Yes/No, Turns the weapon and bullets display on or off
*******************************************************************************
Extras (FTRES)
*******************************************************************************
Includes all of the extras of the game that have been unlocked. It also shows
you your game progress, overall score, and an internet code that can be entered
at the kingkonggame.com website in the world rankings section.
*******************************************************************************
Cheat (CHTMN)
*******************************************************************************
This menu isn't available until after you've entered the cheat for it (found
below in the cheats section). Once you've unlocked this menu, you can enter
different passwords to enable various cheats in the game.
===============================================================================
Characters (CHARS)
===============================================================================
The following section introduces you to the main characters, enemies, and the
food chain of the game.
*******************************************************************************
Main Characters (MCHAR)
*******************************************************************************
Jack Driscoll - The character that you'll be playing most of the game. He is a
well-known playwright in New York that has been chosen to be the scriptwriter
for Carl Denham's next film.
Ann Darrow - The lone female that accompanies you on your trip to Skull Island.
She is an aspiring actress that hopes to land the leading role in Carl Denham's
next film.
Hayes - This former infantryman from WWII is adept at using weapons. He will
provide you with guns at various points during the game and help you fend off
the incessant onslaught of predators.
Carl Denham - The filmmaker responsible for dragging everyone to Skull Island
in order make a movie that will save his dying career.
Jimmy - The youngest sailor to come along on the journey, he is just a young
kid wanting to get back to the streets of New York after a taste of the island.
Englehorn - The captain of the ship that sails to Skull Island. He also drops
the crates with ammo and guns around the island.
Kong - A 25-foot tall gorilla, he is the last of his kind. He is at the top
of the food chain on Skull Island.
*******************************************************************************
Enemies (ECHAR)
*******************************************************************************
(*) Mini Venatosaurus - Small dinosaurs that hunt in packs.
Venatosaurus - A formidable hunter that is very similar to a velociraptor. You
will occasionally run into pairs of them around the island.
Megapede - These giants have hundreds of legs and can crawl on walls and
ceilings. You will also see them swimming in the water. They will sit up like
a cobra and lunge at you. It can also wrap itself around people to suffocate
them.
Millipede - A smaller and quicker version of the megapede.
Giant Crab - Always living near water, it will vary greatly in size (from 6 to
30 feet wide). The larger version has incredibly strong claws and can destroy
stone structures.
Mini Bat - Small versions of the bat.
Bat - The flying predators that usually fly in packs.
Giant Bat - A much larger relative to the bat.
Scorpions - These creatures hide in the bushes and come after you when you get
close.
Spider - These won't attack you unless you get too close. They are easily
distracted by bait and hate fire.
Swampcrawler - Large swamp predators that will come after when you wade through
the water.
(*) Mini V-Rex - A much, much smaller V-Rex that's about twice the size of a
venatosaurus.
V-Rex - The most powerful enemy in the game. None of the weapons used by Jack
appear to have any affect, other than the aggravation of the beast. The only
way to kill a V-Rex is with Kong.
(*) Serpent - Large snakes that come in large groups.
(*) Giant Serpent - Enormous and powerful snakes that can inflict some serious
pain onto Kong.
The enemies with a (*) beside their names are names that I have personally made
up for easier referencing throughout the walkthrough.
*******************************************************************************
Food Chain (FCHAN)
*******************************************************************************
The game utilizes a food chain system that you can use to your benefit. You
can divert a predator's attention by tossing them skewed bait. Most of the
time, enemies in the game will swarm to a dead creature to devour it. You can
stab the following creatures with a spear or bone and toss it as bait to a
predator:
Giant Dragonfly - They can be seen flying around various parts of the game.
Small Larva - They can be seen crawling around on the ground.
Small Swampcrawler - These will be found in various pools of water.
===============================================================================
Weapons (WPONS)
===============================================================================
There are six types of weapons in the game, four of which are guns. Two types
of spears make up the remainder of the weapons. You can carry a combination of
one gun and one spear, but no more. Ammo and guns can be found in crates
scattered across the island. Hayes will also give you a gun at certain points
of the game. You can call on Hayes to see if he has a gun or any ammo to give
you by pressing A when facing him. Spears can be found lying around many parts
of a level. Unlimited supplies of bone spears can be found in bone piles or
from some dead animals.
++++
Guns
++++
Pistol - A basic firearm that does not possess much power, but can repel an
enemy. If you find yourself up against a large predator, you'll be better off
using a developed spear. The magazine contains 8 bullets.
Shotgun - The most powerful gun, you'll need to be in close range to the enemy
to release its full potential. The firing rate is also fairly low. Try to aim
at the center of a cluttered group of enemies to take out more than one with a
single blast. The magazine contains 5 bullets.
Sniper Rifle - Perfect for taking out enemies from a distance. You'll want to
use a sniper rifle at times when you want to take out enemies without drawing
attention to yourself. The magazine contains 7 bullets.
Machine Gun - The bullets come out at a high rate of fire to compensate for a
lack in power. The machine gun has an average range and a magazine containing
50 bullets.
++++++
Spears
++++++
Developed Spear - These do a lot of damage to an enemy when compared to a bone
spear. You'll find a limited supply of these scattered throughout the island.
Bone Fragment Spear - A smaller and less effective spear, these can be found in
bone piles and off of some dead animals in an unlimited supply.
Spears can be taken out of an enemy and used again multiple times. However, a
spear will eventually break. Once it breaks, you can only throw it one more
time.
A spear can also be lit on fire. Once it is on fire, you can set long grass or
brushwood on fire to engulf enemies within or to clear a path.
===============================================================================
Health (HLTHS)
===============================================================================
The health system in the game regenerates. You could easily take ten to twenty
hits on a level without dying, as long as all of them are spaced out. You
can't see your health meter, but each time you are attacked, it goes down by a
certain amount. It slowly fills itself back up when you are not being attacked
by anything. So, the only ways to die are to fall off of a suspended bride of
planks, or to be hit multiple times within a short period. The V-Rex can kill
you in one hit, too.
===============================================================================
Chapters (CHPTR)
===============================================================================
This section provides you with a walkthrough of the levels of the game. Though
most of the game is fairly linear, with you going from point A to point B
without much deviation, there are some puzzles in the game that may become
frustrating at times.
When you first play through the game, the weapon(s) that you end one chapter
with will be what you start with in the next chapter (with the exception of a
few levels). The amount of ammo that you end with will also be carried over to
the next level. The gun listed as the one you start with is referring to the
gun that you start with when you go back and replay the chapter.
This section also outlines the scoring formula, if necessary, for all relevant
chapters. Once the game is beaten, you can go back and replay certain chapters
in order to score points. The points will accumulate in order to unlock the
extras in the game. Positive points are awarded for enemies killed and for
completing a level. Negative points are given for each bullet or spear used,
and for each time you die or allow yourself or a friend to be injured as Jack.
Negative points are given for each attack attempt and for allotted time as
Kong.
When looking at the scoring formula, you will notice a pair numbers within
the parentheses for the enemies killed. The pair will look like AxB, where A
represents the approximate number of enemies in the level and B represents the
number of points given for killing that type of enemy. The total positive
points reflects a best case scenario where you, not your partners, kill the
predators and pests. Keep in mind, though, that you will need to use spears or
bullets to kill them, so you will always have a negative score of some sort.
The negative points summary reflect the negative points per occurrence. So a
value of -100 for bullets means -100 points per bullet used.
*******************************************************************************
The Venture (VNTRE)
*******************************************************************************
You really don't do anything in this level. You get to choose whether you want
a normal or inverted aiming axis in the beginning, and then you just sit and
watch what happens as you leave the ship for Skull Island.
*******************************************************************************
Skull Island (SKLIL)
*******************************************************************************
++++++++++++++
Available Guns
++++++++++++++
Pistol - Given by Hayes
Shotgun - Found in a crate on the path after the 30-foot giant crab
--------------
You awake on Skull Island by the sound of Ann's voice. The two ships that set
sail for Skull Island have separated and it's just you, Ann, Carl, and Hayes.
Follow the group up the steps to a cave. Ann will light a torch and Hayes will
give you a pistol.
Inside the cave are bunch of giant crabs that you can barely see. Don't wander
too far into the cave. Just let them come to the entrance and pick them off
one at a time. Eventually, Ann will go into the cave to a door that you have
to knock down. When she gets close to the door, another giant crab will come
out of the shadows, so shoot it before it gets to her.
Go through the door and follow the path down to the beach. Grab a lever and
start to turn it with Hayes on the other lever. Carl will tell Ann that he
wants to start filming. You can stop pushing the lever and wait for giant
crabs to start coming out of the ocean. After you kill all of them, another
giant crab will come out of the ocean, but this time, it will be a 30-foot
one. Just use your pistol and the bone spears around the beach to eventually
take it out. Then finish pushing the lever to open the giant door.
Follow the next path to another door you have to bust down. On the path is a
crate with a shotgun in it. Behind the next door are some more giant crabs.
Kill them and head to the large door. The lever is on the ground in front of
the door. Pick it up, put it in the post, and turn it. Go up the steps and
the level will end.
+++++++++++++++
Positive Points
+++++++++++++++
Chapter Bonus...............................10000
Big Predators Killed......(1x5000)...........5000
Predators Killed..........(0x1000)..............0
Pests Killed..............(16x500)...........8000
TOTAL.......................................23000
+++++++++++++++
Negative Points
+++++++++++++++
Bullets Used.................................-100
Spears Used...................................-20
Deaths......................................-5000
Injuries....................................-1000
Friends Injured.............................-1000
*******************************************************************************
Necropolis (NCRPL)
*******************************************************************************
++++++++++++++
Available Guns
++++++++++++++
Shotgun - Start with, crate after starting
Pistol - In a crate after crossing the plank that collapses
--------------
Shortly after you begin, you'll see Jimmy and his crew still at sea trying to
get their boat ashore. You can continue on the path afterwards, passing a
crate containing a shotgun. Follow the path to the fire and use a spear to
burn the bushes. The wooden structure will fall, opening up the entrance to a
door.
Follow Hayes into a place he calls a graveyard. In here you'll come up against
a number of megapedes that you'll need to kill. After killing the first wave,
a second wave will knock down a statue and swarm into the room. Kill them and
move on. There should be a lone megapede crawling around inside the narrow
passageway. You'll also come to a spot where light is shining through the
ceiling. If Carl gets here, a megapede will lunge at him from a hole in the
wall.
You'll emerge from the passage into an area with a couple of megapedes and
some bats. Take them out and cross over the plank to the cliff. There's a
crate with a pistol there. After you cross over, Ann will climb the wall to
meet up with you. Protect her from the megapedes that will come after her.
After she safely climbs up, follow the path to a small valley with some more
predators. Kill them and burn the bushes blocking your way. Ann will climb
the wall to open the door. Use a larva as bait for the spiders blocking the
way after the door. The end of the level is right past the small waterfall.
+++++++++++++++
Positive Points
+++++++++++++++
Chapter Bonus...............................15000
Big Predators Killed......(0x2500)..............0
Predators Killed..........(26x500)..........13000
Pests Killed...............(2x250)............500
TOTAL.......................................28500
+++++++++++++++
Negative Points
+++++++++++++++
Bullets Used.................................-100
Spears Used...................................-20
Deaths......................................-5000
Injuries....................................-1000
Friends Injured.............................-1000
*******************************************************************************
Scorpions (SCRPN)
*******************************************************************************
++++++++++++++
Available Guns
++++++++++++++
Pistol - Start with, crate in the area with a lot of bushes that you, not Ann,
can burn away
Sniper Rifle - Hayes gives it to you at the end of the stage
--------------
Follow Ann along the path to an area with a lot of bushes. Ann will climb the
wall to toss the fire down into the bushes. Protect her as she scales the
wall. After she burns away the bushes, wade through the water. Ann will kill
the creatures in the water as you wade to the end.
After she pulls you out of the water, head to the next part with a lot of
bushes. There will be quite a few scorpions hiding within the bushes, along
with a few megapedes. You can rush to the fire and burn them out by lighting
all of the bushes on fire. Afterwards, you'll notice a crate that has a
pistol.
Follow Ann up the path. Knock the urn of fire down into the bushes with a
spear or by shooting it. You'll run into Carl and Hayes. Get the sniper
rifle from Hayes and take out a couple of megapedes that come behind you.
Carl will lower the gate for you to cross to the end of the level.
+++++++++++++++
Positive Points
+++++++++++++++
Chapter Bonus...............................10000
Big Predators Killed......(0x5000)..............0
Predators Killed..........(9x1000)...........9000
Pests Killed...............(8x500)...........4000
TOTAL.......................................23000
+++++++++++++++
Negative Points
+++++++++++++++
Bullets Used.................................-100
Spears Used...................................-20
Deaths......................................-5000
Injuries....................................-1000
Friends Injured.............................-1000
*******************************************************************************
The Wall (TWALL)
*******************************************************************************
++++++++++++++
Available Guns
++++++++++++++
Sniper Rifle - Start with, in a crate in the field of bushes where you start.
--------------
Break down the door where you start and kill the megapede that shows right
after. Go the right on the ledge and grab a spear. Look below for an urn of
fire hanging on wall. Knock it down into the bushes. If you look across the
field to the arch, you'll see another urn of fire and a bat hanging under the
arch. Shoot the bat to draw the scorpions to it and shoot the urn to set the
bushes on fire. Head across the field, killing the other scorpions as they
emerge.
Continue along the path to another field of bushes. Use the urns of fire to
set the field on the fire, trying to burn all of the bushes. This will help
kill as many enemies as possible. Go up the path to the right and jump into
the pool of water. Ann will open the door for you. Then continue on to the
next pool of water. Ann will open that door and Skull Islanders will be on
the other side. They'll knock you out and end the level.
+++++++++++++++
Positive Points
+++++++++++++++
Chapter Bonus...............................10000
Big Predators Killed......(0x5000)..............0
Predators Killed..........(6x1000)...........6000
Pests Killed..............(20x500)..........10000
TOTAL.......................................26000
+++++++++++++++
Negative Points
+++++++++++++++
Bullets Used.................................-100
Spears Used...................................-20
Deaths......................................-5000
Injuries....................................-1000
Friends Injured.............................-1000
*******************************************************************************
Sacrifice (SCRFC)
*******************************************************************************
++++++++++++++
Available Guns
++++++++++++++
None
--------------
You'll start off tied up to a post. Just relax and watch Ann be offered and
taken by Kong. Afterwards, Carl will come and cut you loose. Follow him and
avoid the flaming spears that the islanders throw at you. Try to pick a spear
on fire up off the ground as you're running away.
You'll come to an area with tall grass and bushes. Set the tall grass on the
right on fire. Straight ahead is a large door that needs a lever to open it.
When you approach the door, a venatosaurus will come at you from the left. You
can wait until it gets to the tall grass and set the grass on fire to kill it.
Afterwards a couple of megapedes and another venatosaurus will try to kill you.
After you kill them, turn away from door and head to the far right corner.
You'll see an urn burning next to a post in some bushes. Burn away the bushes
and take the lever out of the post. Go back and open the door. Then follow
the path until the level ends.
+++++++++++++++
Positive Points
+++++++++++++++
Chapter Bonus...............................10000
Big Predators Killed......(2x5000)..........10000
Predators Killed..........(2x1000)...........2000
Pests Killed...............(0x500)..............0
TOTAL.......................................22000
+++++++++++++++
Negative Points
+++++++++++++++
Bullets Used.................................-100
Spears Used...................................-20
Deaths......................................-5000
Injuries....................................-1000
Friends Injured.............................-1000
*******************************************************************************
On Kong's Tracks (ONKNG)
*******************************************************************************
++++++++++++++
Available Guns
++++++++++++++
Shotgun - In a crate at the base of the nesting structure
Pistol - In a crate in the nesting structure
--------------
Follow Carl to a spot where you can see Kong walking along a path. After Kong
passes, Carl will start again on the path, so just follow him. He'll get to a
spot where he'll stop to start filming. A giant bat will come and take him.
It's supposed to take him, so don't bother wasting spears on it. Keep going
along the path, past the waterfall and break through the door.
You'll run into a pack of mini venatosauruses along the way. Kill them and go
on. You'll need to keep along the path all the way to the nest at the top of
the valley. You'll have to fend off a lot of bats along the way. At the base
of the nesting structure is a crate with a shotgun that you'll want to grab.
When you get to the top, you'll need to defend Carl against the swarm of bats
that are trying to eat him. Once you kill a decent number of them, the larger
giant bat will start to swoop down at you. Two consecutive hits from it and
you'll die. Just try to throw spears or shoot it in the head when it comes
down at you. After quite a few blows it'll go down.
Backtrack down the path back to the waterfall you past much earlier in the
level. Past the waterfall and to the left is a door with two levers. Open the
door and go through to the fire to end the level.
+++++++++++++++
Positive Points
+++++++++++++++
Chapter Bonus...............................10000
Big Predators Killed......(1x2500)...........2500
Predators Killed..........(15x500)...........7500
Pests Killed..............(10x250)...........2500
TOTAL.......................................22500
+++++++++++++++
Negative Points
+++++++++++++++
Bullets Used.................................-100
Spears Used...................................-20
Deaths......................................-5000
Injuries....................................-1000
Friends Injured.............................-1000
*******************************************************************************
Hayes (HYESS)
*******************************************************************************
++++++++++++++
Available Guns
++++++++++++++
Pistol - Start with, in a crate hanging from a tree in the area with the two
venatosauruses, and one more on the other side of the first large door
Shotgun - In a crate on the other side of the first large door
Machine Gun - Given by Hayes
--------------
Follow Carl up the path past the spiders swarmed around a post. You'll come to
an open area with some venatosauruses eating a dead animal. Find a nearby
spear and skewer a giant dragonfly. Run to the shelter on the other side and
go up the stairs to the pillar of fire. Throw the bait to lure the enemies to
the tall grass. Quickly light a spear on fire and throw it into the tall grass
while they eat the bait. There's a crate with a pistol hanging from a tree if
you want to get more ammo.
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