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Game Cheats » Microsoft Xbox 360 Cheat Codes » Games Starting with the Letter G » Gun - Strategy Guide (Page 07)

Gun - Strategy Guide (Page 07)

Below are the cheat codes, hints and help for Gun - Strategy Guide (Page 07).

#34: West of Magruder's Mine. Follow the northern cliffs.

#35: West side of Piper Lake itself in some shallow water, hidden by rocks and 
grass.

#36: Follow the train tracks north of Empire towards Magruder's mine. Just 
south east of the Indian Hunter is a tunnel with a ledge on the north exit. 
Climb up the ledge and the gold is there. This spot is also used as an ambush 
point in a mission.

-----------------------
#37: Around the corner north of the Dodge Ferry. This is probably the first 
gold you see in the game, but you can't mine it until near the end when you can 
return to the Pass.

#38: In the cave under Hollister's Fort in the stream. You'll probably mine 
this during the escape from the fort.

#39: At the end of the river from Hollister's Fort. It's in plain sight. If you 
don't mine it during your escape, you'll probably mine it during the Attack the 
Fort mission. You can reach it and #38 afterwards by using the ledge to get 
there.

#40: In the northeast corner of the Blackfoot Territory, by the river, between 
two rocks.

#41: Between the two tree trunks you have to jump over during Honest Tom, 
there's a slope you can walk up. The gold is located in between two rocks on 
this slope.
-----------------------

#42: In Devil's Slot Canyon following the stage coach path before it broke 
down. It's on a ledge that can only be reached on foot by jumping.

#43: In Devil's Slot Canyon west of the Old Canyon Mines, where the stage coach 
broke down. Follow the brown river north and the gold is tucked in the north 
waterfall.

#44: Follow the road north of Empire across the bridge and head west along the 
cliffs. There are a few ledges you can leap on. The gold is on the top-most 
ledge.


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 9. FREQUENTLY ASKED QUESTIONS                                        [FAQ000]
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Q: How do I get Reed's horse? And the Cannon Nock Gun?
A: Complete the game with a 100% rating (all story and side missions). Reed's 
   horse will spawn at Magruder's Mine and will return there if you lose it.

Q: What happens if I run out of ammo?
A: You obviously can't use your weapons other than your revolver and melee
   weapon. There are ammo crates in Dodge and Empire.

Q: What about arrows?
A: There are arrows by the Indian Hunter, the Badlands house and the Apache
   Camp, as well as the secret ammo dump.

Q: Where is the "secret" ammo dump?
A: Head to the Badlands mine and grab a TNT barrel. Bring it to the abandoned
   house and set it next to the chimney. The barrel should be on the north side
   of the chimney next to the wall. Destroy the barrel to reveal a hole under
   the chimney with infinite ammo refill for every weapon in the game.

Q: How do I beat Reed?
A: See the respective section in the Walkthrough. Quickdraw him and finish him
   with the Ferguson rifle.

Q: How do I beat Magruder?
A: See the walkthrough. For a quick summary:
   *Part One
   -Lure Magruder into walking over a grey patch
   -Ignite the patch with dynamite or dynamite bow
   -Repeat until Magruder runs up to the platform

   *Part Two
   -Headshot Magruder
   -Quickdraw the large TNT he throws
   -Repeat until rock falls on him

Q: What's scalping used for?
A: Nothing. Nothing at all. Seems to be a pointless feature in the game.



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 10. RETROSPECTIVE   ***SPOILER WARNING***                            [RTR000]
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First and foremost, this section assumes that you have played through and 
completed the game. This section is not relevant to the completion of the game. 
Rather, it provides some food for thought for the hungry gamer. GUN does a good 
job of wrapping up its storyline, but there are still some questions that are 
either unanswered or are hard to figure out. This section will shed some light 
on these questions and hopefully some answers.

Be warned, this section will indiscriminately refer to plot details. Do NOT 
read this section if you do not want the plot spoiled for you. I might be 
misquoting some lines, as I don't actually remember the script word-by-word, 
but hopefully you'll get the gist of it.


****OBLIGATORY SPOILER PADDING****





------------------------------
 Colton White: How Old Is He?
------------------------------
The game does not offer a profile of Colton (or anyone), and neither does the 
official GUN website. Looking at his character model, Colton certain seems like 
a young adult, probably in his mid-20s by the sound of his voice.

But then comes a certain anomaly. Take some of the insights by Clay Allison 
when he first meets Colton:

  CLAY:     "What's this? Do you know this man?"
  COLTON:   "He was my father, Ned White."
  CLAY:     "BULLSHIT! I served with him in the war and he died over ten years
            ago!"

Follow this up with Clay's revelation to Colton later on:

  CLAY:     "Magruder was our commanding officer during the war."
  COLTON:   "You're kiddin' me."
  CLAY:     "It was back in the summer of '64..."

Much later on, Many Wounds reveals his account of Colton's past, including how 
he hid during the gunfight and later gave the baby Colton to the healer Ned. We 
know the rest of Colton's past: Ned raised him as his own son as a hunter and 
trapper along the banks of the Missouri River.

Taking a look at the information we've got:
*Time Period: 1880 (revealed in the opening screen)
*Earliest record: 1864 (Clay's and Many Wound's flashbacks)

In 1864, Colton was a newborn baby not more than one year old. If the timeline 
is correct, Colton would be 16 years old during the events of GUN. This is 
consistent with the way the other people in the game refer to him, as 
practically everyone calls him "kid".

Nonetheless, for a teenager, Colton shows some obvious traits of a veteran 
gunslinger at 30 years of age. We can only draw his youth in comparison to the 
older characters in the game, namely Ned, Clay and Magruder.


------------------
 Colton's Father?
------------------
As we gather from the first few minutes of the game:

   NED:     "That's what I've been trying to tell you! I ain't your pa!"

Surprisingly, GUN doesn't delve into the obvious question presented: if Ned 
isn't Colton's father, who is? Understandably, Ned is the only father figure 
Colton had, so he'd be quite caught up in avenging him and such. Still, for a 
16-year-old (see above), Colton's curiosity to find his real father is 
shockingly absent.

Colton's heritage is a bit vague at first. During the train ambush, Colton 
discovers that he can understand the Indian languages perfectly (he can 
communicate with the Apaches and the Blackfoot Indians), but can't speak the 
language himself.

Some time later, Colton meets Many Wounds, the Apache Chief. Many Wounds seems 
to know Colton quite well, and in his cold welcoming speech he refers to 
Colton's "instinct", how the lost will come back home. Colton is given a bag 
with some items in it, including a photo which we don't get to see.

  COLTON:       "I don't understand."
  MANY WOUNDS:  "These items belonged to a healer to helped our people, and
                me."

We're taken to a flashback of Magruder opening fire on Dr. Campbell and the 
friendly Indians. The young Many Wounds takes the baby Colton and hides him, 
and later gives him to Ned White to look after.

This revelation can be a bit confusing if one isn't keeping up with plot 
development. It's obvious that Ned isn't Colton's father, but the distinction 
between Ned and Colton's real father is not made clearly in the game. The 
"healer" is Dr. Campbell, who apparently has taken an Indian wife and lived in 
the old house on the prairie on the Badlands. Despite the image Ned portrays, 
he is an Indian-friendly hunter and not a healer. Colton's father is Dr. 
Campbell, who disappointly has minimal character development.


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Copyright (c) 2006 David "Scott Lee" Nguyen
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