Final Fantasy 11 Online - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Final Fantasy 11 Online - Strategy Guide (Page 04).
Soul Eater 30 HP is consumed and attack increased.
R:6min D:1min
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
Physical Attack UP 10
Resist Paralysis 20
Arcana Killer 25
Physical Attack UP 30
Resist Paralysis 40
Physical Attack UP 50
Resist Paralysis 60
Physical Attack UP 70
Resist Paralysis 75
---Summary---
Everything that a Paladin is not. Infact, Dark Knights are the exact opposite
of Paladins. Instead of defending and taking all the damage, Dark Knights
should always attack doing high damage. They have some black magic to aid them
too. Their defense is way too low to be attacked a lot, though. A Dark
Knight's main responsibility is to keep attacking the opponent doing the most
damage possible. A Dark Knight will really shine (in a Demonic sort of way) at
Lv60 when it can get the weapon skill "Guillotine". This is a super-powerful
scythe weapon skill.
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BARD BARD
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 28 HP 33 HP 30 HP 28 HP 24
MP 0 MP 0 MP 0 MP 0 MP 0
STR 6 STR 7 STR 7 STR 6 STR 5
DEX 6 DEX 6 DEX 6 DEX 8 DEX 6
VIT 6 VIT 8 VIT 7 VIT 6 VIT 6
AGI 5 AGI 5 AGI 4 AGI 6 AGI 6
INT 6 INT 6 INT 5 INT 6 INT 8
MND 6 MND 6 MND 7 MND 6 MND 6
CHR 7 CHR 6 CHR 7 CHR 6 CHR 7
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 1046 HP 1318 HP 1167 HP 1046 HP 820
MP 0 MP 0 MP 0 MP 0 MP 0
STR 56 STR 61 STR 65 STR 53 STR 48
DEX 56 DEX 56 DEX 53 DEX 70 DEX 56
VIT 56 VIT 70 VIT 61 VIT 53 VIT 53
AGI 48 AGI 45 AGI 40 AGI 57 AGI 53
INT 56 INT 53 INT 48 INT 56 INT 70
MND 56 MND 56 MND 65 MND 53 MND 53
CHR 65 CHR 57 CHR 65 CHR 57 CHR 65
---Abilities And Qualities---
_______________________________________________________________________________
Job Ability Req. Level Effect
_______________________________________________________________________________
*Soul Voice 1 The effects of songs become greater.
R:2hrs D:1min
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
Resist Silence 5
Resist Silence 25
Resist Silence 45
Resist Silence 65
---Summary---
Bards are the main supporters of a party. They sing songs(magic section)that do
many different effects. Most of their songs help the whole party. They can
heal, do damage, and buff(boost stats)the whole party. Bards are second to
White Mages as the most important members in a party. You wont have much
trouble finding a party if you are a Bard. Oh, the coolest part about being a
bard is that you can hear the songs you sing. Do-dou-de-dou-dou-de-dou-di-dou.
Dou-de-dou-de-do-dou-de-doude-doude-do.
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BEASTMASTER BEASTMASTER
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 30 HP 35 HP 32 HP 30 HP 26
MP 0 MP 0 MP 0 MP 0 MP 0
STR 6 STR 7 STR 7 STR 6 STR 5
DEX 7 DEX 7 DEX 7 DEX 9 DEX 7
VIT 6 VIT 8 VIT 7 VIT 6 VIT 6
AGI 5 AGI 5 AGI 4 AGI 6 AGI 6
INT 6 INT 6 INT 5 INT 6 INT 8
MND 6 MND 6 MND 7 MND 6 MND 6
CHR 8 CHR 7 CHR 8 CHR 7 CHR 8
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 1167 HP 1439 HP 1288 HP 1167 HP 941
MP 0 MP 0 MP 0 MP 0 MP 0
STR 56 STR 61 STR 65 STR 53 STR 48
DEX 61 DEX 61 DEX 58 DEX 75 DEX 61
VIT 56 VIT 70 VIT 61 VIT 53 VIT 53
AGI 48 AGI 45 AGI 40 AGI 57 AGI 53
INT 53 INT 50 INT 45 INT 53 INT 67
MND 53 MND 53 MND 62 MND 50 MND 50
CHR 70 CHR 62 CHR 70 CHR 62 CHR 70
---Abilities And Qualities---
_______________________________________________________________________________
Job Ability Req. Level Effect
_______________________________________________________________________________
*Familiar 1 Makes tamed pet stronger and charm lasts longer.
R:2hrs D:30min
Charm 1 Tame a wild animal to be your pet.
R:5min D:5min
Fight 1 Can order a pet to attack a target.
R:10sec D:Instant
Gauge 10 Can detect if a monster is able to be tamed.
R:30sec D:Instant
Heel 10 Can order to pet to stop attacking so you can
choose another target. R:10sec D:Instant
Reward 12 Pet's HP is recovered, but a specific item is
required. R:3min D:Instant
Stray 15 Order your pet to stand by on the spot.
R:10sec D:Instant
Call Beast 23 Calls a beast by using the contents of a jug.
R:5min D:Instant
Sic 25 If the Pet has a special attack, it can be used.
R:2min D:Instant
Tame 30 Calm a monster so that taming it becomes easier.
R:10min D:Instant
Leave 35 The taming of your pet's Tame is canceled.
R:10sec D:Instant
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
Insect Killer 10
Resist Slow 15
Bird Killer 20
Amorph Killer 30
Resist Slow 35
Lizard Killer 40
Aquan Killer 50
Resist Slow 55
Plant Killer 60
Beast Killer 70
Resist Slow 75
---Summary---
Beastmasters are the masters of soloing. Infact, they are a solo-er's dream.
With a baestmaster, what you will be doing is capturing monsters and battling
with them. Sounds like Poke'mon right. Wrong! After a while your tamed creature
will leave and start attacking you. And you cant hold multiple of them either.
However, as a beastmaster, you will never have to look for a party(unless you
are going on a mission). But, mind you, this is easily the worst sub-job.
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RANGER RANGER
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 27 HP 32 HP 29 HP 27 HP 23
MP 0 MP 0 MP 0 MP 0 MP 0
STR 6 STR 7 STR 7 STR 6 STR 5
DEX 6 DEX 6 DEX 6 DEX 8 DEX 6
VIT 6 VIT 8 VIT 7 VIT 6 VIT 6
AGI 8 AGI 8 AGI 7 AGI 9 AGI 9
INT 6 INT 6 INT 5 INT 6 INT 8
MND 6 MND 6 MND 7 MND 6 MND 6
CHR 6 CHR 5 CHR 6 CHR 5 CHR 6
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 971 HP 1243 HP 1092 HP 971 HP 745
MP 0 MP 0 MP 0 MP 0 MP 0
STR 53 STR 58 STR 62 STR 50 STR 45
DEX 56 DEX 56 DEX 53 DEX 70 DEX 56
VIT 56 VIT 70 VIT 61 VIT 53 VIT 53
AGI 70 AGI 67 AGI 62 AGI 79 AGI 75
INT 53 INT 50 INT 45 INT 53 INT 67
MND 56 MND 56 MND 65 MND 53 MND 53
CHR 53 CHR 45 CHR 53 CHR 45 CHR 53
---Abilities And Qualities---
_______________________________________________________________________________
Job Ability Req. Level Effect
_______________________________________________________________________________
*Eagle Eye Shot 1 Triples current bow/arrow damage.
R:2hrs D:Instant
Sharpshooter 1 Increases arrow accuracy.
R:5min D:1min
Scavenge 10 Find items on the ground.
R:5min D:Instant
Camouflage 20 Become transparent so that an enemy will lose
track of you. R:5min D:Random
Barrage 30 Fire shots one after another until one misses the
target. R:5min D:Instant
Shadowbind 40 Bind a target in place.
R:5min D:Random
Unlimited Shot 51 Next ranged attack will not use ammo.
R:3min D:Instant
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
Alertness 5
Accuracy UP 10
Rapid Shot 15
Resist Poison 20
Accuracy UP 30
Resist Poison 40
Accuracy UP 50
Resist Poison 60
Accuracy UP 70
---Summary---
Let me start of by saying this -- Rangers are an expansive job. They are easily
the most costing job. However, they are also the most melee damage-doing job.
They are the archer for FFXI. all their arrows/bullets cost a lot of money. You
should be expecting 8 gil for each arrow at the beginning, and 500 gil for each
bullet. While they are great, you better have a large amount of gil for this
job. You should probably have skills in the theif for gil purposes, and
carpenter skills for arrow-making purposes, if you want to be a ranger.
None-the-less, they are awesome.
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SAMURAI SAMURAI
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 31 HP 36 HP 33 HP 28 HP 27
MP 0 MP 0 MP 0 MP 0 MP 0
STR 7 STR 8 STR 8 STR 7 STR 6
DEX 7 DEX 7 DEX 7 DEX 9 DEX 7
VIT 7 VIT 9 VIT 8 VIT 7 VIT 7
AGI 6 AGI 6 AGI 5 AGI 7 AGI 7
INT 6 INT 6 INT 5 INT 6 INT 8
MND 6 MND 6 MND 7 MND 6 MND 6
CHR 6 CHR 5 CHR 6 CHR 5 CHR 6
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 1242 HP 1514 HP 1363 HP 1242 HP 1016
MP 0 MP 0 MP 0 MP 0 MP 0
STR 61 STR 66 STR 70 STR 58 STR 53
DEX 61 DEX 61 DEX 58 DEX 75 DEX 61
VIT 61 VIT 75 VIT 66 VIT 58 VIT 58
AGI 53 AGI 50 AGI 45 AGI 62 AGI 58
INT 56 INT 53 INT 48 INT 56 INT 70
MND 56 MND 56 MND 65 MND 53 MND 53
CHR 56 CHR 48 CHR 56 CHR 48 CHR 56
---Abilities And Qualities---
_______________________________________________________________________________
Job Ability Req. Level Effect
_______________________________________________________________________________
*Meikyo Shisui 1 Weapon Skill's TP costs goes to 100.
R:2hrs D:30sec
Warding Circle 5 PT members in range will have extra protection
against Demons. R:5min D:3min
Third Eye 15 Next attack will be dodged.
R:1min D:Instant
Meditate 30 Charges TP gauge.
R:1min D:Instant
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
Resist Blind 5
Store TP 10
Resist Blind 25
Store TP 30
Demon Killer 40
Resist Blind 45
Store TP 50
Resist Blind 65
Store TP 70
---Summary---
Defenders of the 1700's in Japan, the Samurais' would defend what was right.
Now, in the 21st century, they fight demons and kill things with weapon skills.
A Samurai is best with his weapon skills. What a Samurai is good at is using
Weapon Skills fast and easy. You will be able to gain it faster, and store it.
Its stats are okay though.
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DRAGOON DRAGOON
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 30 HP 35 HP 32 HP 30 HP 26
MP 0 MP 0 MP 0 MP 0 MP 0
STR 7 STR 8 STR 8 STR 7 STR 6
DEX 6 DEX 6 DEX 6 DEX 8 DEX 6
VIT 7 VIT 9 VIT 8 VIT 7 VIT 7
AGI 6 AGI 6 AGI 5 AGI 7 AGI 7
INT 5 INT 5 INT 4 INT 5 INT 7
MND 6 MND 6 MND 7 MND 6 MND 6
CHR 7 CHR 6 CHR 7 CHR 6 CHR 7
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 1167 HP 1439 HP 1288 HP 1167 HP 941
MP 0 MP 0 MP 0 MP 0 MP 0
STR 65 STR 70 STR 74 STR 62 STR 57
DEX 56 DEX 56 DEX 53 DEX 70 DEX 56
VIT 61 VIT 75 VIT 66 VIT 58 VIT 58
AGI 56 AGI 53 AGI 48 AGI 65 AGI 61
INT 48 INT 45 INT 40 INT 48 INT 62
MND 53 MND 53 MND 62 MND 50 MND 50
CHR 61 CHR 53 CHR 61 CHR 53 CHR 61
---Abilities And Qualities---
_______________________________________________________________________________
Job Ability Req. Level Effect
_______________________________________________________________________________
*Call Wyvern 1 Call upon your pet Wyvern to fight alongside you.
R:2hrs D:Until it dies
Ancient Circle 5 Party will have extra protection against Dragons.
R:5min D:3min
Jump 10 Regular Jump attack.
R:1.5min D:Instant
High Jump 35 Higher Jump attack.
R:3min D:Instant
Super Jump 50 Jump away from the enemy negating all hate on you.
R:5min D:Instant
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
Attack Up 10
Dragon Killer 25
Accuracy Up 30
---Summary---
What make the Dragoon the coolest job is it's Wyvern. It's Wyvern can fight,
heal, or use certain Wyvern breaths depending on what general type of job your
sub-job is. It could use a healing breath if you are a Dragoon/White Mage, or
Infact, the whole reason to use a Dragoon is for its Wyvern. As you lv up it
gets stronger. It even has its own name. However, you cannot have two wyverns
out at the same time. Oh, well. Dragoons are plentiful though.
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NINJA NINJA
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 28 HP 33 HP 30 HP 28 HP 24
MP 0 MP 0 MP 0 MP 0 MP 0
STR 7 STR 8 STR 8 STR 7 STR 6
DEX 7 DEX 7 DEX 7 DEX 9 DEX 7
VIT 7 VIT 9 VIT 8 VIT 7 VIT 7
AGI 7 AGI 7 AGI 6 AGI 8 AGI 8
INT 6 INT 6 INT 5 INT 6 INT 8
MND 5 MND 5 MND 6 MND 5 MND 5
CHR 5 CHR 4 CHR 5 CHR 4 CHR 5
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 1046 HP 1318 HP 1167 HP 1046 HP 820
MP 0 MP 0 MP 0 MP 0 MP 0
STR 61 STR 66 STR 70 STR 56 STR 53
DEX 65 DEX 65 DEX 62 DEX 79 DEX 65
VIT 61 VIT 75 VIT 66 VIT 58 VIT 58
AGI 65 AGI 62 AGI 57 AGI 74 AGI 70
INT 56 INT 53 INT 48 INT 56 INT 70
MND 44 MND 44 MND 53 MND 41 MND 41
CHR 48 CHR 40 CHR 48 CHR 40 CHR 48
---Abilities And Qualities---
_______________________________________________________________________________
Job Ability Req. Level Effect
_______________________________________________________________________________
Self Sacrifice 1 Massively damage the target but kills you. (No exp
loss) R: 2hrs D: Instant
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
Stealth 5
Resist Bind 10
Dual Wield 10
Dual Weild 25
Resist Bind 30
Dual Weild 45
Resist Bind 50
Dual Weild 65
Resist Bind 70
---Summary---
The main point of a Ninja is their duel-weild abilities. It allows them to
weild two 1-handed swords at once. The also are great parted with a theif. And,
if you are in a dire situation, just use Self Sacrifice. You will do lots of
damage, and not loose exp. In later levels just remember to travel with someone
who knows the White Magic spell "Raise", "Raise 2", or Raise 3".
Their second purpose is a unique one. They can become the ultimate tank.
However, they have to use a lot of money to use their skills because they have
to buy the skill every time they want to use it. They can make themselves
invincible with constant stacks of Utsesemi: Ichi/Ni, but at the loss of a lot
of gil. I recommend that you have a lot of gil if you want to be a tank.
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SUMMONER SUMMONER
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 24 HP 29 HP 26 HP 24 HP 20
MP 26 MP 20 MP 24 MP 26 MP 32
STR 5 STR 6 STR 6 STR 5 STR 4
DEX 6 DEX 6 DEX 6 DEX 8 DEX 6
VIT 5 VIT 7 VIT 6 VIT 5 VIT 5
AGI 6 AGI 6 AGI 5 AGI 7 AGI 7
INT 7 INT 7 INT 6 INT 7 INT 9
MND 7 MND 7 MND 8 MND 7 MND 7
CHR 7 CHR 6 CHR 7 CHR 6 CHR 7
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 820 HP 1092 HP 941 HP 820 HP 594
MP 692 MP 501 MP 616 MP 692 MP 920
STR 48 STR 53 STR 57 STR 45 STR 40
DEX 53 DEX 53 DEX 50 DEX 67 DEX 53
VIT 48 VIT 62 VIT 53 VIT 45 VIT 45
AGI 56 AGI 53 AGI 58 AGI 65 AGI 61
INT 65 INT 62 INT 57 INT 65 INT 79
MND 65 MND 65 MND 74 MND 62 MND 62
CHR 65 CHR 57 CHR 65 CHR 57 CHR 65
---Abilities And Qualities---
_______________________________________________________________________________
Job Ability Req. Level Effect
_______________________________________________________________________________
*Astral Flow 1 Power, Defence, All Resistance up for a Summon.
R:2hrs D:Instant
Assault 1 Tell summoned monster to attack a target.
R:0sec D:Instant
Retreat 1 Makes summoned monster cease attacking.
R:0sec D:Instant
Release 1 Releases summoned monster.
R:0sec D:Instant
Blood Pack 1 Makes the summoned monster use a special attack.
Uses own MP. R:0sec D:Instant
_______________________________________________________________________________
Job Quality Req. Level
_______________________________________________________________________________
MP Max Up 10
Clear Mind 15
Resist Slow 20
Auto Refresh 25
---Summary---
Summoner is also a class a lot of people seem to like. However, know this.
Unless you have a good bard with MP regeneration spells, you will only want to
use a summon like a Black magic spell. You summon it and use a skill, then
bring it back. After you bring it back you might want to use Black Mage/White
Mage magic. Atleast, that is the best way to be a summoner. But dont worry. It
is a cool job none-the-less.
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OO OO OOO OOOO OOO O O OOOO OOO OOO
O O O O O O O O O O O O O O
O O OO OOOO OO OOO OOO O O OOO OOO OO
O O O O O O O O O O O O O O
OO OO OOO OOOO O O O OOOO O O OOO
08-Server
---What's a Server?---
Servers are seperate gameworlds that you play on. There is no difference in
gameplay on each server. The only change from server to server is the people
playing on them. The servers can hold a maximum of 20,000 players. Servers are
randomly chosen for the players, but if you want to play with your friend there
is a way to do it.
FunFact: Servers are named after summons from the Final Fantasy series
---World Passes and World Shifters---
A world pass is something that a player already playing the game can get. They
have to buy it in-game, with in-game money. The more people in a server makes a
World Pass cost more. When someone is making a new character, if they enter the
World Pass code from a World Pass, then they start off in the World Pass
giver's server. A World Shifter is an NPC that looks a lot like a GM. They
allow you to move to a smaller server, but you dont get to choose which one.
However, they do tell you which one you will go on before they send you there.
Note that World Shifters only appear on highly populated servers or at
certain special times.
NPCs that give World Passes:
Kacheda in Port Bastok - Bastok
Ambleon in Port San D'Oria - San D'Oria
Gamimi in the Windurst Tower - Windurst
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SERVER LIST SERVER LIST
1) Bahamut
2) Shiva
3) Titan
4) Ramuh
5) Phoenix
6) Carbuncle
7) Fenrir
8) Slyph
9) Valefor
10) Alexander
11) Leviathan
12) Odin
13) Ifrit
14) Diablos
15) Caitsith
16) Quetzalcoatl
17) Siren
18) Unicorn
19) Gilgamesh
20) Ragnarok
21) Pandemonium
22) Garuda
23) Cerberus
24) Kjata
25) Bismarck
26) Seraph
27) Lakshmi
28) Midgardsormr
29) Asura
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OO OO O OOO O O O O OOO O O OOOO O O OOO
O O O O O O OO O O O O O O O O O O
O O OOO OOOO O O O O O OO OO OOOO OOO O O OO
O O O O O O OO O O O O O O O O O
OO OO OOOO OOO O O O O OOO O O OOOO OOOO OOOO OOO
09-Linkshells
---My Very Own Clan...I Rule All---
Linkshells are, to put it simply, your very own clan. You can chat with all
your linkshell buddies at one time and have your own special color. Not much,
but it is very cool having one. You will feel like you are really your own
group and may be recognised as one of the greatest or largest linkshells ever.
Not everyone gets a name like that! Okay, it sounds somewhat corny but when
your are in a linkshell (or the leader of one) then you will get to know and
meet many more people. Maybe even make some new friends you never knew existed.
That is the bueaty of MMORPGs.
---You Can Be In Many---
You can be in as many linkshells as you want. You could have 2+ linkpearls, but
you can only have 1 equipped. Just a minor note. Basically, to put it simply,
you can be part of multiple linkshells. Just remember that each linkpearl takes
up one space in your inventory.
---How Do I Make One?---
Many people want to make their own linkshells, but it doesn't always works out.
You can find linkshells at shops. Yes, you have to buy one. It will cost about
8000 gil. You cannot get a linkshell by questing. When you get one you have to
give the linkpearls a color. Linkpearls are objects that allow you to
communicate with all of your linkshell members (if they are playing). You can
choose out of the default colors or you own color. When you are walking
around normally you will see the link color to the left of your name unless you
have a Party Invite sign or another various sign next to your head. After you
choose a color you can now give out the pearls. Only the people with pearls
will be a part of your linkshell. You can hand out pearls to anyone that you
want to be in your linkshell. You start of with 64 pearls (not including the
one that you have).
If you have a linkshell it is highly recommended that you have your own website
for it. Tell your link members about the website so that you can plan meetings
or events for your linkshell.
---How Did He Get In???---
If a member of the linkshell is annoying you or other members, you are allowed
to kick them out of your linkshell. If you are a leader or sub-leader, then you
have the ability to kick a member out. Just type /kick [player name] and the
linkpearl that they are holding will shatter. Just amke sure you dont kick the
wrong person out. A person can NOT call a GM on you because you kicked them
out. This isn't elementary school, folks.
---Goodbye---
If you want to get rid of your linkshell then you have the option (if you are
the creater) to break a linkpearl. When you break one then all of the other
members of your linkshell will have no linkshell. If the pressure is getting to
you then why not break it up? You may want to break it up if you are leaving
the game for a while. Whatever your reason is...
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